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squiduk

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  1. He tells lies! I was promised a cushy deployment in some Aegean isle where the locals love me and their daughters want to marry me. No sir! What I am looking for is a UK based unit, that can forgive extended leaves of absence (RL takes its toll) but would welcome someone with a bad sense of humor who like blowing up virtual tanks piloted by real users and is liable to "Huzzah!" whilst doing so. If that's you, let me know...
  2. Hi Crusty, Whats the status of this project? Do you need more voice actors? With the Challenger now crewable it seems there never has been a better time. PM me if I can help in anyway.
  3. Thanks for the reply Ssnake Indeed I would offer my meager services to such a project :biggrin:
  4. Hope this isnt too OT, but how easy would it be to record your own voice commands and have them played back to you in place of the exsisting recordings. What I am talking about its modding my own (perhaps I could get a few fellow brit mates to take part) voice commands for a british voice mod for the chally. Is it possible? Can anyone advise? Ive done proffesional voice overs in the past and have the recording equipment, its just the game mechanics I am ignorant of.
  5. You missed out the big one. Make sure there are fecking loads of you! Obviously not gotten used to it yet, but wow what a gulf between the FCS of the western tanks. Is the T-80 any better in that respects?
  6. squiduk

    What if?

    Ive been reading through the soviet army operations and tactics manual in the library, and yes from what Ive read I can see that the army was more than capable of operating in an NBC enviroment. That said however I would of thought (at least presuming a certain degree of success) that convetional operations, if feasible would at least be preferable to an initial release of tactical nuclear weapons. What I did find intresting was the Soviet view that chemical weapons were seen as a conventional. Provided the premise of at least some form of surprise and initative were present at the begining of operations I would of thought that shear numbers alone would allow a certain degree of success. Depending on the state of preperation by Nato (and its willingness to maintain the treaty) this may slow down as a response is organised. Whether any element of surprise would be possible is another matter I guess. Its obvious that the nuclear option was integral to their doctrine, I imagine things would have to be pretty desperate before even a tactical option was used as it is easy to see how this could rapidly escalate into a full strategic exchange. But I guess the real factor is really what the original question was about. On paper how would soviet conventional forces fare against Nato in the mid to late 80's. Was the technological advantage enough to check the numerical of WP?
  7. Arma 2 has a lot to be said for it. Graphically and in many other ways its excellent. Where it falls down (IMHO) is all the vehicles (including aircraft) are very arcade like and the lack of good serious games. Usually it devolves into a COD like experiance on a larger map. That said I dont think there is anyone that wouldnt mind seeing an advance in the graphics engine of SBP
  8. squiduk

    What if?

    I guess thats the big question. Under what circumstances would any sane goverment start a nuclear war. I agree that it would be pointless, but weve come pretty close in the past so who knows? Whilst I accept the bmp was designed for the nuclear battle field, wouldnt the use of even tactical weapons of negated WP's considerable advantage in numbers? As long as this is thankfully a hypothetical discussion, what could an army commander hope to gain from the risk of escalation to a full exchange? That said you feel that Nato would of had no option but to resort to WMDs to hold them back or as you said it would of been nuclear from the get go?
  9. squiduk

    What if?

    Okay excuse my enthusiam, but Im a born again SBP'er. Given all that Ive experianced lately makes me consider the following question... Given a time period of the mid 80's, If the ballon had gone up and NATO been on the back end of a full warsaw pact invasion (however unlikely or likely that was) How would it of faired? Given convetional (whilst admiting a chemical option likely) what in your opinion would of been the outcome? Feel free to move this to the free subject forums.
  10. ITs tough! They come from everywhere! But its great in its simplicity. Ive gotten as far as knowing why I got killed, but struggling to work out how not to make it happen the next time. (Nukes?). Seriously though its a masterpiece
  11. Be advised though, once fraps captures all the lovely goodness, you will need to rerender it into a usable form. The fraps software captures footage in uncompressed format. You then need to use other software to enable you to upload it.
  12. Actually I did Squat Hedgehunter (Also I doubt I could replace myself at the moment ) . After being chuffed to bits with being assigned as Fist (although nervous at the amount of damage such firepower in my hands could potentially do to the democratic forces of good) the internet gods decided not to take the risk and I lost connection Perhaps like others here though I grew up during the cold war of the 80's (me and my best friend even created a secret club to deal with the ruskies when they invaded :nuke:) and having been facinated by the subject ever since it was incredible to actually see a full blown russian assault ala doctrine being played out in SBP. Made me start reading Red Storm Rising again
  13. Glad you made the leap. Trust me you wont regret it. On the Waaay!
  14. Incredible vid Zip! Not only an outstanding AAR, but I think the best SBP vid I have seen to date :luxhello: Parts just look like footage you might see on the news (if any reporters could of survived that inferno )
  15. Many of the Vehicle models have been improved in the last few updates and to my eyes SBP never looked better. The work of the communities skinners also keep the visual gratification at a high level. Sure graphically it misses some features seen in other sims (shadows, visual suspension etc). But the eye candy is still there belive me. Where it excels is the rendering of the landscape and its impact on the units. The immersion is there believe me, weather your creeping cautiously through a forest, or sneaking through a valley, it looks very convincing. But dont forget, whilst other sims may look "better" on the surface there is a massive amount of depth and realism in SBP, you simply wont find anywhere else. As far as other tank sims go, you can forget it. To be honest, once your strapped inside your tank, you wont even notice the graphics. That ability to transport you wholeheartedly into the simulation and raise your pulse as one of your tanks gets taken out by a shoot you dont even know originated from is unrivalled IMHO. Apart from the challenge it brings home the speed and brutality of modern warfare beautifully. Another aspect that may not be apparent from the videos is that SPB is top draw is the sound department. Again this adds to the immersion a great deal. The sounds (and mods produced by the community) are outstanding. Watching your target explode 2km away and then hearing the report of the explosion seconds later helps create the sense of space and distance. The sounds of battle can be overwhelming in their intensity and magnitude or you may even turn off your engine and listen to bird song (or sounds of distant battle if you prefer) and listen out approaching tanks. Again its imersifying in the extreme. In many videos there is accompanying music, which means that these effects are dampend down and dont come across. So dont just judge this book by its cover. Whilst the graphics are good, its real strength is what it sets out to accomplish (a hardcore hyper-realistic modern tank sim) and the way in which it succeds in convincing you your not sat infront of a pc, but actually taking part in a war. :eek2:
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