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Parachuteprone

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Everything posted by Parachuteprone

  1. Would like to see it as an option for the Leo2A6 as well. And a last one, for the "dismount if damaged xxx" option could there be a "dismount if damaged anywhere" option ?
  2. This may not be a bug but I do not see the gunner sitting in the gunners seat from the commanders position in Leopard 2a6. I can see the loader. From the gunners seat I do see the commander however. Actually I thinks its all Leop 2
  3. When we deploy infantry we now have the option to set the look of the squad. The options seem to be restricted to civilian, rebel and crewmembers. Is there a way to copy the Nation schemes into the same directory so we can display multiple uniform types on the same side ? And also can anyone tell me what the abbreviation for the French uniform is ? Thanks I think I should have posted this in mods - if someone could move it for me
  4. Don't know what vehicle I'll try first but it will definitely be in a snowstorm, followed shortly after by a rainstorm.
  5. Since we will be able to place company size templates I wonder if we should have a thread to discuss/post typical formations for the various countries/dates ? Or will there be a new download heading for templates ?
  6. Forget the team dammit !!! We have a breakthrough !!! Somebody get me my uniform !!! Great news
  7. Does anyone know if the turret mounted mg on the Leopardo2E and I assume the new Leopard2A6, is such a pain in the posterior for blocking the vision of the Periscope in real life ? If so I'm surprised they keep it.
  8. Wow ! They made Lowrider Marders ! Just think of how long it took to program the hydraulics I want one !
  9. Snake is probably sitting back with a beer in his hand thinking "I need another job"
  10. As far as I understand the release is a tested and approved 4.0 - with an originally planned feature missing - not a partially tested Beta. For me I would still buy even if they dropped the terrain features altogether so its a no issue for me. If they hadn't openly mentioned the new terrain we would all be slobbering over the new 4.0 release blissfully ignorant that new terrain almost made it. If missing a planned feature makes it a Beta you could argue that SB will always be a Beta - Hopefully
  11. In fact to relieve the suffering of the Beta testers I would be willing to pay for and play the release this weekend - It being a long weekend n all for us Canucks ! Its the least we can do
  12. Me to ! Plus I really want to see those weather effects in action.
  13. I would like to see some Chinese and N Korean AI equipment. M51/M3 halftrak/T12/Jeeps with ATGM option/M48 for middle east scenarios. Landing craft/ RHIB's etc. would be great. Flares and white light headlights. Perhaps a generic Air to surface missile/s under the support screen for close air support and a random chance that it could be shot down. Don't want to get too detailed here but be nice to see the missiles fly. I would also like a simple Dynamic generator (Even if its just units placed with simple engage/defend/dismount script) There are so many options in the editor I doubt we will ever see this but I thought I would ask. Sometimes its nice to not know anything about what is coming your way other than who the enemy is. Just a simple Beer and peanuts game that doesn't require finding or writing a scenario. Some have said we could do random missions like this now but its beyond me. Side A(Nation x) attacking/meeting side B(Nation y) -these the player could pick. - Date -(Here I think player might have to choose what equipment could possibly appear otherwise a huge database would be needed) Force sizes randomized based on attacker/defender as are routes. Player only knows his force makeup and simple objectives - Hold/clear etc. And shell holes from Artillery
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