By ConnaughThe Battle of the Bridges:
Iraqi Invasion of Kuwait on the 2d of August 1990
The underlying reasons for the invasion were debt incurred during the Iraq-Iran War not being forgiven, claims to Kuwati territorty, and slant-drilling of the Rumaila Oil field.
Iraqi Armored Forces are to invade Kuwait from the North and West and capture the town of Al Jahra, preparatory to an assault on Kuwait City.
The Hammurabi Division is to advance south down the
Abadaly Road toward Al Jahra. The Medina Division is to advance from the West on Highway 70 (Salmi Road). Objectives are the Ali Al Salem Air Base, the Racecourse, and the town of Al Jahra.
The Air Assault Force is to land on the eastern side of Al Jahra and assault the town.
Tank Platoons: (T72M) 1/Hammurabi
Mech Platoons: (BMP-2) 3/Hammurabi
Air Assault (Mi-8T Hip-C) x 6
(Mi-24 Hind-E) x 2
3 Batteries (18 tubes) of Artillery will be available
Commander will activate Trigger for Air Assault
CSS of Repair, Medic, and Supply will accompany each force.
Kuwaiti forces are equipped with Chieftain Mk5 tanks.
Infantry are equipped with anti-tank weapons and missile units.
Message that objectives have been captured will be generated.
Two scenario files are included.
The first file ending in "1990" has the Kuwaiti Chieftains armed with the L15 APDS.
The second file ending in "L23A1" is the more difficult one as the Kuwaiti Chieftains have the more powerful L23A1 APFSDS
By ConnaughTHE ELGIN MARBLES - RECLAIMED by Connaugh
The Elgin Marbles are a collection of Classical Greek marble sculptures made under the supervision of the architect and sculptor Phidias and his assistants. They were originally part of the temple of the Parthenon and other buildings on the Acropolis of Athens.
In 1801, Thomas Bruce, 7th Earl of Elgin obtained a firman, which was an official decree,] from the Sublime Porte, the central government of the Ottoman Empire which were then the rulers of Greece, which allowed for the shipping of the marbles from Greece. From 1801 to 1812, the Earl's agents removed about half of the surviving sculptures of the Parthenon, as well as sculptures from the Propylaea and Erechtheum. The Marbles were transported by sea to Britain. In Britain, the acquisition of the collection was supported by some while some others, such as Lord Byron, likened the Earl's actions to vandalism or looting.
Following a public debate in Parliament and the subsequent exoneration of Elgin, he sold the Marbles to the British government in 1816. They were then passed to the British Museum, where they are now on display in the purpose-built Duveen Gallery.
After gaining its independence from the Ottoman Empire in 1832, Greece began a series of projects to restore its monuments. It has expressed its disapproval of Elgin's removal of the Marbles from the Acropolis and the Parthenon, which is regarded as one of the world's greatest cultural monuments. Greece continues to urge the return of the marbles to Greece for their unification by diplomatic and political means.
Failing to have Britain return the Elgin Marbles, Greece has planned an amphibious assault and Greek Armored Forces will land in London and take back the Elgin Marbles.
Greek Armored Forces will move amphibious PT-76 tanks and M113 APC's up the Thames River and land at the Blackfriars Bridge. Heavy Transport will bring in a platoon of 1A5 Leopard tanks. This force will advance quickly to The British Museum and secure the objective while trucks disembarked from another transport will be loaded with the marbles. The force will then make its way back to Blackfriars Bridge and embark for Greece.
Britain will counter with the Scots Guards, who are stationed at The Wellington Barracks, London. The Scots Guards are comprised of Scimitars, Scorpions, and Warriors and infantry with anti-tank weapons. The Scots Guards will attempt to block the return of the force with the Marbles on its way back to Blackfriars Bridge.
No artillery support will be available. The area of operations is in the City of London and there is to be no collateral damage. Rules of Engagement preclude the harming of any citizens.
Platoon 6A (Trucks) must spend 15 minutes at the British Museum (loading the marbles) and then move to Blackfriars Bridge for extraction.
By AbraxasDifficult mission! You have only one platoon M1 and two M2. Hold an object against an attacking reinforced tank-btn (T-80/BMP-3)! Duration: ca. 60 minutes
A German version with MBT Leopard2A5 and AIFV Marder1A3 is also available. If you are interested in it, please contact me.
By AbraxasVery difficult mission! You have only one platoon M1. Hold an object against an attacking reinforced tank-btn (T-80/BMP-3)! Duration: ca. 60 minutes
A German version with MBT Leopard2A5 is also available. If you are interested in it, please contact me.
By SwordsmandkSmall series of Kanium missions.
Coop finnish MechBat units in PLT size mission with AI scripts.
Can be done solo or PLT training. Ranges from Leo2a6 to bmp2.
By SwordsmandkSmall MechBat force attacks old equipment near Tirva.
2A6 and BMP attacks defensive positions.
By ChanceBSRECIEVED URGENT SATILITE PHONE CALL FROM A WOMEN CLAIMING TO BE A CNN NEWS REPORTER.
SHE SAYS HER AND HER CAMERA CREW WERE AMBUSHED. CAMERA CREW HAS BEEN SHOT AND IS BELIEVED DEAD.
SHE IS HIDING IN A NEAR BY BULIDING.
YOUR ORDERS ARE TO SECURE AN LANDING ZONE FOR A HELO EXTRACTION OF SURVIVING CNN NEWS CREW.
1X M2A2 BRADLEY
By ChanceBSEscort friendly Afgan convoy through a questionable secure area.
Time to complete mission is 35-45 minutes.
Originally played as a Kanium COOP mission
Mission by Apocalypse
The 1st Battalion (Mechanized Infantry) of the 111th BTG is established in a hasty defense around the city of Stadthagen. In our sector, a Company of Mechanized Infantry defends hill 96 and Objective Bull, a small suburb of Stadthagen.
Enemy Assessment by War Fighting Function:
Maneuver - The enemy we are facing is a motorized infantry Company consisting of BMP-2's, and dismounted infantry with AK74 rifles, RPG-7's, and PK Machine Guns. Additionally, we the enemy is reinforced with a tank platoon (T72) from the battalion reserve.
Intelligence - The 111th has deployed their reconnaissance units; platoons of BDRM2 and dismounted scouts
Logistics - The 111th can sustain themselves independently for up to 72 hours, and is currently 100% on unit basic load ammunition
Fires - The 111th has two batteries of 4x 120mm mortar tubes (8 total)
Protection - The Company we are facing has been in a defensive posture for approximtely 48 hours, but has not recieved engineer support from their parent battlion. Expect obstacles to consist of hastly strung wire and surface laid mines.
Mission Command - We anticipate the enemy company commander to locate himself within the defenses of OBJ BULL. If he is killed, there is a high percentage that remaining troops will flee or surrender.
Our parent Battalion will conduct an attack on Stadthagen, and your Company is first in the order of attack. Our Battalion is conducting a penetration attack and your Company must seize Objective Bull to open the gates into Stadthagen.
Your mission is to attack to seize OBJ BULL so that follow on forces can conduct an attack into Stadthagen.
You have a Mortar Platoon (4x tubes) and a BN fire support officer attached to your company for this operation.
Organic Medical Support
All repairs will be conducted post-operation, during reconsolodation.
Small COOP/SP mission with 1 Platoon (4/ea) M2A2 in an Afghanistan setting.
Your Platoon has been tasked with establishing the outer cordon for a Special Operations raid on a high value target. Nothing to worry about - you've done this before.
By SwordsmandkSmall breach mission made for new players to try and CO.
Leopard 2a5, CV9030, Wisent
By Bonertest your gunnery skills to their limit from close quarters ambush to extreme long range
a UN convoy has been ambushed and needs to be rescued COs tank and at least 1 Mrap must
By SwordsmandkSmall coop scenario made for trainning of coordination between tank and IFV. (2 Versions: Leo+cv90/Chally+Warrior)
You: tank platoon+ifv platoon
Enemy: Airborne Company size
By TankHunterA small to medium sized co-op (can be played in single player), with a M113G4DK platoon, a section of Leopard2A5A2, a Spike team and some support assets. The mission is focused on advancing into a town and setting up a screen to help secure the flank of friendly forces. Should be easy :)
You are in a company of LAVs, deployed in Flank Support of a Bradley attack on an enemy town. The enemy has reinforcements (BMPs, BRDMs, troops) staging in a nearby town and your job is to setup an ambush to destroy the reinforcements, then move in to take the town.
Meant for 1-3 players. Easy/Moderate difficulty, with randomization.
Mission by thekingofstyle (March 2014)
Comments and suggestions via PM are welcome!
By FroggyWWII scenario.
Defend the town of Bastogne with your armors against the incoming Germans
By Overlord**** Coop 2-6, SB v2.6.
Small group of 3 individual missions on the same map ready to be played coop, from 2 people, the plan is free. MBT is to be played with the T-72M1, BTR-80 etc..
Pequeño grupo de 3 misiones individuales en el mismo mapa preparadas para ser jugadas de modo cooperatico, a partir de 2 personas, el planteamiento es libre. el MBT con el se se jugara en el T-72M1.
By OverlordAbstract Operations Order Tactical Group .
The invasion of Iraq , between March 20 and May 1, 2003 , was conducted by a coalition of countries led by the United States. Other countries were involved in the occupation phase later. The invasion marked the beginning of the Iraq War .
According to the President of the United States, George W. Bush , the reasons for the invasion were " to disarm Iraq of weapons of mass destruction ( WMD) - This will be our task in this case .
Coop 2-6. SB version 2.6.
(ccoperativa para 2-6 peronas, editada con la version 2.6)
1) LOCATION :
The Republican Guard protects two industrial centers in the
vicinity of the town of Baiji , we know that are entrenched and maintain patrols in the area , several T-72s and BMPs. The city located more to the NE is supposed controlled Iraqi army , we take special care to protect our flank when we advance .
2 ) MISSION
- Alpha and Bravo to approach as much as possible to carry out a surprise attack on the two industrial centers , so that the Iraqis do not have time to hide evidence , desacerse or transfer any chemical weapon .
- We must prevent any vehicle exhaust from industrial centers .
'Once he took the two industrial centers proceed to advance on the city keeping controlled the main streets and securing the area .
3 ) EXECUTION :
a) Crossing the desert covering our position as long as possible .
B ) Attacking unison and TANGO GOLF positions , eliminating all enemy resistance .
c ) At all costs avoid the destruction of evidence or removal from the place by any means.
d ) have two triggers to launch smoke before the attack.
By TankHunterHalf a Stryker company conducts a reconnaissance of the area around Abu Susa, Bint Susa and Objective Smith. You have 2x platoons of Piranha IIIC, 3x Javelin teams and a section of extra support of your choosing. Can be played as a single player mission.
By MDFA platoon of 4 x M1A1s conducts a reconnaissance-in-force to penetrate REDFOR's security zone and locate the main defensive zone. Inspired by GaryOwen's "Camp Hornfelt" scenario pack, I created this mission as the first in a (hopefully) series of COOP training exercises to practice section and platoon formation movement, bounding overwatch, and battle drills. Ideally played with up to eight players (two per tank), but can be played by a single player who is up for a challenge. <br /> <br /> REDFOR is heavily randomized to enhance replayability. BLUEFOR's reconnaissance zone is potentially 15 km deep. Thus, depending on where REDFOR spawns (and on the bold or cautious nature of BLUEFOR's movement), mission duration may be well in excess of 90 minutes. Or less than 30. <br /> <br /> This is an alpha version of the mission. PLEASE leave feedback if you like it -- or hate it -- or if it does not work for some reason! ----------------------------------- v.0.59 > disabled undocumented "Cross LD" trigger. This trigger which previously caused 2nd platoon to embark on its routes, was included to facilitate playtesting. It is now superfluous > added some tactical variety to Combat Security Outpost behavior. > improved REDFOR BP occupation. > corrected file name to reflect that mission occurs on Ft. Knox -- not Ft. Hood -- map. v.0.85 > fixed issue where mission ends after consolidating the two sections > increased visibility from 4,000m to 5,000m > split supporting artillery into two platoons of 4 tubes each > changed terrain theme to Realism_Woodland_(Summer)
By OverlordCoop 2-4
Training. Simple mision destroy al enemies.
Leopard 2E, Pizarro, Centauros, etc.
By OverlordCoop 2 players, simple mision.
By GeneralSceneraio for 3. FO, Commander of Patrol and 1 for support.
6 MBTs and 2 FOV90
By AlphaSierraDesert scenario against fictional foes in Kazai...
Everything has gone wrong in Kazai! This was supposed to be a peace keeping operation, but it turned ugly when the rebells not only got armanent from Kiran but Kiranian troops are now deployed in Kazai and they are trying to get the peace keepers out of Kazai by force!
1. Capture object BEETLE and rescue the AA-team.
2. Clear AL HARGH of enemies.
3. If possible capture object CHECK.
QJ 1 CV9040C
QJ 2 CV9040C *
AQ 4 x CV9040C
BQ 4 x CV9040B *
CQ 4 x CV9040B *
DQ 4 x strv122
QJ91 combat support
* Your XO and the two platoon are entangled in an other operation and will hopefully arrive tomorrow morning...
SP/MP on blue side, red is scripted but can of course be managed manually
easy to medium
By ChanceBSSingle Player or CO-OP
Reinforce town to your west. Insurgents moved into nearby woods during the night. Assets are 2x Cougers 40mm, 2x HumVees.
Town Garrison has received intel that Large attack from enemy expected this morning.