COOP Medium
158 files
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214th Six Mission Kursk coop
By Clipper79
Another 214th Coop Creation. These missions were made for our weekly Mission Coop. Same as The Bulge. Made with Custom Kursk Map.702 downloads
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North Of Niederaula, 1987
By Maj.Hans
Summer, 1987
Another Cold War 1987 scenario. This is set on the Fulda-Bad Hersfeld map.
A Soviet division, together with East German NVA (Nationale Volksarmee) support has taken Bad Hersfeld during the prior day. Now that night has fallen, intelligence from headquarters says that a tank company with mechanized support is rolling down the valley toward Niederaula, while a smaller force probes the valley to your east...Unless they're wrong?
You lead the battered remnants of the 11th ACR's 2nd squadron. Help is on the way, if you can hold them off long enough.
Your opponent has superior firepower, and heavy armor in numbers, but you have superior night vision technology.
This is designed to be played as an easy to moderate difficulty cooperative scenario, with a group of 2-4 players commanding various platoons. Much of the action is going to be based on finding good spots for your dismounts and other anti-tank assets to ambush the enemy, and you have recon assets on hand to find those locations.
It is possible to play as a single player.
Have a plan in mind to deal with unforeseen circumstances.
168 downloads
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WAR OF THE PACIFIC - PART TWO: BOLIVIA-CHILE
By Connaugh
THE WAR OF THE PACIFIC - PART TWO: BOLIVIA - CHILE
by Connaugh
The War of the Pacific, also known as the Saltpeter War was between Chile on one side and a Bolivian-Peruvian alliance on the other. It lasted from 1879 to 1884, and was fought over Chilean claims on coastal Bolivian territory in the Atacama Desert. The war ended with victory for Chile, which gained a significant resource-rich territory from Peru and Bolivia. However, Bolivia retains the policy of a territorial claim of a sovereign outlet to the Pacific Ocean and the armed forces carry the slogan "The sea is our right. To recover it is a must".
SITUATION:
Bolivia has invaded Chile in an attempt to regain the lost territory from the 1879 War. Bolivian Armored Forces crossed the border in a blitzkrieg with the goal of occupying the port city of Antofagasta. Chilean forces have been forced to retreat from the cities of San Pedro de Atacama, Cerro Pular, San Francisco de Chiu Chiu, Calama, and Sierra Gorda.
MISSION:
Chilean Armored Columns are to advance to Antofagasta and defend the city.
Next, an advance to take back the lost cities and drive the Bolivians out of Chile.
EXECUTION:
A and B Companies will advance to Antofagasta and defend the city.
A Company will then recapture Carmen Alto, Sierra Gorda, Maria Elena, and Calama.
B Company will then recapture San Cristobal and Cerro Pular.
The two forces will then combine to recapture San Pedro de Atacama and San Francisco de Chiu Chiu.
FORCE COMPOSITION:
A Company: 2 x Leopard 2A4 Platoons, 1 Marder 1A3 Platoon
B Company: 2 x Leopard 2A4 Platoons, 1 Marder 1A3 Platoon
CSS of Repair, Medical, and Supply will accompany each force.
2 Artillery Batteries of 6 tubes each will be available.
Bolivian forces include TAM VC tanks, Centauros, and M113 PC's and Infantry with anti-tank weapons.
Artillery is expected.
Message that an objective is captured will be generated.
85 downloads
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ARRC Missionpack 1 (ver 1.1)
By Zipuli
Missions made for ARRC virtual unit. COOP is the word here. Following missions are included and they all are edited for MP COOP purposes: CV Platoon in Attack, Platoon in Attack, Frozen Hell, Head on Attack, Hitting where it hurts, Platoon in defence and Tip of the spear. Post comments so I can debug and further improve them! v.1.1: -Tip of the spear fixed , Frozen hell and Hitting where it hurts modified -2 COOP missions by Kingtiger added -added non-handicap versions for Coy sized missions734 downloads
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THE BATTLE OF ALAM HALFA: 1ST ALAMEIN
By Connaugh
THE BATTLE OF ALAM HALFA: 1ST ALAMEIN
by Connaugh
SITUATION:
After the defeat at Mersa Matruh, the Commonwealth has retreated to defensive strongpoints based on the coastal town of Alamein with the main goal preventing the Afrika Korps from advancing into Egypt.
MISSION:
The Afrika Korps is to assault with the intent to capture the Commonwealth strongpoints of Deir El Shein, Garet El Abd, Garet El Himeimat, El Alamein and then capture Ruweisat Ridge and Alam Halfa Ridge and destroy 75 per cent of the Commonwealth force.
EXECUTION:
The armored units of 15th Panzer, 21st Panzer, 90th Light, Ariete, and Trieste will lead the assault with the mechanized infantry following to occupy the objectives.
Three batteries of artillery (18 tubes) will be on call.
Armor units are equipped with Leopard AS1's.
Motorized Infantry Units are equipped with ASLAV-PC's.
CSS of Repair, Medical, and Supply are available.
Commonwealth tank units are comprised of Centurions.
Infantry are equipped with anti-tank weapons and missiles.
120 minute time limit.
Points scored for capturing defensive positions and destroying 75% of Commonwealth forces.
Units:
TANK PLATOONS:
8 Pz / 15th Panzer
5 Pz / 21st Panzer
190 Pz / 90th Light
132 Armored / Ariete
11 Armored / Trieste
MECHANIZED INFANTRY
200 Inf / 15th Pz
104 Inf / 21st Pz
361 Inf / 90th Light
65 Bersaglia / Ariete
8 Bersaglia / Trieste
RECON:
3 Recon/ 15th Pz
33 Recon / 21st Pz
81 downloads
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OPERATION GAZELLE - YOM KIPPUR WAR
By Connaugh
OPERATION GAZELLE - YOM KIPPUR WAR
by Connaugh
SITUATION:
In a concerted effort to regain the Sinai and restore the honor lost in their humiliating 1967 defeat, Egyptian President Anwar el-Sadat sent his forces across the Suez Canal and overran the Bar-Lev Line.
MISSION:
Israeli Armored Forces are to make a localized break in the Egyptian defensive line and attempt to cross the Suez Canal. By establishing a strong force on the west bank, the Israelis could encircle the Egyptian armies and force a cease-fire.
EXECUTION:
Sharon's 143rd Armored Division is to open the corridors and lay the bridges across the canal.
Adan's 162nd Armored Division is to cross the canal and achieve an encirclement.
Magen's 252nd Armored Division would initially launch diversionary attacks then support 143rd and 252nd divisions.
The Egyptian Defensive Positions at "Chinese Farm" and "Missouri" are to be eliminated.
Israeli forces will cross the canal at Deversoir and capture Fayid, Geneifa, Suez, and Ismailia.
Israeli Force Composition:
143 (Sharon): 1 x Shot Kal Platoon, 1 x M60 Platoon, 1 x Mech Platoon(M113)
162 (Adan): 1 x Shot Kal Platoon, 1 x M60 Platoon, 1 x Mech Platoon
252 (Magen): 1 x Shot Kal Platoon, 1 x M60 Platoon, 1 x Mech Platoon
1 x Paratrooper Platoon(M113).
CSS: Repair, Medic, Supply, 3 x Biber.
Three batteries of artillery (18 tubes) will be on call.
Three Airstrikes will be available.
Egyptian Forces include T-62 and T-55 Tanks.
Infantry have anti-tank weapons.
Points scored for capturing Chinese Farm, Missouri, Fayid, Geneifa, Ismailia, and Suez.
COORDINATING INSTRUCTIONS:
Message that an objective has been captured will be generated
OPERATION GAZELLE- Yom Kippur War.zip
103 downloads
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kanium Advance and Breach COY(+)
By Swordsmandk
About This File
V.1
WHO: Danish COY(+) BG vs Russian PLT(+) in defence.
Size: 2x mech, 2x tnk (1+1 in reserve) vs 1x Mech PLT (+) in defense
Gamestyle: COOP Medium vs AI
Units: Leopard 2A5, CV9035DK, T72, BMP2, Mineploughs, off map arty
NOTE:
1) Kanium 19/06/16 Game
78 downloads
- leopard 2a5
- cv9035dk
- (and 3 more)
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kanium Kouvostoliitto Finland Mission 1
By Swordsmandk
V.1.0
WHO: Finnish BG is attacking into Enemy Flank to take bridges for followon forces.
Size: 2x tnk plt, 2x mech plt, 1x recon plt vs defending inf COY with support
Gamestyle: COOP vs. AI
Units: Leopard 2A6, CV90, BMP2, T72B2, BMP2, Mineploughs, off map arty
NOTE:
1) If you want to have OPFOR PM me on SB.COM
2) This is with AI opponent. COOP or single player advanced
3) Attached is 50*50 km off the area. Also included is overall map fo future stuff.
Kouvostoliitto Finland 50x50km.zip
Kouvostoliitto Finland.sce
113 downloads
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River Rumble (3.025)
By Rhyfel
Attack to seize a small town crossroads and defeat an enemy CATK. Enemy is randomized and has up to x15 possible courses of action! Situation mission briefing is also available online to assist in planning under FRAGO 001 River Rumble video. Link:
Constructive comments are welcome to help improve scenario
198 downloads
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CG07 Island Liberation
By chrisreb
Part 1 of 2
Excerpts of the battalion commander's orders for... CG7 Island Liberation May 2018 4.00AM
Visibility initially hazy but quickly burning off to 3000 m plus
1) SITUATION:
Following the collapse of the mainland government, rebels have seized government military assets and declared independance. However the uprising lacks popular support being largely instigated by Russia who seeks a futher Mediterranean port. Whilst local rebel forces are equipped with T 62 and older equipment they have suddenly acquired a good number of more modern T 72, crewed and supported by 'volunteers'.
A US led Taskforce has arrived off the Island with the intention of restoring Government control. A depth bridghead is to be created before additonal enemy forces can consolidate their hold on the Island
a)Enemy:
Whilst local rebel forces are equipped with T62 and older equipment they have suddenly acquired a good number of more modern T72m4 crewed and supported by 'volunteers'.
The newer equipment is based in the Eastern side of the Island and may take a little time to deploy at least part
of the force to our AO. Immediate opposition is expected to be the local breakway rebel forces and irregulars.
Estimated the Rebel forces have approx 2 Coy T62, supported by up to a Coy of BMD with independant Infantry teams around the objectives and other built up areas.
As this is a loosely organized Rebel force precise organisational details have been hard to come by
Scriped enemy
91 downloads
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214th_Fulda online Missions Pack
By jg3_dragon
Online Coop Missions for SB Pro PE - based on potential fulda gap scenarios.888 downloads
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kanium Coy Attack Leo1a5+M113A1+HMMWTOW
By Swordsmandk
About This File
V.1.2
WHO: Danish Arm SQN with Mech support vs AI RED Enemy in defence.
Size: 2x tnk, 1x mech (+1 tnk in reserve) vs COY size mix (+) in defense
Gamestyle: COOP medium vs AI RED
Units: Leopard 1A5, M113A1, HMMVW TOW, T64, BMP2,
NOTE:
1) Kanium 17/07/16 Game
70 downloads
- leopard 1a5
- m113
- (and 3 more)
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Counter Stroke at Hunfeld 4.1
By Maj.Hans
This is an update of an older scenario for use with 4.162. This uses the Haune Valley map which is a Delta Map of the Hunfeld map. I believe that this is currently available and currently part of the standard maps package. This particular scenario points, for some reason, to a delta map. I've included it with the scenario just in case you need it.
Soviet forces have made an attack across the inner-German border, only to be halted within a day by fierce resistance from German units fighting for their own territory, rapidly scatterable mines, and a superior NATO air force. NATO forces will now attempt to breach their own minefields and strike against the Warsaw Pact forces before they can regroup.
Playable vehicles for Blue include:
M60A3 TTS
Marder 1A3
Leopard 2A4
Numerous supporting assets, including FIST-V (AI will not call for fire on it's own)
Blue forces are responsible for conducting their own recon, planning and executing a breach, and capturing two objectives in a limited amount of time.
It is possible for a single player to complete this mission, with the help of some scripting in the planning stage, however I suggest that you play with at least two players, one of which you'll probably want to assign as an artillery observer.
In order to increase your chances of getting through the mines, the field has been broken up into several smaller ones to allow you to establish several lanes.
Be sure to use your artillery to assist in breaking through here.
180 downloads
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Coy Attack Leo2A5+CV9035 (3.019)
By Kingtiger
CV9035NL Coy attack with support from 1 Leo2A5 Plt against small village and onfollowing counterattack. OPORD 1. SITUATION a) Enemy Forces BROWNLAND forces have during the latest days conducted a rapid advance west pushing friendly forces west and continue to push west to reach the ocean 100km west of us. BROWNLAND forces consist of Russian equipment in different quality including T-72, T-80 and T-90 using BTR, BMP-2 and BMP-3 as APC/IFV. Enemy forces in company strength have under the night taken KILDARE and HUMINT from civilians are that APCs have been spotted vic MULLINGTON heading WEST and a few minutes ago a refugee mentioned he had seen uniformed men moving around in DRUMQUIN FOREST. Battalion S2 estimates that forces west of the river are screening forces as tanks have not yet been spotted west of river, most likely the ENY needs time to regroup after tonights attack on KILDARE. Likely COA are to secure the bridges that goes over RIVER BANN and keep pushing WEST along ROUTE 125 during the morning. b) Friendly Forces BATTLEGROUP REVENGE are tasked with halting enemy advance westwards by taking ground up to RIVER BANN to establish a foothold to launch a counterattack to expel enemy forces from our land. 1st Mech Coy (ALPHA) are in the area of Glanworth With 2nd Mech Coy (BRAVO) NORTH of our position and 3rd Mech Coy (CHARLIE) SOUTH of our position. c) Attachments and Detachments 1st platoon have been switched out with a Tk Trp from the Tank Sqn so we have 1 Tk Trp in support. 1 Plt of 120mm Mortar (3 tubes) with 40 HE and 20 SMOKE (Multispectral) per vehicle. d) Terrain & Weather Fairly open terrain with rolling hills and depressions with dry ground. Some small lakes in the AO Weather is mostly overcast and some precipitation, LOS around 2-3km but it is supposed to come in some heavy rain later on that may affect the the LOS. e) Civilians Most civilians have fled the area but there are still civilians in the area that are hiding out in their houses and a few are trying to flee west by car or by foot. 2. MISSION 1st Mech Coys mission are to TAKE AND HOLD MULLINGTON with best speed to DENY enemy THE TRHEE (3) BRIDGES in your AO that crosses the RIVER BANN. HOLD MULLINGTON until NLT 08:00, prepared to ATTACK across the bridges to TAKE KILDARE in a BG ATTACK. Do not cross the bridges untill the BG is ready for the attack. Our attack starts at 06:10. MULLINGTON should be captured NLT 07:00 to be sure we control the bridges before the enemy try to push west with their main forces. END STATE: MULLINGTON in our hands NLT 07:00, holding the area untill 08:00, Main enemy forces stuck on east side and own forces in good shape. 3. EXECUTION This is all up to you…. 4. SERVICE SUPPORT a) Ammunition 1st Mech Coy just replenished so have a full combat load . b) Medical/CSS Coys own M113 MED are responsible for any CASEVAC and 1 Wisent ARV are present for recovery duty. 5. COMMAND AND SIGNALS a. Command b. Signals CO = ZERO ALPHA FO = GOLF ALPHA 1-A = ONE ALPHA (etc) 6. COMPANY STRUCTURE CO = CV9035NL with 1 FO team FO = CV90FO with 1 FO team 1-A = 4 Leo2A5 2-A & 3-A = 4 CV9035NL with following structure: -Inf Squads with M2 Carl gustav x 6 rounds -Plt and Trp leader CV have 1 Inf squad and 1 AT squad with Javelin x 3 GAME INFO: ENY MAP UPDATES OFF FRIENDLY ID ON SCENARIO WILL END BY ITSELF IF CERTAIN EVENTS COME TRUE OR TIME RUNS OUT *********************** Creator: Kingtiger Date: 2014-07-06 Version: 1.2397 downloads
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m1a1 Tank Battle near Willingen close to Soltau 18 September 1987 COY Size
By Swordsmandk
Tank Battle near Willingen close to Soltau 18 September 1987 COY Size Gamefile.sce
Coop mission semi hard.
112 downloads
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Tank Company in Attack(2.654)
By Zipuli
A Tank Company attack mission with variable enemy.
Your Tank Company, with attached mech inf platoon and artillery support is attacking in meeting engagement against a strong enemy. To win, you need to coordinate the attack well and concentrate the company's fire against the enemies in order to maintain fire superiority and momentum, as well as to keep casualties low. The OPFOR and terrain are created with training value in mind - keeping it cool and using the company well will bring in results. Going gung ho may end up nasty.
5 scenario files included, with different blue and red force equipment and difficulty:
- Strv 122 + CV9040, easy
- Leopard 2A5 + CV9035, easy
- Leopard 2A4 + CV9030, medium
- M1 + M2, hard
- T-72M1 + BTR-80, sadistic
Remember to strike with a fist, not poke with fingers! The mission will end if you lose half your units...
This mission was originally created for ARRC basic drill, found it and updated to PE 2.6xx.488 downloads
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GEWITTERSTURM / THUNDERSTORM
By Abraxas
A reinf TankCoy (Leo2A5-Marder) in preliminary attack to protect Btn's left flank.
The order is in German and English, less messages and triggers in German.
Duration: 80 min
The map "WASSERKUPPE" is required!
Many thanks to "IrishHussar" for the translation!
117 downloads
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Finland Invasion Operation
By ChanceBS
Fictional US Invasion of Finland. A 4 part "Operations" Scenario.
Designed for 8 co-op multiplayer, but can be played out as single player.
Each Mission Part is considered difficult. Loss of any mission asset provided will dramatically effect possible mission success. To help counter this, reinforcements will be available.
Each Mission Part will take a minimum of two hours to complete. If executed with a cautious advance, plan on far longer. To complete all 4 Mission parts, time in mission will be well over 8 hours.
As this is a Operation, you will need to install to your "My Operations" folder.208 downloads
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CG14 Plug The Zierow Gap v1 for 4.023
By chrisreb
Excerpts of the battalion commander's orders for... CG14 Plug The Zierow Gap
1) SITUATION: April 2003 8AM
a) Enemy:
Enemy Forces have forced their way through the Zierow Gap to the West using the only 2 major roads passing through the Gap - Routes 23 and 24.
Being the Larger road Route 24 is likely to have more traffic entering your AO
Other smaller routes are being untilised so not all enemy are on these routes. However their main force will use these roads in subsequent days
Some units are already through and spreading out as a shield for following forces.
Mainly T80 and some T90 with BMP3 support have been reported by Air Recon with a forward screen of Recon and Inf
b) Own:
All we have been able to scrape together is 2 x PLT Leo 2A6, 1 xPLT CV 90-40 (Inf and by some miracle we have rustled up some Javelins!).
Another 1 x PLT of Leo 2A6 is en route
c) Attachments and detachments: 1 x ARV, 1 x Ambulance, Supply, and 1 X 6 gun battery of fire support
Command are going to try to airlift 2 x AT (TOW) teams in to your AO and will advise if available.These might be useful to protect vulnerable flanks.
2) MISSION:
You need to Occupy the marked Objectives which are the road exits from the Zierow Gap - even if some enemy forces are bypassed to do so
However only do so if you will not be engaged from the rear
97 downloads
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A Bridge too far (3.028)
By xboxtrollen
Establishing a bridgehead over the river, 7 km east of the old airport.145 downloads
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