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Pre 4.1 SINGLE PLAYER SCENARIOS

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SB Pro PE Scenarios for offline play.

167 files

  1. Soviet advance (2.640)

    Soviet reinforced tank battalion is advancing to capture the enemy city. You can choose 3 directions to go.

    Your side: USSR
    Tank: T-72M1
    Opponent: NATO (Germany)

    693 downloads

       (3 reviews)

    0 comments

    Updated

  2. In Motion (2.654)

    It is a “movie-style” mission, where the player occupies the gunner position and all that he has to do is to aim and shoot.

    In the same time, you would be taken through the battlefield, guided by and driven by AI. All the routes are pre-scripted, so you don’t drive manually.

    Mission approximately lasts 30 min.

    In the scenario you a playing for the T-72, participating in the large scale operation, involving offensive and defensive actions.

    610 downloads

       (5 reviews)

    0 comments

    Submitted

  3. Leo 1 and Centauro Defence Mission (2.654)

    Leo 1 and Centauro defence mission.

    Protect the city while the enemy is advancing in 3 different directions.

    Opponent forces, advance routs and directions are randomized.

    449 downloads

       (2 reviews)

    0 comments

    Submitted

  4. Counterattack LeoII vs. T80 (2.654)

    LeoII vs. T80

    533 downloads

       (2 reviews)

    0 comments

    Submitted

  5. STEEL SABER (2.654)

    Deliberate attack through enemy defenses and capture a occupied town and airfield. (the 1.3 version has been adjusted to be more difficult. Their will be a less likelihood of seeing older obsolete tanks)

    704 downloads

       (7 reviews)

    0 comments

    Updated

  6. Tank Platoon in Attack (2.654)

    Your platoon is attacking along route Papa to cut a major highway. The mission is very simple, but the enemy will not be kind...

    There are 6 mission files in total for 3 playable tank types and 2 terrain conditions for each:
    - Leopard 2A4
    - M1A1(HA) Abrams
    - T-72M1 (with American OPFOR force)
    - Summer version with good visibility and winter version with less so...
    The enemy deployment is randomized each time you start the mission, so keep sharp!

    Best suited for multiplayer COOP and singleplayer. Mission time max 60 minutes. Difficulty: Hard

    1,391 downloads

       (6 reviews)

    0 comments

    Submitted

  7. THUNDERSTRUCK

    Conduct a deliberate defense with a US. Company sized element. Defend the town of Nowabad while ensuring you don't get flanked by enemy forces.

    659 downloads

       (3 reviews)

    0 comments

    Updated

  8. North Forest-Small Unit-CV9035DK (2.640)

    Lead a Danish CV9035 platoon with infantry against a Russian advance. Setting is cloudy autumn forest, map is wcma. Player has 3x CV9035, plus specialized infantry attachments (ATGM, HMG). Enemy has BMP2, BMP1, BTR, and a T-80. Semi-difficult.

    609 downloads

       (1 review)

    0 comments

    Updated

  9. The People's Fist BETA (2.654)

    Massive DPRK thrust. Defend. BETA at this time.

    456 downloads

       (0 reviews)

    0 comments

    Updated

  10. North Forest-Charging Bear (2.654)

    Same terrain and season as earlier "North Forest" scenario, but with tanks. Scenario has similar premise to the Russian invasion of Georgia in 2008. Two versions - one modern version with Leo 2A5 and CV9035 vs T-72M4 and BMP2, and one historic version with Leo 1A5 and M113 vs T-62 and BMP1. Player also has infantry ATGM and rifle teams.

    547 downloads

       (0 reviews)

    0 comments

    Submitted

  11. Battle run ( leo 2A5 ; M1A1; Challenger 2) (2.654)

    This scenario is a Trainig-battle for single Tank

    selectable :Leopard 2A5 ; M1A1 ; Challenger 2

    654 downloads

       (20 reviews)

    0 comments

    Submitted

  12. Steinbach_3_V2-654

    GaryOwen's Steinbach_Ambush updated to version 2.654 & edited to have Blue attacking rather than waiting in ambush.

    363 downloads

       (0 reviews)

    0 comments

    Submitted

  13. Namur_Gambit-2-v2.654

    Updated to version 2. Removed excess waypoints to reduce information clutter. Removed M1A1(HA)'s & used all M1's. Grouped tanks into sections of 2. Routes are still variable. Changed objective to elimination of enemy forces.

    554 downloads

       (1 review)

    0 comments

    Updated

  14. Familiarisation Training (2.654)

    Can be played as both single or multiplayer. A simple training scenario to get those that are new to SB Pro PE familiar with several tanks that are available in the simulator.

    537 downloads

       (0 reviews)

    0 comments

    Updated

  15. Diest - (2.654)

    The town named Diest in Belgium using fictional geography taken from the NW corner of the Beedenbostal terrain map. No password protection. Random routes & starting points. Blue forces must reach the objective named Diest & hold it for 5 minutes or longer to defeat Red forces.

    375 downloads

       (0 reviews)

    0 comments

    Submitted

  16. Battle Taxi Demo (3.002)

    Demo mission to demonstrate the new infantry mounting options in 3.0

    482 downloads

       (1 review)

    0 comments

    Submitted

  17. Autobahn War Pt 1 Modified Beta (3.0)

    Tested for 3.0 only. A HUGE thank you goes out to the mission's original creator, Warulf, for his awesome original mission. This is BETA.

    The year is 1986. Changes include M1A1s, T-64Bs replace T-72s. Apaches available. Some civilians. Added troops occupying the buildings. 2xM88s along with engineering tracks and resupply. Don't let it get whacked by enemy arty.

    Blue Arty is NOT A.I. controlled. Red Arty IS. Be advised... there are enemy FO in the town! Don't stay in one location too long.

    494 downloads

       (0 reviews)

    0 comments

    Submitted

  18. Diest-No-Bridges-V3-002.rar

    Diest map revised to Version 3.002 & all of the bridges have been removed. It has a little bit of an arcade feel to it for some quick fun. Open the scenario in the mission editor & uncheck the Option "Kill when hit" for more difficult play.

    340 downloads

       (0 reviews)

    0 comments

    Updated

  19. Tongeren (3.002)

    This scenario could be named "The Dolly Parton Highway" due to the number of T-72B's in it... :) A couple of T90A's make an appearance also. It's a very short scenario based on alterations to the Beedenbostel terrain map, with last man standing victory conditions. A trio of Chinooks insert missile teams to give Blue a chance at winning. No password protection.

    489 downloads

       (1 review)

    0 comments

    Submitted

  20. M1 Abrams Battle Tank Campaign for Steelbeasts ProPE 3.0

    <p>In 1988, a software company called Dynamix developed a tank combat simulator game for DOS based computers called "M-1 Battle Tank" which was published by Electronic Arts. In 1991, EA teamed up with Sega of America to release it for the Sega Genesis console naming it "M-1 Abrams Battle Tank". Although very limited in scope it provided simulator enthusiasts a console based option and was truly a 3D simulator, meaning you could move or get engaged from any direction.</p><p>The scenarios I’ve created for SteelBeasts mimic the scenarios from the console game but are updated drastically to make them much more realistic. There are 8 missions in total, numbered and titled but feel free to play them out of order except for #1, "The Moselle Defense" as this mission sets up the story line. When you played the original console game in "Campaign" mode it randomized them somewhat. I hope you enjoy my versions of European defensive and offensive operations based on this classic console game!</p><p>Please feel free to contact me if you have any suggestions about changing or updating the missions. Please don't try to make changes or upload them yourself though. I've done some updating to a customized map region and there are lots of events that depend on user action and unit numbers. I would like to keep them as close to the original idea that I had for mimicking the original computer game.</p><p>Please enjoy them and let me know what you think!</p><p>Scott "Striker" Hicks</p><p>NOTE: Please accept my apologies for anyone that has already downloaded the file. The reason they were bugged is because I had pulled the scenarios from an older save file accidentally. I created multiple save files in case I had to go to a backup. OOPS!. Anyhow, I went through every mission and updated some of the settings on them and also play tested every one of them myself so I know that they work properly. There are some issues with the scoring though. On some of the missions the score shows wrong even though the victory conditions do work correctly so don't let that throw you off. Please let me know if you see any other bugs and if you want to open it up in the editor and make suggestions for the ending score please private message me with suggestions or a replacement file.</p><p>Thanks! Striker</p>

    1,191 downloads

       (1 review)

    0 comments

    Updated

  21. Between a River and a Hard Place

    US tank company team (-) defends in sector against a Russian tank battalion. US: M1A2 SEP, Russia: T-90s and BMP-3s. Single player, US human vs Russian computer only. This scenario was tested with 3.011, other versions of Steel Beasts ProPE not known. The placement of engagement areas leave a lot to be desired and for the time being the player is asked to adjust his plans accordingly. A new version of this scenario will be created based on feedback. Some substantial liberties have been used in the edition of this scenario (OOBs and Russian doctrinal use of reconnaissance), so don't throw the book at me.

    869 downloads

       (1 review)

    0 comments

    Submitted

  22. Tanks! Again

    A variation on the classic "Tanks!" mission. With your single MBT, eliminate the 9 enemy MBTs prowling your 5 x 5 km area of operations. Some of the major changes from the classic version are (1) flatter, more wooded terrain; (2) choice of player vehicle; (3) choice of REDFOR equipment (Western or Soviet/Russian); (4) and a more dynamic REDFOR AI.<br /> <br /> While not representative of a "real world" operation, this mission is useful for training purposes as a bridge between vehicle tutorials and platoon-level tactics, or for practice with a fully-crewed vehicle. <br /> <br /> This is a beta version of the scenario. Please let me know if you find any bugs or if you have any gameplay suggestions. Enjoy! ** version 1.0 ** > corrected several errors in REDFOR pathing. > fixed issue with multiple warning messages when leaving AO. > changed cloud cover to "overcast."

    1,287 downloads

       (1 review)

    0 comments

    Updated

  23. Niinisalo - The Underdogs (3.023)

    Niinisalo, Finland, 1997. Fight a Swedish or Norwegian mechanized company, carrying the latest western equipment, with your T-72 company. Can the underdogs prevail against all odds?

    Good for single player and multiplayer COOP.

    Version 1.1: - Updated the map to latest version - Added an alternative adversary: A Norwegian company, with Leo 1A5 and M113 equipment. This one is a lot easier, but don't get roostery!

    726 downloads

       (1 review)

    0 comments

    Updated

  24. Breach and Occupy (3.011)

    Breach and Occupy is created in SB version 3.011.

    Its a small scenario featuring a platoon of Leo 2A5's and 2 platoons of CV9035-NL's. The scenario can be played SP or Co-op. NOT suitable for H2H play.

    The mission is intended to pose an interesting situation to new(er) commanders in SB Pro PE, where he or she needs to command and control a small force of multiple units, while at the same time the size of the mission is small enough. Hopefully preventing information overload.

    There is a fair bit of randomization built-in, along with a few surprises.
    It should play in between 1 or 2 hours.

    471 downloads

       (0 reviews)

    0 comments

    Submitted

  25. God of War (3.011)

    "GOD OF WAR"<br /> OWN:<br /> T-72M Company<br /> 2 BRDM <br /> 2 MTLB (spotters)<br /> ENEMY:<br /> STRV-122 (up to company)<br /> CV9040 (up to company)<br /> US Marines Bradley (possible)<br /> MISSION:<br /> You must occupy areas (Objs 1 and 2) by own armor.<br /> EXECUTION:<br /> The superiority of the Swedish armored vehicles (armor, fire control systems) will not allow us conduct long range "tank to tank" warfare, that is why spotters on MTLB are key figures in the Mission. Spotters should take the height and support by fire. Possible battle positions are marked on the map. Operation should be completed as quickly as possible (dusk will come in a hour after mission start).<br /> SUPPORT:<br /> "GRAD" MLRS and 152mm Arty division

    402 downloads

       (1 review)

    0 comments

    Updated

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