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tarball

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About tarball

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    Senior Member

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  • Location
    Surreality, USA
  1. UI Scaling for UHD?

    Thank you. I'll await developments.
  2. UI Scaling for UHD?

    I return a year later, contemplating whether I should return to the SB Pro PE dance and ask this question: what is the status of 4K (UHD) support? The last I heard was "I would not recommend it, plain and simple," is this still the case? Thank you.
  3. I fire up SB Gold once in a blue moon to recess into pixel heaven and to bask in the glow of the sprites. Halcyon days those were.
  4. I got it, but is that because the client side is using UPnP now?
  5. Did the thread get a retirement watch or pen? I am so out of touch with the game now. How does it resolve these issues? Is it UPnP?
  6. UI Scaling for UHD?

    David, any perspectives on what you do to use the resolution? Full screen? Fullscreen windowed?
  7. UI Scaling for UHD?

    Thanks again for the replies. I experienced the mouse pointer disappearance as well. I will set to HD for now. Things are a little fuzzy, but its not terrible. Happy Holidays.
  8. UI Scaling for UHD?

    Thank you for the reply. So, something in the range of 1920 by 1080 (HD) is the recommended max?
  9. UI Scaling for UHD?

    Is 3460 by 2160 supported? The UI has several issues at this resolution, so I am wondering if there are any tricks. Or, is this just too high of a resolution for SBProPE? Thanks.
  10. The Off-Topic Topic Thread

    2-ply or 1-ply?
  11. OPERATION VARIABLE III

    Seems like the removal of map updates is always great for reinforcing platoon tactics. Just let the platoon commander worry about where you are on the map. If you get lost, it is his fault. In any case, map study is good and it looks like this map from the ever artful manteuffel is tops. Are all of his creations in the download library?
  12. OPERATION VARIABLE III

    So much of the combat footage you can watch from the last decade or so on the web looks just like this. Take contact, hunker down, throw masses of ammo downrange, and then call in arty/air.
  13. OPERATION VARIABLE III

    I will try to get in and control a Ural or something one night. I can be the wa-wa-waterboy. Looks like the quality is on the rise with this installment.
  14. OPERATION VARIABLE III

    Would it be possible to conduct, as a simultaneous side-show, operation constant? We all line up, on the flat map, 100 meters apart, with everything disabled except for crew and the main gun. All gun sights, turret motors, and computer wizardry are disabled. Last man standing wins. Not so much a campaign as it is catharsis. Could certainly be used as a pre-mission drill to up the intensity. Great-looking campaign BTW.
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