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Mifflinville 1.0

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Mifflinvile HtH

Originally played 2/2/2007.  Plays fairly well. 
Blue starts in SW with a force approximately double that of Red's.  Red has leo2a4s and cv90s.  Blue has M1s, Brads, and ASLAVs.  Red occupies the area around the town.  Small corridor for movement, hilly terrain.

No scoring or other fancy logic was included.

Based on NorthernPA.ter.




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