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Gibsonm

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  1. D u k e is going to be "24A" - that controls both 24A and 24C. Bigger jobs in subsequent missions though. Hedgehog has volunteered to be the Blue FO.
  2. H hour for the Mission 1800 GMT Saturday 31 March (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180331T1800 Strongly suggested, if possible, that you arrive 30 - 45 mins prior for briefings, comms checks, making sure everyone has the right version of SB, etc. so we can start at H hour. If you turn up part way through we will "pause" and you can join. Of course, the later we start the longer it will go for. Back story: Mission 1 specific OPORD: Available positions: “29” - OC’s vehicle (1 x M113A1) Gibsonm “29A” – 2IC’s vehicle (1 x M113A1) Mirzayev “2G” - FO’s vehicle (1 x M113A1) Hedgehog “20” - SHQ (Squadron Headquarters) This consists of: “20” – 1 x M113A1, 1 x Rifle team (84mm + SLR), 1 x FO party SnS “20A” – 1 x M113A1, 1 x Rifle team (84mm + SLR), 1 x Medic “20B” – 1 x M113A1, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “20C” – 1 x M113A1, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “20D” – 1 x M113A1 (MOR) “20E” – 1 x M113A1 (MOR) “29F” - SSM’s vehicle (1 x Land Rover) “21” – One Troop This consists of: “21” – 1 x M113A1 LRV - Troop Leader Smithcorp “21A” – 1 x M113A1 MRV (Scorpion as proxy) – Troop Sergeant Zama100 (provisional) “21B” – 1 x M113A1 MRV (Scorpion as proxy) – Troop Corporal “21C” – 1 x M113A1 LRV “21D” – 1 x M113A1 LRV - 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “22” – Two Troop This consists of: “22” – 1 x M113A1 LRV - Troop Leader Furia “22A” – 1 x M113A1 MRV (Scorpion as proxy) – Troop Sergeant Bond_Villian “22B” – 1 x M113A1 MRV (Scorpion as proxy) – Troop Corporal “22C” – 1 x M113A1 LRV “22D” – 1 x M113A1 LRV - 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “23” – Three Troop This consists of: “23” – 1 x M113A1 LRV - Troop Leader Chrisreb “23A” – 1 x M113A1 MRV (Scorpion as proxy) – Troop Sergeant Connaugh “23B” – 1 x M113A1 MRV (Scorpion as proxy) – Troop Corporal “23C” – 1 x M113A1 LRV “23D” – 1 x M113A1 LRV - 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “24” – Four Troop This consists of: “24” – 1 x M113A1 LRV - Troop Leader Nike-Ajax “24A” – 1 x M113A1 MRV (Scorpion as proxy) – Troop Sergeant D u k e “24B” – 1 x M113A1 MRV (Scorpion as proxy) – Troop Corporal “24C” – 1 x M113A1 LRV “24D” – 1 x M113A1 LRV - 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “25” – Admin Troop This consists of: “25” – 1 x Unimog Supply - Troop Leader “25A” – 1 x Unimog Supply “25B” – 1 x TPA (Ural Fueler as proxy) “25C” – 1 x M113A1 AMB “25D” – 1 x M113A1 ARVL (M88A1 MRV as proxy) “25E” – 1 x M113A1 APC (F) (M113 Repair as proxy) "26” – Air Defence Troop This consists of: “26” – 1 x M113A1, 1 x RBS 70 Post, 1 x GPMG Team (M60) CavGunner “26A” – 1 x M113A1, 1 x RBS 70 Post, 1 x GPMG Team (M60) “26B” – 1 x M113A1, 1 x RBS 70 Post, 1 x GPMG Team (M60) “26C” – 1 x M113A1, 1 x RBS 70 Post, 1 x GPMG Team (M60) “27” – Assault Troop This consists of: “27” – 1 x M113A1, 1 x Rifle team (84mm + SLR), 1 x GPMG (M60), 1 x FO Jumo213 “27A” – 1 x M113A1, 1 x Rifle (84mm + SLR), 1 x GPMG (M60), 1 x Medic “27B” – 1 x M113A1, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “27C” – 1 x M113A1, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) Key: Red = Must fill Blue = Should fill Black = Nice to fill Purple = Part of a pair and unlikely to be filled (see note below). You'll note the Alpha call signs in most of the Troops are Scorpions (F8 control only). Unless we are overwhelmed with attendess, the Alpha callsign in each Troop will also have a crewable vehicle too (A and C). The Troop Leader will have the Bravo. These paired vehicles are marked in Purple above. Ideally, we need three humans per five vehicle Troop. If you all pick Black slots, people will be re-assigned to ensure that Red or a Blue ones are filled and then we'll worry about the Black ones. If you are brand spanking new then happy for you to occupy a junior call sign - but the units all need some people in them otherwise it will be unfair on the OC position "29". Lastly a note on callsigns. "29" is Two Niner, not Twentynine.
  3. D u k e is going to run the CAV Sqn. Hedgehog has volunteered to be the Blue FO.
  4. H hour for the Mission is TBA as it depends on the end of Mission 1. If mission one only lasts 20mins then Mission 2 will start "early" Very rough schedule: Group assembles 1715 GMT Saturday 31 March (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180331T1715 H Hour mission 1: 1800 GMT Saturday 31 March (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180331T1800 Post Mission 1 "Suspension Check": 2000 GMT Saturday 31 March (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180331T2000 Premlim Brief Mission 2: 2015 GMT Saturday 31 March (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180331T2015 H Hour mission 2: 2045 GMT Saturday 31 March (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180331T2045 Post Mission 2 "Suspension Check": 2245 GMT Saturday 31 March (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180331T2245 Premlim Brief Mission 3: 2300 GMT Saturday 31 March (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180331T2300 H Hour mission 3: 2315 GMT Saturday 31 March (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180331T2315 Wrap up: 0115 GMT Sunday 1 April (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180401T0115 Strongly suggested, if possible, that you arrive 30 - 45 mins prior for briefings, comms checks, making sure everyone has the right version of SB, etc. so we can start at H hour. If you turn up part way through we will "pause" and you can join. Of course, the later we start the longer it will go for. Back story: Mission 2 specific OPORD: Available positions: “V19” - OC’s vehicle (1 x ASLAV-25) D u k e “V19A” – 2IC’s vehicle (1 x ASLAV-25) “V1G” - FO’s vehicle (1 x ASLAV-PC) Hedgehog “V10” - SHQ (Squadron Headquarters) This consists of: “V10” – 1 x ASLAV-PC, 1 x Rifle team (84mm + SLR), 1 x FO party “V10A” – 1 x ASLAV-PC, 1 x Rifle team (84mm + SLR), 1 x Medic “V10B” – 1 x ASLAV-PC, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “V10C” – 1 x ASLAV-PC, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “V10D” – 1 x M113A1 (MOR) “V10E” – 1 x M113A1 (MOR) “V19F” - SSM’s vehicle (1 x Land Rover) “V11” – One Troop This consists of: “V11” – 1 x ASLAV-25 - Troop Leader Chrisreb “V11A” – 1 x ASLAV-25 – Troop Sergeant Zama100 (may need to move if there are red vacancies) “V11B” – 1 x ASLAV-25 – Troop Corporal “V11C” – 1 x ASLAV-25 “V11D” – 1 x ASLAV-PC - 1 x GPMG Team (M60) “V11E” – 1 x ASLAV-PC - 1 x Rifle team (84mm + SLR) “V12” – Two Troop This consists of: “V12” – 1 x ASLAV-25 - Troop Leader Furia “V12A” – 1 x ASLAV-25 – Troop Sergeant “V12B” – 1 x ASLAV-25 – Troop Corporal “V12C” – 1 x ASLAV-25 “V12D” – 1 x ASLAV-PC - 1 x GPMG Team (M60) “V12E” – 1 x ASLAV-PC - 1 x Rifle team (84mm + SLR) “V13” – Three Troop This consists of: “V13” – 1 x ASLAV-25 - Troop Leader CavGunner “V13A” – 1 x ASLAV-25 – Troop Sergeant “V13B” – 1 x ASLAV-25 – Troop Corporal “V13C” – 1 x ASLAV-25 “V13D” – 1 x ASLAV-PC - 1 x GPMG Team (M60) “V13E” – 1 x ASLAV-PC - 1 x Rifle team (84mm + SLR) “V14” – Four Troop This consists of: “V14” – 1 x ASLAV-25 - Troop Leader Bond_Villian “V14A” – 1 x ASLAV-25 – Troop Sergeant “V14B” – 1 x ASLAV-25 – Troop Corporal “V14C” – 1 x ASLAV-25 “V14D” – 1 x ASLAV-PC - 1 x GPMG Team (M60) “V14E” – 1 x ASLAV-PC - 1 x Rifle team (84mm + SLR) “V15” – Admin Troop This consists of: “V15” – 1 x Unimog Supply - Troop Leader “V15A” – 1 x Unimog Supply “V15B” – 1 x ASLAV-CS (Fueler) “V15C” – 1 x ASLAV AMB “V15D” – 1 x ASLAV ARVL (M88A1 MRV as proxy) “V15E” – 1 x ASLAV (F) (Ural Repair as proxy) “V16” – Air Defence Troop This consists of: “V16” – 1 x ASLAV-PC, 1 x RBS 70 Post, 1 x GPMG Team (M60) “V16A” – 1 x ASLAV-PC, 1 x RBS 70 Post, 1 x GPMG Team (M60) “V16B” – 1 x ASLAV-PC, 1 x RBS 70 Post, 1 x GPMG Team (M60) “V16C” – 1 x ASLAV-PC, 1 x RBS 70 Post, 1 x GPMG Team (M60) “V17” – Assault Troop This consists of: “V17” – 1 x ASLAV-PC, 1 x Rifle team (84mm + SLR), 1 x GPMG (M60), 1 x FO “V17A” – 1 x ASLAV-PC, 1 x Rifle (84mm + SLR), 1 x GPMG (M60), 1 x Medic “V17B” – 1 x ASLAV-PC, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “V17C” – 1 x ASLAV-PC, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) Combat Team IRONSIDE (A, 1AR / C, 5/7 RAR) consists of: “T19” - OC’s vehicle (1 x Leopard AS1) Mirzayev “T19A” – 2IC’s vehicle (1 x Leopard AS1) “T1G” - FO’s vehicle (1 x M113A1) Hedgehog “T11” – One Troop This consists of: “T11” – 1 x Leopard AS1 - Troop Leader Colebrook “T11A” – 1 x Leopard AS1 – Troop Sergeant “T11B” – 1 x Leopard AS1 – Troop Corporal “T11C” – 1 x Leopard AS1 “T12” – Two Troop (as per 11) This consists of: “T12” – 1 x Leopard AS1 - Troop Leader Nike-Ajax “T12A” – 1 x Leopard AS1 – Troop Sergeant Connaugh (may need to move if there are red vacancies) “T12B” – 1 x Leopard AS1 – Troop Corporal “T12C” – 1 x Leopard AS1 “T13” – Three Troop (as per 11) This consists of: “T13” – 1 x Leopard AS1 - Troop Leader Smithcorp “T13A” – 1 x Leopard AS1 – Troop Sergeant Jumo213 (may need to move if there are red vacancies) “T13B” – 1 x Leopard AS1 – Troop Corporal “T13C” – 1 x Leopard AS1 “I31” – 7 Platoon, C Company 5/7 RAR This consists of: “I31” – 1 x M113A1, 2 x Rifle team (84mm + SLR) “I31A” – 1 x M113A1, 1 x Rifle (84mm + SLR), 1 x GPMG (M60), 1 x Medic “I31B” – 1 x M113A1, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “I31C” – 1 x M113A1, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “I32” - 8 Platoon, C Company 5/7 RAR This consists of: “I32” – 1 x M113A1, 2 x Rifle team (84mm + SLR) “I32A” – 1 x M113A1, 1 x Rifle (84mm + SLR), 1 x GPMG (M60), 1 x Medic “I32B” – 1 x M113A1, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “I32C” – 1 x M113A1, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “T15” – Admin Troop This consists of: “T15” – 1 x Unimog Supply - Troop Leader “T15A” – 1 x Unimog Supply “T15B” – 1 x TPA (Ural Fueler as proxy) “T15C” – 1 x M113A1 AMB “T15D” – 1 x M88A1 MRV “T15E” – 1 x M113A1 (F) (M113 Repair as proxy) “A61” – Recce Troop, 161 Recon Sqn This consists of: “A61” – 1 x Kiowa (Griffon, no gun, no dismounts - as proxy) “A61A” – 1 x Kiowa (Griffon, no gun, no dismounts - as proxy) “A61B” – 1 x Kiowa (Griffon, no gun, no dismounts - as proxy) “A61C” – 1 x Kiowa (Griffon, no gun, no dismounts - as proxy) Key: Red = Must fill Blue = Should fill Black = Nice to fill If you all pick Black slots, people will be re-assigned to ensure that Red or a Blue ones are filled and then we'll worry about the Black ones. If you are brand spanking new then happy for you to occupy a junior call sign - but the units all need some people in them otherwise it will be unfair on the OC positions, the two "19s". Lastly a note on callsigns. "19" is One Niner, not Nineteen.
  5. D u k e is going to run the CAV Sqn - it will need to support both the rest of Blue as well as Green. Hedgehog has volunteered to be the Blue FO. Need a Green one too (since Blue can't access the Green artillery). Alternativey a late change maybe to allocate all the Artillery to Blue and remove it from Green, so one player can control the fires for both.
  6. H hour for the Mission is TBA as it depends on the end of Mission 2. If mission one or two only last 20mins then Mission 3 will start "early" Very rough schedule: Group assembles 1715 GMT Saturday 31 March (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180331T1715 H Hour mission 1: 1800 GMT Saturday 31 March (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180331T1800 Post Mission 1 "Suspension Check": 2000 GMT Saturday 31 March (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180331T2000 Premlim Brief Mission 2: 2015 GMT Saturday 31 March (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180331T2015 H Hour mission 2: 2045 GMT Saturday 31 March (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180331T2045 Post Mission 2 "Suspension Check": 2245 GMT Saturday 31 March (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180331T2245 Premlim Brief Mission 3: 2300 GMT Saturday 31 March (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180331T2300 H Hour mission 3: 2315 GMT Saturday 31 March (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180331T2315 Wrap up: 0115 GMT Sunday 1 April (early Sunday morning in Oz): https://www.timeanddate.com/worldclock/fixedtime.html?iso=20180401T0115 Strongly suggested, if possible, that you arrive 30 - 45 mins prior for briefings, comms checks, making sure everyone has the right version of SB, etc. so we can start at H hour. If you turn up part way through we will "pause" and you can join. Of course, the later we start the longer it will go for. Back story: Mission 3 specific OPORD: Available positions: A Squadron, 2nd Cavalry Regiment (A, 2CAV) consists of: “V19” - OC’s vehicle (1 x ASLAV-25) D u k e “V19A” – 2IC’s vehicle (1 x ASLAV-25) “V1G” - FO’s vehicle (1 x ASLAV-PC) Hedgehog “V10” - SHQ (Squadron Headquarters) This consists of: “V10” – 1 x ASLAV-PC, 1 x Rifle team (84mm + SLR), 1 x FO party “V10A” – 1 x ASLAV-PC, 1 x Rifle team (84mm + SLR), 1 x Medic “V10B” – 1 x ASLAV-PC, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “V10C” – 1 x ASLAV-PC, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “V10D” – 1 x M113A1 (MOR) “V10E” – 1 x M113A1 (MOR) “V19F” - SSM’s vehicle (1 x Land Rover) “V11” – One Troop This consists of: “V11” – 1 x ASLAV-25 - Troop Leader Smithcorp “V11A” – 1 x ASLAV-25 – Troop Sergeant “V11B” – 1 x ASLAV-25 – Troop Corporal “V11C” – 1 x ASLAV-25 “V11D” – 1 x ASLAV-PC - 1 x GPMG Team (M60) “V11E” – 1 x ASLAV-PC - 1 x Rifle team (84mm + SLR) “V13” – Three Troop This consists of: “V13” – 1 x ASLAV-25 - Troop Leader “V13A” – 1 x ASLAV-25 – Troop Sergeant “V13B” – 1 x ASLAV-25 – Troop Corporal “V13C” – 1 x ASLAV-25 “V13D” – 1 x ASLAV-PC - 1 x GPMG Team (M60) “V13E” – 1 x ASLAV-PC - 1 x Rifle team (84mm + SLR) “V23” – Three Troop, B Squadron This consists of: “V23” – 1 x M113A1 LRV - Troop Leader “V23A” – 1 x M113A1 MRV (Scorpion as proxy) – Troop Sergeant “V23B” – 1 x M113A1 MRV (Scorpion as proxy) – Troop Corporal “V23C” – 1 x M113A1 LRV “V23D” – 1 x M113A1 LRV - 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “V24” – Four Troop This consists of: “V24” – 1 x M113A1 LRV - Troop Leader “V24A” – 1 x M113A1 MRV (Scorpion as proxy) – Troop Sergeant “V24B” – 1 x M113A1 MRV (Scorpion as proxy) – Troop Corporal “V24C” – 1 x M113A1 LRV “V24D” – 1 x M113A1 LRV - 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “V15” – Admin Troop This consists of: “V15” – 1 x Unimog Supply - Troop Leader “V15A” – 1 x Unimog Supply “V15B” – 1 x ASLAV-CS (Fueler) “V15C” – 1 x ASLAV AMB “V15D” – 1 x ASLAV ARVL (M88A1 MRV as proxy) “V15E” – 1 x ASLAV (F) (Ural Repair as proxy) “V16” – Air Defence Troop This consists of: “V16” – 1 x ASLAV-PC, 1 x RBS 70 Post, 1 x GPMG Team (M60) “V16A” – 1 x ASLAV-PC, 1 x RBS 70 Post, 1 x GPMG Team (M60) “V16B” – 1 x ASLAV-PC, 1 x RBS 70 Post, 1 x GPMG Team (M60) “V16C” – 1 x ASLAV-PC, 1 x RBS 70 Post, 1 x GPMG Team (M60) “V17” – Assault Troop This consists of: “V17” – 1 x ASLAV-PC, 1 x Rifle team (84mm + SLR), 1 x GPMG (M60), 1 x FO “V17A” – 1 x ASLAV-PC, 1 x Rifle (84mm + SLR), 1 x GPMG (M60), 1 x Medic “V17B” – 1 x ASLAV-PC, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “V17C” – 1 x ASLAV-PC, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) Combat Team CHAUVEL (B, 1AR / D, 5/7 RAR) consists of: “T29” - OC’s vehicle (1 x Leopard AS1) Mirzayev “T29A” – 2IC’s vehicle (1 x Leopard AS1) “T2G” - FO’s vehicle (1 x M113A1) “T21” – One Troop This consists of: “T21” – 1 x Leopard AS1 - Troop Leader Jumo213 “T21A” – 1 x Leopard AS1 – Troop Sergeant “T21B” – 1 x Leopard AS1 – Troop Corporal “T21C” – 1 x Leopard AS1 “T22” – Two Troop This consists of: “T22” – 1 x Leopard AS1 - Troop Leader Nike-Ajax “T22A” – 1 x Leopard AS1 – Troop Sergeant “T22B” – 1 x Leopard AS1 – Troop Corporal “T22C” – 1 x Leopard AS1 “T23” – Three Troop This consists of: “T23” – 1 x Leopard AS1 - Troop Leader Colebrook “T23A” – 1 x Leopard AS1 – Troop Sergeant Connaugh (may be re-assigned) “T23B” – 1 x Leopard AS1 – Troop Corporal “T23C” – 1 x Leopard AS1 “I41” – 10 Platoon, D Company 5/7 RAR This consists of: “I41” – 1 x M113A1, 2 x Rifle team (84mm + SLR) “I41A” – 1 x M113A1, 1 x Rifle (84mm + SLR), 1 x GPMG (M60), 1 x Medic “I41B” – 1 x M113A1, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “I41C” – 1 x M113A1, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “I42” - 11 Platoon, D Company 5/7 RAR This consists of: “I42” – 1 x M113A1, 2 x Rifle team (84mm + SLR) “I42A” – 1 x M113A1, 1 x Rifle (84mm + SLR), 1 x GPMG (M60), 1 x Medic “I42B” – 1 x M113A1, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “I42C” – 1 x M113A1, 1 x Rifle team (84mm + SLR), 1 x GPMG Team (M60) “T25” – Admin Troop This consists of: “T25” – 1 x Unimog Supply - Troop Leader “T25A” – 1 x Unimog Supply “T25B” – 1 x TPA (Ural Fueler as proxy) “T25C” – 1 x M113A1 AMB “T25D” – 1 x M88A1 MRV “T25E” – 1 x M113A1 (F) (M113 Repair as proxy) “A61” – Recce Troop, 161 Recon Sqn This consists of: “A61” – 1 x Kiowa (Griffon, no gun, no dismounts - as proxy) “A61A” – 1 x Kiowa (Griffon, no gun, no dismounts - as proxy) “A61B” – 1 x Kiowa (Griffon, no gun, no dismounts - as proxy) “A61C” – 1 x Kiowa (Griffon, no gun, no dismounts - as proxy) “A65” – Dedicated CSS slice This consists of: “A65” – 1 x Unimog Supply “A65A” – 1 x TPA (Ural Fueler as proxy) USMC TF LEATHERNECK - Elements of 1st Battalion, 4th Marines, the 11th MEU(SOC)’s Battalion Landing Team disembarked at YEPPOON and have forward deployed a reinforced Rifle Company, lifted in AAVs and supported by the Battalion’s Tank Company. This consists of: A Company, Direct Support Tank Battalion: “66A”- 1 x M60A3 CavGunner (TBC) “65A” - 1 x M60A3 “2A” – 4 x M60A3 “2-1A” Furia “2-4A” “2-2A” “2-3A” “3A” – 4 x M60A3 “3-1A” Assassin 7 "3-4A” “3-2A” “3-3A” “4A” – 4 x M60A3 “4-1A” CavGunner “4-4A” “4-2A” “4-3A” B Company 1st Battalion lifted by 1st Platoon, AAV Company: “4-1” (AAV) – 6 man CHQ (66B), 4 man JTAC, 4 man Sniper team, 4 man Medic Team Bond_Villian 1st Platoon: “1-1” (AAV) – 4 man PHQ, 1st Squad (3 x 4 man teams), 3 man 84mm Aslt Team (Wpns PL) “1-2” (AAV) – 2nd Squad (3 x 4 man teams), 3 man MG Team (Wpns PL) “1-3” (AAV) – 3rd Squad (3 x 4 man teams), 3 man MG Team (Wpns PL) 2nd Platoon: “2-1” (AAV) – 4 man PHQ, 1st Squad (3 x 4 man teams), 3 man 84mm Aslt Team (Wpns PL) “2-2” (AAV) – 2nd Squad (3 x 4 man teams), 3 man MG Team (Wpns PL) “2-3” (AAV) – 3rd Squad (3 x 4 man teams), 3 man MG Team (Wpns PL) 3rd Platoon: “3-1” (AAV) – 4 man PHQ, 1st Squad (3 x 4 man teams), 3 man 84mm Aslt Team (Wpns PL) “3-2” (AAV) – 2nd Squad (3 x 4 man teams), 3 man MG Team (Wpns PL) “3-3” (AAV) – 3rd Squad (3 x 4 man teams), 3 man MG Team (Wpns PL) Weapons Pl “4-3” (AAV) – 4 man FO party, 3 x Mortar Teams “4-4” (AAV) – 4 man FO party, 2 x TOW Teams Other parts distributed within the Rifle company Recon PL 4 x ASLAV each with 2 man dismount team Warhorse (AT PL) 1 x M1025 (0.50” HMMWV) 4 x M966 (TOW HMMWV) 1 HHC Support element: “1-1” HEMTT Supply “1-2” HEMTT Fuel “1-3” HEMTT Fuel “1-4” HEMTT Supply “1-5” M88 “1-6” M113 AMB 2 HHC Support Element “2-1” HEMTT Supply “2-2” HEMTT Fuel “2-3” HEMTT Fuel “2-4” HEMTT Supply “2-5” M88 “2-6” M113 AMB Eagle – 4 x AH-1Q Cobra Apocalypse 31 FARP Support element: “3-1” HEMTT Supply “3-4” HEMTT Fuel Key: Red = Must fill Blue = Should fill Black = Nice to fill Purple = Part of a pair and unlikely to be filled (see note below). You'll note the Alpha call signs in most of the Troops are Scorpions (F8 control only). Unless we are overwhelmed with attendess, the Alpha callsign in each Troop will also have a crewable vehicle too (A and C). The Troop Leader will have the Bravo. These paired vehicles are marked in Purple above. Ideally, we need three humans per five vehicle Troop. If you all pick Black slots, people will be re-assigned to ensure that Red or a Blue ones are filled and then we'll worry about the Black ones. If you are brand spanking new then happy for you to occupy a junior call sign - but the units all need some people in them otherwise it will be unfair on the OC positions "19", "29" and "66B". Lastly a note on callsigns. "19" is One Niner, not Nineteen.
  7. Ex Hamel

    Try Coogee perhaps.
  8. Schrodinger's dismounts

    Pretty sure we played "Breach and Occupy (Leo2A5)" based on the AAR file I sent you. I think you asked for the other mission file as a separate request, based on the video you watched.
  9. BLUF (Bottom Line Up Front) then background, etc. most readers will already know who BG ANZAC is (I hope). Timings: Thursday evenings, Australian East Coast time. Through a combination of democracy, state's rights and bl**dy mindedness, the country is now fractured into numerous time zones (three wasn't enough) for the next six months and we need to adjust the start time. Next meeting: 0830 GMT on Thursday, February 22nd. 0830 in London (GMT / Zulu) 1630 in Perth 1800 in Darwin 1900 in Adelaide 1830 in Brisbane (my time this week) 1930 in Sydney, Melbourne, Canberra 2130 NZST in Auckland Your Local time: Local time for your part of the world Count down: Time remaining until Meeting start Mission will start promptly at 0830 GMT. If you want a pre game "chat" then by all means come on line at say 0800 GMT, but so that the Kiwi's aren't after Midnight the Mission will commence promptly at 0830 GMT. In game chat / Communications: You'll need access to "Teamspeak" to communicate with us. This is detailed here: http://www.steelbeasts.com/sbwiki/index.php?title=Starter_Pack Remote Access / Screen Sharing / Whiteboard Sessions: We continue the use of TeamViewer so people without the Steel Beasts software can connect and see and hear what we see and hear (looking over our shoulder if you like). http://www.teamviewer.com/en/index.aspx?pid=google.tv.s.au&gclid=CPLOveOGlcECFVgkvQodqk0A4g This maybe a suitable vehicle for people to see what the software is all about (you can even use it on a Mac), without having to invest in even a short time limited copy. Anyway we'll see how it goes. Agenda: This week back travelling again (this week Shoalwater Bay - might be able to get some additional relevant photos) so will be running the session remotely. That means I'll run the server but wont be able to do things in the 3D world - that means no whiteboard or other Tutorial type sessions. In terms of this Thursday night, depends on sign ups but: 1. If we get enough people coming back, perhaps run their solutions to the homework given out last week? 2. Discuss Rolling Thunder 18 - make sure people know what it is and they have put it in their diaries (or signed up). 2. a. Might be scope to briefly test Mission 3 (frame rates, etc.) If "too low" then the MG Infantry on Red, Blue and Green will be deleted. 3. Revisiting some "not so easy missions" from the past - probably harder still after 4.023. These need a few people to turn up. 4. Do some "Brilliant at the Basics" work? As always, visitors / first timers / spectators are welcome. Current Standard: 4.023 Please use the new Calendar RSVP function or post here to facilitate planning. Who is BG ANZAC? https://www.bganzac.org Described here: http://www.steelbeasts.com/sbforums/showthread.php?t=21753 A couple of examples of the BattleGroup at work: Multi Player session: Training session: So if you are interested, visit our web site https://www.bganzac.org and sign up.
  10. Ex Hamel

    Not sure I want to win that competition. Hopefully Townsville and environs was OK?
  11. We love videos

    I'm not saying what Rotar did was "bad" (or similar), so there is no argument here. I'm just pointing out the differences when a person can focus on a vehicle while the other has to look after numerous vehicles /dismounts with no feeds as to what is happening. Hence my decision. If the missions were scaled back so everybody could play as Rotar is able to, or if the map updates were on so when in this case the Infantry fired at the NZ LAV both Speckfire and I would know that there was a recon vehicle in our rear, then that would be fine too. Speckfire wanting to know why the #$$$%^ his tank was damaged (because he was elsewhere when it was shot up) is not the best way forward in my opinion - and that's all it is, one person's opinion.
  12. Great news. The UK renovation season must be coming to a close.
  13. 1 x Battlefield promotion coming up. Of course 66B owns Warhorse so its not really "instead of", more like "and". This may work out easier to manage if I need to cull the MG teams.
  14. Keep the posts coming. In a perfect world, we need: 1 x OC for the Cav. 2 x Fires guys (or perhaps one managing both). 3 x CAV Troop Commanders 2 x Mech Platoon commanders. 1 x USMC Coy Commander 3 x USMC Platoon Commanders. At this rate I may need to "cross level" some people out of Blue into Green, but I'd rather not do that if I can.
  15. Keep the posts coming. Need: 1 x OC for the Cav. 2 x Fires guys (or perhaps one managing both). 2 x Mech Platoon commanders.
  16. Need a Fires Guy and ideally someone to run Admin Troop. Once they are filled there will still be room to run remaining vehicle positions (most often the "D" in each Troop).
  17. Most of the VUs will support this type of play style (I'm sure they all would be can't speak for all). We don't always play mega scenarios. I'd suggest you have a look here (about two thirds down the page): http://www.steelbeasts.com/sbwiki/index.php?title=Starter_Pack Select one in a convenient time zone and ask. They can certainly talk you through the "Host" vs "Client" part and if you play a mission or two with them (whoever you choose) then you'll gain experience in doing it yourself.
  18. If I get a chance this week, away at the Bay as it happens, I'll draft some Blue orders based on what I think the Designer is up to. Once I see the first cut, refer here for an update and possible "post QA" changes; I'll adjust it to suit reality.
  19. SITREP: Mission 1: Design underway. Mission 2: Design about to commence now that Mission 3 almost there. Mission 3: 1st cut done (AI does what its supposed to do). Now off to QA. If frame rates too low, I'll have to cut MG teams from Red, Blue and Green to reduce unit density. If that's required I'll likely do the same for Mission 2. I think we can get away with it in Mission 1, given the smaller scale, but that will need to await the results of its QA session. These missions are not primarily "Infantry fights", too much ground to cover, so if I need to trim unit numbers, MG teams is where I'll start.
  20. Rolling Thunder 18 (RT 18) Predator's Gallop - Back story / Format In the early hours of 12 SEP 90, the Range Warden for the northern area of the Department of Defence's Shoalwater Bay Training Area (SWBTA) in Queensland, Australia, whose home is located at PINE MOUNTAIN, heard a lot of tracked vehicle movement down towards the beach at SABINA POINT. He set off to investigate and to read the Riot Act to whoever was down there and obviously had not informed Range Control of their presence, let alone had their booking cleared (if nothing else they were going to disrupt the fishing he had planned for there, later that morning). Within 20 minutes he had rushed back and finally raised the Senior Range Warden at home on the 'phone. The Senior Range Warden wasn't happy to hear the 'phone but he figured it must have been a bushfire or something similar that had broken out in the Northern Area of the Range, after all there were no range bookings and no field activity (Live or Dry) planned until the arrival of elements of 1st Brigade who were trialling the new ASLAV vehicle in a series of tracked Vs wheeled tests being conducted by 2nd Cavalry Regiment. A Squadron, 2 CAV was equipped with the new ASLAV and Bison / ASLAV Type-2 vehicles, while B Squadron, 2 CAV retained the M113 based Light and Medium Reconnaissance Vehicles. A and B Sqn had identical structures, just different vehicles. B Squadron was arriving later that day and later in the week elements of 1st Armoured Regiment (1 AR) and 5th/7th Battalion, The Royal Australian Regiment (5/7 RAR) were also due to see if the new fangled wheeled vehicle could work as well with them as the LRVs and MRVs had. This was all he had in his schedule for the next month. The schedule went out the window as the Range Warden, a retired Army Warrant Officer, conveyed in amongst a stream of swear words and phrases not intended for polite company, that an enemy force had come ashore near SABINA POINT and appeared to be consolidating prior to pushing inland to WILLIAMSON AIRFIELD and KAPYONG DZ. When asked if he was sure and just hadn't had a beer before going to bed, the retired Warrant Officer, politely mentioned the "@$#%#%^ great holes" in his Land Rover and drew on his AFV recognition skills to confirm that BRDM-2, PT-76, BTR-60PB and some sort of T-55 variant with additional slab armour (he confirmed fume extractor near the muzzle) were crashing around in the scrub and more appeared to be coming from the LSTs he saw in "The Bay". The Range Warden signed off saying he was grabbing some rations, his Safety Net radio and a few batteries and "going bush". Rolling Thunder 18 - Predator's Gallop has begun ....
  21. Ex Hamel

    FWIW, I believe that BG HQ of either 1, 2 or 4 YORKS are coming out this year (2018).
  22. We love videos

    Yep, the exact reason why I will no longer play TGIF without enemy map updates on. You get to fang around in a tactically unsound way focused on operating one vehicle, while most of us are lumbered with managing heaps of units (I had 20+ icons to manage). End result: you have fun and make a cool video and make me look like an idiot. I can think of far better ways to spend 3+ hours on a Saturday afternoon.
  23. New format of notice. BLUF then background, etc. most readers will already know who BG ANZAC is (I hope). Timings: Thursday evenings, Australian East Coast time. Through a combination of democracy, state's rights and bl**dy mindedness, the country is now fractured into numerous time zones (three wasn't enough) for the next six months and we need to adjust the start time. Next meeting: 0830 GMT on Thursday, February 15th. 0830 in London (GMT / Zulu) 1630 in Perth 1800 in Darwin 1900 in Adelaide 1830 in Brisbane 1930 in Sydney, Melbourne, Canberra 2130 NZST in Auckland Your Local time: Local time for your part of the world Count down: Time remaining until Meeting start Mission will start promptly at 0830 GMT. If you want a pre game "chat" then by all means come on line at say 0800 GMT, but so that the Kiwi's aren't after Midnight the Mission will commence promptly at 0830 GMT. In game chat / Communications: You'll need access to "Teamspeak" to communicate with us. This is detailed here: http://www.steelbeasts.com/sbwiki/index.php?title=Starter_Pack Remote Access / Screen Sharing / Whiteboard Sessions: We continue the use of TeamViewer so people without the Steel Beasts software can connect and see and hear what we see and hear (looking over our shoulder if you like). http://www.teamviewer.com/en/index.aspx?pid=google.tv.s.au&gclid=CPLOveOGlcECFVgkvQodqk0A4g This maybe a suitable vehicle for people to see what the software is all about (you can even use it on a Mac), without having to invest in even a short time limited copy. Anyway we'll see how it goes. Agenda: This week back travelling again (Brisbane this week, Shoalwater Bay next) so will be running the session remotely. That means I'll run the server but wont be able to do things in the 3D world - that means no whiteboard or other type sessions. In terms of this Thursday night, depends on sign ups but: 1. If we get enough people coming back, perhaps run their solutions to the homework given out last week? 2. Discuss Rolling Thunder 18 - make sure people know what it is and they have put it in their diaries (or signed up). 3. Revisiting some "not so easy missions" from the past - probably harder still after 4.023. These need a few people to turn up. 4. Do some "Brilliant at the Basics" work? As always, visitors / first timers / spectators are welcome. Current Standard: 4.023 Please use the new Calendar RSVP function or post here to facilitate planning. Who is BG ANZAC? https://www.bganzac.org Described here: http://www.steelbeasts.com/sbforums/showthread.php?t=21753 A couple of examples of the BattleGroup at work: Multi Player session: Training session: So if you are interested, visit our web site https://www.bganzac.org and sign up.
  24. There you go: https://my.pcloud.com/publink/show?code=XZQ8gR7Zkpj1U4OWD65ckGr27NfAekboni47
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