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  1. Woodpecker

    It's a attack mission.
    2 reinforced Inf Companies (GE & NL) will attack to EIMKE & ELLERNDORF.
    It's random where each company will spawn. The northern company has to the attack along "ARROW", the southern company will attack along "SPEAR".
    At the beginning each company will send forward a reinforced Inf Plt till PL BULLFINCH. After the companies arrived also the PL BULLFINCH, they'll get the order to attack the OBJ.
    After the companies have taken their areas of the OBJ, the Btn Co will order another task for each company. Each company has to move forward with a reinforced Plt till to the COP 1 & 2.
    Means: the northern company will move with a reinforced Inf Plt till COP 1 and the southern company will also move with a reinforced Inf Plt till COP 2.
    The mission ends earlier, when at least one company arrived their COP. And it ends even more earlier, when both companies arrived their COP.
     
    The entire mission is written in english.
     
    Playable units:
    1 Inf Plt (3x Marder)
    1 Tank Plt (4x Leopard 2A5)
     
    Map: the NEW "Germany_Munster_2024" 
     
    Duration: max. 110min
     
    Should be an easy level mission:
    Enjoy.

    51 downloads

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    1 comment

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  2. Where are You? (2.654)

    Sceneraio for 3. FO, Commander of Patrol and 1 for support.
    6 MBTs and 2 FOV90

    227 downloads

       (1 review)

    0 comments

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  3. WAR IN DONBAS: THE BATTLE OF MARIUPOL

    WAR IN DONBAS: THE BATTLE OF MARIUPOL
    By Connaugh
     
     
    SITUATION:
    Following a revolution in 2014, pro-Russian and anti-Revolution protests erupted across eastern Ukraine. This unrest later evolved into a war between the Ukrainian government and the separatist forces of the Donetsk People's Republic or DPR in the Donbas region of Ukraine. DPR Armored Forces are poised to assault and capture the city of Mariupol, Ukraine.
     
    MISSION:
     
    DPR Armored Forces are to assault and capture Mariupol and the Port of Mariupol.
    Secondary objective of Captaha is to be captured.
     
    FORCE COMPOSITION:
     
    DPR:
     
    1st Platoon         3 x T-72B1 Tanks
    2nd Platoon        3 x T-72B1 Tanks
    3rd Platoon         4 x BMP-2  PC’s
     
    CSS of Repair, Medical, and Supply
    Artillery:   2 batteries of 3 guns each
     
    Ukrainian forces are equipped with T-64B tanks, BMP PC’s, and infantry with anti-tank weapons.
    Artillery is expected.
     
    Mech Infantry must be in objective to earn victory points.
     
    Notes:
     
    Unzip WAR IN DONBAS – THE BATTLE OF MARIUPOL and save in your Scenario Folder.
    Unzip CONNAUGH-MARIUPOL A and save in your Maps Folder.

    349 downloads

       (0 reviews)

    0 comments

    Updated

  4. Waldfee_2th

    A harder version of Operatinon Waldfee. I think, that isn't easy like the 1st. 4./911 in action.

    401 downloads

       (0 reviews)

    0 comments

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  5. Waldfee in neuen Outfit

    Siehe Operation Waldfee

    343 downloads

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    0 comments

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  6. UN AMBUSH

    test your gunnery skills to their limit from close quarters ambush to extreme long range
    a UN convoy has been ambushed and needs to be rescued COs tank and at least 1 Mrap must
    survive

    151 downloads

       (1 review)

    0 comments

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  7. The Whisky Run

    co-op

    324 downloads

       (1 review)

    0 comments

    Submitted

  8. The time now is 0500 Hours 6-10-1982 Somewhere in West Germany

    06101982 0500 HRS *******RECON IN FORCE ROUTE NEVADA*********
     
     
    1) SITUATION:
     
                a) The enemy is likely to attack south across the FLET in battalion sized (+) strength sometime after dawn. We intend disrupt the enemy advance and seize the initiative.
     
          Enemy mechanized infantry are in hasty defensive positions and are regrouping at the FLET after yesterday’s attacks. There will likely be tank units in reserve, north of the FLET.
     
          -Expect enemy tanks in at least company strength (T-72M) and mechanized infantry in company strength (BMP2). Recon elements may be operating in the area as well. Expect enemy fire support from 122mm Regimental artillery.
     
     
          b) A Troop (-)
     
          -A Trp consists of 1st, 2nd, 3rd and 4th platoons, deployed at Obj. Ely, between B and C Troops. 5th and 6th platoons are in reserve.
     
          -A Trp will have artillery support from 2x M109 batteries. We have local air superiority and have dedicated F-16 support with 500 lb. bombs.
     
    A Troop
    2x M1 Plt
    2x M113A2 Scout Sect
          2x FO
          4x Dragon teams
          6x Scout teams
    2x M901 ITV Sect
    1x M88A1
     
     
    2) MISSION:
     
    A Troop will conduct a reconnaissance in force north along Route Nevada, with the intent of securing the bridge at Obj Reno.

    100 downloads

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  9. The Elgin Marbles - Reclaimed

    THE ELGIN MARBLES - RECLAIMED  by Connaugh
     
     
    SITUATION:
     
    The Elgin Marbles are a collection of Classical Greek marble sculptures made under the supervision of the architect and sculptor Phidias and his assistants. They were originally part of the temple of the Parthenon and other buildings on the Acropolis of Athens.
     
    In 1801, Thomas Bruce, 7th Earl of Elgin obtained a firman, which was an official decree,] from the Sublime Porte, the central government of the Ottoman Empire which were then the rulers of Greece, which allowed for the shipping of the marbles from Greece. From 1801 to 1812, the Earl's agents removed about half of the surviving sculptures of the Parthenon, as well as sculptures from the Propylaea and Erechtheum. The Marbles were transported by sea to Britain. In Britain, the acquisition of the collection was supported by some while some others, such as Lord Byron, likened the Earl's actions to vandalism or looting.
     
    Following a public debate in Parliament and the subsequent exoneration of Elgin, he sold the Marbles to the British government in 1816. They were then passed to the British Museum, where they are now on display in the purpose-built Duveen Gallery.
     
    After gaining its independence from the Ottoman Empire in 1832, Greece began a series of projects to restore its monuments. It has expressed its disapproval of Elgin's removal of the Marbles from the Acropolis and the Parthenon, which is regarded as one of the world's greatest cultural monuments. Greece continues to urge the return of the marbles to Greece for their unification by diplomatic and political means.
     
     
    MISSION:
     
    Failing to have Britain return the Elgin Marbles, Greece has planned an amphibious assault and Greek Armored Forces will land in London and take back the Elgin Marbles.
     
    EXECUTION:
     
    Greek Armored Forces will move amphibious PT-76 tanks and M113 APC's up the Thames River and land at the Blackfriars Bridge. Heavy Transport will bring in a  platoon of 1A5 Leopard tanks. This force will advance quickly to The British Museum and secure the objective while trucks disembarked from another transport will be loaded with the marbles. The force will then make its way back to Blackfriars Bridge and embark for Greece.
     
    Britain will counter with the Scots Guards, who are stationed at The Wellington Barracks, London. The Scots Guards are comprised of Scimitars, Scorpions, and Warriors and infantry with anti-tank weapons.  The Scots Guards will attempt to block the return of the force with the Marbles on its way back to Blackfriars Bridge.
     
    No artillery support will be available. The area of operations is in the City of London and there is to be no collateral damage. Rules of Engagement preclude the harming of any citizens.
     
     
    Mission Completion:
     
    Platoon 6A (Trucks) must spend 15 minutes at the British Museum (loading the marbles) and then move to Blackfriars Bridge for extraction.

    84 downloads

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  10. THE BATTLE OF THE BRIDGES-IRAQ INVASION OF KUWAIT

    The Battle of the Bridges:
    Iraqi Invasion of Kuwait on the 2d of August 1990
    by Connaugh
     
     
    SITUATION:
     
                       The underlying reasons for the invasion were debt incurred during the Iraq-Iran War not being forgiven, claims to Kuwati territorty, and slant-drilling of the Rumaila Oil field.
     
     
    MISSION:
     
                Iraqi Armored Forces are to invade Kuwait from the North and West and capture the town of Al Jahra, preparatory to an assault on Kuwait City.
     
     
    EXECUTION:
     
                The Hammurabi Division is to advance south down the
    Abadaly Road toward Al Jahra. The Medina Division is to advance from the West on  Highway 70  (Salmi Road). Objectives are the Ali Al Salem Air Base,  the Racecourse, and the town of  Al Jahra.  
                The Air Assault Force is to land on the eastern side of Al Jahra and assault the town.
     
     
    Force Composition:
     
    Tank Platoons:       (T72M)                1/Hammurabi
                                                                 2/Hammurabi
                                                                 1/Medina
                                                                 2/Medina
     
    Mech Platoons:       (BMP-2)              3/Hammurabi
                                                                 3/Medina
     
    Air Assault                                         (Mi-8T Hip-C)  x 6
                                                                (Mi-24 Hind-E) x 2
     
    3 Batteries (18 tubes) of Artillery will be available
    Commander will activate Trigger for Air Assault
    CSS of Repair, Medic, and Supply will accompany each force.
     
    Kuwaiti forces are equipped with Chieftain Mk5 tanks.
    Infantry are equipped with anti-tank weapons and missile units.
     
    Message that objectives have been captured will be generated.
     
     
    Two scenario files are included.
    The first file ending in "1990" has the Kuwaiti Chieftains armed with the L15 APDS.
    The second file ending in "L23A1" is the more difficult one as the Kuwaiti Chieftains have the more powerful L23A1 APFSDS
     

    262 downloads

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    0 comments

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  11. THE BATTLE OF LUKAYA: UGANDAN-TANZANIAN WAR - 1979

    THE BATTLE OF LUKAYA: UGANDAN-TANZANIAN WAR - 1979
    by Connaugh
     
    The Battle of Lukaya was a battle in the Uganda–Tanzania War. It was fought in March 1979 around Lukaya, Uganda between Tanzanian and Ugandan government forces with Libyan and PLO assistance. Tanzania had briefly occupied the town but were driven out.
     
     
    Mission:
     
    Tanzanian Forces are to launch a counter-attack and retake Lukaya and then advance to Kampala and capture the town.
     
     
    Tanzanian Forces:
     
    2 x T55 platoons
    1 x BTR-70 Mech Platoon
     
    CSS of Repair, Medical, and Supply
    Artillery of 2 batteries of 4 tubes each
     
    Ugandan and Libyan Forces are equipped with T-55 Tanks, AMX13 Tanks, and Infantry with anti-tank weapons.
     

    125 downloads

       (0 reviews)

    0 comments

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  12. THE BATTLE OF LARGS: NORWAY-GREAT BRITAIN

    THE BATTLE OF LARGS: NORWAY-GREAT BRITAIN
    by Connaugh
     
     
    The Battle of Largs  was an indecisive engagement between the kingdoms of Norway and Scotland, on the Firth of Clyde near Largs, Scotland. The conflict formed part of the Norwegian expedition against Scotland in 1263, in which Haakon Haakonsson, King of Norway attempted to reassert Norwegian sovereignty over the western seaboard of Scotland.
     
     
     
     
    SITUATION:
     
     
    It is now 2020 and Norway has landed on the coast of West Scotland near Largs in an attempt to re-establish its sovereignty over the area. Norwegian Forces have advanced as far north as Inverkip and south as West Kilbride in Ayrshire, Scotland. They have fortified Largs, Fairlie, Blair Park, the Peel Ports, and the Power Station and Hunterston Castle and have set up an artillery battery on Great Cumbrae Island.
     
     
     
     
    MISSION:
     
     
    U.K. Armored Forces are to recapture the lost Towns and eliminate the Norwegian presence in Scotland.
    The Norwegian Artillery Battery on Great Cumbrae Island is to be eliminated by the Helicopter Assault Force.
     
     
     
     
    OBJECTIVES:
     
     
    1st Brigade is to recapture Inverkip and Largs.
    2nd Brigade is to recapture Blair Park, Fairlie, and the Peel Ports
    3rd Brigade is to recapture West Kilbride and the Power Station and Hunterston Castle.
     
     
     
     
    FORCE COMPOSITION:     3 x Tank Platoons. 3 x Mech Platoons
     
     
    1st Brigade:     Royal Dragoons (Challengers)            Scot Guards (Warriors)          
    2nd Brigade    Royal Hussars (Challengers)               Coldstream Guards (Warriors)
    3rd Brigade     Royal Tanks (Challengers)                  Grenadier Guards (Warriors)
     
     
    Helicopter Assault Force:  3 x CH-47 Chinooks with Infantry (Delayed Arrival)
    Artillery: 2 Batteries, 6 Tubes each.
    CSS:        Repair, Medical, and Supply
     
     
    Norwegian Forces are comprised of Leopard 2A4 Tanks and CV90/35 PC's
    and Infantry with anti-tank weapons.
     
     
     
     
    Message will be generated when an objective is captured.
    Mech Infantry must occupy Objectives to earn Victory Points.
     
    Note:
    CONNAUGH - LARGS.7Z is the Map file. Unzip and save in your Map Packages Folder.
    THE BATTLE OF LARGS - NORWAY-SCOTLAND is the scenario. Unzip and save in your Scenarios Folder.
     

    158 downloads

       (0 reviews)

    0 comments

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  13. THE BATTLE OF BIRMINGHAM

    SITUATION:

     
    The Battle of Birmingham took place on Easter Monday, 3 April 1643, in and around Birmingham during the First English Civil War. In the skirmish, a company of Parliamentarians (Roundheads) from the Litchfield garrison with the support of some of the local townsmen (Clubmen), approximately 300 men, attempted to stop a detachment of 1,400 Royalists under the command of Prince Rupert from passing through the unfortified parliamentary town of Birmingham. A barricade was put up at the entrance of the town.

     

     
    MISSION:
     
    Royalist Forces are to push through Birmingham and advance to Litchfield. If the Townsmen fire on Royalist Forces, authorization to set fire to the buildings with HE and HEAT is in effect as the Continental Rules of Warfare prohibit an Open Town from resisting.

     

     
    EXECUTION:

     
    The Cavalier and Dragoon M60A3 Tank Platoons are to support the plow tanks as they clear a way through the barricade. Infantry from the Musketeer Mech Platoon will capture the town. Missile units in the Mech Platoon will set up for any counter-attack.

     
    FORCE COMPOSITION:

     
    Royalists:

     
    Cavaliers                     1 x M60A3 Tank Platoon
    Dragoons                     1 x M60A3 Tank Platoon
    Musketeers                  1 x ASLAV Mech Platoon

     
    Quartermaster             Repair, Medical, Supply, AEV, and Plow Tank

     
    Artillery                       2 batteries of 3 guns each.

     
    Parliamentarians are equipped with T-64A Tanks and Infantry with anti-tank weapons.
    Artillery is expected.

     

     
    Notes:
    Unzip and Install THE BATTLE OF BIRMINGHAM.sce in your Scenario Folder.
    Unzip and Install CONNAUGH – BIRMINGHAM in your Maps Folder.

     

    106 downloads

       (0 reviews)

    0 comments

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  14. The Battle of Asal Uttar: Indo-Pakistani War of 1965

    The Battle of Asal Uttar: Indo-Pakistani War of 1965
    by Connaugh
     
     
    SITUATION:
     
    Pakistan's invading force, consisting of the 1st Armoured Division and 11th Infantry Division,
    crossed the International Border and captured the Indian town of Khem Karan
    and intend to advance to Asal Uttar.
     
     
    MISSION:
     
    Considering the situation, GOC Indian 4th Mountain Division (Maj. Gen. Gurbaksh Singh)
    has ordered the division to fall back and assume a horseshoe shaped defensive position
    with Asal Uttar as its focal point.
     
     
     
    EXECUTION:
     
    The 2nd Armored Brigade comprised of 3rd Cavalry, 8th Lancers and 9 Gorkha Rifles are to move up and occupy battle positions
    on the ridges to the west of Asal Uttar, Bhura Kohoa, and Rattoke and destroy the attacking Pakistani units.
     
     
    FORCE COMPOSITION:
     
    3rd Cavalry:               3 x Sho't Kal Platoons
    8th Lancers:               4 x AMX13 Platoons
    9 Gorkha Rifles          3 x Mech Platoons
     
    3 Artillery Batteries of 6 tubes each will be available.
    4th Mountain Division units are computer controlled.
    CSS of Repair, Medical, and Supply.
     
    Enemy forces are comprised of M60 and AMX13 tanks and infantry with anti-tank weapons. Artillery is expected.
     
    Points scored for holding Asal Uttar, Bhura Kohoa, and Rattoke.
     

    90 downloads

       (1 review)

    1 comment

    Updated

  15. Tank Race

    Race vs a friend on a small obstacle course full of sneaky AI. Works well with fully manned tanks. There is a few spectators seats in the hummers.

    I made this one way back when the AI vehicles where much easier to kill, so it might be very tricky to make it over the finish line these days.

    258 downloads

       (0 reviews)

    0 comments

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  16. Tank Hunters (2.640)

    A Finnish ATGM-platoon (CV9030) is attacking to kill a formation of enemy tanks that are closing in. Hunt them down!

    The red side has a lot of variation in their actions, so stay sharp! Difficulty: High. Best for multiplayer COOP, not bad for singleplayer either.

    Mission and map by Zipuli, made for PE 2.640.

    383 downloads

       (2 reviews)

    0 comments

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  17. Svensken Kommer!

    3 Leo2A4 in a FMT scenario supporting a Mech Coy. ID tags ON. Map Update OFF. and READ THE BRIEFING! ;) version 1.1: detected a error wich lead only 1/3rd of the enemy position to assault, fixed.

    583 downloads

       (1 review)

    0 comments

    Updated

  18. SP-MP GUNNERY COMPETITION

    Play alone or co-op. All playable SB tanks included. A good 10 minutes of furious shooting for MP competition.

    516 downloads

       (1 review)

    0 comments

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  19. SANDPOINT

    Small two player CO-OP

    453 downloads

       (1 review)

    0 comments

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  20. Road to Kuneitra by HotTom

    CPT Meir "Tiger" Zamir's tank company turns back a Syrian brigade in the Golan Heights on the first night of the 1973 Yom Kippur War. Small Coop or Single Player. Made for Abrams but Leos can be substituted in Mission Editor.

    376 downloads

       (0 reviews)

    0 comments

    Submitted

  21. Rescate de rehenes (2.654)

    Coop 2 players, simple mision.
    Spanish Briefing.

    151 downloads

       (0 reviews)

    0 comments

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  22. REININGEN

    A reinforced Tank Section (2x Leo2A5 + 1 Marder1A3) as patrol in combat outpost and in delay.
    Orders, triggers and radio messages in German and English.
    Duration: 75 min

    110 downloads

       (1 review)

    0 comments

    Submitted

  23. Quick Attack at Imber

    PRO PE SCENARIOS MULTIPLAYER

    387 downloads

       (2 reviews)

    0 comments

    Submitted

  24. Probe (2.654)

    Half a Stryker company conducts a reconnaissance of the area around Abu Susa, Bint Susa and Objective Smith. You have 2x platoons of Piranha IIIC, 3x Javelin teams and a section of extra support of your choosing. Can be played as a single player mission.

    249 downloads

       (1 review)

    0 comments

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  25. Platoon tactical movement exercise (2.654)

    A platoon of 4 x M1A1s conducts a reconnaissance-in-force to penetrate REDFOR's security zone and locate the main defensive zone. Inspired by GaryOwen's "Camp Hornfelt" scenario pack, I created this mission as the first in a (hopefully) series of COOP training exercises to practice section and platoon formation movement, bounding overwatch, and battle drills. Ideally played with up to eight players (two per tank), but can be played by a single player who is up for a challenge. <br /> <br /> REDFOR is heavily randomized to enhance replayability. BLUEFOR's reconnaissance zone is potentially 15 km deep. Thus, depending on where REDFOR spawns (and on the bold or cautious nature of BLUEFOR's movement), mission duration may be well in excess of 90 minutes. Or less than 30. <br /> <br /> This is an alpha version of the mission. PLEASE leave feedback if you like it -- or hate it -- or if it does not work for some reason! ----------------------------------- v.0.59 > disabled undocumented "Cross LD" trigger. This trigger which previously caused 2nd platoon to embark on its routes, was included to facilitate playtesting. It is now superfluous > added some tactical variety to Combat Security Outpost behavior. > improved REDFOR BP occupation. > corrected file name to reflect that mission occurs on Ft. Knox -- not Ft. Hood -- map. v.0.85 > fixed issue where mission ends after consolidating the two sections > increased visibility from 4,000m to 5,000m > split supporting artillery into two platoons of 4 tubes each > changed terrain theme to Realism_Woodland_(Summer)

    646 downloads

       (1 review)

    0 comments

    Updated


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