Not a dynamic campaign. Dynamic campaign is when you launch a big operation with set starting forces and defined objectives for all sides - and from then on nothing is certain, no scripted progression.
Steel Armor Blaze of War has just that, but it's not even the top example. Of course expecting something on par with Enemy Engaged, let alone Falcon 4 (which simulates conflict across several countries) to realistically happen in SB Pro is even less likely.
But for simulations, realism-grounded games - it's the best way to do it because you are presented with infinite number of various tactical tasks and not relying on pre-scripted missions which railroad you compared and inevitably run out.