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Bond_Villian

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About Bond_Villian

  • Rank
    Junior Member
  • Birthday 03/13/1980

Personal Information

  • Location
    Perth WA Aus
  • Interests
    Cycling, PC games
  • Occupation
    Pushbike Courier

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  1. The Scimitar gunner might as well not bother scanning while the vehicle is moving... i doubt its SOP to do that with manual traverse!
  2. Thanks for that, ill have another look at it after the update. cheers
  3. @TSe419E This is whats available on steam to purchase for DCS, but the 'base' game is free. Im not comparing it to SB because that would be stupid, but i downloaded it a while back to check out the 'combined arms' feature (tanks and ground forces playable-i think it was free at that time, or maybe i payed for it i dont remember)) and it was pretty poor in my opinion http://store.steampowered.com/app/223750/DCS_World/ Downloadable Content For This Game $9.99 USD F-15C for DCS World $49.99 USD DCS: UH-1H Huey $39.99 USD DCS: Flaming Cliffs 3 $39.99 USD DCS: A-10C Warthog - DLC $29.99 USD DCS: P-51D Mustang $19.99 USD DCS: Combined Arms 1.5 $39.99 USD DCS: Black Shark 2 $9.99 USD Su-25 for DCS World $9.99 USD A-10A for DCS World $49.99 USD DCS: Fw 190 D-9 Dora $49.99 USD DCS: Mi-8 MTV2 Magnificent Eight $49.99 USD DCS: Bf 109 K-4 Kurf├╝rst $9.99 USD Black Shark 2: Republic Campaign $39.99 USD Hawk for DCS World $9.99 USD Su-27: The Ultimate Argument Campaign $49.99 USD DCS: MiG-21Bis $49.99 USD DCS: L-39 Albatros $49.99 USD DCS: MiG-15Bis $49.99 USD DCS: F-86F Sabre $9.99 USD Su-27 for DCS World $59.99 USD DCS: M-2000C $59.99 USD DCS: F-5E Tiger II $49.99 USD DCS: SA342M Gazelle $9.99 USD A-10C: The Enemy Within Campaign $9.99 USD A-10C: Operation Piercing Fury Campaign $9.99 USD A-10C: Advanced Aircraft Training Qualification Campaign $9.99 USD A-10C: Basic Flight Training Campaign $9.99 USD P-51D: High Stakes Campaign (total is over 800 USD)
  4. Thanks for the reply scrapper, ill check again... it may just be that im not waiting long enough (5 minutes or so) but theres also the fact that 'task manager' reports SB as 'not responding'. Either way i think ill steer clear of this map and make something on BEKIBEKIBEKISTAN instead. With a name like that what could go wrong
  5. Im trying to make a scenario using the TerraSim_Terrastan map. I am able to load the TerraSim_Terrastan.ter file in the map editor, and also am able to load the TerraSim_Terrastan.ter file in the mission editor when making 'new' scenario via 'pick map' menu, but once i save the scenario and try to reload it, the game hangs during loading ("creating max height map" dialog box) and i need to alt-tab to task manager to close the 'not responding' steel beasts. Ive been told that this map may have issues because its stored within a folder in the 'terrain' directory, if thats the case and its just broken in some way, ill just bin it (along with the hours spent making the scenario!), but if theres a workaround/solution, id appreciate it. I apologise if this is something thats been covered a million times, i did try to find a solution on these forums and the WIKI without success. Cheers
  6. The thread you are thinking of is probably the wish list, although i dont know about "clamoring".
  7. A bunch of stuff in the WIKI about artillery, may be helpful http://www.steelbeasts.com/sbwiki/index.php?title=Artillery_Guide
  8. Apocalypse has made an explosion sounds mod (http://www.steelbeasts.com/files/file/2374-apocalypse-realistic-explosion-effects/ ) that has airstrike explosion sounds i believe
  9. ...or... how about crew-able PT76 and BMP1
  10. Thanks for the update
  11. But you can if you like . Anyhow, if setting up a missile team is too 'clunky' for someones liking, this game will probably drive them crazy anyway!
  12. @paradoxbox (duplicated comment for duplicated post) If you change the 'defend' tactic's building behaviour to 'stay outside', putting them into a battle position (default binding E) will make them stop and setup the launcher, without walking away to go inside a building: (top edge of map screen/options/default behaviour in buildings/defend/stay outside). Theres your 1 click command for setting up a launcher. You should get familiar with the default behaviours for routes and tactics.http://www.steelbeasts.com/sbwiki/index.php?title=Moving_Units_On_Routes You can also edit route waypoint tactics : (top edge of map screen/options/default route waypoint tactics/engage [etc]) Also, for dev's; that WIKI page needs some updating, its pretty important info for people trying to learn the game, i think. Cheers
  13. If you change the 'defend' tactic's building behaviour to 'stay outside', putting them into a battle position (default binding E) will make them stop and setup the launcher, without walking away to go inside a building: (top edge of map screen/options/default behaviour in buildings/defend/stay outside). Theres your 1 click command for setting up a launcher. You should get familiar with the default behaviours for routes and tactics.http://www.steelbeasts.com/sbwiki/index.php?title=Moving_Units_On_Routes You can also edit route waypoint tactics : (top edge of map screen/options/default route waypoint tactics/engage [etc]) Also; that WIKI page needs some updating, its pretty important info for people trying to learn the game. Cheers
  14. You can customise the 'Tactic' behaviour of infantry (among other things) through the toolbar at the top of screen in 'map view' ingame.