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About Nike-Ajax

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  1. Ad-hoc/Impromptu SB sessions

    SO ... can we interest you in some fresh ADHOC tonight ... ?
  2. So... It looks like we are almost full. However do not let that stop you, as we can easily take on gunners and commanders, and there is plenty to do in this scenario... IMPORTANT POINT: If you havent played with us before, or if it is a while ago, then please contact either @Major duck or @Swordsmandk to help you set up your Teamspeak before the day of the session - thank you.
  3. So we have almost all callsigns occupied: But DONT let that hold anyone back, we can doubleteam almost all callsigns. ALSO: Then we need someone to take control over our Engineers platoon, which is an important job for this scenario.
  4. OF COURSE WE WILL ... I MEAN WE HAVE !!! (starts opening drawers and scratches his head)
  5. Hi there Ghostdog We will be happy to take you on as Gunner, for now I have placed your name in the list, and we will sort out in which Tank you will be working. Looking forward to seeing you!
  6. Ad-hoc/Impromptu SB sessions

    It looks like we will be doing a session tonight at around 2000 Viking Time/GMT +1 EDIT: Good game a double sitting for 8 people - YUM
  7. So, not many seats left: HQ 65 (CV9040) XO: P 65 (FOV90) FO: A22 CV9040: R12 CV9040: R13 CV9040: But if we fill up, then we will drive with gunner/commander for those who wants that, its never a problem.
  8. Looks nice ! Could you perhaps post the Skin file for those who might want to ride the same steel beasts into battle ?
  9. BMP-2 BOOMS!!!

    What Mark said basically Also the snap engagements when you are fighting in woods or in a target rich environment when there are live ones intermingled with knocked out ones. Or the ones where you crest a hill and have to make a snap decision to fire/not fire. As I wrote, then I am not asking for anything fancy, but I know for a fact that I am not the only one to reengage knocked out ENY vehicles. But there have been made many good suggestions that I can try, and also good points about the challenges regarding changes. But basically the challenge is biggest in multiplayer games with a human commander. It would be nice somewhere down the line and given the time and financial constraints of Esim to maybe make a few additions to the damage model.
  10. Hmmm ... Good question as well. I am not the best one to ask tho: maybe @DK-DDAM would know ?