PDA

View Full Version : Things that don't make "The List"


9erRed
11-14-2002, 06:00 AM
Just a question... but is there a " List " for the stuff that didn't make it or won't be on " The List " -- just so we know the parameters that enable idea's to be selected for inclusion on "The List" (wpn/veh. controls... graphics...editor) ??

And is "The List" divided into [ Should put in , Could put in, and just fluff but nice to see] ?
And Ps: have noticed that the icons avail. in the game now have additional ones that are not used at this time. ie; under map symbols .bmp there's a mine plow and rollers as well as engineer elements, and "bridging equip" ....... Don't tell me .... "it's on The List"

Thanks for any input and just narrowing the avail. field for new idea's and later mod's or upgrades... and yes I remember the statement from the powers that be --.."you will be amazed"
all for now ......9erRed out

3Star
11-14-2002, 05:10 PM
Got to have a name..

The anti-list? The un-list?

NTM

Cpt_Grogg
11-14-2002, 07:19 PM
Beware of the dark side of the List… :)

Lone*star49
11-14-2002, 08:18 PM
....

Warning.. The "List" is starting to increase, and the The Team is Listing to port.. :P

Hell_Hound
11-14-2002, 08:39 PM
Items that aren't on The List yet:

* Cheat code that allows the coax to fire 120mm rounds at its normal cyclic rate.

* Energy pods that let you do 480mph for twenty seconds.

* Invulnerability power-ups.

* The hovertanks from Robotech:Macross Saga.

* Battlemechs.

* "Meganoggin" code that gives all tanks turrets fifty times normal size.

* A chainsaw.

* "Strategic Nuke" artillery strikes. The box defaults to a 2-km square.

* When engaging a tank, lase/zoom/TIS off/pop smoke/lase/coax/lase/main gun triggers an Ultra Combo that destroys everything in a swath 5 km long!

rump
11-14-2002, 09:51 PM
You're forgeting the "Nude patch".....

Rump

stuart666
11-15-2002, 08:44 PM
Kellys heros soundbites, including a commander that says, 'hey why you want to shoot man, its a mother beautiful tank?'
Martian walkers for war of the worlds scenarios
Particle projectile cannon
ww1 MkIV
Renault light tank
Operation flashpoint mode so you can kill tanks with an m16
Davy Crockett atomic launcher
'Arc light' Strikes
T9000 terminator infantry
Battlezone pyramids and flying saucers for bonus scores

Hell_Hound
11-15-2002, 09:19 PM
Secret entrances to the sewers, where you try to collect 100 coins before the timer runs out. Watch out for the carnivorous fireball-throwing flowers!

Boss tanks, five times normal size, with a Life Meter above them.

Fatalities you can perform if you have the last infantryman of a section in your sights.

Edgecrusher
11-16-2002, 04:42 AM
It WILL, however have an unanounced, hidden feature that sends your gunnery scores and other player data, via the internet, to an unofficial database that whirs and clicks, deep in the bowels of a nondescript building in the capitol. Many have seen this building before, but none ever notice it. From this database, the elite of all Steel Beasts simmers are subliminally recruited. For no tangible reason, they start to run in the morning and read Panzer Leader or Armour Attacks. Before they know what has happened, or why, they are graduating armour school.

stuart666
11-16-2002, 12:33 PM
It WILL, however have an unanounced, hidden feature that sends your gunnery scores and other player data, via the internet, to an unofficial database that whirs and clicks, deep in the bowels of a nondescript building in the capitol. Many have seen this building before, but none ever notice it. From this database, the elite of all Steel Beasts simmers are subliminally recruited. For no tangible reason, they start to run in the morning and read Panzer Leader or Armour Attacks. Before they know what has happened, or why, they are graduating armour school.

Sounds vaguely reminicent of 'The last Starfighter' ;)

Lone*star49
11-17-2002, 07:20 AM
...

2 of the Grunts having Mortars.. with the 2 with Tows, and the other 2.. with Hand Lazers.. for those nice "long-shots"... :hallucine: