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Sean

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Files posted by Sean

  1. Map of southern Sweden.<br />Height map name: ScaniaNW.hgt<br />Compression: 35x<br />Southwest corner (WGS84): 56º 8' 3" N, 12º 45' 57"E<br /><br />SW - NE TM corners (meters):<br />(361156, 6223260) - (411094, 6273198) Updated with new .hgt version by DarkAngel with a .ter file that is work in progress for SW corner of map. 2012-04-13

    816 downloads

       (3 reviews)

    0 comments

    Updated

  2. Attack on CFB Gagetown<br />Played 11/24/2006<br /><br />Blue has a small force of leo2a4s and a couple of leo1dks as well as 8 cv90s to defend the base.  <br /><br />Red has 4 platoons of m1s and 3 platoons of bradleys.  <br /><br />Red starts almost on top of the base, but blues deployment is very large.  <br /><br />Terrain is fairly hilly, and makes for a interesting battle.  <br /><br />Based on g town nov 10.ter<br /><br /><br />..

    632 downloads

       (1 review)

    0 comments

    Updated

  3. Height Map of island of Oahu.

    468 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Beach Landing Phase 1
    8/4/06
    Red has 3 Leo2A4s, and 4 M2A2 to defend against a attack by 4 platoons of ASLAV 25s, and several troops. 
    Scoring is simple, and based on who controls the region at the end.
    .

    445 downloads

       (0 reviews)

    0 comments

    Updated

  5. U shaped map with a 6k front for intense battles. Tank Pure.

    483 downloads

       (0 reviews)

    0 comments

    Submitted

  6. Texas and 3rd
    Map updates disabled. 
    Attack/defend.  Blue controls the town with several brads and one m1.  Several reinforcments are to the NE and are released immediately to blue.  Red starts SW and has several Leo2a4s and a few cv90s as well as a small scout detachment.
    based on WalnutSprings.ter.
    .

    261 downloads

       (0 reviews)

    0 comments

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  7. <p>Take Millersburg<br /><br />Originally played 4/2006?  Recently played 12/22/2006.<br /><br />Attack and defend.  Blue controls millersburg.  It consists of Leo2a5s, Leo2a4s, m113s and cv90s.  If blue gets overrun, they can retreat west across the river once a bridge layer is released.  <br /><br />Red has a much larger force consisting of m1s, bradleys.  They start in the NE and move in force in order to win.  </p><p>Corridor is narrow, but its winnable for both sides.</p><p>Based on NorthernPA.ter</p>..

    258 downloads

       (0 reviews)

    0 comments

    Updated

  8. Mifflinvile HtH

    Originally played 2/2/2007.  Plays fairly well. 
    Blue starts in SW with a force approximately double that of Red's.  Red has leo2a4s and cv90s.  Blue has M1s, Brads, and ASLAVs.  Red occupies the area around the town.  Small corridor for movement, hilly terrain.

    No scoring or other fancy logic was included.
    Based on NorthernPA.ter.

    235 downloads

       (0 reviews)

    0 comments

    Updated

  9. Border Dispute - Made by Tarball, Dark, Sean Originally played on 2/9/07. Map updates are off and there is no arty support. Both sides are roughly even in forces. Blue has a few m1s, Red has a few leos. Blue has brads/m113s, Red has cv90s and m113s. Both sides have quite a few minefields (and troops) on both sides of the border. Both sides need to take the opposites town while protecting their own, and the scoring reflects that. Based on revignhed terrain map..

    451 downloads

       (0 reviews)

    0 comments

    Updated

  10. Fulda gap from SB1, terrain map fixed and some new equipment added. Stop the enemy and you win, get overrun and you lose. Im not sure who the original authors were, but Hackworth, Volcano Man, Wahrborg and I all did some tinkering on this.

    1,505 downloads

       (3 reviews)

    0 comments

    Updated

  11. Attack and Defend Sce. Designed to have 3 Players defending, and 5 Players attacking. Map view is disabled. Adjusted forces and gave blue a few tubes of arty.

    584 downloads

       (1 review)

    0 comments

    Updated

  12. Two companies attack down a long valley towards a town. Plenty of opposition. Mission by BlackThor.

    365 downloads

       (0 reviews)

    Updated

  13. You will need 6+ players to have a chance at completing this one. Allow 90 minutes to play it, and dont rush to the objectives. Original mission was by BlackThor and was made for SB1.

    331 downloads

       (0 reviews)

    0 comments

    Submitted

  14. A quick run through on what the theme editor does and how it works. This is a .exe video.

    1,214 downloads

       (2 reviews)

    0 comments

    Submitted

  15. A short video that shows how to extract and update a terrain map from sb1 so it can be used in scenarios for Pro PE.

    1,546 downloads

       (1 review)

    0 comments

    Submitted

  16. How to upload screenshots to the screenshots area.

    668 downloads

       (0 reviews)

    0 comments

    Submitted

  17. This is the story of an Advance Guard Company : * Scenario is based on Tactical Vignette 97-1 from Armor Magazine ("The Battle of Durango Valley"). * You choose to be either commander of a single Leo or platoonleader in Advance Guard Company "Avenger". Your platoon is player-controlled, the others are computer-controlled. You and your company will be under orders from an AI coy-CO. * Scenario is playable from both BLUE and RED side in Single Player. As RED you command a BMP-platoon + attached infantry : a wholly different perspective on the same battle. RED has a briefing as well.

    616 downloads

       (0 reviews)

    Submitted

  18. US SB Manual in PDF Form.

    1,714 downloads

       (0 reviews)

    Submitted

  19. Needs the Astor pass height map. Take a heavy guarded airbase befor the airdrop.. Lots of enemy... Tell me what you think of it and suggestions how to improve..

    1,180 downloads

       (0 reviews)

    Submitted

  20. Ace in the Hole is based on the Hasty Defense 01 scenario and using the one tank in ambush can be very effective! Mess up once and you'll be overran!

    1,831 downloads

       (1 review)

    Submitted

  21. Eine kleine Lage, nicht ausgereift! Mir geht es hauptsächlich um das Gelände. Einfach mal probieren! Now, just in German. Later when I will finished this scenario, then also in English.

    1,396 downloads

       (0 reviews)

    Submitted

  22. Date: 6 juni 1967.. Place: The Golan heights During: The six day of war.. "During the last hours of the night we had to pull back to refuel and rearm. I went to the Btn Co to get my coys orders. The orders were as the day befor: Prevent the enemy from getting hold of the heights in our AOR. I choose to use the coy as the day befor, whit the same BP for the tanks and our BMP- Infantry coy (under my command) in a rear position to use as suited me. At 0545 our tank coy was ready to get back in position, I took the lead in my tank and drove up the hill. My Int said that there was no enemy in my area." This is a statement of what happend on a sunny morning on the Golans, this TC got 3 out of 4 tanks he served in destroyed. After a while he had three tanks in his coy remaining, he defended that hill until reinforcment arraived. Let's see if you can do it aswell.... BMP-trekker....

    1,414 downloads

       (1 review)

    Submitted

  23. TrÜbPl Munster

    817 downloads

       (0 reviews)

    Submitted

  24. Bereich Renshausen (Südniedersachsen)

    651 downloads

       (0 reviews)

    Submitted

  25. tutenberg

    663 downloads

       (0 reviews)

    Submitted