Skybird03
09-23-2006, 03:34 PM
I tried to implement the following feature into a mission I currently work on: I want to be able to allow the player which kind of opposition he is working against. I want him to be able to choose one of three trigger, which detemrines the units that appear as OpFor to be US, German or Russian equipment. It is easy to do that with regard to the units of freindly side. define three triggers, and attach a condition to each unit that it only appears when the randomization factor is fulfilled and the nationality trigger has been used by the player at the beginning fo the mission. Then set up three different units, a russian, a german and an american one, and equip all of them with according conditions, so that only one of them will appear.
However, the tirggers you define for Blue are not valid for Red, so when you define the triggers for blue (player), according conditions for red units will do nothing. Is there any way so that red units will recognize triggers set by a player for blue side?
However, the tirggers you define for Blue are not valid for Red, so when you define the triggers for blue (player), according conditions for red units will do nothing. Is there any way so that red units will recognize triggers set by a player for blue side?