I would say it depends on what areas the maps depict, for instance there are areas that have a many maps, and then you have areas with no maps that would be extremly intresting to play in. For the maps not being finished i would say it depends on the individual mapmakers, but i also know that there is a few extremly good maps out there that are finished. I have made maps for a lot of games and in real life, and converting them to the game specific editor is the last step as i most often work in ArcMap, Qgis or Globalmapper. But if you would want to do a map from scratch, and find some one with pro to convert it for you, here is how i would go along. 1: Gather all possible geographical info about the conflict/battle, openstreetmap, old topographic maps, russian maps, photos (tourist photos give more info that most belive over areas to be mapped). 2: With all the info, now start up you mapping software, ArcMap and Qgis both support a rastermap overlay. 3: Now start by drawing all the features one different layers, roads, water, swamps, forrests, fields etc etc 4: Find some one to convert it for you 5: Make it look nice, since the height map and terrain dont always fit like do in real world a bit of editing is neaded to make it look more correct. 6: use photos to add flavour etc -------- This plan requires some one to convert the map you made for you, if you find one..