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Hackworth

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Files posted by Hackworth

  1. HIND Skin Pack 2

    4 Mi-24v skins: Czech "Griffin", Ukrainian UN, E. German, & Alternate Soviet woodland "41".  version 1.5: completed rear area fuselage rivets, updated file format to DDS (5.10.09).

    18 downloads

       (0 reviews)

    0 comments

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  2. HIND Skin Pack 3

    4 High resolution skins of the Mi-24v: Polish "bee", Polish Green 728, Indoneisa subdued markings, and Indo in color markings.  version 1.5: completed rear area fuselage rivets, updated file format to DDS (5.10.09).

    8 downloads

       (0 reviews)

    0 comments

    Submitted

  3. HIND Pack 5

    Angola, Iraq, and Cyress paint schemes.    version 1.5: completed rear area fuselage rivets, updated file format to DDS (5.10.09).

    11 downloads

       (0 reviews)

    0 comments

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  4. HIND Pack 4

    Bundeswehr, Ukrainian and two different Hungarian paint schemes.  I also added the missing rivet detail to the right rear of the fuselage (v1.1).  version 1.5: updated file format to DDS (5.10.09).

    7 downloads

       (0 reviews)

    0 comments

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  5. HIND Skin Pack 1

    A collection of 4 desert sheme Soviet Hinds in high resolution.  version 1.5: completed rear area fuselage rivets, updated file format to DDS (5.10.09).
     
     

    7 downloads

       (0 reviews)

    0 comments

    Updated

  6. España Leo2A4 Pack 1 v1.1

    España Leo2A4 Pack 1 v1.1 Two units are represented: Regimiento de Infanteria Acorazada 61 (61 RIAC) and RCAC "ALCANTARA" Nº 10 based in Mellina North Africa. With the folder 61 RIAC folder you will find two folders. one named "decals", funny enough, contains decal sets with varying colored ID markings (gun tube and rear turret); the other, named oddly enough "vehicles", holds the corresponding Leopard2A4.dds skins. The 10 RCAC folder contains one decal skin representing 121 "BATABIA" and a corresponding high resolution skin for the vehicle as well as a repaint of the roof. You must rename these files in order for them to work (leo2A4decals.dds, leopard2a4.dds, and LEO2A4_H.dds respectively). Example: rename "leo2a4decals_ES 61 RIAC Blue.dds" to "leo2a4decals.dds" removing the description. and "leopard2a4_61 RIAC Blue" to "leopard2a4.dds". Be sure and leave the file extention as DDS for both files. 61 RIAC does not have a roof included. it uses the default. Special thanks to Furia for his assistance with locating markings and general feedback. In addition, special thanks to Congo for allowing me to modify his roof top skin for use with the RCAC "ALCANTARA" Nº 10 skin. Enjoy! Hackworth v1.1 correctd color of unit designation under 61 RIAC crest. Included a roof top for RCAC "ALCANTARA" Nº 10.

    709 downloads

       (5 reviews)

    0 comments

    Updated

  7. Tunguska & "Gephard" Pack v1.0

    Tunguska & Gephard Pack v1.0

    Contains a NATO camo "Gephard" and a Soviet green Tuskunga skin.

    5 Decal sets are provided: Generic Soviet numbers
    Generic German cross
    Flak Regiment 5
    Jaeger Regiment 1
    Flug Abwehr Bn 300


    Rename "tunguska_***NAME***" to "tunguska". Leave the file extension as DDS.

    In order to use the decals, rename "tacnum_***NAME***" to "tacnum". Again, leave the extension as DDS.

    Install tunguska.dds and tacnum.dds in c:\my documents\eSim Games\Steel Beasts\mods\textures\***season(woodland/autumn/winter)***. REFOR units belong in the Red folder contained in each season folder.

    Enjoy!


    Hackworth

    544 downloads

       (3 reviews)

    0 comments

    Submitted

  8. Bundes Panzer BN Pak 1

    Bundeswehr Panzer Battalions Pack 1

    For use with PE version 4.60 or greater only.

    Contains markings for Panzer Battalions 33, 34, 63, 164, 203, 212, 214, 324, 363, 364, 383 (GÜZ [CMTC]), and 413. A Leopard2A4 skin in NATO colors is also included.

    Each folder contains at least one decal set for each battalion (22 decal sets in total). Images are provided to give an idea of what markings will apply to each file.

    All Pz Btl 33 and Pz Btl 214 decal sets contained herein are updated versions (v1.2) with more detail added to the rear ID plates.

    To use: Rename "leo2a4decals_**DECALNAME**" to "leo2a4decals" leave the file extension (dds).

    Install in c:\my documents\eSim Games\Steel Beasts\mods\textures\***whichever season and red/or blue side you want (woodland/autumn/winter)***.

    Special thanks to Einschwein for helping make these packages more accurate and to the Pz Btl 911 for the inspirational subjects.

    Enjoy!


    Hackworth EDIT: Added missing Leo 2A4 NATO skin.

    581 downloads

       (6 reviews)

    0 comments

    Updated

  9. Dutch Leo 2A4, 101 & 42 Pz Btl v1.0

    Two decal sets representing the 101 Pz Btl and the 42 Pz Btl (during an SFOR mission).

    NATO camo Leo 2A4 included as well. It's based on Dejawofl's template minus the markings, with the color tone changed a bit and with a few details repained.

    Enjoy!

    Hackworth

    405 downloads

       (1 review)

    0 comments

    Submitted

  10. Austrian Leo 2A4, Pz Btl 33 v1.0

    For use with PE version 4.60 or later. Includes Leo 2A4 skin and decal set for the Austrian 33rd Panzer Battalion.

    Enjoy!

    Hackworth

    413 downloads

       (3 reviews)

    0 comments

    Submitted

  11. Bird Hunt v1.1

    Excerpts of the brigade commander's orders for 1st Recce Platoon, 8th INF:

    1) SITUATION:
    a) Enemy:
    Two regiments of the 33rd Div (Mot), the 337th and 339th Guards, punched a hole in our defenses. They suffered heavy casualties, but are preparing to resume the attack. 337th Guards MRR is located to the south of 339th MRR. SIGINT has located the regimental HQ company of the 337th MRR as well as a forward artillery Fire Direction Center.. BDE S-2 calculates that a considerable gap exists between these two regiments.

    b) Own:
    8th INF withdrew to new defensive lines just west of your position. 1st Recce is located astride the boundary between the 339th MRR and 337th MRR.

    c) Attachments and detachments: None.

    2) MISSION:
    Penetrate the gap between the 339th MRR and 337th MRR and destroy the 339th Headquarters elements. Upon completion all units will return to RP Zulu (NLT: 08:00).

    3) EXECUTION:
    Destroy the 339th's HQ elements and any targets of opportunity located in the designated target area. Try not to become decisively engaged prior to actions against the enemy HQ. When complete, retire to RP Zulu. Do not try to hold your penetration. Do not move east of PL Pooch.

    Intent: By destroying the enemy HQ elements, BDE indents to disrupt the cohesion of its subunits in preparation for a local counter-attack.

    a) Concept of Operation:
    1st Plt will discretely penetrate the gap between the 337th and 339th MRRs using all available recce assets. Put eyes on target prior to engaging the HQ with indirect fires. When the HQ is in sight, use all means available to destroy anything with an antennae. Do not risk the destruction of your element for the objective of this mission.

    i) Maneuver:
    Move quickly to penetrate the gap between the 337th and 339th MRRs. Do not stray outside your boundaries. Do not cross PL Pooch or you are screwed. You are permitted to attack enemy units within your sector, however your ingress may be easier by stealthier means. The decision is yours; but the mission comes first and your people always.

    ii) Fires:
    Fires are limited for this operation. 3 tubes x 1 battery available. Do not fire artillery or CAS into the OBJ area without putting eyes on and identifying the target. Available round types: HE, Smoke, CAS (2 x 500lbs bombs).

    iii) Additional assets:
    None.

    b) Tasks to Maneuver units:
    None.

    c) Tasks to Combat Support Units:
    None.

    d) COORDINATING INSTRUCTIONS:
    H-Hour: 06:30
    Complete by: 08:00
    Mission end if all operational 1A units return to RP Zulu (mission time > 15:00 minutes, delayed 5 seconds, not under direct fire)

    5) COMMAND AND SIGNALS:
    1/A Recce: Stiletto
    8th INF, Commander: Blackjack
    Delta Co: Dagger

    Scoring:
    -100 points for each Arty strike into OBJ without eyes on OBJ (up to -500)
    500 points based on percentage of end strength
    150 points for destruction of HQ elements (MT-LB)
    150 points for destruction of HQ Arty Forward Observers (MT-LB FO)
    150 points for return of all operable AFVs to RP Zulu. In order to apply, units in RP Zulu must not be under fire when mission ends.

    Note: Outside your boundaries are penalty zones (expose to enemy 100% > 30 seconds). Stay within your boundaries. Off map penalty zone (destruction 100% > 30 seconds).

    590 downloads

       (0 reviews)

    0 comments

    Submitted

  12. 3 Co, 33 Pz Btl Decal Set v1.0

    Leopard 2A4, 3 Co, 33 Panzer Battalion Decal set v1.0

    Three sets representing two vehicles from 5th platoon, and one from 3rd platoon.

    For use with any "dirty" Bundeswehr Leo 2A4 skin. You may also download Leopard 2A4Pz Bn 214 2nd Co. v1.0 to obtain a version of the stock Bundeswehr skin by Dejawolf with the German crosses and tag plate removed. They are represented on this decal set.

    Special thanks to Einschwein for helping make these packages more accurate.

    Enjoy!


    by Hackworth

    452 downloads

       (2 reviews)

    0 comments

    Submitted

  13. Leo 2A4, 214 Pz Bn 2nd Co Decal Set v1.1

    Leopard 2A4 214th Panzer Bn, 2nd Co Decal set v1.0<br /><br />Will not work with PE versions previous to 4.60.<br /><br />for use with any "dirty" Bundeswehr Leo 2A4 skin.<br /><br />I included a leopard2a4.dds. it is merely a copy of Dejawolf's default skin minus the cross and front hull tag markings. The default's markings show in places around these decals.<br />Version 1.1 - includes Zulassungssiegel image instead of broken cirle.<br/><br />Enjoy!<br /><br /><br />by Hackworth

    399 downloads

       (2 reviews)

    0 comments

    Updated

  14. Leopard 2A4 214th Pz Bn, 5th Co. Decal Set v1.0

    Leopard 2A4, 214th Panzer Bn, 5nd Co Decal set v1.0<br /><br />This is a version from the 214th Pz Bn with no color (kick me signs).<br /><br />This is only a decal set -- vehicle skin not included.<br /><br />Rename "leo2a4decals_5 Co-214 PzBn" to "leo2a4decals" leave the file extension (dds).<br /><br />Install in c:\my documents\eSim Games\Steel Beasts\mods\textures\***whichever season and red/or blue side you want (woodland/autumn/winter)***.<br /><br />For use with any "dirty" Bundeswehr Leo 2A4 skin. You may also download Leopard 2A4Pz Bn 214 2nd Co. v1.0 to obtain a version of the stock Bundeswehr skin by Dejawolf with the German crosses and tag plate moved. They are represented on this decal set.<br />Version 1.1 - includes Zulassungssiegel image instead of broken cirle.<br/><br />Enjoy!<br /><br /><br />by Hackworth

    401 downloads

       (2 reviews)

    0 comments

    Updated

  15. T-72 Skin Pack 3 v1.0

    1 skin, but 7 decal sets included. Basic Soviet green (darker than the East German green). This constitues a "pack" based on the number of markings included with this set ;)

    Czech - Czechoslovakian
    Pol1 - Polish
    FRS - Federation of Russian States
    FRS2 - second version
    Grds1 - Guards Division
    Grds2 - second version
    Guards GSFG3 - Group of Soviet Forces Germany, Guards Division, version 3

    This skin was made with Dejawolf's template. This paint job is merely a darker version of Dejawolf's work with my details added. I reworked the road wheels with Roguesnake's help and searched for detailed areas lost to me with the help of Dark Angel. Shot Magnet provided many photos that were essential to the decal sets included in these skin packs. Many thanks to each and every one of you guys!

    Enjoy!


    Hackworth

    548 downloads

       (5 reviews)

    0 comments

    Submitted

  16. T-72 Skin Pack 2 v1.0

    2 skins included: tri-color skins in tan, green and black as well as gray, green and black. Russian and a few former republics, Ukraine for instance, field repainted T-72s in these colors.

    Decals included:
    FRS2 - Federation of Russian States, version 2
    Guards GSFG1 - Group of Soviet Forces Germany, Guards Division, version 1

    This skin was made with Dejawolf's template. I reworked the road wheels with Roguesnake's help and searched for detailed areas lost to me with the help of Dark Angel. Shot Magnet provided many photos that were essential to the decal sets included in these skin pack. Many thanks to each and every one of you guys!

    Enjoy!


    Hackworth

    605 downloads

       (8 reviews)

    0 comments

    Updated

  17. T-72 Skin Pack 1 v1.0

    2 skins included. DDR 1 represents an East German T-72 currently located at a museum in Germany. Olive Drab is a dirtier, worn basic green as seen in some photos of former Warsaw Pact countries.

    Decals included:
    DDR1 - East Germany, version 1
    Hungary - self-explanatory
    Slovak - Slovakia

    This skin was made with Dejawolf's template. I reworked the road wheels with Roguesnake's help and searched for detailed areas lost to me with the help of Dark Angel. Shot Magnet provided many photos that were essential to the decal sets included in these skin pack. Many thanks to each and every one of you guys!

    Enjoy!


    Hackworth

    428 downloads

       (4 reviews)

    0 comments

    Submitted

  18. Adam Airfield v1b

    Desert Head to Head
    Tobruk Map
    Best with 3+ vs. 3+ players.
    Enjoy ;) EDIT: Version 1b. Updated terrain theme to include bumpiness. Adjusted scoring slightly.

    533 downloads

       (2 reviews)

    0 comments

    Updated

  19. M1A1 "Argh!" Decal Set

    M1A1 Abrams Argh! Decal Set (9 Different decal skins, 2 types each)

    Note: these are decal sets, not a stand-alone skins. These images are based on a set of historical flags used by famous pirates, as well as two sets based on Wehrmacht
    Afrika Korps insignia superimposed with Jolly Roger in place of the swastika. Images named without "desert" are
    predominantly white and intended for woodland type themes. Desert is self-explanatory and predominantly charcoal.
    Regardless, you may use them however you most enjoy them. The screen shots show examples of both types.

    TO INSTALL: 1. Rename the decal set you wish to use "abrams_decals.dds"
    2. Place "abrams_decals" in the appropriate folder (woodland, woodland/red, desert, desert/red,
    etc.)
    3. If there is no decal set for a corresponding skin in the red folder the set appearing in the blue
    folder of that theme will apply to both red and blue skins.


    Thanks to Dejawolf for use of his template. And Special Thanks to Gary Owen for the inspiration.

    I hope you enjoy.


    Hackworth

    400 downloads

       (2 reviews)

    0 comments

    Submitted

  20. M1A1 Ambush Camo 1 & 2 (v 4.60)

    this work is entirely Dejawolf's! outstanding model and skin. i merely, used his template and layers, and add and delete a few polka dots to come up with these. hope you enjoy.

    Note: this skin only works with v4.60 of Pro PE.

    321 downloads

       (2 reviews)

    0 comments

    Submitted

  21. USMC Ch-47

    Grey on grey USMC Chinook. In BMP and DDS formats. Enjoy!

    550 downloads

       (3 reviews)

    0 comments

    Submitted

  22. Hünfeld's Bridges v1.6, 1.7, & 1.7b

    Excerpts of the Squadron commander's orders for Team Alpha... 1) SITUATION: a) Enemy: An enemy advance guard detachment holds several bridges west of Hünfeld. Reinforcements from the parent division are expected to pass through and exploit during the next hour. b) Own: Your Team is located west of Hünsfeld with local Bundeswehr reservists controlling Burghaun (F Company, AI controlled). The bridges west of Hünsfeld must be recaptured or controlled by fire to prevent the commitment of the enemy DIV's main body across the River Haun... Version 1.6 (Original) Version 1.7 Converted TO&E to tank heavy, added M88A2, reduced Red ARTY, removed Red ARTY type ICM. Version 1.7b Same as 1.7, but converted all player controlled units to Leo2A5 and CV9040B

    591 downloads

       (1 review)

    0 comments

    Submitted

  23. Boiler-Maker v2.26 desert (HtH).sce

    This is the desert version of Boiler Maker. Check out the screenshot I have provided of the map from both Blue and Red perspectives. Have a good time and don't forget to give me the IP! ;)

    470 downloads

       (0 reviews)

    Updated

  24. Arnhem Pool Brawl

    Two companies per side. Fairly flat map divided by numerous hedgerows.

    475 downloads

       (0 reviews)

    Updated

  25. BCH II - Hack v1.1

    Bridge Heavy Contact version Poker with a major change. I moved the start positions of both Blue and Red. That should add a little diversity to this already famous and frequently played mission. *** On this version I corrected the fact that Blue had several units outside its deployment zone - eek! Sorry. I also changed the order of battle for both sides increasing the number of units slightly and attempting to balance the force ratio to a better extent (Marders dont have as many ATGMs...etc.) I also added dismounted scouts in a forward deployment zone so players can get better intell about eachother from the start.***

    467 downloads

       (0 reviews)

    Updated

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