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  1. Operation Iron Fists V4.363

    Operation Iron Fists
     
    1) SITUATION: 
    a) Enemy:  
                           64th Opfor has had its eye on 3/66AR for many years. Border skirmishes have increased. Tensions are rising. There is a definite escalation in hostilities. It is not full out war. Yet! 
                           A few days ago, 64th opfor Scouts were caught in the town of Horodkivka. They were taken to HQ for interrogation. One of the  Scouts revealed that an all-out invasion on 3/66 land
                           was imminent….He was talking days!  He also mentioned that the Opfor Arty Commander would be using a lot of Arty. If we find him we must destroy him immediately which will bring the 
                           Opfor Arty down blinding the Enemy.
     
    b) Own: 
                          2/69AR forces have been deployed to 3/66AR country for war games and training for such an event of an invasion. The Command intent is to help prevent an invasion at all costs and to provide 
                          assistance to 3/66AR forces if needed. 2/69 Company is assigned as a quick reaction force to cross  the  Border and provide a Hasty Defense.  
         
     
    c) Attachments and detachments: 
                        Nato Forces: 
                        Playable platoons: Check Triggers options
                        AI Platoons:
                        Alpha: 4 platoons of M1A2 SEP's 
                        Bravo: 2 platoons of M2A2's TOWs with missile teams/Javelins 
                                     1 platoon of CV90/35-NL's with missiles teams/Spikes 
                        Charlie:  Support- Resupply, Fuel, Medics, Mechanics  
                      
                     
      Other Support elements: 
                      101st Airborne with CH-47's, Apaches, Missile Teams/Javelins 
                      F-16 support with 500 lb Bombs-15 missions, 5 Aircraft
                      Arty:Off map-HE=60, Smoke=60, ICM=60
                             Tubes per battery 6
                              Batteries 6
                            Total:
                             HE :2160
                             Smoke:2160
                             ICM:2160
                            Smart Ammuntion available
                            6 MLRS's
                      
                     
                     
    141th elements: 
                    Alpha: 3 platoons of Leopard 2A5DKA2's with MLRS and Precision Arty support
     3/66th elements: 
                   14 Platoon's of Leopards1A5's
     
    2) MISSION: 
    2/69AR Company is to provide a quick reaction force to support 3/66 Forces by moving eastward  and setting up a hasty defense to engage and destroy all enemy elements encountered in player EA zone.  
    Your Platoon is to conduct a road march down route Blue to set up in Battle Position 1 to defend against any enemy elements that is encountered in NAI Player.
     
    3) EXECUTION:  
    2/69 Company will hold position and await orders from Black 6 to move eastward into planned defensive battle positions.  Your platoon will stand-by until it is your time to move out following 5/A down route blue.
    Order of March:
    -1/A
    -3/A
    -5/A
    -Playable Tank  platoon-3 optional Triggers- M1A2 platoon, Leopard 2E platoon or Leopard 2a6M Platoon-FYI your platoon will move to BP1 on a preplotted route so just enjoy the ride until your BP. Also you do not have to stay in the BP's position due to the Arty Threat. Hint: Reposition after 2 minutes of fighting
    -You can get control of the forward Units: M2A2's 1B and 4B Platoons and CV90 /40C-5B platoon using trigger's also if needed.
    Mission designed by: Assassin7
    Updated on 5-19-2021
    Updated on 9-10-2022
     
    Paderborn Map Package:
    https://www.steelbeasts.com/applications/core/interface/file/attachment.php?id=23998&key=1e0afdc17155469c64092fb2f17da5c3

    131 downloads

       (0 reviews)

    5 comments

    Updated

  2. ULSTER-Ritt / Ride

    ULSTER-Ritt / Ride
    It's a meeting engagement:
    BLUE Bundeswehr: reinf TkCoy 10x Leopard2A5, 4 PUMA (=Ulan)
    RED RUS: reinf BMP-Bn BMP-2, T-80 and more!
     
    All orders and radio messages are in German and English.
     
    requested map: WASSERKUPPE
    Duration 100 mins

    84 downloads

       (0 reviews)

    4 comments

    Submitted

  3. Brave Rifles (Updated for 4.xx)

    Updated for 4.167 but works on 4.265 too:, more context here: 
     
    All credits to the legendary Zipuli - I did not make these missions, just updated them to work on the latest SB. 
     

    100 downloads

       (1 review)

    2 comments

    Updated

  4. Operation Titan

    Excerpts for the Orders of the NATO commander “ZERO,Alpha”.....
     
    NATO SITUATION:
     
    Russian forces are holding a large town “Frohnsdorf”, they have mechanised infantry all around the area, accompanied with a large amount of Tanks.
     
    10 Minutes ago, five key players in NATO assembled for an attack, they are: UK (Royal Wessex Yeomanry), US (8th ACR with USMC teams), Germany (1st Airborne reg), Canada (Princes Patricia’s Royal Regiment) and Denmark (2nd Armoured Infantry Battalion Jydske Dragon)

     
    We are going to conduct an attack on particular points to Destroy a hostile force, this includes each individual country taking a specific OBJ.
     
    Enemy forces are high in numbers, they also have an arty battery in the AO, so that will need to be destroyed at some point.
     
    FORCES:
     
    US:
     
    The US forces consist of 3 companies…
     
    A Coy, This is the 8th ACR combat arms team, they have M1A2 Sep’s, alongside M2A2’s.
     
    B Coy, The logistics element, all of these forces are combat support.
     
    C Coy, The USMC element, M1A1(Ha)’s, M1126’s and HMMWV.
     
    UK:
     
    These units are all part of Alpha company, The Royal Wessex Yeomanry are a reserve regiment consisting of A,B and D squadrons, they also have some warriors from the Princess of Wales Royal Regiment attached to the battlegroup. The Royal Logistics corps are also providing combat support for the operation.
     
    Germany:
     
    The German forces are the airborne element of the assault, they have CH-47 Chinooks, CH-146 Griffons, MRH-90’s and Tiger ARH’s. They have individual infantry teams for specific roles.
    They have no ground assets.
     
    Canada:
     
    The Canadian teams are made up of the Princess Patricia’s Royal Regiment, they are a light armoured infantry brigade with attached Leopard 1A5’s and 2A5’s for CO and XO.
    They are equipped more as an infantry force as opposed to a heavy armoured force.
     
    Denmark:
     
    These are a reinforcement team, they will mainly be helping the Germans and the British most probably, as they have no set task as to what to capture.
     
    However they have a mixed mechanised and armoured force, with Leopard 2A5s and CV90s.
    There are other assets but mostly their kit taken from the Americans and Germans.
     
    OBJECTIVES:
     
    US: Assault and destroy any units in your designated objectives and then move and attack Frohnsdorf alongside the British.
     
    UK: Move South and then East, so that the minefields are avoided. This will mean going into heavy contact with t-90s, so be prepared, but hey, Challenger 2’s have the best armour in the world. Then attack Frohnsdorf.
     
    German: Send some of the forces to the specified german AO and attack the enemy, this means that when the UK and the US forces, come through the area should be clear. Otherwise provide fire support where necessary for other friendly forces, and maybe send some infantry their way. Remember you can get men to specific places quickly, so have some helos as a QRF.
     
    Canada: Move south and eliminate the enemy CSS point, then turn and assist the enemy at Frohnsdorf. Your forces will come into contact, so it may be worth calling in support from the Danish forces.
     
    Denmark: Assist the friendly forces wherever possible, but in the meantime, move South avoiding the minefield, and heading toward Fohnsdorf, but be prepared to help any of the other NATO forces.
     
    NOTES:
     
    ZERO Alpha is the NATO commander.
     
    Activate the relevant triggers when objectives have been completed.
    If all AFV forces become lower than 15% then the mission will end.
     
    Some vehicles will have different mounted infantry, eg a platoon of 4 CH-146 Griffons have mortar teams in for fire support. Some other vehicles may have missile teams in, it depends.
     
    The USMC M1126 Strykers are represented by AMV XA-360s with 0.50 .cal RWS. This is for playability purposes.

     
    The UK force has to be played as the mission can only end by the UK trigger activation, Fohnsdorf taken.
     
    Multiplayer videos:
     
     
     
     

    132 downloads

       (0 reviews)

    1 comment

    Submitted

  5. Hell-Fire Pass

    Ambush and Stop an advancing Russian Battalion . 4+ Players .

    771 downloads

       (0 reviews)

    0 comments

    Submitted

  6. Attack from Beedenbostel

    An attack scenario on russian forces which are dug in in a defensive position. 1 Batalion task force on blue side and 1 reinforced motor rifle coy on the other side. Looks for realistic approch

    783 downloads

       (0 reviews)

    0 comments

    Submitted

  7. Valley of the Jackal - Updated version

    The war against Iran has begun... Spearhead the assault of US forces from Iraq into Iran. 4+ players recommended. This is an updated version, wrong triggers & events in the previous version have been fixed now.

    522 downloads

       (0 reviews)

    0 comments

    Submitted

  8. Iran - Thunder run

    This is the sequel to the scenario Valley of the Jackal. I've made a pretty good ambient mp3 file for this mission - all you have to do is open it with Windows media player or Winamp & just let it run in the backround - it really helps to create a cool atmosphere The events & OPFOR units are heavily randomized - so the mission will not play out twice the same way.

    803 downloads

       (1 review)

    0 comments

    Submitted

  9. Daskal's Baghdad Raid - Thunder run of April 5 2003

    This scenario depicts the "Thunder run" of 5th April 2003 in Baghdad along Highway 8. Just put the *.sce file to "My scenarios" folder & enjoy. I've also made an ambient file for the scenario - Its up to you wheter you want to use it or not. I've also attached the terrain file hat I made for this mission (its not necessary to use it because its already embeded in the *.sce file) in case somedy else wants to work with it/expand it later. Have fun, cheers: Daskal

    775 downloads

       (1 review)

    0 comments

    Submitted

  10. Heidefeuer

    Das verstärkte PzLBtl 93 mit Unterstützungskräften der Heeresflieger, diverser Fernspähtrupps sowie des PzGrenLBtl 92 in insgesamt 4 Angriffsstreifen im Angriff gegen eines in der Verteidigung befindliches roten MechBtl's. Raum Beedenbostel !
    Tank Battalion 93 with supported by units from army aviation, several reconnassaince squads as well as the Armored Infantry Battalion 92 attack a defending red Mechanized Battalion in the area of Beedenbostel.

    635 downloads

       (0 reviews)

    0 comments

    Updated

  11. Golden Desert

    Launch an armored thrust into the heart of enemy territory. Capture and secure the 2 towns in the area.

    873 downloads

       (2 reviews)

    0 comments

    Submitted

  12. Operation Urgent Credit II v2.0 MP Co-op

    4-8 players

    582 downloads

       (0 reviews)

    0 comments

    Updated

  13. Beyond the Valley of the Jackal

    This scenario is a completely reworked version of my earlier "Iran - Thunder run" scenario. The terrain has been completely updated (no more lousy rocks, polished landscape :) - and the core of the scenario itself has also been changed (randomised events)

    663 downloads

       (1 review)

    0 comments

    Submitted

  14. Village Tour 2

    You will need 6+ players to have a chance at completing this one. Allow 90 minutes to play it, and dont rush to the objectives. Original mission was by BlackThor and was made for SB1.

    360 downloads

       (0 reviews)

    0 comments

    Submitted

  15. The Airfield Version 1.5

    The Australian Defense Forces and the Chinese People's Liberation Army (PLA) come to combat over a strategically important airfield. Two scenarios are included. One is an Australian woodland themed scenario and the other is an Australian desert themed scenario. Replayable due to randomness of forces you face. Time limit of 90 minutes. Made for large COOP of 8+ players. Do read the readme file included.

    439 downloads

       (0 reviews)

    0 comments

    Updated

  16. Hünfeld's Bridges v1.6, 1.7, & 1.7b

    Excerpts of the Squadron commander's orders for Team Alpha... 1) SITUATION: a) Enemy: An enemy advance guard detachment holds several bridges west of Hünfeld. Reinforcements from the parent division are expected to pass through and exploit during the next hour. b) Own: Your Team is located west of Hünsfeld with local Bundeswehr reservists controlling Burghaun (F Company, AI controlled). The bridges west of Hünsfeld must be recaptured or controlled by fire to prevent the commitment of the enemy DIV's main body across the River Haun... Version 1.6 (Original) Version 1.7 Converted TO&E to tank heavy, added M88A2, reduced Red ARTY, removed Red ARTY type ICM. Version 1.7b Same as 1.7, but converted all player controlled units to Leo2A5 and CV9040B

    631 downloads

       (1 review)

    0 comments

    Submitted

  17. Quick Attack and Clear COOP V3

    Complex Coop mission for 4-20 players.
    Equipment US vs GE

    613 downloads

       (0 reviews)

    0 comments

    Updated

  18. Operation Elimination

    This mission is more for command control and could be for 2 to 8 players. You have three companies to plan a assault on Iran. You are to find the camps, enemy and destroyed them. Heavy enemy contact

    285 downloads

       (0 reviews)

    0 comments

    Submitted

  19. The Attack in Ramadi

    There is a convoy going to the town of Ramadi to hand out food and other aid to the people. Lately the Taliban have been attaking the people and starving them. A high value leader is near by in one of the enemy areas. You will have to rescue the people in ramadi and destroy the high value leader.

    245 downloads

       (0 reviews)

    0 comments

    Submitted

  20. Angle Town

    Enemy are taken over Angle Town. You are to plan and conduct an assault on Angle Town to gain control and restore the peace. No PW

    550 downloads

       (2 reviews)

    0 comments

    Updated

  21. Spain vs France

    France invades Spain, you are to defend against the attacking force. No PW

    510 downloads

       (5 reviews)

    0 comments

    Updated

  22. Russia vs Georgia

    You are in charge of 2 companies, Alpha ( M1A1 and Bradleys) and Bravo ( Leo 2A5 and CV 90 / 40C ). Georiga has ask for our help from the Russian invasion. No PW

    342 downloads

       (4 reviews)

    0 comments

    Updated

  23. The Assault on Libya

    You are to plan an assault into Libya to take Gadhafi out of power and you have to gain control of 3 cities and a airbase. You are in control of M1A1, M1, Leo AS1 and M2A2 Bradleys.

    331 downloads

       (4 reviews)

    0 comments

    Submitted

  24. The Assault on Libya, Canadian version

    Same mission as the Assault on Libya. I changed the enemy movement and added different enemy tanks. This mission you are in charge of M1A1, M2A2, Leo 2E's and Piranha's.

    265 downloads

       (2 reviews)

    0 comments

    Submitted

  25. ROUTE 2 PATROL (2.640)

    CLEAR ENEMY ROADBLOCK ON ROUTE 2.

    SINGLE PLAYER OR CO-OP.

    DIFFICULT.

    400 downloads

       (1 review)

    0 comments

    Submitted


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