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Hedgehog

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About Hedgehog

  • Rank
    Tree Assassin
  • Birthday June 3

Personal Information

  • Location
    Going Full "Chuck Norris" mode. Target: Trees.
  • Interests
    er, Tanks funnily enough. And sneaking around the Virtual Battlefield.
  • Occupation
    Estimating Engineer!
  1. Use of 50 Cal on M1A1

    You can also do this in SB, on the M1A2
  2. Use of 50 Cal on M1A1

    Mmmmm! Necromancy! Its a sign of the times The M1 was designed in the 60/70/80s When fighting in a contaminated environment was the main concern Now it is VBIEDs.
  3. The Christmas War

    Whenever. It's Single Player (at a Push) But SB is like Music & Sex, its much better with someone else
  4. The Christmas War

    So. I made a thing. Go play it, please? Thanks. Hedge
  5. OF (HE) rounds

    So they just go "Bang" at the moment?
  6. Version v2

    69 downloads

    Summery: "The Christmas War " Attack Attack through the enemy positions to eliminate an artillery battery (x3) Size: Large Length: varies ( Ends when the objective is achieved ) Scenario Date: 20/12/1965 at 0830 Local Responsibility level: lowest required: Platoon highest allowed: Battalion Player compatibility: Single Player Yes Co-Operative Yes Head to Head No Head to Red No Created by: Hedgehog Date created: 21 December 2017 Terrain Map: Kouvostoliitto Finland Modified Height Map: Kouvostoliitto Finland 50x50km Theme: Winter Briefing: "The Christmas War" Scenario Date 22-12-1965 Backstory: The Soviet Union has (yet) another crack at Finland in a Second Continuation War set in Mid/Late December 1965. The Soviets have pushed as far as Selänpää from the Northern South Karelia region. The Artillery to the East is preventing Southern forces from counter attacking and pushing the Soviets back eastwards. Your job, Majuri, is to neutralize that artillery. 1) Situation: Visibility is limited to ~2500m. Ground conditions are snow (Lots of Snow. Welcome to Finland!) cross country mobility will be fast, well in a T-55 at least. Roads should not be your primary method of mobility. Pack a Shovel though. a) Enemy Forces: Known enemy force operating in your area: 1st Fictional Russian Mechanised Brigade (1FRMB). Intelligence estimates enemy forces to be composed of a heavy force consisting of tanks, mechanized infantry and light infantry. Approximate strength of the enemy force is an under strength brigade. Approx Force strength = 1 Battalion uparmoured T-55s, 1 Company BTR 60s in support. b) Friendly Forces: Your forces consist of 22nd Finish Fictional Armoured Brigade (22FFAD), a reinforced battalion composed of tanks and mechanized infantry. 1 Company Armour 1 Company Mech Inf Reinforcements - As above times 2 - on trigger, avaliable after 24 mins 2) Mission: - Your unit will conduct an attack. Attack through the enemy positions to eliminate 3 x artillery batteries - Secure 2 villages in the area if possible - Mission ends when Artillery is eliminated 3) Execution: Users must determine their own plan of execution. (Good Luck) 4) Service and Support: a) Artillery: 6 tubes x 4 batteries (2 x M1064A3, 2 x 2S3) of HE and Smoke Priority of fires: none. Priority targets: none. Artillery only available to fire support units: yes b) Air support: None. c) Additional assets: supply vehicles, medics, recovery vehicles and FO vehicles are available. SCENARIO NOTES: Avoid Forested areas if at all possible, heavy ground cover allows infantry to hide well. Tank platoons consist of 1 x T-62 (Platoon Ldr) 3 x T-55 Mech Infantry platons consist of 4 x Warrior (ODS) Per vehicle: 6 x Rifle Grenades 6 x lePzf 1 x PKM Platoon Ldr = FSO SCORING: none. TIME LIMIT: varies ( Ends when the objective is achieved ) CAMPAIGN NOTES: none. Created by: Hedgehog 21 December 2017
  7. Steel Beasts: Content Wish List

    And if you don't have IFVs or APCs in a position to assist? Think I'd rather dish out a couple of HE rounds than take an RPG to the face.
  8. OF (HE) rounds

    What is the main difference between OF-11, OF-19 and OF-27 (115mm) And the OF-19 and OF-26 (125mm) I.E. Does one have a delayed fuse, does one have an airburst capability? Is there a difference in the case prefragment design? The tactile differences.
  9. Steel Beasts: Content Wish List

    Bad enough with SACLOS if you have a sub par PC Moving onto the wish list: The ability for AFVs to engage Infantry groups (3+) with Main Armament HE rounds (and gunners to aim for airburst at infantry in wood lines) (Less practicable with newer semi combustable 120mm rounds) Aaaaand take away the unload round "ability" for the Chieftain and Challenger (cos frankly, its daft, thinking about the design)
  10. Crew

    So we were playing a mission last night. The HMG (MG3) crew share the same "Flag" as the AFV crew. I.E. The HMG crew had the "AFV crew RU" texture (as that was the texture set for the AFV crews) Don't know if this is intentional.
  11. Steel Beasts: Content Wish List

    To go even earlier.... Crewable towed AT guns (Even if static) and Crewable Ground Mount (or technical) Recoiless Rifles.
  12. Ho-Ho-Ho! Release Notes are up.

    Question (I'm guessing not) has this made it into SB: http://www.esimgames.com/?p=2146 ?
  13. Steel Beasts: Content Wish List

    Yeah, but at the moment "Full Size Rifle" is the nearest thing to a "Pistol" in SB Untill 9mm Parabellum is implemented in SB, think 5.45x39mm is the closest you'll get.
  14. Marder Variant

    BANG! "Well it didn't flip over.....I call that a plus."
  15. Its taken 55 years but finally

    We used every bullet twice!
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