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Gibsonm

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About Gibsonm

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    Sydney, Australia
  1. Right so: Fire pistol Throw grenade Fix Bayonet Unfix Bayonet Change magazine ... The basic "wish" being to merge SB Pro PE and VBS/ARMA.
  2. Who is BG ANZAC? https://www.bganzac.org Described here: http://www.steelbeasts.com/sbforums/showthread.php?t=21753 A couple of examples of the BattleGroup at work: Multi Player session: Training session: So if you are interested, visit our web site https://www.bganzac.org and sign up. Timings: Thursday evenings, Australian East Coast time. Through a combination of democracy, state's rights and bl**dy mindedness, the country is now fractured into numerous time zones (three wasn't enough) for the next six months and we need to adjust the start time. Next meeting: 0830 GMT on Thursday, October 26th. 0930 in London (I think you are now on BST?) 1630 in Perth 1800 in Darwin 1900 in Adelaide 1830 in Brisbane 1930 in Sydney, Melbourne, Canberra 2130 NZST in Auckland Your Local time: Local time for your part of the world Count down: Time remaining until Meeting start Mission will start promptly at 0830 GMT. If you want a pre game "chat" then by all means come on line at say 0800 GMT, but so that the Kiwi's aren't after Midnight the Mission will commence promptly at 0830 GMT. In game chat / Communications: You'll need access to "Teamspeak" to communicate with us. This is detailed here: http://www.steelbeasts.com/sbwiki/index.php?title=Starter_Pack We continue the use of TeamViewer so people without the Steel Beasts software can connect and see and hear what we see and hear (looking over our shoulder if you like). http://www.teamviewer.com/en/index.aspx?pid=google.tv.s.au&gclid=CPLOveOGlcECFVgkvQodqk0A4g This maybe a suitable vehicle for people to see what the software is all about, without having to invest in even a short time limited copy. Anyway we'll see how it goes. Agenda: Depends on sign ups but: 1. Perhaps another crack at the previous Fulda Gap mission? 2. Possible update on new map project. 3. Do some "Brilliant at the Basics" work? 4. New and improved Chong Ju issued a little while ago now. Please Note: A plan file that you have built for the original will not work with either of the newer ones, so if you want to use your plan file, we must use the original scenario. Or you can get one of the newer ones and "update" your plan to suit. 5. Something completely different. As always, visitors / first timers / spectators are welcome. Current Standard: 4.019 Please use the new Calendar RSVP function or post here to facilitate planning.
  3. I still don't understand why you just don't let the AI handle it - you see a AFV, you select "Engage here" , mark the target, and move on. The AI then works out to use the "rocket". I agree that sometimes the rocket operator takes a while, but then again so does yelling to the guy 20m way in RL who is carrying the AT system and giving them a fire order. What next, an option for every weapon system?
  4. Sorry for the late notice but I now think I can make it (flexibility). See you at 1730GMT.
    I'd like to give it 4.5 (nothing is perfect) and 0.5 provides an incentive, but I can only give whole numbers. In its original form (as posted here) its a very challenging and interesting scenario. I'm unsure why the CO's vehicle is so far forward initially - perhaps caught out doing a personal reconnaissance (?) but the early warning ideally should be someone else. I know the mission has been "adjusted" (broken) by some who have changed the Milans to Javelin and other customisations. Unfortunately this is the best argument I know for password protecting people's work as 3rd parties break unprotected scenarios and the author gets the flak for it being "unrealistic", etc.
  5. Perhaps as he may have seen it once or twice before. However, in my experience he also often asks for things that are already there.
  6. This is already possible - Controlled in the 3D view.
  7. It would be great if DE and UK could have their own resupply, repair and medical capability (say 1 x Amb, 1 x Supply and 1 x Repair) Currently the US does but the others can't use them - e.g. US Amb can not treat wounded DE crewman.
  8. See you at Easter '18? Seriously, see you when we see you.
  9. So assuming you are using 4.019 - you don't say. In the planning phase plot the route and select "dismount if" and that will do it. If in live play (i.e. an unplanned route) - use "scout". The alternative is to create suitable routes during the planning phase (including the "dismount if") and put them off to the side of the map. Then doing execution you can copy and paste thatos routes onto units during the execution phase. Again what you need can't really be covered here in a series of long posts that may or may not cover all eventualities.
  10. It is however accurate. There is no point in Ssnake saying it will be out at 2350Z on 01NOV17, because at 2351Z someone like you will complain that its "late". It will be ready, when its ready.
  11. Not in terms of every possible combination / permutation - it would be 1000s of pages long. That's the upside/downside of a product with a lot of flexibility. If you post exactly what you are trying to achieve, there are a bunch of people here (including me) who are happy to help - but it needs to be detailed, not vague comments about "infantry wont unload".
  12. Got it. Enjoy the weekend. Any feedback on "the map"? I need to start building the second version which uses this one as a baseline.
  13. I can't make but just a random question. The Recon Platoon (HQ-11 to HQ-14) supposedly has ASLAV-25s but also has Javelin. Given that the ASLAV-25 doesn't carry dismounts .... ? Maybe LAV-25s?