9erRed
12-31-2005, 01:11 PM
Greetings All,
With ref. to the various types of Vehicles / Dismounts and there "rebombing" of ammo.
Will the Brads still be required to "lock" the turrets in order to aquire additional ammo boxes from within the storage areas? Is this handled automatically (lock the turret) or is the "selector" required to be engaged.
Additionally if the Brad has "Debussed" the Inf. will the reload of TOW's take longer or is that a factor?
Is there an option to select the types and amount of tank ammo to rebomb with, or is it defaulted to the starting ammo types? [ If your mission or target type changes additional Sabot or Heat/Hesh may be required. Or a selected troop may be required to provide the "Firebase" and require a full or partial loadout of Hesh/Hep/Smoke. ] Can this be selected before or during an "Upload" while in contact with the Ammo trucks?
Can dismounts also "Aquire" ammo from the ammo truck/s or are they required to remount their carriers to gain additional supplys? (ie: ATGM/RPG's)
Will selected Inf. be able to max. out specific ammo types to allow for "Hunter/Killer" teams? (reduce smallarms and top up ATGM/RPG) And will that change there movement speed? Can the Inf. section now be divided/reduced into smaller "Teams" during a mission or is that only selectable at the mission planning stage?
All for now ..... more to follow ..... 9erRed
With ref. to the various types of Vehicles / Dismounts and there "rebombing" of ammo.
Will the Brads still be required to "lock" the turrets in order to aquire additional ammo boxes from within the storage areas? Is this handled automatically (lock the turret) or is the "selector" required to be engaged.
Additionally if the Brad has "Debussed" the Inf. will the reload of TOW's take longer or is that a factor?
Is there an option to select the types and amount of tank ammo to rebomb with, or is it defaulted to the starting ammo types? [ If your mission or target type changes additional Sabot or Heat/Hesh may be required. Or a selected troop may be required to provide the "Firebase" and require a full or partial loadout of Hesh/Hep/Smoke. ] Can this be selected before or during an "Upload" while in contact with the Ammo trucks?
Can dismounts also "Aquire" ammo from the ammo truck/s or are they required to remount their carriers to gain additional supplys? (ie: ATGM/RPG's)
Will selected Inf. be able to max. out specific ammo types to allow for "Hunter/Killer" teams? (reduce smallarms and top up ATGM/RPG) And will that change there movement speed? Can the Inf. section now be divided/reduced into smaller "Teams" during a mission or is that only selectable at the mission planning stage?
All for now ..... more to follow ..... 9erRed