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  1. Springing the Trap

    West Germany 1986 A PzGrenadier Company (+) attacks against NVA motor rifle division's weakly protected flank to create a breakthrough for follow-up forces... V.1.0 (Sep 2006) Author: Zipuli

    1,582 downloads

       (1 review)

    0 comments

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  2. Fulda Gap v7 PE

    Fulda gap from SB1, terrain map fixed and some new equipment added. Stop the enemy and you win, get overrun and you lose. Im not sure who the original authors were, but Hackworth, Volcano Man, Wahrborg and I all did some tinkering on this.

    1,534 downloads

       (3 reviews)

    0 comments

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  3. Baghdad Raid - Thunder run - updated version

    Changes: Difficulty adjusted so that the scenario can be more authentic, enjoyable and playable in single player mode. The player is now able the select Difficulty during the mission. (Normal or Hard mode) see the briefing for details. This scenario depicts the "Thunder run" of 5th April 2003 in Baghdad along Highway 8. Just put the *.sce file to "My scenarios" folder & enjoy. I've also made an ambient file for the scenario - Its up to you wheter you want to use it or not (look for it in the mods section). It took me quite a few months to make this mission&terrian, but I hope it was worth it. I've also attached the terrain file hat I made for this mission (its not necessary to use it because its already embeded in the *.sce file) in case somedy else wants to work with it/expand it later. Have fun, cheers: Daskal

    1,526 downloads

       (6 reviews)

    0 comments

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  4. The Battle for Fulda South

    Greetings fellow trackheads. Well after a lot of here and there work over 2 months I've finally finished a decent first version of my best Fulda defense mission yet. Thanks to Warulf for his incredible map of Fulda. Mission would be a flop without it. You've got a little bit of everything in this mission but the freedom to move your forces as you see fit. The AI for minebreaching is not wonderful. Maybe one day it will be smarter. Should Soviet units not breach correctly I have removed password lock-out from the Soviet side for you to be able to tinker with them. REMEMBER THAT THIS WILL SPOIL MY SURPRISES SO I ONLY ADVISE THAT YOU DO THIS AS A LAST RESORT. I'm sure there are still bugs so bear with me. T Changes made: More baddies and more of a challenge. Less hang-ups in the minefields. Better scripting for smarter AI. The Soviets are more aggressive. M-88s available for recovery. This Scenario is meant for hefty machines only as frame rates on less powerful systems may make it unplayable.

    1,484 downloads

       (5 reviews)

    0 comments

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  5. Bloodbath in Korea

    Due to general demand , I turned my old SB1 Korean Campaign into ProPE standard . This is the first scenario . The War has began in the Korean Peninsula . The North-Korean DPRK Forces have decided to unify Korea by the mean of Force . They took the UN and everybody by surprise by launching an all-out attack on multiple fronts ... The rar. file includes a .hgt (Height file) which must be extracted in the height sub-folder of the ProPE Maps folder . Enjoy . Bluewings .

    1,457 downloads

       (1 review)

    0 comments

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  6. Bad Santa 1.2

    Bad Santa 1.2 Enemy airborne attack has punched a hole in Finnish lines and the situation is critical. As the platoon leader of a Leopard 2 platoon join the fight to repel the attacking enemy and push them back to stabilize the situation! UPDATED 9 SEP 2006 Zip

    1,443 downloads

       (2 reviews)

    0 comments

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  7. Autobahn Wars Part 1

    Fulda Gap Southern Corridor: For BLUE: The primary objective is to deny the OPFOR access to the road B40/ A66 and the Fleide valley on route to Frankfurt/main. The Blue commander must take advantage of the OPFOR Decision Points, applying enough combat power to paralyze the attacker’s Command and Control. Once this occurs, the Blue player will have entered the decision cycle and may take offensive actions. In theory! Now you can test this “mantra” for yourself. For RED: This scenario represents presents the OPFOR player with the problems associated with conducting a hasty attack instantly out of March formation. The primary objective is to size the town of Neuhof and to secure the access to the Highway/Autobahn B40/A66 to allow the 57th Guards Motorized Rifle Division (8th Army) a speedy and uninterrupted advance towards Frankfurt/main. The OPFOR will make the following random automatic DP (Decision Point) choices: DP 1: At 3km in front of Blue BP (Battle Position) to continue the advance DP 2: At 2km in front of Blue BP (Battle Position) to - Fix & Bypass OR - Assault the Blue BP Although the OPFOR player will have the possibility to manually override by issuing control switches to change the OPFOR behaviour: Notes: -I have left the infamous Railroad Bridge at Künzel on map together whit the current workaround for AI driving under bridges. This will sometimes create AI induced traffic jams and sometimes not, depending on what mood the AI is in. It will in either case slow down the advance of the Second echelon Battalion. We really need a working bridge. -You will have to use V2 of the Fulda_Gap Sothern Corridor Map and SBPro PE V2.370 BETA -Reference material 1. FM 71-123, Chapter 4, page 139, Figure 4-104. 2. CUA, Computer unterstützte Ausbildung. Taktik schule des Heeres
     
    Edit: new version for the new bumpines parameters. 

    1,429 downloads

       (2 reviews)

    0 comments

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  8. Area Reconnaissance at Neustadt am Rübenberge 1989 v2.1 (4.010)

    You command a company-sized kampfgruppe of 4 (Mixed) Company, Panzer Reconnaissance Battalion 1.  This comprises a platoon of six Leopard 1A5, a section of four Lynx A2 and a platoon of three Fox 1A6 from 5 Company attached.
     
    The Soviet 3rd Combined Arms Army is attempting to encircle HANOVER and lead elements of 7th Guards Tank Division captured NEUSTADT AM RÜBENBERGE late yesterday.  Helicopter reconnaissance confirms a BTR-equipped motorised rifle company has occupied the town and established a hasty defence.  After a pause overnight the Soviet advance and encirclement of HANOVER is expected to continue at first light.
     
    Commander of 1 Panzer Division’s (1 PzDiv) intent is to confirm strength of enemy (ENY) defence in NEUSTADT AM RÜBENBERGE in preparation for counterattack.  Additionally, determine direction of advance of ENY forward security element so 1 PzDiv can move to block main body along axis of advance.  Insert a patrol using infiltration route BEOWULF to observe and report on activity behind ENY lines.  Avoid decisive engagement and maintain combat effectiveness for follow-on tasking by 1 PzDiv.  You have a troop of three M109G 155 mm self-propelled howitzers firing HE and SMOKE in support.
     
    Hauptmann, the plan to complete the mission is up to you.
     
    Panzer_Leader, January 2013

    1,420 downloads

       (9 reviews)

    1 comment

    Updated

  9. M1A1 Platoon Attack on Reinforced Motorised Rifle Company v2.3 (4.0)

    You command a troop (Tp) of M1A1 AIM SA.  Your Tp is advancing as part of a combat team (CT) effort to clear the valley to your south as a precursor to further offensive operations by the battle group.  The CT's main effort is taking place to your east and to protect the flank of the main effort it is critical you secure the road junction and town at OBJ.  All available artillery and air support has been committed to support the CT's main effort to your east so you must secure the OBJ on your own.  A platoon of NZLAV-IMV from a coalition partner is attached to assist clear and secure the OBJ.
     
    This scenario has been specifically designed to practice careful planning, appreciation of terrain and tactical movement by sections within the troop (platoon) using overwatch techniques.  It is purposely balanced in favour of RED to be unforgiving of tactical errors and to drive these lessons home.  It is challenging but can be completed with the forces at your disposal.
     
    Panzer_Leader, April 2012

    1,367 downloads

       (7 reviews)

    0 comments

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  10. An Nasiriyah v2

    This scenario depicts the Batlle of An Nasiriyah which occured in late March of 2003 during operation Iraqi Freedom. US Marines needed to secure the bridges on either side of the town to establish a safe route for US forces on the their way to Baghdad.

    1,270 downloads

       (1 review)

    0 comments

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  11. Assault at Mitsoung

    3rd scenario of the Korean Campaign . A US Task-Force is to assault a Town defended by the North-Korean DPRK Forces . A big reinforced Company on Blue side + Paras from the 101st Airborn . Bluewings .

    1,237 downloads

       (0 reviews)

    0 comments

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  12. Platoon Mission Pack 1

    A pack of 3 missions where you lead a platoon/section. Good for singleplayer but best with 2+ human players! Includes briefings/missions in English or Finnish.

    1,204 downloads

       (4 reviews)

    0 comments

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  13. Head on attack v.1.6

    Your tank company+ (1/1.Mech Battlegroup) is tasked to attack enemy forward battalion in order to reduce a breach made to Finnish infantrylines and to enable further attacks by the Armoured Brigade. A VERSION FOR M1A1 IS ALSO AVAILBLE NOW... UPDATED 9 SEP 2006 Zip

    1,118 downloads

       (3 reviews)

    0 comments

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  14. ELVIS ringing the doorbell 1.3

    Finnish 1.Tank Co+ / 1.Mech TF attacks against enemy Mechanized Rifle Regiment's flank south of Highway 6. UPDATED 9 SEP 2006 Zipuli

    1,098 downloads

       (3 reviews)

    0 comments

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  15. The Bridges at Meragen (V1.1)

    Moderately hard SP, smallish co-op for three or four players. V 1.1, 14DEC06. (Changes made to scoring, added a couple more Blue units) NATO must defend the critical bridges over the Rhine from the Evil Red Commie Soviet Hordes. Or something like that.

    1,026 downloads

       (2 reviews)

    0 comments

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  16. BRIDGES

    Battalion level attack/hasty defense scenario

    1,020 downloads

       (2 reviews)

    0 comments

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  17. Fulda Gap Southern Corridor: AutobahnWars Part 2

    This is a big and complicated scenario. But the Enemy AI is scripted for extreme randomness and to automatically use adaptation to enemy activities. The 57th Guards Motorized Rifle Division (Cat A) has finally taken Neuhof (Autobahn Wars Part 1) and is preparing the outbreak into the Fliede Valley whit the 51st Guards Tank Regiment to gain access to the Autobahn A66 on route to Frankfurt/main. This Scenario can either be played by letting the enemy AI automatically choose from 6 different DP(Decision Points) whit 12 different possibly events depending on NATO activities and RED casualties in different sectors including a automatic response if encountering FASCAM. For BLUE: You are defending the Town of “Flieden” whit elements from 1th CavDiv and 11th ACR in hasty prepared defensive positions. The primary objective is to deny the OPFOR access to the road B40/ A66 and the Fleide valley on route to Frankfurt/main. The Blue commander must take advantage of the OPFOR Decision Points, applying enough combat power to paralyze the attacker’s Command and Control. Once this occurs, the Blue player will have entered the decision cycle and may take offensive actions. In theory! Now you can test this “mantra” for yourself. For RED: This scenario represents the OPFOR player with the potential command and control problems associated with conducting a simultaneous attack with two Battalions in the first echelon and one reinforced tank Battalion as the Second echelon on a prepared enemy BP. The OPFOR will make the following random automatic DP (Decision Point) choices: DP 1: At 3km in front of Blue BP (Battle Position) to continue the advance DP 2: At 2km in front of Blue BP (Battle Position) to - Fix & Bypass OR - Assault the Blue BP Although the OPFOR player will have the possibility to manually override by issuing control switches to change the OPFOR behaviour Prerequisites: - You will have to use V3 of the Fulda_Gap Sothern Corridor Map - SBPro PE V2.370 BETA. - I strongly recommend using the “Lastmichdurch´s Enhancement Texture” and - The “Fulda Gap Textures” -Reference material 1. FM 71-123, Chapter 4, page 139, Figure 4-104.

    1,013 downloads

       (1 review)

    0 comments

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  18. TIP OF THE SPEAR

    TIP OF THE SPEAR A recon by fire mission (v.1.0) Lead a platoon into enemy territory and prepare a way for the rest of your company that is tasked to take the area in preparation of a Mech TF's attack! Be prepared to meet light, yet active resistance (~Company size enemy reported in the AOR). 3 versions available: US (Bradley), German (Leo2A5), Finnish (Leo2A4). Also the weather conditions vary between the versions! Enjoy, and keep your eyes open! Zip

    1,007 downloads

       (5 reviews)

    0 comments

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  19. Winter Offensive

    Take and hold a well defended village and then a town and secure the area west of those two.

    A bit more of a challenge than usual from this stable for the newer player, easier for th more experienced, but not a doddle.
    Feedback appreciated.

    1,000 downloads

       (1 review)

    0 comments

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  20. Heavy CT Delay v Tank Battalion FD v2.2 (4.019)

    You command a combat team (CT) consisting of a squadron of M1A1 AIM SA with a cross-attached platoon of M113AS4 and cavalry patrol of two ASLAV-25 and one ASLAV-PC for reconnaissance and screening.
     
    The RED axis of advance has taken our forces by surprise and your CT has been rushed ahead of the battle group (BG) to delay the RED advance until BG is able to come up and defend TOWN.  Brigade’s intent is to establish a line of defence at RIVER and a successful defence of CAUSEWAY should make this possible.  To assist you a combat engineer section from BG is laying a disrupt effect minefield in front of CAUSEWAY.  Due to the rushed nature of our advance the engineers require another hour to complete laying the minefield.  It is imperative you protect the engineers from observation and direct fires until 0525 to allow them to complete their task.  You should attempt to hold RED at RIVER but if this is not possible you must prevent them advancing west as far as MARS until 0620 to allow advance elements of BG to march east and establish defensive positions immediately behind your CT.  Failure to do so will render the defence of TOWN untenable and risks BG being engaged prematurely during its march east.  Two troops of four M777 155 mm howitzers each firing ICM, HE and SMOKE natures are assigned in support.
     
    Major, the plan to complete the mission is up to you.
     
    Panzer_Leader, November 2012

    996 downloads

       (1 review)

    0 comments

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  21. Thunder Run

    On April 5, 2003 the "Desert Rogues" Battalion of the 2nd Brigade, 3rd Infantry Division, US Army, was tasked with a recon in force up Highway 8, in the area just southwest of Baghdad. The action that ensued has come to be known as the "Thunder Run", and was one of the key battles of Operation Iraqi Freedom. This scenario depicts the battle and is dedicated to the brave soldiers of Rogue Battalion who fought that day.

    968 downloads

       (1 review)

    0 comments

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  22. CV Platoon in Attack

    In this scenario you will lead a platoon of 3 CV90s and PzJägers. You are to attack along a single road,

    912 downloads

       (3 reviews)

    0 comments

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  23. Armoured Infantry Company Attack at Rydsgard 1991 v1.6 (4.019)

    You command 2nd Armoured Infantry Company, 2nd Armoured Infantry Battalion, Prince’s Life Regiment (II/PLR).  This comprises a command M113A1, three armoured infantry platoons with three M113A1 each and a mortar section of two M106A1 mortar carriers.  A platoon of three Leopard 1 DK from 4th Squadron and an anti-tank platoon of four M113A1 TOW from battalion are attached.  Fire support will be provided by your organic 81 mm mortar section plus two off-map 120 mm mortars from battalion firing HE and SMOKE.
     
    Commander 3rd Jutland Brigade’s intent is to clear E65 in a dawn attack to permit continuation of advance east to clear Soviet forces from YSTAD.  Commanding Officer II/PLR has made your company point of main effort and tasked you to clear E65 vicinity RYDSGARD-VILLIE.  Your mission is to clear the Soviet airborne company defensive position vicinity RYDSGARD-VILLIE and secure ASHINGDON.  Once ASHINGDON secure, orient east on CANUTE to defeat possible counter-attack from airborne company parent battalion and Naval Infantry quick reaction force from YSTAD.
     
    Captain, the plan to complete the mission is up to you.
     
    Panzer_Leader, July 2013

    910 downloads

       (2 reviews)

    0 comments

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  24. FINSWE BATTLEGROUP - PART 1

    FINSWE Battlegroup (BG) was formed few days ago and now it's ordered to its first mission. The enemy punched a hole in Infantry Brigade 13's lines and managed to push the defenders aside from a small town. The defenders fought ferociously and were able to inflict heavy casualtied on the enemy and forced it to stop their attack and wait for reinforcements. The momentum is on the defender's side for a brief moment and FINSWE BG, a mechanized battlegroup (main equipment is Leopards and CVs) is ordered to attack the weakened enemy. You can choose whether you play as the attacking Finnish company (CV90B and Leo 2A4), the flanking Swedish company (CV90C and Strv 122) or as both. The enemy is weakened and tired, but it will not just give up. It will delay and ambush the attacker trying to cause as many casualties as possible while holding the town and waiting for the reinforcements they know are already on their way. Prepare to meet a small yet mobile enemy force that have many possible plans that will be triggered either randomly (beginning of the mission) or according to situation (later on)! And then there are the reinforcements...

    905 downloads

       (6 reviews)

    0 comments

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  25. Combat Team Flank Attack at Hamelin 1990 v1.4 (4.010)

    You command Combat Team D of The Grenadier Guards Battle Group (Gren Gds BG), comprised D Squadron 17th/21st Lancers, with a cross-attached armoured infantry platoon from 1st Battalion, The Grenadier Guards.  You have three troops of Challenger 1, two Challenger 1 of squadron headquarters and one platoon of Warrior at your disposal.  Two patrols of Scimitar from Gren Gds BG recce troop are attached.  Two batteries of M109A2 with ICM, HE and SMOKE from 2nd Field Regiment, Royal Artillery are available for indirect fire support.
     
    Commander 4th Armoured Brigade’s intent is to resume the advance toward HAMELIN as soon as possible in order to secure its critical road and rail infrastructure and isolate the spearhead of 20th Guards Combined-Arms Army to the west.  Commanding Officer Gren Gds BG has made your tank-heavy Combat Team D the lead formation of the battle group and you have been ordered to advance north-east from AERZEN to secure EDINGTON in troop (platoon) strength or greater.  You are to secure EDINGTON no later than H+90.  Your combat team is not to advance beyond limit of exploitation (LOE) ALFRED.  Once CT D has secured EDINGTON the remainder of the Gren Gds BG will conduct a passage of lines through LOE ALFRED and secure the remainder of HAMELIN.
     
    Major, the plan to complete the mission is up to you.
     
    Panzer_Leader, March 2014

    888 downloads

       (2 reviews)

    0 comments

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