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Panzer_Leader

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About Panzer_Leader

  • Rank
    Senior Member
  • Birthday October 28

Personal Information

  • Location
    Auckland, New Zealand
  • Interests
    Ancient and military history, especially manoeuvre warfare. Krav Maga, bootcamp and running.
  • Occupation
    Managing Director, digital media.

Recent Profile Visitors

4,138 profile views
  1. Tanker Books/Novels

    It won't stop there... I've got about 20 of them in my technical library to date.
  2. Tanker Books/Novels

    I'm a huge fan of Tankograd's technical publications on vehicles and armoured forces of many nations represented in Steel Beasts, and consider them a key resource for scenario design, with many nuggets on vehicle subsystems and equipment, ammunition types and unit organisation. They have just published a new title 'Australian M1A1 Abrams', which people here may be interested in: https://www.tankograd.com/cms/website.php?id=/en/Australian-M1A1-Abrams.htm
  3. Tank Range gunnery score file name and location

    Thank you TSe419E! I'll find and transfer that file tonight.
  4. Hi Team I have bought a new gaming laptop and I'd like to copy across my Tank Range gunnery score data so I don't have to go through the Tank Range again on my new device. Unfortunately I don't know what the Tank Range gunnery score file name is or its location within the Steel Beasts file structure. Can someone please advise to expedite the process of copying my gunnery score data across to my new laptop? Thanks in advance!
  5. Tanker Books/Novels

    My next new scenario will feature the M60A3, a tank I haven't been particularly interested in previously, but am now, so thought I'd read up in advance to understand the beast. I received them yesterday and will be tackling the following books in order: M60 Main Battle Tank 1960–91 - https://ospreypublishing.com/m60-main-battle-tank-1960-91 Cold War Warrior - M60/M60A1/A2/A3: The M60-Series of Main Battle Tanks in Cold War Exercises 1962-88 - https://www.tankograd.com/cms/website.php?id=/en/Cold-War-Warrior-M60-M60A1-A2-A3.htm M60 vs T-62: Cold War Combatants 1956-92 - https://ospreypublishing.com/m60-vs-t-62 That should get me in the mood!
  6. Panzer_Leader scenarios updated for 4.0

    Hi Team I've published the version 1.1 update to my most recent scenario, 'Combat Team Advance at Woodhill 1994', and it's available for download: Key changes in v1.1 include: - Fixed a bug which prevented 20 points for correct identification of tank type reinforcing QUINTUS within the H+60 time limit being received. - Red defensive mortar fire strengthened. - Improvements to Red reconnaissance patrol and counter-penetration force scripting. You should now receive full credit for correct identification of the tank type in QUINTUS, whereas previously you didn't, which led to lower scores than expected. Also, Red indirect fire is more aggressive, making maintenance of battle positions more challenging if observed. The Red reconnaissance patrol and counter-penetration force have a couple of extra permutations to their scripting to increase variation and potentially challenge. Successful completion of the mission is not necessarily less likely, but damage to vehicles and losses, and overall challenge, should increase. It's a company-sized Combat Team versus a platoon so it's not meant to be "fair"
  7. Responsiveness of mortars to pre-plotted fire missions?

    Received, thanks very much Mark.
  8. Responsiveness of mortars to pre-plotted fire missions?

    Thanks Mark, let's say it's a registered target but not FPF and time frame is late 80s to early 90s. I'd assume direct radio or wire comms between a forward FO / mortar controller and battalion / mortar CP. Not looking for sensitive info, just is my one minute assumption "good enough" or another timing "better"?
  9. Responsiveness of mortars to pre-plotted fire missions?

    Thanks for testing @MAJ_Fubar What I'm keen to understand is how this compares to real life. Say, for example, your battalion has organic mortars 2-3 km away and an enemy arrives at a pre-plotted reference point, what's a realistic assumption for the time between the call for fire to be made and rounds to land on target? In a current scenario I'm updating, my assumption is one minute but I'm keen to test that with people who know more than I do!
  10. Hi All Can anyone advise approximate responsiveness of mortars (81/82 mm or 120 mm) to pre-plotted fire missions? I've always assumed 2 minutes 30 seconds for (Soviet) tube artillery but I assume mortars, generally being organic and closer to the unit being supported, may be quicker. My best guess is around 1 minute but I've really got nothing to base that on other than gut. If anyone is able to assist, that would be great. Thanks in advance!
  11. Steel Beasts: Content Wish List

    I'm a big fan of these Wish List items from @dpabrams and @Splash. The addition of all available infantry models in "set look of infantry"... would be a game changer for scenario designers and mixing and matching uniform and small-arms configurations (ideally with customised after-market skins) to achieve new historically accurate combinations, e.g. US 1970 3D infantry model with FN FAL rifle to represent Cold War Canadian infantry. As an aide-memoire, below is my standing Top 10 Wish List
  12. Russian Naval Infantry T-55AM

    Another exceptional skin from Splash, this time representing the unique camouflage of a T-55AM of the late Soviet- or early contemporary Russian-era Baltic Fleet. It's definitely one of the most interesting camouflage patterns available for an OPFOR vehicle.
  13. It won't be wrapped but, yes, I expect to bring something
  14. I'm planning to be there.
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