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Ingolf

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Everything posted by Ingolf

  1. Looks interesting, yes. But as Ssnake states above, it comes down to so much more. We've seen this with the Outerra engine and nothing has really come out of it yet. MSFS2020 is perhaps the best example of "global" coverage yet. As a GIS specialist I have all the data available on-screen everyday. The question is what you do with it, and how. Still, interesting.
  2. I tried GRBP for an hour or so and refunded it. Just could not stand the 3rd person viewpoint. I think we're talking about the same game(?) Love many of the previous GR titles.
  3. Beyond the wire looks interesting. I have not been into Squad yet due to DCS and Arma, but perhaps BTW will get me in 😀
  4. Thanks for tip. Will try the Demo. Will be a good break from Shapez.io 😁
  5. Ingolf

    Wargames

    Me and my student buddy played the h*** out of this back in the days! 😀
  6. That is pretty neat! I think I must have that Supercarrier addon!
  7. Ready or not seems like a waste to me. I need a 3D-shooter that is considering every meter I take,,, Like Raven shield. Love it. Thanks for posting the updates, Red!
  8. Ingolf

    Wargames

    Did you mention Second Front? Looks a bit like Close Combat in a new costume. be/zFXoZXhttps://youtu.3TCss
  9. Wow, that looks epic! ^^ Still play Raven Shield with a couple of friends. This could be interesting indeed.
  10. Ingolf

    Wargames

    Sea Power caught my interest at first, but looking at that trailer, i'ts going to be another arcade shooter. Looks just like everything else, unfortunately (just first impressions)
  11. Sorry to be late to your question(s) Ssnake! (have been totally occupied by CMANO and DCS lately) I would just like to add that "no" - it is not too complex. My goal with the sim is to create scenarios and learn different solutions based on terrain and maps. I know how to handle only 2-3 units ingame and still look forward to learn other systems. It is a good thing to have these "unknowns" to be explored! I usually create simple scenarios, but it often turns out being pretty complex to complete, and that is a strong point with this sim. I hope SBProPE will stay the same in terms of game/sim mechanics.
  12. That proper SAS engagement made my day 😀 Recognize the actor from "the young ones" (The Anarchist). What is the title of the movie again, "Whoops apochalyps"?
  13. I've not taken the time to answer this question because it is quite a complex question! In short, no - SBProPE is not too complex. In fact, the "complexity" level is the no 1 reason that drew me to the "game" in the first place, and also kept me here. But I'm one of those that always see something to learn, something to test or something to not understand(?!!). Not a generic "gamer" per se, I guess. I do not have any suggestions at the moment except "keep level as is". It is unique and extremely satisfying.
  14. Ingolf

    Wargames

    Sounds good stormrider_sp! One of the features I suggested (was a betatester for CMANO) was adding hypertext links from the message window to the actual event. It seems it has been an attempt to implement it? Do you know anything about adding custom GIS data (shape-files) to the scenario editor? This was another request/suggestion I had 5 years ago :) I'll get it sooner or later, I guess it is not "dumbed-down", rather made more accessible?
  15. Ingolf

    Wargames

    Not sure I'm going to get CMO, since I still play CMANO and like it a lot. One argument is that CMANO will no longer be developed, I guess. Have you gents anything to say about the new release in comparison to CMANO? I'll get 50% discount until January 31, so there's some time to make up ones mind :)
  16. Thank you for the elaborate answer to my question! I'll check it out more closely - sounds like heaps of fun already. Just need to cut down on my game-time with NiteTeam4
  17. I've kept my eyes on SC since the kickstarter days but never bought into it. I opted for Elite Dangerous at the time and have had a blast with that (and still do). However, I will probably get into SC sooner or later. At this stage, is there a solid gameplay experience or just demo sections? When would you suggest to jump into SC if I'm looking for a little more than just testing things out?
  18. I'm interested in both MS FS 2020 and the above (Task Force Admiral). Both looks pretty promising. 😀
  19. Ingolf

    Wargames

    Have been playing "Radio Commander" and have progressed to mid-mission 5 (The Convoy). Really like it. It has its issues but I think of it as features (not-knowing-factor). The well made maps and execution does appeal to me, still room for improvements but it is a game in my taste - no doubt! Also played around with the editor, but it was not very intuitive (no manual as of yet). Hoping for a great editor in the long run. [EDIT] Coming back to Radio Commander, it is (at moments) amazing (well, if you - like me - can feel immersed and see the events playing out on the map). You need a bit of history and little imagination, put on some actual radio-chatter from Nam in the background and you're off on a cool journey into the Vietnam djungle. What I see foremost is potential. At this stage it is quite limited with a linear campaign, but the mechanics - connected to the map - seems quite potent.
  20. My rig is not very powerful (win10, RAM 32, i7 7700/GTX1080Ti), but do the job on two monitors.
  21. Works now! ( I had to check my LAN config, open ports were set wrong) This is sweet. This way, I can be both the good guys and the bad guys 😀. But, the best is, I can keep my map open on the second screen, all the time. Lot's of other fun stuff. Thanks Gibsonm for testing. Cheers
  22. Gibsonm, yes 2 (of the same) executable on the same PC. Using one as host and other as client connecting to 127.0.0.1. I think I need to look up what ports I have open, this might have changed from last time I did this with 4.023. I'll report back if I get it to work. Cheers
  23. Ssnake, Good to hear there was no change in the licensing part (if that's correct). I am aware of the practical part, in running this in 2 instances, yes. It could however be of interest for everyone to know that it works quite well in limited scenarios, 2-3 platoons, covert ops with limited contacts, so to say. I will experiment a bit more with 4.157 and see if it's just my LAN playing tricks on me. 😀
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