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COOP Medium

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  1. New update includes ammendments suggested in the Forum ie ARP, and messages from flanking formations wrt enemy mov. Having played the mission last night in COOP I have also introduced penalty zones plus of the boundries. Many thanks, CharlieB File contains the Msn File and Stuart666's Salisbury plain map on which this msn is based. Adv to contact from Battlesbury to Imber and secure LOE. You command a Sqn Gp including Recce, inf and CSS elements in addition to your Sqn of Leo 2a5s. Scenario work well with King tiger's CR2 and WR modifications for the Leo2 A5 and the CV9040B. En is randomized to encourage playability. Msn is good for single player if you are happy with all the moving parts or better as a multiplayer for teams such as the ARRC. Good luck and feedback very welcome.

    3,469 downloads

       (5 reviews)

    0 comments

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  2. Summer, 1987
     
    Soviet forces have made an attack across the inner-German border, only to be halted within a day by fierce resistance from German units fighting for their own territory, rapidly scatterable mines, and a superior NATO air force.
     
    NATO forces will now attempt to breach their own minefields and strike against the Warsaw Pact forces before they can regroup.
     
     
    Playable vehicles for Blue include:
    M60A3 TTS
    Marder 1A3
    Leopard 2A4
    Numerous supporting assets, including FIST-V (AI will not call for fire on it's own)
     
    Blue forces are responsible for conducting their own recon, planning and executing a breach, and capturing two objectives in a limited amount of time.
    It is possible for a single player to complete this mission, with the help of some scripting in the planning stage.
     
    This the first scenario I've uploaded, so comments and feedback are welcome.

    161 downloads

       (2 reviews)

    0 comments

    Updated

  3. DK forces attack to seize a Bridge - what could go wrong?
    Can be played as a Single Player Mission or COOP: Up to 17 Players (1 per vehicle)
     
    SITUATION
    Enemy: Within the past 48 hours the 111th Brigade Tactical Group (BTG) attacked south across the Diamond River. The 1st Battalion of the 111th suffered few casualties but the speed of their operation quickly over-extended their lines of supply and communication. The 1st Battalion is currently postured in a hasty defense along the Diamond River, preparing for future operations with the rest of the BTG reconsolodates. The first Battalion consists of 3 Companies of T64Bs and BMP2s. They have at least one Company defending the Diamond Bridge, along Highway 7, with two Companies further north. The 1-111 BTG does not have any air capability but the has six tubes of 152mm artillery available, as well as 1x reserve Company from the 111th BTG. 
     
    Friendly: A Joint Coalition Task Force is forming quickly to the south, and is preparing to attack north.
     
    MISSION
    D Co. attacks to seize OBJ EAGLE to pass friendly forces across the Diamond River.
     
    EXECUTION
    1. Attack and seize OBJ Eagle
    2. Establish a Hasty Defense in vicinity of Diamond Bridge
    3. Pass friendly forces to OBJ HAWK and FALCON
     
    Fires
    3x Tubes of 120mm and a Forward Observer have been allocated to your Company for this operation.
     

    131 downloads

       (1 review)

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  4. Operation Henchman
    Supports up to 18 players in COOP (1/vehicle)
     
    Task Organization
    D6 (CO, M1A2)
    D5 (XO, M1A2)
    D7 (M113 Ambulance)
    1/D (M1A2)
    2/D (M1A2)
    3/D (M1A2)
    4/A (M2A2)
    1/E (M113, ENG)
    2/E (Bridge TM)
    2x Supply Trucks
     
    Direct Support
    4x M1064A3 120mm
     
    Situation
    The 111th Brigade Tactical Group is defending in sector, with one enemy battalion (1/111th) established in a stronghold defense within the city of Al Shakir and another battalion (2/111) established in a defense in depth to the east of the city. The 111th BTG are equipped with T-90S tanks and BMP-2 IFVs as well as dismounted infantry with AT-3 ATGM and RPG-27s. The 111th has no ability to conduct any air sorties, but still maintains a 6-gun battery of 152mm artillery (offscreen). Additionally, the 111th has one Battalion (3/111) in reserve and may employ a counter attack force at any time - our S2 estimates that they will most likely employ a counter attack if Al Shakir is isolated. Additionally, there is an insurgent force controlling a canal crossing to the east of Al Shakir. Our S2 assesses their force to be composed of several rifle squads with AK47s and RPG-7s.
     
    Mission
    Your Company Team (D CO) must conduct a flank attack to isolate Al Shakir, to allow friendly forces to conduct a clearance of Al Shakir. 
     
    Execution
    1. Conduct an aggressive flank attack on Al Shakir to isolate the city and prevent further reinforcement and logistical support to the 1/111th.
    2. Be prepared to conduct a breach of an obstacle belt, vicinity 11 Northing (engineers attached) and a canal crossing to avoid an insurgent stronghold (bridge team attached).
    3. Be prepared to conduct a defense against enemy counter attacks once you have established a blocking position to the south of Al Shakir
    4. Once you have established a blocking position, friendly forces will begin their assault on Al Shakir. 
     
    Fires
    Battalion has allocated 4x 120mm mortars (offscreen) in support of this operation. Smoke and HE are available. 
     
    Game Rules
    1. Please stay within the boundaries - there are no real enemy forces in Al Shakir (for performance purposes) and you will get nothing out of the scenario if you cheat
    2. The blocking position will be 'set' one minute after friendly forces occupy the area around the bridge.
    3. You will be notified when you win, and the game will end shortly after.
    4. Have fun, report any issues on the forums. 
     
    Thanks
    A31
     
    Image Credit: Revell model

    150 downloads

       (0 reviews)

    0 comments

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  5. SITUATION:
    The Commonwealth mounts an offensive to clear the frontier region.
     
    MISSION:
    The Commonwealth is to defeat the Afrika Korps on the frontier and secure Sollum, Fort Capuzzo, and Sidi Aziez.
     
    EXECUTION:
    The Commonwealth will launch a three-prong attack to clear the frontier region. Coast Force is responsible for capturing Halfaya Pass, Escarpment Force is to capture the remainder of the frontier at Fort Capuzzo, Musaid and Sollum. The 7th Armored Brigade Group is to capture Sidi Omar, Bir Ghirba, and Sidi Azeiz and destroy the Afrika Korps.
     
    Three batteries of artillery (18 tubes) will be on call.
     
    Tank units are equipped with M1A2 (SEP) and Mechanized Infantry with M2A2..
     
    The Afrika Korps is equipped with Leopard 2A5's and CV90-40's.
     
    Infantry are equipped with anti-tank weapons and missiles.
     
    120 minute time limit.
     
    Points scored for capturing enemy strongpoints.

    123 downloads

       (1 review)

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  6. M60 Assault mission. Player controls 3x M60 Platoons. Push static front back 5000+ meters.
    takes place in the late 1980's versus Russian T-55,62,64, and 72's. Hannover Germany Area.
     
    Both sides have ample ARTY to use.
    Mission intended as COOP but plays well in SINGLE player. Expect 60-90 minutes to play through
     
    Expect Epic stand off Tank Battles at longer ranges. Choosing where to establish battle positions for your platoons is key.
    Poorly chosen and expect heavy losses.
     
    There is no scripted End Mission. Players choose when to decide if mission has been completed.

    147 downloads

       (2 reviews)

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  7. ARRACOURT REDUX<br /> <br /> SITUATION:<br /> Bavaria has invaded Lorraine and has been stopped at the Moselle river. Allied forces are preparing an offensive to push back the Bavarians.<br /> <br /> MISSION:<br /> The DOW Armored Task Force is to cross the Moselle River and execute a raid deep into enemy territory destroying supply depots and artillery parks located in villages. Enemy forces in these areas are comprised of infantry and tank units for defense. Intelligence has ascertained that elements of three armored panzer brigades are available to act as a quick reaction force to deal with any penetrations.<br /> <br /> EXECUTION:<br /> Combat Command A (CCA) will cross the Moselle and clear Chateu-Salins, Remerville, Varangeville, and advance to Arracourt.<br /> Combat Command B (CCB) is to cross the Moselle and clear Luneville, Valhey, Bauzemont and advance to assist CCA with Arracourt.<br /> <br /> Each Combat Command will have two Tank Platoons (M1A2SEP), 1 Mechanized Infantry Platoon (M2A2), 1 Recon Section (M3A2) and a CSS Platoon with Supply, Medical, and Repair units that will follow closely behind advancing units. This is a deep raid and no additional supply or reinforcements will be available. Each company is to conduct reconnaissance in its area of operations in order to detect any enemy counterattacks and be prepared for all-around defense.<br /> <br /> Three batteries of artillery (18 tubes) will be on call.<br /> <br /> If possible, Champenoux, Moncourt, and Vaucourt are to be cleared.<br /> <br /> Enemy tank units in the villages are comprised primarily of 1A5's and some 2A5's.<br /> Enemy Panzer Brigade elements are comprised of 2A5's.<br /> <br /> Each Company Commander will determine his order of march.<br /> <br /> Saddle up and Good Luck! Points scored for destroying enemy supply trucks and artillery only 2 hour limit.

    129 downloads

       (0 reviews)

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    Updated

  8. MADNESS AT MERSA MATRUH  by Connaugh
     
    SITUATION:
    After the defeat at Gazala, the Commonwealth has retreated to defensive strongpoints based on the coastal town of Mersa Matruh with the main goal of delaying the Afrika Korps from advancing on Alamein.

    MISSION:
    The Afrika Korps is to assault with the intent of capturing the Commonwealth strongpoints and destroy 75 per cent of the Commonwealth force, paving the way for an advance into Egypt.

    EXECUTION:
    The Etruscan Infantry Brigades- Trento, Brescia, and Pavia will assault the the town of Mersa Matruh. The Afrika Korps Armored units of 15th Panzer, 21st Panzer, 90th Light, and the Etruscan Armored units of Ariete and Trieste will capture Bir El Hukuma, Charing Cross, and Sidi Hamza. Then assist the Etruscan Infantry by capturing Mersa Matruh. Next, the Armored units will swing east to assault Bir Sarahna, Minqar Qaim, and Bir Kalda. The Commonwealth positions will be defended by the 10th Indian, 50th Northumbrian, and 2nd New Zealand infantry units along with the battered remnants of the 1st and 7th Armored. Two weak battle groups,  Leathercol and Gleecol, have been formed to defend the center between Mersa Matruh and Sidi Hamza. A cynical staff officer has described a battle group as a "brigade group that has been twice overrun by tanks".

    70 downloads

       (0 reviews)

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  9. BATTLE FOR THE MOUNTAINS
     by Connaugh
     
    SITUATION:
    Argentina has invaded and occupied the Falkland Islands.
     
    MISSION:
    Great Britain has landed two brigades (3rd Commando and 5th Brigade) to take back the Falklands. The Argentines have fortified the mountains around Port Stanley with tanks and infantry.
     
    EXECUTION:
    Two Brigades will advance to Port Stanley and liberate the town. Each platoon will have two Challenger tanks and one Warrior.
    Units available:
    3rd Commando Brigade:
    40 Royal Marines
    42 Royal Marines
    45 Royal Marines
    2 Para
    3 Para
     
    5th Brigade:
    2 Scots Guards
    1 Welsh Guards
    1/7 Gurkhas
     
    Each Brigade will have one section of the Blues & Royals (M2A3) for Recon
    Each Brigade will have a CSS platoon of Repair, Medical, and Supply
     
    Three batteries of artillery (18 tubes) will be on call.


    74 downloads

       (0 reviews)

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  10. Command a British demolition guard during the cold war tasked with destroying a bridge at the right time. Playable as COOP and Singleplayer.
    Time: 80min
    Vehicles: M113A2, Challenger 2, Wisent ARV and M113 MED + Mortar, M109.
    Skins: UK and RU Woodland folder.
    Version 1.0 3.025

    408 downloads

       (2 reviews)

    0 comments

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  11. SITUATION:
    The Commonwealth has occupied a defensive line running from Gazala on the coast down to Bir Hacheim at its southern end. The 1st South African, 50th Highland, and Free French occupy the defensive positions of the line. In reserve behind the line, are the armored units - 1st Armored with the  22nd, 32nd, and 201st Guards Brigades and the 7th Armored with the 4th and 7th Brigades.
     
    MISSION:
    The Afrika Korps is to breach the Gazala line and capture the defensive positions and destroy 75 per cent of the Commonwealth force.
     
    EXECUTION:
    The Etruscan Infantry Brigades- Sabratho, Trento, Brescia, and Pavia will assault the two defensive positions held by the 1st South African and 50th Highland.  Due to the extensive minefields in front of the Gazala line, the main armored thrust will involve sweeping around the most southern defensive position, Bir Hacheim, and attack the Commonwealth positions from the rear. The two Etruscan Armored units - Ariete and Trieste, will capture Bir Hacheim at the end of the Gazala defensive line. The Afrika Korps of 15th Panzer and 21st Panzer along with 90th Light will sweep around Bir Hacheim and move north to assault the key defensive position of Knightsbridge, held by the 201st Guards and then destroy the two Commonwealth Armored units - 1st and 7th Armored, then assist the Etruscan Infantry with their assault. Next the advance to the east is to be made with the goal of capturing Acroma, El Adem, Retma, and Bir El Gubi.

    101 downloads

       (0 reviews)

    0 comments

    Updated

  12. THIS IS A RESCUE MISSION IN A TARGET RICH ENVIRONMENT meant for 4 players

    84 downloads

       (1 review)

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  13. Establishing a bridgehead over the river, 7 km east of the old airport.

    116 downloads

       (1 review)

    0 comments

    Updated

  14. Leo2A5 + Ulan Company sized taskforce assault a small village over a vital bridge. Made with version 3.011

    707 downloads

       (2 reviews)

    0 comments

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  15. Attack to seize a small town crossroads and defeat an enemy CATK. Enemy is randomized and has up to x15 possible courses of action! Situation mission briefing is also available online to assist in planning under FRAGO 001 River Rumble video. Link: 


    Constructive comments are welcome to help improve scenario

    148 downloads

       (1 review)

    0 comments

    Updated

  16. kanium

    V.1.0
    WHO: Finnish BG is attacking into Enemy Flank to take bridges for followon forces.
    Size: 2x tnk plt, 2x mech plt, 1x recon plt vs defending inf COY with support
    Gamestyle: COOP vs. AI 
    Units: Leopard 2A6, CV90, BMP2, T72B2, BMP2, Mineploughs, off map arty
     
    NOTE:
    1) If you want to have OPFOR PM me on SB.COM
    2) This is with AI opponent. COOP or single player advanced
    3) Attached is 50*50 km off the area. Also included is overall map fo future stuff.
    Kouvostoliitto Finland 50x50km.zip
    Kouvostoliitto Finland.sce

    66 downloads

       (0 reviews)

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  17. kanium

    About This File
    V.1.2
    WHO: Danish Arm SQN with Mech support vs AI RED Enemy in defence.
    Size: 2x tnk, 1x mech (+1 tnk in reserve) vs COY size mix (+) in defense
    Gamestyle: COOP medium vs AI RED 
    Units: Leopard 1A5, M113A1, HMMVW TOW, T64, BMP2,
     
    NOTE:
    1) Kanium 17/07/16 Game

    39 downloads

       (0 reviews)

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  18. Fictional US Invasion of Finland. A 4 part "Operations" Scenario.

    Designed for 8 co-op multiplayer, but can be played out as single player.

    Each Mission Part is considered difficult. Loss of any mission asset provided will dramatically effect possible mission success. To help counter this, reinforcements will be available.

    Each Mission Part will take a minimum of two hours to complete. If executed with a cautious advance, plan on far longer. To complete all 4 Mission parts, time in mission will be well over 8 hours.

    As this is a Operation, you will need to install to your "My Operations" folder.

    137 downloads

       (0 reviews)

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  19. Missions made for ARRC virtual unit. COOP is the word here. Following missions are included and they all are edited for MP COOP purposes: CV Platoon in Attack, Platoon in Attack, Frozen Hell, Head on Attack, Hitting where it hurts, Platoon in defence and Tip of the spear. Post comments so I can debug and further improve them! v.1.1: -Tip of the spear fixed , Frozen hell and Hitting where it hurts modified -2 COOP missions by Kingtiger added -added non-handicap versions for Coy sized missions

    704 downloads

       (1 review)

    0 comments

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  20. Four simple scenarios to play with various tanks, our mission is defend our cities.

    45 downloads

       (0 reviews)

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  21. A BLUFOR Tank Company (-) must destroy an OPFOR Security Platoon (+), and prepare for a possible counterattack from the OPFOR MRR reserve company. May be played as BLUFOR Single Player or Multiplayer Co-op with a choice of three scenarios: Leo 1A5 vs T-72 / BMP-1, M1A1 vs T-80 / BMP-2, or Leo 2A5 vs T-80 / BMP-2.

    1,043 downloads

       (4 reviews)

    0 comments

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  22. UK Forces attack to seize the city of Basra from the grips of the Mahdi Army.

    Notes
    -Enemy forces have a random disposition
    -I used the drain zones to populate enemy forces
    -Map: Modified AS Desert (removed all of the walls)

    Please leave feedback!
    Let me know if there are any bugs or ways to improve the map.

    190 downloads

       (1 review)

    0 comments

    Submitted

  23. Company sized attack. Clearing city
    2a5+cv90dk+support assets

    KingTiger Original - Swordsmandk Modified

    119 downloads

       (1 review)

    0 comments

    Submitted

  24. Single or Coop Mission

    935 downloads

       (1 review)

    0 comments

    Submitted

  25. kanium

    About This File
    V.1
    WHO: Danish COY(+) BG vs Russian PLT(+) in defence.
    Size: 2x mech, 2x tnk (1+1 in reserve) vs 1x Mech PLT (+) in defense
    Gamestyle: COOP Medium vs AI 
    Units: Leopard 2A5, CV9035DK, T72, BMP2, Mineploughs, off map arty
     
    NOTE:
    1) Kanium 19/06/16 Game
     

    44 downloads

       (0 reviews)

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