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  2. Protractor

    First link (OnScreenProtractor), is a Java based free app. I tried it and seem to work just fine. Second link I have not tried and is a paid version (Screen Protractor 4) although the link is for a demo. Hope it helps.... OnScreenProtractor: https://sourceforge.net/projects/osprotractor/ Screen Protractor 4: http://www.softpedia.com/get/Desktop-Enhancements/Other-Desktop-Enhancements/Screen-Protractor.shtml Iam sure there more out there, just search "on screen protractor", these are just some I came across. Red
  3. A good Middleeast map?

    Hi all I am working on one or more scenarios, taking place in the middle-east and in the present day. Mostly the northern part and specifically from the eastern Saudi border with Iraq north to Iran. Have looked on some maps. But I thought some of you clever people might have a good suggestion for a map?
  4. Today
  5. LOS tool application below average vehicle height?

    Well some Infantry units can have an optional "Unmanned Ground Vehicle" (UGV) which is effectively a R/C tank or at least surveillance device. Other Infantry units can have smaller ranged UAS's (Unmanned Aerial Systems) too. Overall though you need to remember that not everything you are potentially checking LOS for is a vehicle. An ATGM team on its knees is about 0.5m tall, so you might want to use the 0.5m setting for an ATGM, or RPG ambush, etc.
  6. I would like to know the use of the 0.5 meter minimum for the LOS tool in planning. I personally dont find it useful as no vehicle exists in game with a height less than 2 feet unless its an R/C toy. Speaking of which, that would be awesome if a mod could exist for a R/C tank to be used on battery basis to cover a battlefield.
  7. Video Thread

  8. 20 JUL scenario: Recon-Attack 01-multinational-CN-3025a SPECIAL CONSIDERATIONS: This is a COOP, there is no planning intended. It is suppose to start immediately and the planning takes place on the fly while the recon probes forward. From the briefing: ***NO PLANNING, SKIP THE PLANNING PHASE AND GO TO THE EXECUTION PHASE IMMEDIATELY ONCE EVERYONE HAS LOADED THE SCENARIO. PLANNING IS SUPPOSED TO BE DONE IN THE EXECUTION PHASE DURING THE RECONNAISSANCE PERIOD PRIOR TO H-HOUR.*** Draft? No. Random CO selection? Yes in there aren't any volunteers. The overall CO will also be the A Company CO (unless they don't want to do both). NOTES: Avoid studying the enemy's side; only gather intel from the briefing and exposed enemy unit icons (enemy intel), and briefly looking over both sides to figure out which one you want to CO. Anything beyond that ruins the fog of war element. To avoid passwords, open the scenario in Network Session as HOST and choose the side you want to play and go to planning phase. You may briefly look at both sides like this to see which side you want to play or CO on. As CO, once you choose a side, go to that side and create your plan. Remember to play within the TGIF House Rules and SB.com community rules. Recon-Attack 01-multinational-CN-3025a.zip
  9. Sorry that you don't look forward to the scenario again. When you see it come up in the list, just skip the session (don't want to ruin it for everyone else after all). As for mentioning the exact reinforcements, this won't work. The reinforcement numbers and types varies depending on what objectives you own at the moment, and trying to explain that for four sides, and on each of the four sides is not worth the trouble.
  10. Both exist. Originally it was just NESW, the idea was that people should say "Objective North" not just "north". Then I added the phonetic names because of the complaints, but I think the original names are too embedded to easily change at this point (conditions, events, briefings x4). Also, if confusion exists then I would assume that the CO of the side would enforce something (like 'only use the phonetic names'). That said, if I have time then I will take a look at doing away with the direction names on the objectives....
  11. We love photos

  12. We love photos

    Nice pics.
  13. We love photos

  14. Yesterday
  15. On-map DPICM

    For what it's worth, it now has a bug number - #6397. At least it won't slip into oblivion.
  16. On-map DPICM

    Yes you can deduce the grand total of vehicles destroyed by on-map DPICM [or off map anything] in that manner. That's what I've been doing for ages now. You can also scroll though every vehicle in the events portion and count them individually. Sub-optimal though for a multitude of reasons.
  17. On-map DPICM

    You can calculate that from the AAR data Arty kills= Starting units- End units-Total Kills- Fraticide
  18. Singleton Training Area Terrain Glitches

    If you want to use that map but don't want the tall spikes, remove the water at the location of the spikes. When the sim tries to lower the elevation to make a water feature it causes the already minimum possible elevation pits to roll over to maximum positive elevation.
  19. Singleton Training Area Terrain Glitches

    Ancient alien theorists say yes.
  20. For all MP interested guys: there are spots for Sunday. Dont be shy, if you dont want to run a tank yourself, then train with either of the vehicles and go for gunner. Either way, then you are welcome
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