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inexus

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    31
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About inexus

  • Rank
    Junior Member

Personal Information

  • Location
    Australia, Sydney
  • Interests
    Military sims (Steelbeasts, steel furry (modded), Arma3, Silent Hunter, Squad, etc)
  • Occupation
    Architect

Recent Profile Visitors

793 profile views
  1. ETA on terrain patch?

    +1 was wondering the same lately as it's gone very quiet for a long period of time.
  2. Video Card Recommendation

    First, I love steel beasts and had it for 10+ years and spent hundreds of hours playing it. But...even with the latest version out now (4.023) the performance is atrocious. I run it on a I7-5820K@4.4ghz with an overclocked 1080TI. It uses my GPU with around 30-40% and on a single CPU core (so the other 5 are just mostly idle). I get around 25fps. The graphic details are very low compared to anything else being released these days. You do best in spending money on the highest clocked CPU you can find to run SBPro. The graphics engine is very, very old and no update from the company that it will ever happen as it is being considered a major task.
  3. ETA on terrain patch?

    +1 always thought the empty jeeps broke the immersion:)
  4. ETA on terrain patch?

    -1 You know how to push the wrong buttons mate. You are not helping with supporting an open and transparent communication between esim and the users... esim with their best intentions giving insights into their work and they go beyond what many companies would do for their customers to provide us with as much information as possible. If you prefer only to know when a patch or release truly come out it is better if you follow the standard sales pages to see public patch releases when they come out.
  5. ETA on terrain patch?

    Fully understand the constraints but inevitably it points towards an upgrade in the graphics engine and use lawyer directx or Vulcan as well as offloading parts to a different cpu using one of the new frameworks that makes it somewhat easier to handle multi threading. Sorry to to say this but it sounds like the current engine is in its last leg as there isn’t much coming in terms of increase in CPU speed/cycles and cpu manufacturers has taken the consequence moving towards more cores. have you considered crowd funding for a new initiative and to increase the market segment through means of such as graded realism in order to get more people interested? It could be a win/win if executed well.... just a thought. i have considered myself to do a partially open sourced based simulator supporting modding and as such open up for a whole new range of options, greater variety and as such a broader market while still enabling hard core vehicle simulations.
  6. ETA on terrain patch?

    ...... Try and read one more time what ssnake wrote. Once the terrain upgrade is completed it would be interesting to see if importing assets could be considered so it is easier. That would truly open up great opportunities for modelling real world scenarios even better.
  7. ETA on terrain patch?

    From reading earlier posts I was if the impression it was meant to have been included in the last paid update but because of issues it got pulled. Is this not the case?
  8. http://www.esimgames.com is out of memory..

    I don't think it happens on every page refresh but several times a day. It seems to have coincided with the latest update to the page somehow. I see because I use the Chrome extension 'Page monitor' to detect news updates. It throws it a few times every day the last few days. I am using Chrome Version 58.0.3029.110 (64-bit).
  9. Hi, Just want to let the esim guys know that your web site is having some difficulties. The page keeps throwing this exception: Fatal error: Allowed memory size of 134217728 bytes exhausted (tried to allocate 273 bytes) in /home/alwwwesi/public_html/wp-content/plugins/wp-statistics/vendor/browscap/browscap-php/src/phpbrowscap/Browscap.php on line 791
  10. 4.019

    The ground cover is a real killer for framerates. Turning that up eats all the fps very quickly. I got hundreds of hours in ARMA 3 but it doesn't provide proper tank simulation.
  11. 4.019

    great with all the fixes. Still hope that gradually we will seen an improvement in graphics. Having a 12 core CPU@4.5Ghz + a 1080TI and getting 30fps is a shame. I appreciate the reality aspect of the sim (that's the primary reason I had Steel Beasts the last ten years or so) but hardly seeing any improvements in visuals is starting to be a shame. I think improving graphics could attract new gamers. Look at a game like Squad that managed to get crowdfunding and is quite successful now.
  12. SB Pro PE 4.0 Hardware Discussion

    Sbpro 4 running at 3440x1440 and almost all settings maxed out I get ~35% use of my gpu. My CPU has one core maxed out and a secondary core ~30-40% use. If you can get a CPU to overclock to 5ghz it may be your best bet for improving fps.
  13. SB Wiki pages...

    Extremely professional and detailed documentation. Very impressed by the details and even things like layout, etc.
  14. Adding custom objects

    Thanks! Is this publicly available? Are you able to point me in the right direction? This may be of interest to quite a few people.
  15. Adding custom objects

    Hi, Is it possible to import custom objects such as houses? I would really like to vary the houses in the sim to provide some more variation. I've searched the forum but so far haven't come across any guidelines. Cheers
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