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Pershing Gamble 2.12

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About This File


April 2nd 1987

SITUATION:

Arrival of Pershing 2 missiles in this sector will put a boot on the neck of the Soviets to come to the degotiating table to end this war in the next 48 hours.  The missiles are moving now and will be deployed 30 klicks to the south-west.   Reagan is in negotiation with what could be new Soviet leadership as we speak but the scuttlebutt is that the Soviet generals are no longer taking orders after what could have possibly a coup.  

The only thing we know right now gentlemen is that the fastest way end this thing without all the pistols firing is to make damn sure the eastern flank of those Pershing 2s is secure.  The bad news is there is a fair change the Russkies saw the missiles arriving and recent intercepted GRU squak says they know the general area where they will be deployed.  Remaining East German forces may react as well but they are pretty shattered at the moment.  Don't count them out. 

The Air Force says that it's experimenting with some weird kind of ground-searching radar called.... JSTARS?    Probably doesn't work but they told 2nd AD that there is vehicular movement coming from the east fast.    

Our mission is to stop any soviet force from breaking out into the deployment zone to the south-west.  Period.


Now... the good news.    With all the snow melting we've got over-flooded waterways.  There is only so many ways an armorded force can get through this terrain.  We need to establish choke-points and hold them.    

Artillery is available but has expended all DPICM at this time.   

Get going Captain.  Study your map and come up with a course of action... but don't take too much time.


What's New in Version 2.12   See changelog

Released

Red forces follow routes better.

Pershinggamble.sce


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