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  1. HVI Rescue UK

    We have a some hostages in an two separate AOs and need to be recovered and driven back to an LZ.
     
    However it means having to push through a fet t-90s and BMP-3's.
     
    We will have to do a double pincer movement that will outflank the enemy.
     
    We have three hours to extract the hostages and then move them back to the LZ.
     
     

    25 downloads

       (0 reviews)

    0 comments

    Updated

  2. HVI Rescue-DE

    We have a some hostages in an two separate AOs and need to be recovered and driven back to an LZ.
     
    However it means having to push through a fet t-90s and BMP-3's.
     
    We will have to do a double pincer movement that will outflank the enemy.
     
    We have three hours to extract the hostages and then move them back to the LZ.
     
     

    36 downloads

       (0 reviews)

    0 comments

    Updated

  3. HVI Rescue US

    We have a some hostages in an two separate AOs and need to be recovered and driven back to an LZ.
     
    However it means having to push through a fet t-90s and BMP-3's.
     
    We will have to do a double pincer movement that will outflank the enemy.
     
    We have three hours to extract the hostages and then move them back to the LZ.
     
     

    52 downloads

       (0 reviews)

    0 comments

    Updated

  4. Scouting (gone wrong)

    We have 6 M3A2's (without the infantry inside) conducting a reconissance and a counter reconissance mission to eleminate any enemy reconissance/forces.
     
    Enemy forces should only really consist of BMP3's, BDRM2's etc.
     
    To win kill most of the enemy scouts/forces and dont let them enter the red zone.
     
    FASCAM strips to help stop the enemy probing advance.

    60 downloads

       (0 reviews)

    0 comments

    Submitted

  5. US 1989 Reinforced Mechanised Attack

    Hostile forces are dug in around an area, the SRR (Special Reconnicance Regiment) have located specific objectives and identified enemy equipment, t-80's, t-72'setc.
     
    1st Battalion, 5th ACR are to conduct an assault to capture all five objectives and destroy any enemy armour.
     
     

    74 downloads

       (0 reviews)

    0 comments

    Submitted

  6. Team Yankee Mission 1

    This mission is based on the first mission from Team Yankee.  It has been some time in development.  Grateful for comments good and bad.
     
    Not sure I have mastered the scoring yet...

    117 downloads

       (2 reviews)

    0 comments

    Updated

  7. Heavy CT Delay v Tank Battalion FD v2.2 (4.019)

    You command a combat team (CT) consisting of a squadron of M1A1 AIM SA with a cross-attached platoon of M113AS4 and cavalry patrol of two ASLAV-25 and one ASLAV-PC for reconnaissance and screening.
     
    The RED axis of advance has taken our forces by surprise and your CT has been rushed ahead of the battle group (BG) to delay the RED advance until BG is able to come up and defend TOWN.  Brigade’s intent is to establish a line of defence at RIVER and a successful defence of CAUSEWAY should make this possible.  To assist you a combat engineer section from BG is laying a disrupt effect minefield in front of CAUSEWAY.  Due to the rushed nature of our advance the engineers require another hour to complete laying the minefield.  It is imperative you protect the engineers from observation and direct fires until 0525 to allow them to complete their task.  You should attempt to hold RED at RIVER but if this is not possible you must prevent them advancing west as far as MARS until 0620 to allow advance elements of BG to march east and establish defensive positions immediately behind your CT.  Failure to do so will render the defence of TOWN untenable and risks BG being engaged prematurely during its march east.  Two troops of four M777 155 mm howitzers each firing ICM, HE and SMOKE natures are assigned in support.
     
    Major, the plan to complete the mission is up to you.
     
    Panzer_Leader, November 2012

    970 downloads

       (1 review)

    0 comments

    Updated

  8. Yet more Tanks

    Yet another variant of the old "Tanks!" scenario. Randomized starting location for your vehicle and enemies, enemy riflemen in woods, FASCAM artillery, and ATGM teams.
     
    Includes separate scenarios for:
    BMP-2 Centauro CV90/30-FI CV90/35-NL CV90/40-C Leopard 2A4 Leopardo 2E Leopard AS1 M1A1(HA) M1A2(SEP) M3A2(ODS) M60A3(TTS) Marder 1A3 T-72B1 (m.1985)  
    Too hard, too easy, or want different tank or different enemies? Load it up in the mission editor and change 'em, it's easy!

    128 downloads

       (1 review)

    0 comments

    Submitted

  9. Tanks ProPE M3 with Dragon team vs T64 T72

    M-3 Bradley and Dragon ATGM team vs 9 T-series tanks in a hunt to the death on a small map. Based on the original download of Tanks by unknown creator

    35 downloads

       (0 reviews)

    0 comments

    Updated

  10. Tanks ProPE M-60A3

    M-60A3 vs 9 T-series tanks in fight to the death on a small map. Variant of the original Tanks scenario by unknown creator.

    45 downloads

       (0 reviews)

    0 comments

    Updated

  11. Tanks ProPE M-901

    Your M-901 vs 9 T-series tanks in fight to the death on a small map. Variant of the original Tanks scenario by unknown creator.

    27 downloads

       (0 reviews)

    0 comments

    Updated

  12. Tanks ProPE M-966 TOW Humvee

    Your M-966 vs 9 T-series tanks in a fight to the death on a small map. Resupply is available. Based on the original Tanks scenario by an unknown creator.

    30 downloads

       (0 reviews)

    0 comments

    Updated

  13. Tanks ProPE ver 2

    Variant of the popular Tanks scenario. Your M-1A1 vs 9 T-series tanks, in a fight to the death on a small map.

    35 downloads

       (0 reviews)

    0 comments

    Submitted

  14. Combat Team Advance at Woodhill 1994 (4.019)

    You command Combat Team C (CT C) of Battle Group Leopard (BG Leopard), comprised C Company, 5th/7th Royal Australian Regiment (Mechanised), with a tank troop from B Squadron, 1st Armoured Regiment cross-attached and a cavalry troop from A Squadron, 2nd Cavalry Regiment attached.  You have two platoons of M113A1, two M113A1 and a M113/FO in company headquarters and one troop of Leopard AS1 at your disposal.  A troop of LAV-25 from A Squadron, 2nd Cavalry Regiment and one Leopard AS1 with Track Width Mine Plough from HQ Squadron, 1st Armoured Regiment are attached.  A battery of six M198 155 mm howitzers with HE and SMOKE from 8th/12th Medium Regiment is available for indirect fire support.
     
    BG Leopard has been ordered by commander 1 Brigade to conduct an advance to contact, identify the composition of the suspected enemy security outpost in QUINTUS, then attack and clear QUINTUS of enemy forces and hold it against possible counter-attack before BG Leopard moves forward in preparation to clear axis CEDAR GROVE-CEDAR VALE.  
     
    Combat Team C has been ordered by BG Leopard to:  
    a)    V11 to advance to contact and confirm reinforcement of QUINTUS by T-55 or PT-76 no later than H+60. 
    b)    Upon release of CT C, conduct quick attack to clear QUINTUS and hold against possible counter-attack from direction CEDAR GROVE.
     
    Major, the plan to complete the mission is up to you.
     
    Panzer_Leader, October 2017

    106 downloads

       (1 review)

    0 comments

    Updated

  15. Gradual Retreat (For Cobrabase)

    The Red tide 1988. 
    The war to hold back the Soviets is failing, the German forces have been forced to fall back as their flank has collapsed, the BAOR still stands strong, and we the US forces are on the retreat now.
     
    We have to try and hold back the soviet forces for there to be a civillian evac from the city of Archen, trucks still haven't evacuated everyone, they need an hour, so we must try and hold back the enemy force as there is no-one between us and the city.
     
    We have a simple mission, hold the enemy back for an hour.
     
    ---
    1 PT of M1A1 HA
    1 PT of M1A1
    2 PT's of M2A2
    1 PT of M3A2.
     
    With a few other assets.
     
    Good luck.
     
    NOTES:
    The ammo types are CORRECT. 
    All blue and red forces are to date.
    Any bugs please comment below.

    94 downloads

       (2 reviews)

    0 comments

    Submitted

  16. Ag_Mech_Bat_(-)

    The Mission are explanig whit the tactical symbole. You are in attack, the force are a Mech Bataillon.
    Take the Obj (AZ), hold it including the ZZ.

    51 downloads

       (0 reviews)

    0 comments

    Updated

  17. JUMPING JACK

    This is my first publich scenario. Situated in a Canadian/finish/northern Sweden like environment, in a mix of closed and canalized terrain with some farmland.
    Can be played as single (1 recon section, 2 Mekinf platoons and 2 Tk platoons, and morter and support) or multiple players.
    Tne concept is a deep Advance to contact, clean up and finally seize the objective in a industry part of city.
    Eny is a single forwarded force with heavy artillery support. Enemy is randomized and very responsive action to yours. I tried to make him proactive and tricky. Just to make it fun to replay.
    Further instructions in the briefing in the scenario.
    If maps are needed download Kingston maps.
    The Maps are build together with LEO MACDONNALD from CAN 1 armd div in the SB community.
     
    IF I GET 3 COMMENTS, PLEASE ADD YOUR IDEAS FOR A SCENARIO, I WILL MAKE A NEW SCENARIO. 
     
    Pls issue any comment and enjoy the simulation.
    Be aware the mission is very difficult and very hard to achieve success in.
    The scenario has no politically or realistic intention or setup. a mix of old, new equipment, new zeeland APV, german tanks old and new russian and a bit of UK.

    118 downloads

       (1 review)

    0 comments

    Updated

  18. Swiss mechanized Coy (+) delay/ defense

    the mission/ Task is simple,
     
    you have to delay and stop the enemy befor the enemy 14th bataillon reach the river.
    The coy are the defense-force for the HQ and you have to secure therefore the div commander.
     
    good look

    79 downloads

       (0 reviews)

    0 comments

    Updated

  19. On the Road to Oberaula

    Soviet units are pushing into West Germany and the battle for the Fulda gap is underway.  Penetrations have been made into the hard pressed NATO defenses and Soviet units are exploiting and probing west to encircle the remaining defenders.  Your task is to utilize a platoon of Marder equipped Infantry and a platoon of Leopards to ambush a Soviet column moving toward Oberaula to buy time for the defense of Germany.
     
     
    This is my first scenario submission to Steel Beasts and any comments would be appreciated.
     
    Wiglif

    126 downloads

       (5 reviews)

    0 comments

    Submitted

  20. Operation Salvation Part 3

    This is the third mission in the seriers Operation Salvation....
     
    Hostile forces are about to attack us and prevent us from gaining a better foothold of the objectives that have just been retaken. 
    The enemy seems to be coming in with a motorised spearhead, this means that we need to get our infantry out with ATGMs.
    -
    The Germans have now come to our aid with their massive mechanised battlegroup. They will hold the North while the British hold the South.
     
    It is getting dark so this may get more intense as well.
    --------
     
    Credits to Ghostdog688 for helping deploy the German forces.
     
    This is a bridging mission so it will set the pace for the next mission/s to come...

    62 downloads

       (1 review)

    0 comments

    Submitted

  21. Operation Salvation Part 1 Version 2

    This is the start of ACT 2, ACT 1 in the european theatre was Operation Yankee-Gallahad, Operation Spartan, Operation Vive La France and Operation Berlin wall. 
     
    This scenario focuses on a British Mechanised infanrty sqadron move and assault three objectives in an attempt to hold bridges, that will help to prevent a Russian counter attack.
     
    The next scenario will focus on 4 objectives and  the involvement of Red tanks such as T-90's and T-80's along side BMP-3's. This will be matched by the involvement of the Challenger 2 MBT. This scenario will be out shortly
     
    -----
    Improvements:
     
    CO and XO Blue, spread apart more.
    All missile teams are now FGM-138 Javelin
    Removal of infantry 50 cals.
    One platoon/troop of warriors, now have damages to seem like CVRT spartan.
    There are more rifle squad units from new conversions... i.e 50. cal now and RWS operator, now Rifle squads/ teams.
    Weather has been changed to 3200m vis, medium precipitation, Overcast clouds...

    53 downloads

       (0 reviews)

    0 comments

    Submitted

  22. Operation Salvation Part 2

    The second part of Operation Salvation.
    Now we are engaging tanks that are t-90MS's. They are holding villages and towns, and we need to take the bridges.
    On map artillery. 
    An airborne Helo Asset platoon
    UAV.
    It is a VERY long scenario. It will take at least 3 hrs. 

    86 downloads

       (0 reviews)

    0 comments

    Submitted

  23. Operation Salvation Part 1

    This is the start of ACT 2, ACT 1 in the european theatre was Operation Yankee-Gallahad, Operation Spartan, Operation Vive La France and Operation Berlin wall. 
     
    This scenario focuses on a British Mechanised infanrty sqadron move and assault three objectives in an attempt to hold bridges, that will help to prevent a Russian counter attack.
     
    The next scenario will focus on 4 objectives and  the involvement of Red tanks such as T-90's and T-80's along side BMP-3's. This will be matched by the involvement of the Challenger 2 MBT. This scenario will be out shortly.

    89 downloads

       (0 reviews)

    0 comments

    Submitted

  24. Operation Gary Owen Version 2.

    This is a air and ground assault that is conduted by the USMC(ground forces) and the 7th Cavalery air mobile division (U.S. Army). 
     
    They will both assault a prime enemy position to form a FOB that is in an ideal position. 
     
    CH-47's, Blackhawks and Griffons will engage and assault an LZ under the cover of a arty deployed smoke screen followed by an armoured fist.
     
    One the LZ is secure the armoured ground units will attack a small village in control of the enemy. This could be done by inserting blackhawks or sending in the Bradeleys with M1A2 support.
     
    -------
    New Barricade added to penetrate, RED reserve forces will come and attack effectivly, BLUE forces have been balenced, look of infantry changed to relavent states. 

    99 downloads

       (0 reviews)

    0 comments

    Submitted

  25. Armoured Infantry Company Attack at Rydsgard 1991 v1.6 (4.019)

    You command 2nd Armoured Infantry Company, 2nd Armoured Infantry Battalion, Prince’s Life Regiment (II/PLR).  This comprises a command M113A1, three armoured infantry platoons with three M113A1 each and a mortar section of two M106A1 mortar carriers.  A platoon of three Leopard 1 DK from 4th Squadron and an anti-tank platoon of four M113A1 TOW from battalion are attached.  Fire support will be provided by your organic 81 mm mortar section plus two off-map 120 mm mortars from battalion firing HE and SMOKE.
     
    Commander 3rd Jutland Brigade’s intent is to clear E65 in a dawn attack to permit continuation of advance east to clear Soviet forces from YSTAD.  Commanding Officer II/PLR has made your company point of main effort and tasked you to clear E65 vicinity RYDSGARD-VILLIE.  Your mission is to clear the Soviet airborne company defensive position vicinity RYDSGARD-VILLIE and secure ASHINGDON.  Once ASHINGDON secure, orient east on CANUTE to defeat possible counter-attack from airborne company parent battalion and Naval Infantry quick reaction force from YSTAD.
     
    Captain, the plan to complete the mission is up to you.
     
    Panzer_Leader, July 2013

    885 downloads

       (2 reviews)

    0 comments

    Updated

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