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WarUlf

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Everything posted by WarUlf

  1. Map Request Thread

    Hej Jens! I have produced several Terraindatabases of Grafenwöhr using open source GIS data and TerraTools exports..including SBPro that I would be willing to give away for free. simply send me an email: ulf.krahn@terranis.se Cheers WarUlf
  2. Do We Need Air Support in SB.

    There is actually an F-16C in SBPro since ...hummm correct me if I am wrong...since Version 2.6 That F-16C is to best of my understanding only an placeholder for DIS/HLA connectivity using the Pro version of SBPro towards other virtual training Systems. There has been some semi-successfully tests between SBPro and other virtual training Systems not only for the F-16C but even more intresting for the Helicopters that are in SBPro.. /WarUlf
  3. Bridges

    Question. Will it be possible for AI controlled Units to pass under the new bridges?
  4. The 2.620 COOP Campaign bulletin

    Hej Zipuli, I am in! /WarUlf
  5. Wildflecken

    Version 1.0

    225 downloads

    Truppenübungsplatz Wildflecken SW Corner 50 18 54 N 9 46 50
  6. Season is open

    Playabel T-72M1.... I am totaly flabbergasted! Fantastic! Many Thx eSim!
  7. Darzab Valley Afganistan

    Version 1.0

    439 downloads

    Darzab Valley Afganistan 50km SE of Sar-e Pol
  8. TrUePl Muensingen (2.552)

    Version 1.0

    259 downloads

    Truppenübungsplatz Münsingen Germany
  9. WW2 pictorial

    Thx for this link!
  10. 'partially playable'

    why bother investing the time/resources at all why? I can tell you why Because the professional users want one!
  11. Comming upgrade thread

    a crewable OPFOR MBT.
  12. Version 1.0

    664 downloads

    Cunduct a quckly assembled defence in sector of NEUHOF to deny the OPFOR access to the road B40 and the FLIEDE valley on route to FRANKFURT/MAIN. Defend in Sector A company team is assigned a defend in sector mission to prevent forces from passing the rear boundary of the sector, retain flank contact and security, and ensure unity of effort with the battalion task force scheme of maneuver. FM 71-123/4-117
  13. Version 1.0

    627 downloads

    Link up and Support (rescue) a small isolated airmobile unit at the Autobahn junction "Dreieck-Fulda" (B40/A7) close to the industrial area of WELKERS. A linkup is a meeting of friendly ground forces. One or both forces may be moving. The forces are normally separated by the enemy. Cavalry can participate in a linkup as part of a larger force or as one of the forces involved. Linkup can occur in the following situations: - When an advancing force reaches an objective that has been previously seized by an airborne or air assault force.....;-) - When an encircled element breaks out to rejoin friendly forces. - When converging friendly forces meet. FM 17-95 8-51
  14. Version 1.0

    633 downloads

    Conduct counterreconnaissance East of Fulda. Destroy and or block the OPFOR recon forces probing South along the Autobahn A7. Counterreconnaissance is any operation undertaken to deny the enemy intelligence information concerning friendly units through the active attack and defeat of enemy reconnaissance and EW units. It is the sum of actions taken at all echelons to counter enemy reconnaissance and surveillance efforts throughout the depth of the AO. FM 71-123 2-53
  15. Any Swedes playing this sim?

    Hej Hej Helsingborg, Sweden. And yes..I do play Multiplay Se you all in the SB Teamspeakchannel
  16. Did We Forget Something?

    Happy Anniversary !!
  17. SB Pro PE 2.5x - News

    The Leo2A4 interior from DejaWolf is….Breathtaking, Stunning and Beautiful…it’s truly art!
  18. The Red Leopard

    I would like to join the Red Leopard OPFOR side if that’s possible Regards
  19. Fulda City and Fliede Valley V1

    Version 1.0

    631 downloads

    Beta 1. Linkup of the Fulda and Fulda southern corridor maps.
  20. Multiplayer LAN Network problem

    Hi all! When running a LAN mutiplayer session of SBpro the clients stops after approx 12 sec. I the AAR on the Client side I get: ****Network clocks corrected by 6.46000 seconds**** The Firewall is off. The Clients can run in singelpalyer mode whitout any problems. Please advise. /Ulf
  21. Multiplayer LAN Network problem

    After disabling All “speed step” settings on all PC:s BIOS and testing Hamachi whit out any success. I tried to disable the auto-Tune functionality of my ATI Radeon Graphics card and….it works! It was Sean:s “as well as anything else that will alter computer clock speed on the fly” that pointed my in that direction. The thing that I find a bit surprising is that the AUTO-TUNE functionality of a Graphics card has secondary impact on the CPU time/speed functionality? /Ulf
  22. Multiplayer LAN Network problem

    Thank you for the quick response! I have disabeld the "Intel speed step" on my Clients. The result is that the Clients are diconnecting after approx 120 sec instead of 12 sec. Any ideas? /Ulf
  23. A few bugs

    Any news regarding the "driving under bridge problem"? WU
  24. I will gladly pay for the upgrade! /WU
  25. Planning Maps 1980's

    Interesting titel! I have now ordered that book true Amazon for 1$. /WU
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