COOP Medium
158 files
-
WOLFSRUDEL 89 / WOLF PACK
By Abraxas
WOLFSRUDEL 89 / WOLF PACK
Delay battle against the 23rd BMP regiment of the former NVA (GDR), which is equipped and led according to the operational principles of the time.
The reinf 4th Coy of the 64th PzBn "The Wolves" has 3 Plts each 4 MBTs Leo2A4, 1 Plt PzGren with 3 AFV Marder1A3, 1 MBT Leo2A4 CO, 1 M113-Medic, 1 ARV Wisent and 3 supply trucks.
The PzGrenPlt is not absolutely necessary, but can be helpful in certain circumstances.
All orders, info and messages are in German and English!
Requested map: Wasserkuppe 2-24
28 downloads
0 comments
Submitted
-
AHAB Convoy
By Abraxas
Bring fuel trucks from a German camp to an airfield through taliban controlled area!
Put together the scope of the escort team at your own discretion.
The scenario is on a fictional area of Afghanistan, which is provided on the attached map (Camp AHAB).
Order, all information, triggers and radio messages are in German and English.
Also playable for single players!
Duration: max. 90 minutes
Map:
Camp AHAB.rar
133 downloads
-
STEEL HEATH - STAHLHEIDE
By Abraxas
STAHLHEIDE - STEEL HEATH
A reinf Tank coy (2x4 + 1 Leo2A5 + 3 Marder1A3 + supply) as advance guard to take positions at the security line (SL)
until the following PzGrenBn established the defense.
All messages and orders are in German and English!
Time: autumn 2000
Map: Bergen-Soltau-Munster
Duration: 90 mins
You find a video in this post: https://www.steelbeasts.com/topic/17339-sbprope-gefgem-08dec23-steel-heath/
66 downloads
0 comments
Submitted
-
DAHLUMER-ROULETT-Finale
By Abraxas
A TankCoy (13x Leo2A5) as BnRes is waiting for order to counterattack against T-80s, BMPs and HINDs.
Support elements: 1 Medic, 1 ARV, 1 ammo truck;
The order is in German and English, messages and triggers in German.
Duration: 100 min
The map "Wolfsburg-Dahlum" is required!
153 downloads
0 comments
Updated
-
ALLER-Sprung / Jump
By Abraxas
A reinf TankPlt (4 Leopard 2A5, 2 Ulan (replacement for Puma)) in attack to protect the left flank of the Bn.
Orders, triggers and all radio messages are in German and English!
Map: Bergen-Soltau-Munster; Theme: autumn; DTG: 100600Zoct10
Duration: 90 minutes
79 downloads
0 comments
Updated
-
RIEPHOLM
By Abraxas
A reinf TankPlt (4+1x Leopard 2A5, 2+1x Marder 1A3) in combat recce and delay against an attacking reinf BMP-Bn (BMP-2, T-80).
Orders, triggers and all radio messages are in German and English!
Map: Bergen-Soltau-Munster; Theme: autumn; DTG: 040700Znov05
Duration: 105 minutes
143 downloads
-
ELLERNDORF
By Abraxas
A reinf TankPlt (4x Leopard 2A5, 2x Marder 1A3) ahead takes combat positions in the course of SL and secures Bn preparations for defense against an attacking reinf BMP-Bn (BMP-2, T-90).
Orders, triggers and all radio messages are in German and English!
Duration: 80 minutes
86 downloads
0 comments
Submitted
-
Spratly Invasion, U.S. Marines
By RichardG
U.S. marine invasion of modern China Spratly Island garrison.
1 x M1A2 company
1X ASLAV 25 company
1X ASLAV PC company
6 X Mortar
4X Airstrikes
171 downloads
0 comments
Updated
-
GEWITTERSTURM / THUNDERSTORM
By Abraxas
A reinf TankCoy (Leo2A5-Marder) in preliminary attack to protect Btn's left flank.
The order is in German and English, less messages and triggers in German.
Duration: 80 min
The map "WASSERKUPPE" is required!
Many thanks to "IrishHussar" for the translation!
117 downloads
-
Battle of the Beasts 4.250
By Assassin 7
Battle of the Beasts (4.250)
by Assassin
Edited by Apocalypse
Edited by Assassin on 02/2021 for single player use.
1. Situation
Several weeks ago, the 1st Battalion of the 111th BTG is attacked across the international boundary and seized two critical border towns. Since then they have established themselves in a deliberate defense in depth with one company each defending objectives FALLUJAH and RAMADI, with a Company in reserve, as well as a Battalion Headquarters located at objective MOSUL.
Additionally, 24 horus ago a convoy carrying a CIA agent was ambushed and is being held for interrogation within objective FALLUJAH.
Enemy overview by warfighting functions:
Maneuver: The 111th BTG is equipped with T-72B, T-90 tanks and BMP2 IFVs. Each company has a composition of 2 tank and 1 infantry platoon.
Intelligence: Light reconassaince forces, mostly dismounted along avenues of approach
Logistics: The 111th has been resupply within the past 24 hours and is at full combat load. Additionally, we have detected the presense of an enemy fuel point at OBJ BASRA
Fires: The 111th has three organic mortar batteries with six tubes each, and may call upon them at any time
Protection: The 111th has organic engineers that have established vehicle fighting positions at each objective, with the addition of protective obstacle belts and minefields
Mission Command: The battalion headquarters for the 1st Battalion, 111th BTG is located in vicnity of OBJ MOSUL.
Own:
Aco:
A1-4x M1A2 SEP's
A2-4x M1A2 SEP's
A3-4x M1A2 SEP's
2. Mission
2/69 AR is to attack North to seize objectives FALLUJAH, RAMADI, and MOSUL to restore the international boundary and defeat the 111th BTG.
3. Execution
1-A1 is to support and escort 1B to the Breach Site.
2-A1 is to pass through Breach Site to BP A1A and Defend.
3- A1 is to escort and support 2B to Fallujah while occuping BP A1B. Then assist 2B in clearing Obj Fallujah.
4- A1 is to fine and destroy the Enemies Fuel depot located in Obj Fallujah.
5-A1 is to clear Obj Fallujah of any enemy to enable the extraction of the CIA agent at OBJ Fallujah.
6-A1 is to Rearm and Supply at Obj Fallujah
7-A1 is to continue to move north along route blue through Obj Ramadi to BP A1C
8-A1 is to help with a company defense and then attack into Obj Mosul.
9-Destroy the enemy BN HQ at OBJ Mosul.
10-Ensure the seize of OBJs FALLUJAH, RAMADI and MOSUL
Key Tasks:
1-Support the Bravo Platoon's
2-Destroy the Enemies Fuel depot located in Obj Fallujah.
3-Destroy the enemy BN HQ at OBJ Mosul.
4-Ensure the seize of OBJs FALLUJAH, RAMADI and MOSUL
Triggers:
C1 Reinforcement Platoon- 4x M1A2 SEP's
Fires
Rounds per Tube:
HE-Unlimited
Smoke-Unlimited
ICM-Unlimited
Air Strike:
Missions-15
Aircraft available: 5
Tubes:
Tubes per battery-6
Batteries-6
Total tubes:36
HE:Unlimited
Smoke:Unlimited
ICM:Unlimited
1295878024_Paderbornautocreatedbase.rar
179 downloads
0 comments
Updated
-
STAHLSCHRANKE / STEEL BARRIER
By Abraxas
A TankCoy (Leo2A5) in attack and delay at night!
Orders in German & English; less radio messages in German.
Duration: 90 minutes
94 downloads
0 comments
Submitted
-
GINSTER / BROOM
By Abraxas
A reinf TankPlt (4x Leopard 2A5, 2x Marder) as combat reconnaissance against an attacking reinf MechInfBn (BMP, T-80).
Orders and triggers in German & English; radio messages in German.
It's a summer morning. So, don't hesitate and don't waste time!
119 downloads
0 comments
Updated
-
EISTANZ / ICE DANCE
By Abraxas
A reinf TankPlt (4x Leopard 2A5, 2x Marder) as demolition guard and in delay against a reinf MechInfBn (BMP, T-80).
Orders and triggers in German & English; radio messages in German.
Duration: 80 minutes
It's a cold winter morning, but you will get very warm!
103 downloads
0 comments
Submitted
-
The Gauntlet of Steel
By Nike-Ajax
This is a little for fun scenario I made to challenge the players who just want a simple scenario to test themselves without needing to make any elaborate plans.
The keywords here are Fun, Gunnery, Accuracy, Cooperation and Communication.
Its not dynamic so obviously and probably gets tedious after a few playthroughs. So likely best played and then left for a while.
The Gauntlet HARD
INSTRUCTIONS:
ONE MAN - ONE VEHICLE - NO AI ON BLUEFOR !!!
This is a test of gunnery and abilities and NOT a shooting gallery.
The opposition will stiffen as you progress through the phases, and consist of Russian equipment from old to the most modern.
Pushing outside the AO is considered cheating, and you will be destroyed in the minefields.
Pick one vehicle and keep it alive. Do NOT use the spare vehicles as AI controlled back-up as that is cheating and much too easy !
You have the ammo you have onboard. You can use supply, medic, repair and fueling and the start point only.
It is recommended to do this with at least two manned Tanks and at least one manned IFV.
If you die, then you lose.
If you clear the goal zone and still alive, then you have won.
There is no time limit on this exercise.
This scenario can be played with or without a human OPFOR.
If Human OPFOR is used:
This is a DEFENSIVE battle.
You are FORBIDDEN to push your callsigns past the phaseline to their front.
95 downloads
0 comments
Submitted
-
Counter Stroke at Hunfeld 4.1
By Maj.Hans
This is an update of an older scenario for use with 4.162. This uses the Haune Valley map which is a Delta Map of the Hunfeld map. I believe that this is currently available and currently part of the standard maps package. This particular scenario points, for some reason, to a delta map. I've included it with the scenario just in case you need it.
Soviet forces have made an attack across the inner-German border, only to be halted within a day by fierce resistance from German units fighting for their own territory, rapidly scatterable mines, and a superior NATO air force. NATO forces will now attempt to breach their own minefields and strike against the Warsaw Pact forces before they can regroup.
Playable vehicles for Blue include:
M60A3 TTS
Marder 1A3
Leopard 2A4
Numerous supporting assets, including FIST-V (AI will not call for fire on it's own)
Blue forces are responsible for conducting their own recon, planning and executing a breach, and capturing two objectives in a limited amount of time.
It is possible for a single player to complete this mission, with the help of some scripting in the planning stage, however I suggest that you play with at least two players, one of which you'll probably want to assign as an artillery observer.
In order to increase your chances of getting through the mines, the field has been broken up into several smaller ones to allow you to establish several lanes.
Be sure to use your artillery to assist in breaking through here.
179 downloads
0 comments
Submitted
-
RATTENFALLE
By Abraxas
A reinforced tank platoon (Leo2A5 + M2A2) has the order to delay an attacking reinforced BMP-BN for at least 60 minutes.
The order is in German and English.
The map WASSERKUPPE is required!
126 downloads
0 comments
Submitted
-
CG14 Plug The Zierow Gap v1 for 4.023
By chrisreb
Excerpts of the battalion commander's orders for... CG14 Plug The Zierow Gap
1) SITUATION: April 2003 8AM
a) Enemy:
Enemy Forces have forced their way through the Zierow Gap to the West using the only 2 major roads passing through the Gap - Routes 23 and 24.
Being the Larger road Route 24 is likely to have more traffic entering your AO
Other smaller routes are being untilised so not all enemy are on these routes. However their main force will use these roads in subsequent days
Some units are already through and spreading out as a shield for following forces.
Mainly T80 and some T90 with BMP3 support have been reported by Air Recon with a forward screen of Recon and Inf
b) Own:
All we have been able to scrape together is 2 x PLT Leo 2A6, 1 xPLT CV 90-40 (Inf and by some miracle we have rustled up some Javelins!).
Another 1 x PLT of Leo 2A6 is en route
c) Attachments and detachments: 1 x ARV, 1 x Ambulance, Supply, and 1 X 6 gun battery of fire support
Command are going to try to airlift 2 x AT (TOW) teams in to your AO and will advise if available.These might be useful to protect vulnerable flanks.
2) MISSION:
You need to Occupy the marked Objectives which are the road exits from the Zierow Gap - even if some enemy forces are bypassed to do so
However only do so if you will not be engaged from the rear
96 downloads
0 comments
Updated
-
CG08 Island Liberation Final Push v2
By chrisreb
Part 2 of 2
1) SITUATION:
Following our defeat of the Rebels and their 'Volunteer' support in the West of the Island we are now ready to move forward and complete the liberation of the Island.
Enemy continue to land forces from their second wave at the port
a) Enemy:
Having disposed of the local forces we are now faced with clearing the more capable 'Volunteer' units which continue to disembark at Port Kyrounis.
We understand that 3 companies of T72m4 of the enemy second wave have landed with accompanying infantry (estimated 3 to 4 Coy).
Much of the infantry has been widely deployed on higher ground or covering likely avenues of approach to the port although a Coy strength is possibly BMP2 mounted.
Given the size of the enemy Task Force it is likely 2 further Tank Coys have yet to be unloaded
The remaining Separatist leaders are thought to be sheltering at the Port and no special attempt to capture them should be made.
Again the enemy has limited Indirect Fire Support
Air defences are thought to be in place around the port
The situation is fluid in that as enemy forces deploy from the port area they are likely to be spreading out and can be expected to attack from a variety of directions. Therefore
you should retain the ability to react to flank attacks
FLASH UPDATE: Current drone recon shows latest ship to arrive at Port Kyrounis as having approx Coy strength T90 on deck.
Scripted enemy
81 downloads
0 comments
Updated
-
CG12 Evacuation Escort v1 for 4.023
By chrisreb
1) SITUATION: 7AM 20 August 2010 Weather Clear
a) Enemy:
OPFOR have cut off sections of the front in confused fighting over the last week and isolated an important dump of non convential munitions.
Their forces block the most direct routes back into our lines.
Composition of enemy is likely to be T80 or T72 with a possibility of T90 given the mixed up nature of recent fighting
Infantry support with BMP2 and possible Missile teams may also be present
b) Own:
Your Task Force was slipped through enemy lines yesterday and secured the Arms Dump.
The warheads have been loaded onto 12 vehicles for transport into friendly lines.
You have 3 x PLT M1A2(SEP) 3 x PLT M3 Bradley Scout, Logistics support plus 1 x UH60 with 1 x Inf Squad and 1x FO
c) 1 x Battery of Indirect Fire Support is available
2) MISSION:
You are to fight through the enemy cordon and we must evacuate at least half (6) of the trucks into either/both safe areas.
There is no time limit
3) EXECUTION:
The marked roues are not compulsory but Recon untis inserted yesterday confirm these are free of mines or IEDs
Enemy forces are also present to either flank and are likley to be called upon as we break into the enemy positions - watch your flanks!
63 downloads
0 comments
Submitted
-
CG11 Cross The Albach v1 for 4.023
By chrisreb
1) SITUATION: Aug 2001 Time 1600 Weather Rain steadily clearing
a) Enemy:
Enemy forces crossed the Albach 2 days ago and are consolidating their positions. Force consists of approx 3 Coy T72m4 and 2 Coy Inf with some BMP.
As they have been in place for 2 days some prepared defences on major approaches to the river are to be expected with infantry and missile teams possible
To the East of the Albach we have spotted another 2 Coy of Tanks which might move to resist our crossing
b) Own:
You have 2xCoy Leo2A5 and 1xCoy CV90NL A further 1xCoy of Leo 2A5 and 1xCoy of CV90 are struggling through refugee traffic to the rear and will join as soon as possible -
hopefully by the time you are across PL Spear
CV90 carry Inf and LMG although we have rounded up a few Dragon systems as well
c) Attachments and detachments: You have a full suite of support and engineer assets
You have Indirect Fire Support 3 x 6 tubes (HE,Smoke and ICM)
2) MISSION:
You are to seize and hold river crossings over the Albach at Westrau and Oldeslohe. This will reverse the tactical situation and give us the opportunity
for follow on forces to exploit into the enemy's vulnerable rear areas
3) EXECUTION:
[Finally: The player's mission]
Seize and hold river crossings at Westrau and Oldeslohe.
a) Concept of Operation:
Whilst you should initially take a measured approach to operations (at least until you have established where enemy main resistance is centered)
enemy reinforcements may be sent if we become bogged down in prolonged operations.
Minefields are likely as briefed above. Whilst you have Plow tanks and AEV support, initially seek to bypass these unless breaching them will assist your tactical operations.
Suspected position of minefields are from incomplete reconnaisance and are not exhustive
(Otherwise follow on forces will clear them)
68 downloads
0 comments
Submitted
-
CG07 Island Liberation
By chrisreb
Part 1 of 2
Excerpts of the battalion commander's orders for... CG7 Island Liberation May 2018 4.00AM
Visibility initially hazy but quickly burning off to 3000 m plus
1) SITUATION:
Following the collapse of the mainland government, rebels have seized government military assets and declared independance. However the uprising lacks popular support being largely instigated by Russia who seeks a futher Mediterranean port. Whilst local rebel forces are equipped with T 62 and older equipment they have suddenly acquired a good number of more modern T 72, crewed and supported by 'volunteers'.
A US led Taskforce has arrived off the Island with the intention of restoring Government control. A depth bridghead is to be created before additonal enemy forces can consolidate their hold on the Island
a)Enemy:
Whilst local rebel forces are equipped with T62 and older equipment they have suddenly acquired a good number of more modern T72m4 crewed and supported by 'volunteers'.
The newer equipment is based in the Eastern side of the Island and may take a little time to deploy at least part
of the force to our AO. Immediate opposition is expected to be the local breakway rebel forces and irregulars.
Estimated the Rebel forces have approx 2 Coy T62, supported by up to a Coy of BMD with independant Infantry teams around the objectives and other built up areas.
As this is a loosely organized Rebel force precise organisational details have been hard to come by
Scriped enemy
91 downloads
0 comments
Submitted
-
Counter Stroke at Hunfeld
By Maj.Hans
Summer, 1987
Soviet forces have made an attack across the inner-German border, only to be halted within a day by fierce resistance from German units fighting for their own territory, rapidly scatterable mines, and a superior NATO air force.
NATO forces will now attempt to breach their own minefields and strike against the Warsaw Pact forces before they can regroup.
Playable vehicles for Blue include:
M60A3 TTS
Marder 1A3
Leopard 2A4
Numerous supporting assets, including FIST-V (AI will not call for fire on it's own)
Blue forces are responsible for conducting their own recon, planning and executing a breach, and capturing two objectives in a limited amount of time.
It is possible for a single player to complete this mission, with the help of some scripting in the planning stage.
This the first scenario I've uploaded, so comments and feedback are welcome.
298 downloads
-
CHAOS IN THE CHOUF-MOUNTAIN WAR IN LEBANON 1983
By Connaugh
CHAOS IN THE CHOUF-MOUNTAIN WAR IN LEBANON 1983
by Connaugh
The Mountain War or Guerre de la Montagne in French, was a subconflict within the 1982-89 phase of the Lebanese Civil War, which occurred at the mountainous Chouf District located south-east of the Lebanese Capital Beirut. It pitted the Christian Lebanese Forces militia (LF) and the official Lebanese Armed Forces (LAF) against a coalition of anti-government Muslim leftist militias led by the Druze Progressive Socialist Party (PSP), backed by the Palestine Liberation Organization (PLO) and Syria. Hostilities began when the LF and the LAF entered the predominantly Druze Chouf district to bring back the region under government control, only to be met with fierce resistance from local Druze militias and their allies.
In the wake of the June 1982 Israeli invasion of Lebanon, the main Maronite Christian ally of Israel, the Lebanese Forces (LF) militia of the Kataeb Party commanded by Bashir Gemayel sought to expand its area of influence in Lebanon. The LF tried to take advantage of Israel Defense Forces (IDF) advances to begin deploying troops in areas where they had not been present before. This territorial expansion policy was focused on regions known to harbor a large Christian rural population, such as the mountainous Chouf District, located south-east of Beirut. By early 1983, the Lebanese Forces' managed to establish garrisons at a number of key towns in the Chouf, namely Aley, Deir el-Qamar, Souk El Gharb, Kfar Matta, Bhamdoun, Kabr Chmoun and others. However, this brought them into confrontation with the local Druze community, who viewed the LF as intruders on their territory.
SITUATION:
As soon as the last Israeli units left the Chouf, the Druze launched a full-scale offensive on Lebanese Forces positions at villages throughout the Chouf.
MISSION:
Lebanese Forces, comprised of the Christian militias of: Phalangists, Marada, Tigers, and the Guardians of the Cedars of Lebanon, are to advance into the Chouf and recapture the lost villages.
EXECUTION:
Task Force: Tiger objectives are Alayn and Bhamdoun.
Task Force: Phalange objectives are Bemkkine and Souk El Gharb.
Task Force: Marada objectives are Kafoun and Besrine.
Task Force: Cedar Guards objectives are Qabr Chmoun, Deir Mar Maroun,and Deir El Qamar
FORCE COMPOSITION:
Lebanese Forces: Phalange 1 x T-55A Tank Platoon, 1 x BTR-80 PC Platoon
Marada 1 x T-55A Tank Platoon, 1 x BTR-80 PC Platoon
Tiger 1 x T-55A Tank Platoon, 1 x BTR-80 PC Platoon
Cedar Guards 1 x T-55A Tank Platoon, 1 x BTR-80 PC Platoon
Each Task Force has:
CSS of Repair, Medic, and Supply
Truck Mortar Platoon
1 x M1025 HMMWV Recon
Artillery: 2 Batteries x 2 tubes
Druze: T-55A Tanks. Infantry with Anti-tank weapons
Message will be generated when objectives are captured.
89 downloads
-
Operation Saber Tip
By Assassin 7
Blue is not locked, so feel free to add and change units to your need. Adjust Arty to your fit also. Thank you Colebrook and Apocalypse for your feedback.
Excerpts of the battalion commander's orders for...
1) SITUATION:
a) Enemy:
[Russia Republican Guard has taking control of a city located grid 04296157 "objective Felix". Intel reports that a battalion has move into sector and has set up a defense to prevent any counter attacks from NATO. ]
b) Own:
[2/69 Armor Company has move into AA for staging an attack towards Obj. Felix. We are just waiting for the order to cross the determined enemy line and destroy all enemy that is encountered.]
2) MISSION:
[2/69 Armor is to Assault North East, seek and destroy all enemy that is encountered and regain control of Objective Felix from the Russian Republican Guard. ]
3) EXECUTION:
[Orders will be given by the player]
Intent: Conduct an attack towards Obj. Felix with minimal lost of friendly units. The RR has set of defensive positions past the enemy line.
a) Concept of Operation:
[Orders will be given by the Player]
i) Maneuver:
[Orders will be given by the Player]
ii) Fires:
[HE, ICM, Smoke, Air strikes are available Tubes per Battery, 9 Batteries with 15 missions of 5 Available Aircraft]
iii) Additional assets:
[1 Platoon of Support element]
b) Tasks to Maneuver units:
[Orders will be given by the Player]
Mission Designed by: Assassin 7
177 downloads
0 comments
Updated