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4th Dragoons at As-Salman 1.0.5

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About This File

This is a very heavily reworked version of an old scenario I made a long time ago.  This should be an easy scenario in SP for an experienced player, but can easily accommodate multiple players, especially for the final stage during the attack on the airbase.

 

It is inspired by some very broad and general information I had about the 6th French Light Division and 4th Dragoons attacking the town of As-Salman and the airbase north of it, on the left flank of the coalition attack into Iraq.

 

The real battle started at 05:30 that morning, and lasted until after 18:00.  This should not take as long.

4th Dragoons at As-Salman 1.5.sce

 

4th Dragoons at As-Salman 1.5.sce


What's New in Version 1.0.5   See changelog

Released

This scenario has been heavily modified and reworked by Froggy!

All of the new features can be credited directly to him.

 

New features include:

1. Accurate on map call-signs for the 4th Dragoons, 1st Spahi Regiment, and 3rd Marine Infantry Regiment.

2. Improved behavior and OOB of supporting units (3rd Marines) that assist the player in securing their objectives.

3. More accurate OOB, including AMX-30Bs (Leo1A5 GE), VAB APCs (TPz Fuchs), Peugeot P4 scouting units (HMMWV), and AMX-10RC (Centauro).

4. More accurate ammunition loadouts in the 105mm armed vehicles to better simulate French doctrine at the time of the Gulf War, including a mix of APFSDS, HEAT, HE-Frag, and WP ammunition.

 

I understand that Arvigna has made an excellent French skin for the Leopard 1A5 GE, and I suggest you get yourself a copy.  Due to the lack of a French country code right now, Blue forces use the NL textures.

4th Dragoons at As-Salman 1.5.sce





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mpow66m

  • 4
  

Good stuff as always!

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