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Colebrook

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About Colebrook

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    Senior Member
  • Birthday 01/06/1984
  1. I will arrive 20-30 mins late, put me where needed.
  2. AI Problem

    Did you get this? Do you know what I'm talking about or do you want a video? Well, I only have seen this online, so seems like bug to me.
  3. We love videos

    Good video, as always. Who needs laser and thermal when you can shoot in auxiliary
  4. Shot' Kal ammo indexing?

    AI engage 2000m tanks with HESH because they exceed the maximum effective range for KE (1800m).
  5. UGV nitpicks

    But the most important thing, can you crush enemy inf rolling over them?. Have you tested that?
  6. Mission 2 will start at the fixed time?, or if mission 1 ends early mission 2 will start early?
  7. AI Problem

    When you put your vehicle in a defensive position seems the AI is acting differently depending if you are looking or not. If you are in another vehicle the AI advance too much exposing the vehicle, when you jump into the vehicle starts moving back (just by jumping to F8 view, without giving any order or adjusting the BP). This only happens in MP, in SP seems is working ok.
  8. Noob Lead STRV122/Leopard and language

    Is working now?
  9. Noob Lead STRV122/Leopard and language

    Yes, you can see when dy. lead is activated if you play in medium or low realism settings. You should see a red box on the top of the gps.
  10. I also had problems remembering the keys and shooting procedure for the ulan. Volcano,why dont you post the vehicles we are going to use a few days before?. So we can refresh the tutorials or go into the shooting range for some practice.
  11. so using terrain to cover your tanks and the trees and bushes to hide destroys the tactical concepts? Its the first time i hear about " tank sniper tactics",if it is not what is written above feel free to enlighten me.
  12. Yes, if you have only 1 vehicle per player. But this has big problems :1- You need to know in advance the number of players joining,2- when you die you are out of the game( you also can multicrew, but usually is a bad idea) I like this kind of missions, it is in fact how we play in kanium, we could even go further and play with blind tanks(no magical TC identifying targets at 4km) like in TTP,but i think the majority prefer the current mission style. Maybe we should do a poll?
  13. Gibsonm and Paladin, the reason players focus on a single vehicle and keep the others behind is because AI is too bad compared to a human player, so i dont think reducing the number of units or playing with enemy map contacts is going to solve this. Unrealistic?, yes, but also is very unrealistic loose all your AI plt in seconds because they cant take a proper hull down position. Having said that, i have not problem playing smaller missions or with eny map contacts on, is a bit diferent mission style but i enjoy the same.
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