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COOP Medium

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  1. Hard assault on two objectives plus an apposed bridge crossing. Can be played single if you work hard, recommend 4 or more players. Play in leo 2a5dk and leopardo 2E with cv90 support agains m1ah and brads.

    255 downloads

       (0 reviews)

    0 comments

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  2. Valley of Kings is set for Winter.
    2A4 and 2A5 support.
    Against Russian forces in full force.
    Players control German Armor Group.

    335 downloads

       (3 reviews)

    0 comments

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  3. Attached file is the updated version to the original in this section having taken into account TACBATs comments in the forum.

    Hope this makes more use.

    298 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Missions will play as complex single player but also as CO-OP.

    Mission 1:

    1) SITUATION:

    a) Enemy:

    Pol: Following intense and scheduled period of summer manoeuvre exercises, the armed forces of the People Republic of COTTUS (PROC) have commenced unprovoked hostilities against neighbouring MAGOG. It is thought that due to the worsening situation in the PROC economy the PROC leadership have decided that it needs to seize the oil rich region in MAGOG.

    Mil: The PROC Land Forces consist of 2 x Combined Arms Army Corps (CAAC). Recent Military expenditure has seen both CAACs upgraded to include predominantly Russian equipment including the following: MBT = T72 and T80, AFV = BMP 1 and 2 and M113, Avn = Hind and CH47. Both CAACs have significant amounts of arty integral down to Bn level. Engr assets are also concentrated forward to Bn level. It is assessed that the PROC Arty is CBRN capable but command for the release of agent is held at senior governmental level.

    Current Situation: You are facing the initial elements of the 1st Ech 1 CAAC (1/1 CAAC) It is assessed the initial objectives are the river crossings and significant centres of population. Crossing will need to be seized in order to allow the send Ech of 1/1 CAAC to continue the advance. Initial elements are likely to include Recce, Armour and Armd Inf. It is also expected that Avn will be operating in your sector both AH and SH.

    b) Own:

    Pol: Widespread condemnation of the PROC actions has been heard from the wider international community. As a NATO member state MAGOG has requested that Article 5 be sanctioned by the NATO council. NATO have agreed and has commenced preparation to launch the NATO Response Force (NRF) to MAGOG to reinforce the MAGOG LF (MLF). Member states have also been tasked to ready and deploy ARRC units for the impending deployment to MAGOG.

    Mil: NRF forces have deployed to MAGOG and are prepared to assist in the defence of MAGOG sovereignty. These forces are particularly light and will be able to provide limited assistance to the 3 MLF Bdes. ARRC units will be combat ready within 10 days. Fighting Units of the ARRC will consist of 1 UK Armd Div, 1 Deu Pz Div, 1st US Armd Div and the British 16 Air Assault Bde. SF are provided by UK and US.

    Current Situation: Pls from A Coy, 2nd Inf Regt of 3 MLF Mech Bde have established defensive positions covering the major river xing sites at UNTERBREIZBACH, RASA and to the SW of RASA. Bde Recce assets have pushed forward to cover likely routes for the PROC adv, this is expected to be from the direction of VACHA. The Coy have been reinforced by a Tp of Leo 1 A5s from the 2nd Royal MAGOG Dragoon Guards (2RMDG)(1 Tp A Sqn 2RMDG). 6 x Leo 2 A5s have also moved forward from the NRF in order to reinforce. A further two Tps (8) of Leo 2 A4 are available in reserve.

    2) MISSION:

    DEFEND and DELAY

    In order to allow ARRC more time in which to deploy.

    Mission 2:

    1) SITUATION:

    a) Enemy:

    Pol: The Commencement of hostilities by the PROC Government has caused widespread condemnation from the Global community. Diplomatic efforts to resolve the crisis have made little to no progress.

    Mil: Initial operations of PROC LF have been successful catching MAGOG LF and NATO unprepared. Losses have been taken but PROC Units are not thought to be less than 80% Combat Effective at Subunit level.

    Current Situation: Initial element of 1/1 CAAC have secured river crossings in the KONRODE HOHENRODA MANSBACH Triangle. It is expected that follow on forces will exploit these early successes in order to press home the current advantage. PROC forces are expected to advance in order to secure further crossings and geographical objectives on the line EITEFELD LEIBLZ GROBENTAFT RASDORF. GROBENTAFT and RASDORF both have large concentration of Ethnic Cottosians who are likely to support the PROC action. Size and capability of PROC Forces in your AOR are currently unknown but it is at least 1 to 2 Coy size groupings should be expected. PROC still hold a significant AVN capability in both AH and SH. Airmobile forces could be employed to secure choke points on the axis of advance.

    b) Own:

    Pol: Diplomatic effort are being stepped up but at this time the PROC government are not receptive to any negotiations. NATO forces have been deployed in support of MAGOG under NATO Atricle 5. NRF forces have provided the spearhead with HQ ARRC providing the bulk of the Combat power.

    Mil: Deployment of NRF forces in complete. In addition the ARRC has deployed in the region of 70% of it capability. MLF Bdes continue to delay the advance of PROC forces but this is proving costly. Timely reinforcement is critical.

    Current Situation: MLF forces have withdrawn in order to prepare defence positions to the SW of KIRKHASEL. A Sqn and B Coy are tasked to delay, disrupt and if possible stop, the expected enemy advance SW from NE of PL MINNOW. A Sqn and B Coy have been reinforced with an 8 car Recce Tp. In addition a number of MAGOG reservists have decided to stay and defend their homes. These Tps are dismounted and have limited manoeuvre capability. Support must be given where capability can be spared.

    2) MISSION:

    DELAY

    In order to allow MLF time to prepare Main Defensive areas SW of PL TROUT.


    Enjoy - feedback always great!

    1,120 downloads

       (0 reviews)

    0 comments

    Updated

  5. 214th Battle of the Bulge Two Coop 6 Mission Pack. Semi Historical Missions based on the Battle of the Bulge with Modern armor. Missions Loosely follows the track of Kampfgruppe Peiper, your job will be to stop the German advance. This is done on a homemade Ardennes map, not the most elaborate briefings but fun just the same. Missions include: 1)Loseiem Gap 2)Bulligen 3)Operation Grief is an experiment of sorts based on enemy units infiltrating behind enemy lines, try it and see what you think 4)Operation Stosser 5)Baugnez Crossings 6)Battle for Stavelot Yes there are 6 missions Thanks Again Clipper

    743 downloads

       (4 reviews)

    0 comments

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  6. Blue has a reinforced M2A2 company to defend two small villages. Red has a Leo 2A5 company reinforced with CV90s. Can be played single-player, co-op, or head to head.

    823 downloads

       (0 reviews)

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  7. Four mission pack 214th Battle of the Bulge. Made with custom map. Final 4 Missions of Coop Campaign that follows Kampfgruppe Peiper. Can be played a single player mission. Hope you enjoy them.

    650 downloads

       (1 review)

    0 comments

    Updated

  8. A combined recce/attack COOP mission designed for 4+ players. Send in a recce platoon to recon your target area and conduct a swift and decisive attack using the intel gathered. You got support of airborne rangers and CAS + recon chopper flights, and you have a lot of options on how to execute the mission with the available assets. Enemy actions are randomized each time you start the mission, and red is never the same twice! Contains 2 versions: NBG (Strv 122, CV90 - medium difficulty) and Aussie (M1A1, ASLAV, M113AS4 - hard). Time to play ~160 minutes. V.1.02 (2nd Jan 2007)

    450 downloads

       (2 reviews)

    0 comments

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  9. Battalion-size Coop or single-player. It's the third day of the 1973 Yom Kippur War, the cavalry has arrived and it's time to kick the Syrians off the Golan Heights. By HotTom.

    415 downloads

       (2 reviews)

    0 comments

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  10. Updated version.

    330 downloads

       (0 reviews)

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  11. This Mission is a spoof of the movies Kelley's Heroes. It was made for the CO of the 214th ,the guy who talked me into getting SB pro. Made with an ingame map. Mission: Another covert mission behind enemy lines. Our forces will fight our way into Nancy, find the bank ( Marked on Map) eliminate all enemy forces we encounter steal the loot and make it back to our lines. Units: CO/A, 4/A, 6/A, 7/A. Secure two bridges north of Metz and clear the road east of the river, this will protect of northern flank. Push onto Metz and meet up with southern advance. Units: XO/A, 3/A, 5/A, 7/A. Clear Verdun and push on to Metz and meet up with northern Advance. Once units are all formed up push onto Nancy, clear the town and make you way to our lines. *** Once in Nancy there will be a BRDM2 guarding the bank (Across from church). When you see it and dragons teeth on the side of a building you will know you have located the bank. Destroy it and put one round into the building. You have completed your mission make your way to our lines.*** Oh yes be advised Major General Colt has been informed of our operation and his convoy is headed to Nancy, we must be out before he gets there. Limited units for this mission be careful. GL

    613 downloads

       (2 reviews)

    0 comments

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  12. Medium-size co-op. Blue covers an extraction team and interdicts Red until the extraction team makes it to safety.

    301 downloads

       (0 reviews)

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  13. This mission follows Pattons failed mission to break his son in law out of a German pow camp, referred to as the Hammelburg raid. Another 214th Coop made with in game map, can be played as single player.Raw and Unplayed as a coop, ive never made it past Fromenandfen playing alone so i dont really know what happens. Our job will be a covert mission behind enemy lines and break prisoners out of POW Camp OFLAG-B and return them to our lines. There is no direct route to this camp just south of Hammelburg, obstacles along the way will give tips on which way to proceed to the camp. Once we find the camp we will eliminate all the guards there grab the POW'S and head to a designated rally point (Hill 427). Once everyone is accounted for we will make a break for our lines. The element of surprise will play a big part on our initial push behind enemy lines. Arty will plaster Aushenberg and the enemy units there, in the confusion we must secure two bridges and push forward. GL Units

    596 downloads

       (1 review)

    0 comments

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  14. Six mission coop featuring custom made Dien Bien Phu Map. Missions include: 1.Attack on redoubt Beatrice. Mission: Reinforce Beatrice which is under attack. 2. Counter Attack. Mission: Lunch a counter attack to try and retake Beatrice. 3. The Fall of Redoubt Gabrielle. Units to the North of Gabrielle have been cut off when the enemy launched their attack. Mission: You must fight your way back south to Gabrielle, or take control of units at Gabrielle; your job will be to hold on until those units cut off fight their way back. 4. Convoy escort. The enemy has moved AAA units in that are knocking our helicopters down at an alarming rate. It is now too risky for air medivac operations and the wounded need evacuation. Mission: Escort a Medical convoy out of redoubt Isabelle north to the airfield. Once their make your way back to Isabelle. 5.All out Attack. Forward redoubts to the east report increased enemy movements an attack now seems imminent. Mission: Push to the east to stop the enemy advance. 6. Fall of Dien Bien Phu. A major attack is now underway, our forces at HQ are low on supplies and ammo. Units at Isabelle are forming to attack from the south in an attempt to break through the enemy lines. Mission: Take control of units at the airfield try to hold off the enemy attack or control units at Isabelle, head north to the HQ. This is the last of the 214th mission Trifecta. Remember they are for fun most of all nothing to complicated. Hope you liked them. Clipper..AKA 214th Blade

    652 downloads

       (1 review)

    0 comments

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  15. Another Sce designed for the ARRC sessions. A mission where you need to push back an enemy that has breached Swedish lines. You got a mech Company (122 / 90B) and the enemy uses US equipment. Weather is terrible and the situation dire. Do your worst. Best with 6+ players.

    435 downloads

       (3 reviews)

    0 comments

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  16. Coy seize attack M1A1 (+) agains SU BN seize Troops with INF, Mech and tanks through a sidearm of the Haune Vally (FuldaGap area) towarts Hunfeld. (You´ll need the "Haune Valley.ter" and the "Haune.ght" files) Note: Even its a Coy seize Taskforce AND you can accses all vehicles the 2nd and 3rd Platoon are immobilized for the beginning of the sce. Take first place on the tank you like, after start you can choose a place on Alpha until the rest of the coy is avaliable. If you find a problem or mistake plse mail me. It´is my first sce. Greetz TC

    450 downloads

       (2 reviews)

    0 comments

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  17. a mission based on the Canadian Army Thropy competition. Its more focussed on training then the actual CAT. If you want to use it as a CAT competion its best to do so in co-op . It has 3 ranges 1 range for each country featuring Germany(Leo2-a4/5 , United States(M1A1) , And canada(leo 1). one lead tank and a wingmang for each range to work in conjuction to kill the targets. You have limited ammo to keep the challange up so make the shots count. Also scoring is set up to analize your skills

    447 downloads

       (1 review)

    0 comments

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  18. a HTH / Co-op / single player with U.s versus german and dutch equipment.

    1,053 downloads

       (0 reviews)

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  19. ARRCs Campaing mission 3.

    328 downloads

       (0 reviews)

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  20. Another 214th Coop Creation. These missions were made for our weekly Mission Coop. Same as The Bulge. Made with Custom Kursk Map.

    660 downloads

       (5 reviews)

    0 comments

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  21. This package contains following COOP missions by Zipuli: Coy sized: Securing Flank, Mech Inf Coy Attack, Rescueparty Phoenix Platoon sized: Platoon in attack LONG, Platoon Drill (advanced). Also included is a scenario by Kingtiger called Clearing Fjärrby (Company size, including a refuel/rearm). All missions are also playable in singleplayer. Hope you have fun and nerve-breaking moments! Please post comments and give feedback in "Scenarios by Zipuli" -thread!!

    493 downloads

       (0 reviews)

    0 comments

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  22. simple h2h capture enemy base while holding your own. sides are even with same units and support. have fun. S!

    298 downloads

       (1 review)

    0 comments

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  23. Delay the OpFor atack on Langaa City until counter atack is ready. Best for 4 - 8 player's. Found an error, and made some change on map around bridges/rivers. Great thanks to Congo for help with Brifing.

    313 downloads

       (0 reviews)

    0 comments

    Updated

  24. New update includes ammendments suggested in the Forum ie ARP, and messages from flanking formations wrt enemy mov. Having played the mission last night in COOP I have also introduced penalty zones plus of the boundries. Many thanks, CharlieB File contains the Msn File and Stuart666's Salisbury plain map on which this msn is based. Adv to contact from Battlesbury to Imber and secure LOE. You command a Sqn Gp including Recce, inf and CSS elements in addition to your Sqn of Leo 2a5s. Scenario work well with King tiger's CR2 and WR modifications for the Leo2 A5 and the CV9040B. En is randomized to encourage playability. Msn is good for single player if you are happy with all the moving parts or better as a multiplayer for teams such as the ARRC. Good luck and feedback very welcome.

    3,469 downloads

       (5 reviews)

    0 comments

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  25. Company Sized attack, hgt and ter included

    382 downloads

       (2 reviews)

    0 comments

    Updated

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