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GaryOwen

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Files posted by GaryOwen

  1. Boyevoy Razvedyvatel'niy Dozor (2.640)

    Player commands a Combat Reconnaissance Patrol (T-72 platoon with attached BRDM-2) and must move through screen to one of three possible target objectives.

    577 downloads

       (2 reviews)

    0 comments

    Submitted

  2. 14.5 mm Familiarization Fire (2.640)

    Range with targets at known ranges to familiarize firing from BRDM-2. Version 2.640

    810 downloads

       (2 reviews)

    0 comments

    Submitted

  3. Tankii (2.640)

    Updated version of classic scenario to provide gunnery practice with T-72 fire control system. Version 2.640

    304 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Camp Hornfelt series 1 through 7

    This is a series of scenarios based on different tasks from the tank platoon field manual and mission training plan where the player commands a single platoon. Each scenario of the series has been previously uploaded, this folder is now being uploaded solely for convenience. Corrected version of Assault scenario uploaded September 11, 2010. Thanks ht-57 for catching error.

    1,979 downloads

       (6 reviews)

    0 comments

    Updated

  5. Camp Hornfelt (5) Assault

    This scenario is one of a series that is based on the U.S. Army Tank Platoon manual and mission training plan. It concentrates on a particular task and is intended to played offline or with a small online group. Corrected version uploaded Sept 11 2010. Thanks ht-57 for pointing out error.

    730 downloads

       (1 review)

    0 comments

    Updated

  6. Camp Hornfelt (7) Counterattack

    This scenario is one of a series that is based on the U.S. Army Tank Platoon manual and mission training plan. It concentrates on a particular task and is intended to played offline or with a small online group.

    579 downloads

       (1 review)

    0 comments

    Submitted

  7. Camp Hornfelt (6) Conduct a Platoon Defense and Displace

    Each scenario of this series concentrates on a particular platoon level task or tasks and is intended to be played in either a small network group or offline. Version 1.1 contains an updated briefing that explains that the player is expected to use triggers to make requied status reports. Thanks Koen for the suggestion.

    801 downloads

       (1 review)

    0 comments

    Updated

  8. Camp Hornfelt (4) Conduct Support-by-Fire/Overwatch

    This scenario is one of a series that is based on the U.S. Army Tank Platoon manual and mission training plan. It concentrates on a particular task and is intended to played offline or with a small online group. Version 1.1: Edited briefing.

    893 downloads

       (1 review)

    0 comments

    Updated

  9. Camp Hornfelt (1) Tactical Movement

    This scenario is one of a series that is based on the U.S. Army Tank Platoon manual and mission training plan. It concentrates on a particular task and is intended to played offline or with a small online group. I've just uploaded a new file to fix a bug. Thanks Toyguy.

    1,199 downloads

       (1 review)

    0 comments

    Updated

  10. Camp Hornfelt (3) Attack by Fire

    This scenario is one of a series that is based on the U.S. Army Tank Platoon manual and mission training plan. It concentrates on a particular task and is intended to played offline or with a small online group.

    829 downloads

       (1 review)

    0 comments

    Submitted

  11. Camp Hornfelt (2) Destroy an Inferior Force

    This scenario is one of a series that is based on the U.S. Army Tank Platoon manual and mission training plan. It concentrates on a particular task and is intended to played offline or with a small online group.

    857 downloads

       (1 review)

    0 comments

    Submitted

  12. Skeeterville Deathmatch 12v12 beta

    Simple deathmatch 12 M1s vs. 12 Leo 2A5s. Requires version 2.370.

    311 downloads

       (0 reviews)

    0 comments

    Updated

  13. Blaudorf-Jaegerheim Co-op

    Blue has a reinforced M2A2 company to defend two small villages. Red has a Leo 2A5 company reinforced with CV90s. Can be played single-player, co-op, or head to head.

    827 downloads

       (0 reviews)

    0 comments

    Submitted

  14. Bridges at al-Taibiya

    2 tank and 1 Bradley platoon must secure 3 bridges

    2,075 downloads

       (10 reviews)

    0 comments

    Submitted

  15. Steinbach Ambush (revised)

    This file contains a fix to the AI pathing that arose in patches after the original version of the file was initially posted.

    725 downloads

       (4 reviews)

    0 comments

    Submitted

  16. Haune Valley

    BRD/DDR border area north of Fulda

    1,027 downloads

       (14 reviews)

    0 comments

    Submitted

  17. Steinbach Ambush

    This is a small, quick, defense mission where a platoon of M1s must ambush a 9 tanks company of T-80s. It is intended for beginners to practice using the LOS tool to evaluate terrain and select battle positions. It is unscored.

    1,243 downloads

       (6 reviews)

    0 comments

    Submitted

  18. Gasala LOGPAC convoy

    Blue company team must escort logpac through 'Ambush Alley'

    485 downloads

       (2 reviews)

    0 comments

    Submitted

  19. M1A1 v Leo2A5 6on6 deathmatch

    Redux of an old-school MP scenario. Good for quick pick-up games. No need to wait around the lobby to fire this one up.

    349 downloads

       (0 reviews)

    Submitted

  20. Jackrabbit Flats - slight revision

    Adjusted width of Green River and moved penalty zones.

    198 downloads

       (0 reviews)

    Submitted

  21. Jackrabbit Flats

    This scenario was written in response to the discussion in a forum thread about the use of "realistic" tactics in SB multi-player games. It is my belief that the trend in SB MP games over the course of the past few years to disperse units further than one would expect a professional tanker to do is a function of several factors. One of those factors is scenario design that does not attempt to value terrain the way it most likely would be in real life. Because the SB1 model does not depict the difficulty real tracked vehicles have in climbing and traversing slopes, vehicle movement is not restricted and channelized the way it is in real life. Accordingly, a large percentage, or so it seems to me, of SB MP games involve meeting engagements where the two sides snipe at each other from distances of a couple kilometers from one ridge line to another. So, in this scenario, I've chosen an objective in a flat open area and provided some cover for the defender. The composition of the forces was chosen so that the defender does not have enough to defend the entire map -- he must decide what is important to defend and what he can give up. Similarly, the attacker does not have enough to play a game of smash-mouth football -- he must try and gain local superiority in the gaps of the defense. The ammo was chosen (M829 & DM33) to force the sides to depend more on manuever than long range gunnery. I originally intended that this scenario be a submission for TGIF play, however, after playtesting with Shermanswar, he basically rejected it in its present form. So I'm posting it here -- with this long description -- as a contrast to other scenarios, not so much with the intent that it actually be played.

    215 downloads

       (0 reviews)

    Submitted

  22. Ambush at Bad Owensfeld

    Same as Ambush at Iron Springs but with Leos.

    863 downloads

       (0 reviews)

    Submitted

  23. Ambush at Iron Springs

    This is a file that I posted at the old site that I don't think made it onto the Gold disc. I'm cleaning out my folders and thought I'd post it here. It's a company sized armor ambush against a soviet-style battalion.

    869 downloads

       (0 reviews)

    Submitted

  24. Plain O Pain spawn test

    A quick adaptation of GS McAmis' Plain O Pain to demonstrate a method to simulate spawning vehicles.

    268 downloads

       (0 reviews)

    Submitted

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