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About Ingolf

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  1. Main Menu Redesign

    Appreciate what you are trying to do here. But, I actually like the way the menu system works now. I mean; it just works. Don't feel put off by my comments though, I'd be the first to recognize improved functionality.
  2. Ho-Ho-Ho! Release Notes are up.

    Very nice X-mas present! Ho-ho! Easy install. Going through the update notes now. Thanks also Gibsonm for hosting the *.rar temporarily.
  3. Ho-Ho-Ho! Release Notes are up.

    It's coming mpow66m, you're well prepared...
  4. Ho-Ho-Ho! Release Notes are up.

    Wow, thanks for all the hard work! Looking forward to whatever (and whenever) this update will be available for this fantastic gaming community. Also, Merry X-mas to all and a happy new 2018! Pressing F5, F5, F5, F5... lol
  5. Virtual Reality support?

    Of course our (personal desktop users) share is too low. We're just a few riding the waves. And I have absolutely nothing to say about that but "THANKS" eSim for providing the personal desktop version. (Well, not really true, I've asked for the ability to create maps using GIS-data in the PE-version, since I'm a GIS-developer myself). I don't think that the VR discussion is out of place here, but expect little until pressure comes from the industry...
  6. Virtual Reality support?

    Skybird, no need to dampen my enthusiasm. I know perfectly well what's going on. The demand for VR-development might even (some day, if not already) come from the professional military environment. Something I'd ask for if I was head of education in a SIM-department. No pain, no gain - and esim should know about it. Whether or not it's a good investment - today - is up to esim to decide. We, as personal users, can only benefit from it if development takes this direction. If there's no demand for VR in the military industry, fine! I'll use my personal gear for DCS (and other development branches) and continue enjoying SBproPE for what it is - namely a superb desktop simulator!
  7. Virtual Reality support?

    I can imagine one of the biggest thresholds is the FPS and SB being quite heavy on CPU. It has to deliver steady 45/90FPS (or more for future technology?) and at the same time carry out all the calculations. But we sure are a bunch around here that could assist with a VR-beta-branch when/if SB feels it's ready to go down that road.
  8. Virtual Reality support?

    I could see SB being a fantastic VR-title in the future. - The interiors, - The outdoors, - Situation awareness, - The pace, - The action. Some complex parts of SB that has to be developed, but I personally feel it is a very suitable concept for VR. That being said, it may have to wait for a massive development effort (just speculating), new approach/engine(s) etc. I do DCS, IL2, AC, ED, Bridge Crew and Lunar Flight in VR.
  9. can we output the F5 map to a different monitor?

    What Ssnake said. I do this quite often, especially when designing new scenarios. Very simple proceedure.
  10. Death of A Card

    All hail the new Card!
  11. Wargames

    I use VR for Bridge Command, DCS, Assetto Corsa, ETS2/ATS and Elite Dangerous. Quite immersive indeed. Also, I love Space Shuttle Mission. Think I did almost every mission just in time they dropped the whole (real) program.
  12. The August 2017 eclipse

    Thanks Rotareneg for sharing those amazing pictures!
  13. Wargames

    I might just add this gem here then: A really nice strategy freebee as in FreeOrion!
  14. I bought it (War in the West) on Xmas-sale last year but have had very little time to get into it. Still, I know I will some day (when kids grow little older and I can play normal hours, lol). I'll try to get hold of that nice looking game manual, would be a nice to read when summer days gets shorter now. A nice feature of CMANO is how you can spread out the game over a tripple monitor setup. Missions and reports on the left monitor, unit database on the right and deployment/action map in the center. Not sure how GGWitW can use tripple monitors the best way, anybody have any tips/experience?
  15. The Operational Art of War IV (TOAW) preview

    I've had my eyes on this for a while. Good to hear it's soon to be released. Not sure I will get into it right away - many other titles competing for my time at the moment (SB being one of them).