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View Full Version : How difficult to implement M1?


Hell_Hound
03-28-2003, 06:55 PM
Would the interface have to change at all if the M1 (original mark) were implemented in SB2?

Or could you just create a model with a skinnier gun, type in some numbers for the cruddier armor and voila , another crewable tank?

I'd enjoy tangling with M1s in my Leopard 1A5, and you could create M1-vs-T72 scenarios that would make the yankees sweat a little. :D