View Full Version : Teamspeak
Bluewings
12-04-2003, 06:23 PM
8)
We now have a "lobby" chat open 24/24 on Teamspeak , hosted by Sean .
IP : 24.1.69.62
Feel lazy to type ? Come and chat ! :wink:
Cheers . :3starsk2:
BlackDeath
12-04-2003, 09:31 PM
Where is it? Voice chat?
Hell_Hound
12-04-2003, 09:34 PM
You have to download and install TeamSpeak, then when you start it up it'll ask you for a host address.
BlackDeath
12-04-2003, 09:49 PM
Ok thanks... I do it immediatly
this one should be sticky, at least for a while
I haven't done that because I'm not sure how long I'm going to keep it there.
make it sticky. if it doesn't stick, remove it
Lone*star49
12-14-2003, 09:20 PM
make it sticky. if it doesn't stick, remove it
...
:arrow: Perfect !!
LOL
LS :lol:
BlackDeath
12-15-2003, 09:35 AM
a question: teamspeak doesnt overload the network during the game?
ShermansWar
12-15-2003, 05:04 PM
Hello Ssnake, i was wondering, can E-sim games put up a server or 2 for teamspeak?One in US, one in Europe>
aAlot of guys are using voicecoms now, most of the people in chat, then game, in fact, and the host cant handle the bandwidth without drops usually, and although Sean is letting his server be used for now, he cant do it indefinitely, and he does Plenty for us all anyway.
Ssnake
12-15-2003, 09:55 PM
We may do so when SB2 is near, but for the immediate future we have our hands full without it.
mapman
12-16-2003, 08:37 PM
It is a fairly easy thing to set up a teamspeak server on your own computer. If you have dsl or cable then you can host without lag. The idea 2D is working with is having one person host the game and another host TeamSpeak.
Right now Sean's server is convienient, but both BW and myself have servers set up for Teamspeak to run if Ren is hosting or visa versa.
Still, a dedicated server for the community is a very nice thing to have. It is fun to hear everybodies accents and voices after typing for so long (especially Snoopy and BW! - Still waiting to hear what NEpi sounds like...LOL)
mm, you'd hear me soon enough...
getting back in shape after i'm back from my disgusting deployment time is over (was short but ugly). i guess you'll hear me stattering most of the time, as i'm not used to talking in english :)
i guess i'll be on next weekend, hope to see you then
JamesT73J
12-17-2003, 02:47 PM
a question: teamspeak doesnt overload the network during the game?
I don't know for certain, but if it's anything like Wilco or Battlecom it ought to be quite efficient. I used to play JF/18 back in the day with a computer that could barely handle it, and battlecom running, with a connection that peaked at 38k. Lag wasn't a problem.
burner
12-24-2003, 01:11 AM
Before moving too much in one direction on a new voice app, has anyone tested Team Sound ?www.teamsound.com or Ventrilowww.ventrilo.com/
Hell_Hound
12-24-2003, 02:26 AM
I downloaded Ventrilo, and it wanted features my sound card doesn't have. Don't know if that'll be a widespread problem, my card is bottom-end.
ShermansWar
12-25-2003, 09:39 AM
I'd say we all pretty much teamspeak committed, Burner. Seems to work fine.2D started using it, now most players most nights have it in game. It's getting to the point that it's a pain in the ass when someone dont have it.we have to go back to typing im AA, and premission breifing, and typed comms arent used much in game. The guy that dont have it is odd man out
Dewman
12-25-2003, 10:51 PM
I don't think I will use it until the lag problem can be fixed. The few times I have used it in game I notice a lot of lag. So I would rather have a lag free game and have to type what I'm doing
Bluewings
12-25-2003, 11:18 PM
I know i am a French man with a big mouth (and attitude!) , but if there is two things I would like to be remembered for , it's my scenarios and the fact that I was the guy who did bring "Comms" to the steelBeast Community .
(I still wander why nobody else did it before me ... :roll: )
Cheers . :3starsk2:
Dewman
12-26-2003, 04:48 PM
I know i am a French man with a big mouth (and attitude!) , but if there is two things I would like to be remembered for , it's my scenarios and the fact that I was the guy who did bring "Comms" to the steelBeast Community .
(I still wander why nobody else did it before me ... :roll: )
Cheers . :3starsk2:
Ahh I don't think you were the first. Look to the left of the screen under online play. Voice chat.
Voice chat in game has been around since I first started playing. but most do not use it becouse of the lag problem
Hector
12-26-2003, 10:04 PM
Sean and I tried it, I don't know if we were the first, but, noone told us about it. We used it quite a few times and i think we did not get lag. We could never convince Kamov on using it, but i remember another ocation that Wolfman used it with us. But then i had DSL, i havent tried it with 56K. I don't think is a good idea for me. hehe. But definately, TS should be the best choice now.
Also, i think is good that Alas azules is promoting its use in SB comunity. Sean did something similar, but, back then we did not have the sticky option i guess, or we did not consider it so important.
Radio discipline is something to implement. users should be well briefed and in the understanding on when yes, and when not, to use this. Even with a low bandwidth, the excess chit chat must be avoided, huh?
Bluewings
12-26-2003, 10:28 PM
I am positive when I say I did brings Comms to SB community .
Before me few people did try a couple of softwares but the thing never took off .
For a whole week I have been "bombing" the SB Chat with my TS IP until people start to mass D/L Teamspeak .
Sean saw the goodness in it and set up what is now the SB "lobby" at 24.1.69.62 .
Cheers . :3starsk2:
ok, you did it. satisfied? :casstet:
and me too, by requesting that thread to be sticky.
it's a sticky thread, so let's keep it informative game-wise for all to benefit from.
Ratseal
12-27-2003, 01:56 AM
don't forget, BW was the force behind Al Gore when Gore invented the internet...
I am positive when I say I did brings Comms to SB community .
Before me few people did try a couple of softwares but the thing never took off .
For a whole week I have been "bombing" the SB Chat with my TS IP until people start to mass D/L Teamspeak .
Sean saw the goodness in it and set up what is now the SB "lobby" at 24.1.69.62 .
Cheers . :3starsk2:
LOL this is a joke, right?? We have been using RW on and off for years. Bard was hosting a SB RW basestation at work for a long time for us, but it was shut down when he no longer had access to unlimited bandwidth resources. Then I found a home for it at trackpads, but I think its become annoying for Jason to continue to deal with, so we are going to have to come up with something else. I have tested many programs over the last several years, and as long as people are stuck with dial up, they will continue to cause problems for them to some extent. Heres what I have gathered over the past few years, if anyone has insights to add to the list, please feel free to do so.
Roger Wilco:
Pros: Easiest to use, recovers if the host loses connection, works on every sound card known to Man.
Cons: Crappy voice quality (quality is not selectable), have to install external program to change channels (good luck getting everyone set up with that)
Battlefield communicator (battlecom)
Pros: excellent sound quality, settings can be fine tuned, channels are supported as are hotkeys for switching between them, can be run in client server or peer to peer mode, engineers and software developers were personable and responded to user feedback. If you could present a good argument for a feature, it usually got implemented.
Cons: Company was bought by M$ a few years ago with the promise that battlecoms functionality would be built into directx7. Everyone vanished, never to be seen again. No more support, so some people may have problems getting it to run on XP.
Teamspeak
Pros: Channels are easy to set up, hotkeys can be set up to do just about anything you want (switch channels, whisper to certain players, etc), Server admin can fine tune permissions, each channel can set a different voice quality if wanted (low quality if there are dial up users on board, higher quality if everyone is using high speed connections)
Cons: requires a server to be set up, time consuming server installation
Teamsound
Pros: Channels are easy to set up, can use battlefield sequencing.
Cons: I had someone test this with me, and we had difficulty figuring out how to host and connect. Not designed for use by dial up guys.
Ventrilo
Pros: Newest voice comms program around.
Cons: Requires a newer sound card, and uses more bandwidth than anything else (dial up guys should just forget it)
BlackDeath
12-28-2003, 02:15 PM
I don't know for certain, but if it's anything like Wilco or Battlecom it ought to be quite efficient. I used to play JF/18 back in the day with a computer that could barely handle it, and battlecom running, with a connection that peaked at 38k. Lag wasn't a problem.
yahaa!!, it should not lag now, ive finally got a 512k... its really faster!
So I should not worry about lags...
Ssnake
12-28-2003, 02:50 PM
Lag can depend on (the lack of) bandwidth, but there are other factors as well (e.g. number of hops/routers between two workstations, and sheer signal runtime for extremely distant places).
BlackDeath
12-29-2003, 12:12 PM
Lag can depend on (the lack of) bandwidth, but there are other factors as well (e.g. number of hops/routers between two workstations, and sheer signal runtime for extremely distant places).
mmh... :cvcys:
Ok guys it looks like this TS server is not going to last much longer. I cant host 16 people and expect to be able to play sb. This is your warning to seek other TS server arrangements or host it yourself. I'll see if I can work out some sort of deal with our hoster, but that will result in a sponsor block on the left side of the page. If anyone has a high bandwidth connection that is not being used much, I would appreciate it if you would take this off my hands.
Bluewings
01-18-2004, 06:20 PM
We DO need a lobby Sean . I understand your concerns , but I trust you to find a way .
If everyone start to have his own host , the Community will loose touch ....
Thx for your efforts anyway ! :thumbup:
Cheers . :3starsk2:
mapman
01-18-2004, 06:25 PM
Ok guys it looks like this TS server is not going to last much longer. I cant host 16 people and expect to be able to play sb. This is your warning to seek other TS server arrangements or host it yourself. I'll see if I can work out some sort of deal with our hoster, but that will result in a sponsor block on the left side of the page. If anyone has a high bandwidth connection that is not being used much, I would appreciate it if you would take this off my hands.
Puckstop?
I just wanted to clarify that TS is dead. I cant host it anymore, the demands are too high if I want to be able to play or run any of the other services I need to. Hosting 7 or 8 guys is one thing, but hosting 16 with more asking to be let in (I naively thought we would never have 16 guys on at once) is too much for a cable connection. In order to host those numbers, we need a computer thats on 24/7 with a huge connection to the internet. IE: a T1 line. So now here we are, right back at square one, where we started.
Theres some things in the works, but im not sure if they are going to work out. For now, I can help everyone set one up that wants a TS server for themselves or the community. BW has it all figured out, and I think wildfire will set his up tomorrow. OR You can use one of the public servers at http://www.teamspeak.org to set up a channel and use that. Whoever it was that caught me in chat on the way to a game, sorry about being in such a hurry, but "its dead" means its not going to come back. Sorry.
mapman
01-20-2004, 08:10 AM
Thank you for putting it up Sean!
It is a fairly simple matter to set up a server on your own machine. What 2D has been doing is having one of us (Ren or Sherm) host the game and another (BW or myself) host TS. It works well and is not that hard. (You also do not have to worry about the opposing side droping in to listen to your stratagizing while in the middle of a battle! ;-)
Bluewings
01-20-2004, 01:45 PM
I am havimg the same problem than Sean . My ADSL is not good enough to host a "steel beasts lobby" .
It is good enough for Battle purpose WITHIN the Dragoons .
Indeed , a T1 is what the Community needs .
My idea was to find a willing person who could use his kick-ass line to host our Lobby and the Community could simply pay the monthly bill for him . Ex: every VU 's CO send 5 US$ every month to the Teamspeak Host .
Let's be honest , I am really gutted to see our lobby gone . Those past few weeks we all had the pleisure to hear
each other voice and have a good laught . Plus it makes it easier for everybody to join or host a game or even take a newbie through with ease .
Something HAS TO BE DONE .
What about E-Sim ?
I heard there is no plan to have a proper SB Server , let's have a TS Server at least ....
Ssnake ?
Any other idea welcome , please let's work on it Tankers .
Cheers . :3starsk2:
Puckstop31
01-20-2004, 03:40 PM
All....
Sean approached me about this. I am LOOKING INTO IT. This MIGHT go hand in hand with a dedicated SB server.
Big, BIG question... Would the masses (other than you BW) be willingto pay a small (say $10) fee per month to use the service?
More to come.
eageleye
01-20-2004, 04:29 PM
I have a T-3 Service if someone will help ill try to host this up but not sure whati need to do?
mapman
01-20-2004, 05:46 PM
All....
Sean approached me about this. I am LOOKING INTO IT. This MIGHT go hand in hand with a dedicated SB server.
Big, BIG question... Would the masses (other than you BW) be willingto pay a small (say $10) fee per month to use the service?
More to come.
Per person or per VU or per community (i.e. the masses)?
wheeldog
01-20-2004, 10:58 PM
Suggestion: run the Webpost script for TS here at sb.com. Then anyone running a server could have it listed there, and you donīt have the trouble with IP numbers that could change from day to day...
Youīll find a demo of the script here (http://www.thzclan.com/ts2/).
Yes, i was just installing this as we speak. It will be on ts.steelbeasts.com when im done.
Puckstop31
01-20-2004, 11:10 PM
Per person or per VU or per community (i.e. the masses)?
I would think per person. If a VU wants to pay up together, that is fine but I would need to know who is in the VU.
I think per person would be best, that way if I get a lot of people to pay and I more than cover the cost, I would let the people know that they do not have to pay again until X time, where x time is when I need more money to pay the fee.
I would certianly not do this for any kind of profit.
But, before I stick my foot in my mouth to far, lemme see if I can make this happen. I want to finish the SBMC first.
I have it installed at http://www.steelbeasts.com/ts
and the webpost address for servers is http://www.steelbeasts.com/ts/webpost.php
Bluewings
01-21-2004, 12:47 AM
How can I use that ?? :shock: :?: :?:
Cheers . :3starsk2:
You turn on webpost in your server settings and paste the url in there. I think its in 2 spots.
ReconPete
01-21-2004, 02:24 AM
Gents (Ladies?),
I host a 24/7 Teamspeak server at "reconpete.net". Currently I only allow 8 users, but might be convinced to increase that limit if someone can explain the different codecs and their BW usage. My server has been used by EQ players in the past as a regular enhancement to their gaming; they don't seem to experience any lag issues. I think some German fellows playing SteelBeasts may have used it a few times as well (my German isn't what it used to be). Anyway, feel free to use it and maybe I'll be sending a few SABOTS your way in the future.
Bluewings
01-21-2004, 02:56 AM
Sean , I still don 't understand ???
Cheers . :3starsk2:
mapman
01-21-2004, 03:16 AM
Per person or per VU or per community (i.e. the masses)?
I would think per person. If a VU wants to pay up together, that is fine but I would need to know who is in the VU.
I would certianly not do this for any kind of profit.
But, before I stick my foot in my mouth to far, lemme see if I can make this happen. I want to finish the SBMC first.
Check out the following links for other TS servers and their charges:
http://www.teamspeak.org/modules.php?op=modload&name=TeamSpeak_Hoster&file=index
https://www.battlesim.com/listing.php?rent=show
Of the ones I checked out, most are charging about 65 cents a month per person on a graduated scale.
For me personally, I can type as fast as I talk and if I really rather talk, I can throw up the TS server on my little machine and talk fine with 10+ folks.
I think what BW is getting at is to have a TS lobby available to all to hang out and meet in. I am not sure how or if that would work if everybody had to send you some money, Thus my VU/multiple user thought.
wheeldog
01-21-2004, 09:58 AM
Sean , I still don 't understand ???
Cheers . :3starsk2:
Open the administration of TS server. On the general/global page you can enable webpost, you also have to write the WebPost PostURL in as follow: http://www.steelbeasts.com/ts/webpost.php. Do the same thing on the server setting page. After that you should be able to see your server listed on this page (http://www.steelbeasts.com/ts).
The advantage for you to use Webpost is that you donīt have to remember to give your IP number here everyday, the script manage that for you.
mapman
01-21-2004, 02:22 PM
Is there a way to get around my linksys firewall without having to disable the DMZ?
Bluewings
01-21-2004, 03:59 PM
Sean , I 've done what you say but my server does not appear at : http://www.steelbeasts.com/ts/listing.php
Few people joined me last night , but through me giving verbally my IP .
What is wrong ??
Cheers . :3starsk2:
ReconPete
01-21-2004, 07:27 PM
Mapman: You can run a Teamspeak server behind your firewall; you just need to forward UDP port 8767 (this is the default port for Teamspeak) to the internal IP address of your server. Let me know if you need further explaination or if your setup is different.
Also, I've enabled the webpost but my server doesn't show up on the list either.
wheeldog
01-21-2004, 08:21 PM
Strange, Webpost seems to work with my server... Are you sure you got that Posturl right?
Someone has it working, I can see them in the list. Any idea what I did wrong, wheeldog?
wheeldog
01-21-2004, 08:30 PM
All who want their TS-servers listed, check your settings. You must enable Webpost in TS admin, you also got to write the 'WebPost PostUrl' in on the general setting page AND on the server setting page.
ReconPete
01-21-2004, 08:30 PM
I put the webpost URL "http://www.steelbeasts.com/ts/webpost.php" in both places for WebPost Post URL. I'll try restarting the server and see if that makes any difference.
ReconPete
01-21-2004, 08:40 PM
I put the webpost URL "http://www.steelbeasts.com/ts/webpost.php" in both places for WebPost Post URL. I'll try restarting the server and see if that makes any difference.Nope, didn't work... still not listed. It is enabled on my server, and I have the URL correct in both places....?
Well we must be configuring something wrong then, or my firewall is blocking something. hmmmm.
ReconPete
01-22-2004, 12:35 AM
Well we must be configuring something wrong then, or my firewall is blocking something. hmmmm.
I'll break out the TeamSpeak documentation and see what it says.
burner
01-22-2004, 12:50 AM
"Two Thumbs Up" for the Squirrels!!!!............LOL
Bluewings
01-22-2004, 01:22 AM
I have the same stuff than ReconPete .
I know my setup is right , but it does not show up Sean .
BTW , tonight 's IP is : 81.132.162.22
Join in .
cheers . :3starsk2:
ReconPete
01-22-2004, 01:37 AM
I have reconfigured my server to 16 users max, using the Windows Clep codec. If you use it, please post here and let me know of any quality/lag problems.
wheeldog
01-22-2004, 11:03 AM
I donīt think that anything is wrong with Webpost, Sean. At least all work as it should when I list a server there. I have done som reading in the FAQ at TeamSpeak (Webpost part) and canīt find anything related to this nonlisting problem.
BTW, what version of TS server do you run? 2.0.??
Bluewings
01-22-2004, 02:53 PM
ReconPete , after months of Teamspeak trials , the Windows clep codecs sucks . :(
Instead , set it up to Speex 16.3 as the normal codec while giving permission to use up to 19.5 .
Today's (Jan 22nd) Teamspeak Lobby IP is : 81.132.224.68
Cheers . :3starsk2:
ReconPete
01-22-2004, 11:55 PM
ReconPete , after months of Teamspeak trials , the Windows clep codecs sucks . :(
Instead , set it up to Speex 16.3 as the normal codec while giving permission to use up to 19.5 .
Today's (Jan 22nd) Teamspeak Lobby IP is : 81.132.224.68
Cheers . :3starsk2:
Thanks for the info, it does sound better with those codecs. Well, this server should remain up indefinitely unless something unforseen happens. All should feel free to use it; again, its at "reconpete.net"
Looks like this script has started working by itself. I didnt change anything. <shrug> If you want others to be able to see whos online, you have to open port 51234.
mapman
01-27-2004, 02:20 PM
Sean...do you want to change to link on Voice Chat to the Webpost address?
mapman
01-27-2004, 02:30 PM
ReconPete , after months of Teamspeak trials , the Windows clep codecs sucks . :(
Instead , set it up to Speex 16.3 as the normal codec while giving permission to use up to 19.5 .
Today's (Jan 22nd) Teamspeak Lobby IP is : 81.132.224.68
Cheers . :3starsk2:
Thanks for the info, it does sound better with those codecs. Well, this server should remain up indefinitely unless something unforseen happens. All should feel free to use it; again, its at "reconpete.net"
RP - what is the password?
ReconPete
01-27-2004, 02:45 PM
Looks like this script has started working by itself. I didnt change anything. <shrug> If you want others to be able to see whos online, you have to open port 51234.
Well that's goofy. I guess whatever works and don't sweat not knowing everything :o
ReconPete
01-27-2004, 02:48 PM
RP - what is the password?
No password, guest access open to all. Let me know how the performance is... :3starsk2:
Puckstop31
01-27-2004, 02:52 PM
I will be up for a game at 0930 EST if you want to try this out.
ReconPete
01-27-2004, 02:59 PM
I will be up for a game at 0930 EST if you want to try this out.
Unfortunately I have a job I have to slave away at. I'll be around this evening...
mapman
01-27-2004, 03:13 PM
RP - what is the password?
No password, guest access open to all. Let me know how the performance is... :3starsk2:
When I went in it told me to get out!
I guess I can just ignore that.
You might want to put some information there.
Go to http://www.steelbeasts.com/ts/listing.php
Click on Details on yours and then Details on GuNn's and you will see what I mean. I don't know if there is a place to put No Password Required or not, but...there you go!
ReconPete
01-27-2004, 03:34 PM
RP - what is the password?
No password, guest access open to all. Let me know how the performance is... :3starsk2:
When I went in it told me to get out!
I guess I can just ignore that.
You might want to put some information there.
Go to http://www.steelbeasts.com/ts/listing.php
Click on Details on yours and then Details on GuNn's and you will see what I mean. I don't know if there is a place to put No Password Required or not, but...there you go!
Gotcha, had to open the query port. I guess it will take awhile to update the webpost listing, depending on how often it checks in. Sorry my Teamspeak server is so rude... he just doesn't want the faint of heart to use it, so if you're not scared by the login message "get out" you should be ok. heheh! I see a few blokes are using it this morning, hope the performance is good. Wish I wasn't at work... :cry:
Bluewings
01-27-2004, 04:21 PM
How do you open Port 51234 ?? :shock:
Cheers . :3starsk2:
ReconPete
01-27-2004, 04:34 PM
How do you open Port 51234 ?? :shock:
Cheers . :3starsk2:
Well, that depends on a lot of things. The context of my statement was that my firewall was blocking port 51234 so the information listed on the webpost for my TeamSpeak server was incomplete. The webpost script uses telnet to connect to that port (in which a listening TeamSpeak server has to be there) and collect the information to display on the webpost page. I told my firewall to allow incoming connections to that port so the webpost script could collect the information and post it. So ends the explaination of how port 51234 is relevant to this topic. To answer your question, you first need to know if you're running a TeamSpeak server behind a firewall. If you are, and you want to use the webpost service (explained in previous posts in this topic) then you have to tell your firewall to allow incoming connections to TCP port 51234. This is where we get stuck; I don't know what kind of firewall you're running (if you're even running one). The best place to find out how to allow incoming connections to your firewall is the manufacturer of your firewall's support web pages. Hope that answers your rather vague question. :wink: If not, try to provide much more detail about what you're trying to accomplish and your hardware setup (firewall brand, server type etc.)
Bluewings
01-27-2004, 05:17 PM
I am using Zone Alarm , but the free version .
I need to know what is the name of the program who allow my server to be seen .
My version of Zone Alarm does not allow me to open ports individualy , so the need to know the EXACT name
of the executive file
Of course TS is fully open right now , so it has to be another "exe." or I should be visible .
Cheers . :3starsk2:
ReconPete
01-27-2004, 05:35 PM
I'm not that familiar with ZoneAlarm, but their help files say something about how you can open specific ports: http://nh3.nohold.net/noHoldCust25/Prod_1/Articles55646/OpenBlockPorts.html
I'm not sure if that will work with the free version. If you are unable to get the free ZoneAlarm to open the TS ports with that information, it may be impossible. As far as I know, there's only one executable for TS. I don't think there are sepparate server processes for the different ports. If you are running Windows XP, you can use its firewall instead and configure it to open the ports. This should explain how to do it: http://www.qsl.net/vk2jtp/xpfirewall.htm Good luck!
Lone*star49
01-27-2004, 06:44 PM
...
Hey RP, I have W98se, P3 500mkz processor, and I have downloaded the TS for it and used it succesfully for over 3 weeks, until I got a new mic/head set.. at first all went well.. day after day, but in the last week, my TS works sometimes and sometimes not.. meaning, when I clk on the TS icon, it comes up on the screen and all is well, and other times, when I clk on TS icon, nothing comes up on screen, yet, it shows TS running in the progams running window..
I have un installed it (completely) and re installed it with some success, as it worked for about the last 4 days, but yesterday, same problem occured again.. and when I go to "stop program running" it takes like 3 times for the window to appear, and when I do hit stop.. I get the blue screen error message.. and finally I got a "not enough RAM for this program to run.. but I have over 220mb of free Ram available when this happened..
Any ideas?
LS :?
ReconPete
01-27-2004, 06:57 PM
Yeah, I got plenty of ideas on that setup. Win95 thru WinME was the worst string of PC operating systems ever to be conceived. I don't expect you to ever resolve this issue with what you have. If you do a clean install of Win98SE, update with all the latest drivers/patches it will probably run well for awhile, but I suspect you'll start having the same problem with TS eventually, and other programs in general. I recommend XP, works better than any other Windows OS in my opinion. I know that's not what you want to hear, but that's how I see it. Good luck!
mapman
01-27-2004, 11:28 PM
When was the last time you ran Windows update LS?
Lone*star49
01-28-2004, 01:12 AM
When was the last time you ran Windows update LS?
...
Not sure.. but I thought I had "automatic window update" enabled..
Will chk... if not, where to go?
LS :?
mapman
01-28-2004, 01:49 AM
When was the last time you ran Windows update LS?
...
Not sure.. but I thought I had "automatic window update" enabled..
Will chk... if not, where to go?
LS :?
Click Start>Windows Update and follow the prompts.
It can make a world of difference. Also, when was the last time you ran Scan disk, Defrag, and an updated virus program?
Lone*star49
01-28-2004, 03:57 AM
Click Start>Windows Update and follow the prompts.
It can make a world of difference. Also, when was the last time you ran Scan disk, Defrag, and an updated virus program?
...
Just defragged day before yesterday.. and it Scans disk each start up.
Updated Norton Virus's are automatic.. while online.. up to date.
Did find a few new downloads for Windows, but opted not for the Direct X9.0b as I' am not sure if I want that in the system.. have DX 8.2 and all works well.
But open for suggestions..
Thanks MM
LS :)
ReconPete
01-30-2004, 02:37 AM
Gents (Ladies?),
I just wanted to share an experience I had today on my TeamSpeak server I've shared to the internet community at large. I noticed some users in the SteelBeasts channel and hopped on hoping to join a game. I was immediately insulted and called names before I could get a word in. As you can guess, I thought this was not cool, so I banned the offenders. I have no doubt that it was not any of the SteelBeasts community members that frequent this board. The SteelBeasts channel is the default channel when you log into my server, so I'm assuming at the moment it was just some punk kids. I will be writing their ISP's and have banned them from using the server. I just wanted to say to you all that I provide this service for the enjoyment of online gaming, and encourage you to be kind to your fellow gamers. Please be civil to your fellow gamers online, especially if you use their servers :) I'm the kind of guy that will get the IP and start an email campaign to properly chastise the offenders thru their ISP. Its a lot of work, but I feel that it needs to be done to keep this kind of nonsense to a minimum. Anyone have any similar experiences?
mapman
01-30-2004, 02:45 AM
Doesn't sound like anybody from here RP.
However, when I tried your server it was very difficult to communitcate with one other player.
What Codec do you have it set on?
Thanks again for the service!!
~mm
ReconPete
01-30-2004, 02:53 AM
Doesn't sound like anybody from here RP.
However, when I tried your server it was very difficult to communitcate with one other player.
What Codec do you have it set on?
Thanks again for the service!!
~mmAs requested by Bluewings, Speex 12.3 Kbit is the default codec. Most likely you were using the server during an upload I was conducting recently. If you try it now, it should work much better.
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