PDA

View Full Version : We love screenshots


Pages : [1] 2

stalintc
10-23-2006, 08:30 PM
Dont lie we all do :)

So im just starting this thread so we can post some screenshots of what we get up to in this great sim!

Anything, action shots, scenic shots, formation shots etc etc.

The shots I posted below are from "Flank Attack - Autumn" and shows what happens when some Leopards catch a mech company from the rear!

The 4th shot is from a infantry game of hide go seek with a BMP lol

Look forward to seeing all your shots and what nots!

Cheers

BloodOrk
10-23-2006, 09:05 PM
Nice shots stalintc.

Here is one of my favorites. It always reminds me to watch my back...
That BMP realy kicked my a**.

Jester_UK
10-23-2006, 09:24 PM
http://img.photobucket.com/albums/v185/Jester_159th/SS_00_41_43.jpg


http://img.photobucket.com/albums/v185/Jester_159th/SS_00_27_32.jpg


http://img.photobucket.com/albums/v185/Jester_159th/SS_12_02_47.jpg

Crusty
10-23-2006, 10:22 PM
I like these two, I call the first "Pop goes another" :)

and the Leo one just because I love the skin, thanks CZ studios.:biggrin:

Dachs
10-23-2006, 10:25 PM
A snapshot from a knife fight on a forrest trail, in Zipuli's exellent "Platoon in Attack" scenario. Haven't beaten it yet, but getting close now :gun:
Nasty T-72's hiding around every bend on that trail!

stalintc
10-23-2006, 11:29 PM
Great shots guys, plenty of Steel Beast "flavour" in there!

Keep them coming :biggrin:

This one below from an MP game of Iran Thunder run, with lots of smashed up bits and bobs.

Stewy
10-24-2006, 02:11 AM
Dachs - which T-72 skin is that?

cobrabase
10-24-2006, 02:21 AM
Great shots guys, plenty of Steel Beast "flavour" in there!

Keep them coming :biggrin:

This one below from an MP game of Iran Thunder run, with lots of smashed up bits and bobs.

What's the deal with you and the stock skins on your Bradleys man? EXPAND OUT! Try the new ones out! They rock!

stalintc
10-24-2006, 02:26 AM
Yeah I intend to use some of Fabfires skins when I get round to it, ive been too busy playing the game lol

Los
10-24-2006, 03:07 AM
For the everlasting glory of the Infantry:Assault on Jetertown

http://www.loscon.net/images/pltaslt2.jpg
http://www.loscon.net/images/pltaslt3.jpg
http://www.loscon.net/images/pltaslt4.jpg
http://www.loscon.net/images/ambush.jpg

Crusty
10-24-2006, 07:10 AM
Economic use of ammo, and infantry in their element, stalking a T72 :)

stalintc
10-24-2006, 11:50 AM
Nice im liking the infantry shots there, we dont see much of em in screenshots. They really dont look that bad if you take the right sort of shot.

Killing 2 BMPs with one shot, very impressed, now what you want to do is kill a BMP and have the shot come out the other side and knock out a tank!

I love that one of the infatry stalking the T72s I actually think that is quite an effective shot!

BlackDeath
10-24-2006, 11:55 AM
i like the troops on the TIS pic, they look almost like realistic!
i wonder how many Humvee (or other light vehicle) can we kill in one KE shot...

smithcorp
10-24-2006, 12:08 PM
Thanks for posting these pics chaps - keep em coming!

BlackDeath
10-24-2006, 12:20 PM
Notice the bridge near the two BMPs

CharlieB
10-24-2006, 01:21 PM
Why?

Grenny
10-24-2006, 01:31 PM
Economic use of ammo, and infantry in their element, stalking a T72 :)

Cool...

Btw...who made the NVA skins for the BMP?

Dachs
10-24-2006, 03:09 PM
Dachs - which T-72 skin is that?

It's CZ Studio's "T-72M1 Soviet Nets" from the "CZ_Studios_T-72M1_Pack_Rus_and_DDR.zip" package.

The 2A4 in background is also a CZ work, muddy Fin with nets I believe.

Fantastic skins, thanks CZ Studios

Crusty
10-24-2006, 07:05 PM
:biggrin: Cool...

Btw...who made the NVA skins for the BMP?

I got them from Lupu's website,

http://www.steelbeastspro.de/index.php?option=com_frontpage&Itemid=1

You have to register to be able to download, lots of good stuff

cheers, Lupus

Ghost
10-25-2006, 08:33 AM
You can find almost all of that stuff on steelbeasts.com and more

Skybird03
10-25-2006, 11:28 AM
I don't update that thread anymore, and it is weeks-old stuff, but I post the link again for those of you you might have missed it:

http://www.subsim.com/radioroom/showthread.php?t=97188

BlackDeath
10-26-2006, 12:16 PM
That forum isnt that popular. SB.com is far better ;)

Skybird03
10-26-2006, 06:42 PM
That forum isnt that popular. SB.com is far better ;)

It's part of the subsim.com board. And that community is far more popular than sb.com - now what...? ;) :lol:

stalintc
10-26-2006, 10:28 PM
Thanks for sharing that link with us Skybird, lots of nice shots there!

Keep em coming, you never know this could be a sticky :men_ani:

Oh by the way check out these soldiers getting their groove on in the battlefield... The second picture tho... kinda reminds of "The Fonze" from Happy Days "aaaaaaeeeeyyyyy"

Stewy
12-06-2006, 01:03 PM
Waiting for the assault...

TopKick
12-07-2006, 01:49 AM
Do you remember the old M32 infrared GPS? Add a sight reticle to this and you’d have it. Oh for the good old days! ::wink:

Mogwa
12-07-2006, 06:57 PM
never mind. couldnt get the pic to post.

Crusty
12-08-2006, 12:05 AM
Double own goal.

Crusty
12-08-2006, 12:09 AM
Waiting is the worst part.

Crusty
12-08-2006, 12:15 AM
A bit too close for comfort.

Sockeye
12-08-2006, 02:44 AM
Work in progress:

http://img329.imageshack.us/img329/756/winterabrams02uw5.png


Besides adding the dude and some sunflare, I tried to add a little heat wave on the left where the engine is, which didn't quite turn out as I had imagined, but I don't think detracts from the pic too much. And the dude was clipped from an actual photo; a Bradley's TC in the desert.

Although I wish it had turned out a bit better, I'm happy with it, and think it was a good little test.

enigma6584
12-08-2006, 03:00 AM
Work in progress:

Although I wish it had turned out a bit better, I'm happy with it, and think it was a good little test.

Turned out better? This thing is superb!

BlackDeath
12-08-2006, 01:04 PM
Work in progress:

http://img329.imageshack.us/img329/756/winterabrams02uw5.png


Besides adding the dude and some sunflare, I tried to add a little heat wave on the left where the engine is, which didn't quite turn out as I had imagined, but I don't think detracts from the pic too much. And the dude was clipped from an actual photo; a Bradley's TC in the desert.

Although I wish it had turned out a bit better, I'm happy with it, and think it was a good little test.

BEAUTIFUL! It would be nice to see same things in the actual game :)

foeh@mmer
12-10-2006, 11:05 PM
http://i109.photobucket.com/albums/n49/Plimp6969/untitled-1.jpg:biggrin:

Rivers
12-11-2006, 01:47 AM
http://i109.photobucket.com/albums/n49/Plimp6969/untitled-1.jpg:biggrin:

My first thought: Ha, being an amphibious doesn't help you in this situation!

My second thought: "Russian tanks painted to look like crocodiles for ambushing LAVs approaching water" The russians will try anything...

foeh@mmer
12-11-2006, 02:53 AM
Well, I didn't create this. This is a case of the red AI attempting to cross an unfordable river. Like lemmings heading over the cliff. This happens quite frequently. I think the AI logic needs to be tweaked. This never happened in SB1. Sort of screws up a scenario if half of the redfor never make it to the engagement area.

Ssnake
12-11-2006, 04:01 PM
Well, I didn't create this. This is a case of the red AI attempting to cross an unfordable river. Like lemmings heading over the cliff. This happens quite frequently. I think the AI logic needs to be tweaked. This never happened in SB1. Sort of screws up a scenario if half of the redfor never make it to the engagement area.

It couldn't happen in SB1 because there simply were no steep embankments. And "the AI" doesn't attempt to cross rivers on its own. Someone has scripted a route across the river without testing if it works. Is the computer responsible, or sloppy mission design?

Put the blame where it belongs. The computer does what it is being told, not what you want it to do.

Homer
12-11-2006, 05:04 PM
:ANI_army_desert:

Crusty
12-11-2006, 07:22 PM
Is that the Leo1 with the new Light Sabre attachment :)

Good shot Homer.

RogueSnake79
12-11-2006, 07:29 PM
Yeah Homer, you could'nt get it any better! :)

Sockeye, just awsome. As that picture loaded I thought it was real untill I looked closer.

HotTom
12-11-2006, 07:56 PM
It couldn't happen in SB1 because there simply were no steep embankments. And "the AI" doesn't attempt to cross rivers on its own. Someone has scripted a route across the river without testing if it works. Is the computer responsible, or sloppy mission design?

Put the blame where it belongs. The computer does what it is being told, not what you want it to do.

Nils, I disagree.

It can have nothing to do with the scripting. The vehicles have been "told" by a programmer to wander around on their own.

I have put tanks in a defend position to overwatch a breach in a minefield. They were roughly 100 meters short of the minefield. Sometimes they get aggressive and wander past the waypoint and into the minefield and get themselves blown up.

Similarly, just the other day, I played an online mission and set several LAVs to overwatch a river crossing where Bibers were set up. They were all told to defend and were on high ground at least 100 meters from the river. EVERY one of them wandered into the river and drowned.

That sent me scurrying to the manual and I guess I should have put them on HOLD rather than DEFEND. HOLD does not allow them to move forward while DEFEND does.

Granted, I used the wrong behavior mode. Live (or die) and learn.

BUT the AI should be smart enough to not drive right into a river, even if it is allowed to wander around in a DEFEND mode. The AI driver should see the water and avoid it. Instead, they seem attracted to it (witness the screen shot).

Arguably, they might blindly drive into an unseen minefield but NOT a river.

I would call that a bug. And I would argue it should be fixed.

HT

dejawolf
12-11-2006, 08:04 PM
the AI probably thinks the embankments are the worlds best battle position!
well, at least until they slide into the river.
rivers ARE good battle positions though.
you can sneak troops along the rivers pretty far.

CharlieB
12-11-2006, 08:36 PM
This is one of my favourites.

Volcano
12-11-2006, 08:37 PM
In the screenshot of the river above:

90% of the vehicles in that screen shot are not "dead". The BMPs, BRDMs etc are simply stuck on the steep embankments and they cannot get out. So saying the vehicles are driving into the riverlike lemmings (thereby implying they are killing themselves) is not the case. What we have here a conflict between most of the vehicles knowing they can drive in the water, but not knowing how steep the embankments are. Ssnake is correct here, you cannot program every possible case into the AI's consideration.

In that situation someone *could*, at the moment of that screenshot, drive the vehicles down the river and look for a shallow exit.

HotTom
12-11-2006, 09:14 PM
Granted, the BMP probably is the best swimming vehicle in SB.

But, whether the problem is the deep water or the embankment slope, the AI driver should be programmed to take one virtual look at it, say: "No way, Jose!" and back away. It also should be capable of sniffing around until it finds a safe way to cross the obstacle.

HT

Homer
12-11-2006, 10:10 PM
Is that the Leo1 with the new Light Sabre attachment :)

Good shot Homer.

Yeah Homer, you could'nt get it any better! :)

I would say thanks... but that's me on the receiving end. heh

Chaplain
12-11-2006, 11:29 PM
I would agree with HotTom that AI units should be able to tell when a route is clearly impassible. However, I know of a case where 3 M2's went over a cliff that was clearly marked in their IVIS system and was part of the pre-exercise safety briefing. No one knows why they did it because the PL and PSG both died, along with 3 other crew members. :-( Therefore, "clearly impassible" may not be so easy to define.

Regardless, I think that it is the player's responsibility to monitor his units, so I would see no need to give the AI the ability to figure its own way around such an obstacle. Maybe AI units in this situation should give a radio call saying they have arrived at implassible terrain and need guidance?

And, of course, scenario designers should test the passibility of routes themselves. If this happens to computer-controlled units, as opposed to player-controlled units, I think it is the scenario designer's responsibility to adjust the scenario until it stops happening. In that case, it is certainly not the responsibilty of the developers to create AI that can sort this out on its own.

foeh@mmer
12-12-2006, 04:33 AM
Amen to all you guys. This screenshot was actually from the Red Decision Point scenario and it happens all the time. Whenever I check red's final position in the AAR, a substantial number of vehicles are either stuck on an embankment or have drowned in an impassable river.

3Star
12-12-2006, 05:08 AM
When I was creating my Bridges at Meragen scenario, I wanted a river crossing, but the problem was that the embankments were too steep to just drive up the other side.

I gave the AI routes which plot straight down into the water, get half-way across, then make a dramatic turn at an angle so that instead of trying to get straight out the other side, they go up at a more gradual slope. Over 80% of the vehicles get out, which for an unreconnoitered river crossing with amphibious vehicles really isn't all that bad.

NTM

Ssnake
12-13-2006, 01:39 AM
I have put tanks in a defend position to overwatch a breach in a minefield. They were roughly 100 meters short of the minefield. Sometimes they get aggressive and wander past the waypoint and into the minefield and get themselves blown up.

Similarly, just the other day, I played an online mission and set several LAVs to overwatch a river crossing where Bibers were set up. They were all told to defend and were on high ground at least 100 meters from the river. EVERY one of them wandered into the river and drowned.

Can you simplify both missions to the point that the undesired behavior shows up right from the start, and send them to me or Comments at eSimGames.com?

We can then use them as test cases to improve the behavior. I concede that if what you're telling is true, this can and ought to be addressed. A test case helps us a lot.

Stewy
01-08-2007, 09:01 PM
Something about the Leopard 1 just looks tough! :)

Scrapper_511
01-09-2007, 02:01 AM
Here go some random shots:

cj95
01-10-2007, 08:18 AM
Holy Crap Scrapper......

That third shot with about a zillion dead vehicles in it must have been one hell of a scenario!

What happened? Tactical nuke?

DrDevice
01-10-2007, 03:33 PM
Nope...Instant Action. :)

Scrapper_511
01-12-2007, 02:52 AM
Yep, that's 'Instant Action'. I got lucky. Well, unlimited ammo helped too.

DemolitionMan
01-24-2007, 05:09 PM
How about some nice Strv122 and CV90 "in action" shots? A video about the capabilities of the former would also add to the great videos at youtube...

singleshot
02-03-2007, 01:42 AM
anyone with a faster time here? :cool:

sleep
02-03-2007, 05:58 PM
I had just fired and the T-72 decided it didn't want to stay where it was.

dmagnusson
02-04-2007, 12:37 AM
hapend to me to :-S
http://i3.photobucket.com/albums/y66/dmagnusson/SB%20pro/opps.jpg

SG1_Rommel
02-04-2007, 01:17 AM
Suddenly, my leo fall into a foxhole or something like that...imposible to recover.
Regards

Jester_UK
02-04-2007, 09:39 AM
On topping the rise Boris the BRDM driver suddenly got the feeling it was going to be a BAAAAAD day!!!

http://img.photobucket.com/albums/v185/Jester_159th/SS_01_14_21.jpg


.....And he was right!!!

(So happy I got the chance to do that to the AI..... It's usually the AI doing that to me!!)

Thiefcatcher
02-05-2007, 11:56 AM
Those are two of my favorite pics.

Hedgehog
02-05-2007, 01:14 PM
Suddenly, my leo fall into a foxhole or something like that...imposible to recover.
Regards

looks like quicksnow to me...

(like quick sand but snow, is a new phenomnony type thing, global warming and all that)

sleep
02-05-2007, 03:54 PM
Someone wasnt paying attention.

Tibbs
02-07-2007, 06:15 PM
Grrr! These two hits didn't do any main gun damage, as his next round took out my Leo!

RogueSnake79
02-08-2007, 12:40 AM
Here's one someone can use to make a sig or something :)
http://img.photobucket.com/albums/v512/RogueSnake79/desertdust.jpg

BlackDeath
02-09-2007, 12:57 PM
here are some of mines

HotTom
02-09-2007, 06:55 PM
BD: Very Nice! The fog ones have great atmosphere!

HT

TankHunter
02-10-2007, 01:06 AM
Here's one someone can use to make a sig or something :)
http://img.photobucket.com/albums/v512/RogueSnake79/desertdust.jpg

Like this?

http://i51.photobucket.com/albums/f393/TankusHuntyou/signature1.jpg

Stewy
02-10-2007, 06:04 AM
Hail to ALL of the painters!

YorkshireTea
02-10-2007, 11:18 AM
Stewy,

May I ask which sky mod you are using? - the overcast looks really great!

Stewy
02-10-2007, 03:07 PM
G'day YT,

I use Jaguar's GREAT sky pack version 4.0 - the sky from my screenshots is called "Stormy.bmp" - but there's plenty to choose from!

Hedgehog
02-10-2007, 06:32 PM
I had just fired and the T-72 decided it didn't want to stay where it was.

Well, thats one way to get a sawn off...

Scrapper_511
02-10-2007, 08:32 PM
T-80's steam-rolling out of the woodline :

Eisenschwein
02-10-2007, 08:59 PM
Hase & Igel reworked:

Hub
02-11-2007, 12:07 AM
M1A1 through the bino's.

JanTog
02-12-2007, 10:29 AM
Just killed this BTR-80, and nature already growing inside. LOL

CharlieB
02-18-2007, 04:47 PM
Where do I get the broken houses? they are cool!! Do they turn like that when fired upon?

JanTog
02-19-2007, 10:20 AM
My Lady when i am not fighting.

JG11Bear
02-19-2007, 11:33 AM
My Lady when i am not fighting.

Captain Sim? Very nice.

Bear

Stewy
02-19-2007, 12:39 PM
Great to see you're flying in the tank ammunition and ration-packs too, Jantog :)

I used to love FS2K2 - but I don't think my rig is strong enough for FS-X...

I also don't have time for 2 hour flights like I did when I was at uni...but that's another story ;)

Hedgehog
02-19-2007, 01:12 PM
My Lady when i am not fighting.

Mmm, target practice.

(evil laugh)

BlackDeath
02-19-2007, 01:50 PM
Mmm, target practice.

(evil laugh)
http://www.crazyape.com/creatives/homer5.jpg

Mmmhhh ttaarrrgggeettt!

JanTog
02-27-2007, 05:29 PM
On the way to an hilltop in my Leo2A5DK i suddenly hear a rumble,
and HOLY SHIT, two T-72 came racing over the top.

I thing it was a surprice for them as for me.

Fortes Fortuna Juvat

Kingtiger
04-09-2007, 10:11 AM
http://i7.photobucket.com/albums/y291/Magnusson/1A_2.jpg

A pic from a ARRC scenario yesterday, StalinTcs platoon have stopped, getting ready to move out again.

http://i7.photobucket.com/albums/y291/Magnusson/2A.jpg

Not sure anymore wich unit this was, but it looks nice anyway :P

/KT

stalintc
04-09-2007, 10:06 PM
From the lead tank looking right near those trees I would say they were mine as I was about to take a peak to my right in the clearing. Right before the one behind rammed me in the ass when I backed up to cover again lol

stalintc
04-10-2007, 11:19 PM
Of course KT does not realise what was REALLY going on....

Kingtiger
04-11-2007, 12:35 AM
Of course KT does not realise what was REALLY going on....

LMAO!!

Tacbat
04-11-2007, 04:00 PM
How can you tell if the Griffon is a bad guy? This might be one way...

Kingtiger
04-15-2007, 03:58 AM
On Patrol a early morning...

http://i7.photobucket.com/albums/y291/Magnusson/ASLAV-Patrol.jpg

dmagnusson
04-17-2007, 08:56 PM
http://i3.photobucket.com/albums/y66/dmagnusson/SB%20pro/lol4.jpg

poor lads in this BRDM :-/

Tacbat
04-17-2007, 09:27 PM
WTF!

Talk about death from above.

KT, nice job on the LAV. That skin almost makes it look like a Canadian LAV.

enigma6584
04-17-2007, 09:38 PM
WTF!

Talk about death from above.

KT, nice job on the LAV. That skin almost makes it look like a Canadian LAV.

Yeah, I believe that is the Tow-2B which is designed to fly over the target and then explode the warhead downwards. It is a pretty cool and fun missile to use in SBPE. I actually just found out about it myself a couple weeks back.

IrishHussar
04-18-2007, 08:02 AM
Hi all
I just came across this thread on The British Army Rumour web page.

http://www.arrse.co.uk/cpgn2/Forums/viewtopic/t=14568.html

Im not really bothered about what they have to say but could anyone enlighten me as to where or what program the screen shots of the Challenger 2 and the Scimitar have been taken from??

Irish

CharlieB
04-18-2007, 08:19 AM
I felt I needed to share KT's good work with the ARRSEs!

Kingtiger
04-18-2007, 08:22 AM
Hi all
I just came across this thread on The British Army Rumour web page.

http://www.arrse.co.uk/cpgn2/Forums/viewtopic/t=14568.html

Im not really bothered about what they have to say but could anyone enlighten me as to where or what program the screen shots of the Challenger 2 and the Scimitar have been taken from??

Irish

Operation Flash Point with British Addons (the addons are free downloads)

good infantry game, but vehicleveise its pure crap.

IrishHussar
04-18-2007, 09:22 AM
Hi Charlie
yeh I saw your post I did not have any problems with that. My question was answered by KT, the way the posts in that thread run it could be taken by the layman that all the Screenshots are from Steelbeasts. I might add that I have no intention of playing Armed Assault or Operation Flashpoint however credit must be given to the graphics being employed as the CR2 and Scimitar models are the best that I have seen sofar.

Irish

CharlieB
04-18-2007, 09:37 AM
I would have to agree. The detail is straight from OP Telic 1. All they require is a more realistic Skin to give them that authentic look. May be a good source for the Yellow KT is after.

I seem to recall that FP and AA are more of a gamers game without the complexity of SB; not that I want to get that argument started here aswell!!!

The focus of the discussion on ARRSE however seems to be how you can ride a bike with te stand down!!!

IrishHussar
04-18-2007, 09:50 AM
Point taken about the bike. Its a shame as the idea for that site is good however any attempt at sensible discussion seems to be swamped by the drivel some are posting there.

Irish

CharlieB
04-18-2007, 12:12 PM
Frustrating as it is it seems that you have to gauge your forum. Many of the comments are complete ARRSE!

stalintc
04-18-2007, 12:17 PM
any attempt at sensible discussion seems to be swamped by the drivel some are posting there.


That doesnt apply on this forum? hehe

IrishHussar
04-18-2007, 01:35 PM
Stalin
you will have to post a lot more before the tide has turned on this site. LOL

Irish

stalintc
04-18-2007, 04:17 PM
Ouch! touche!

A little harsh, but I can live with that lol

BlackDeath
04-18-2007, 10:19 PM
well, i decided it's now time to share my screens.

my favorites pics are :
Who wanna play snowballs with me.jpg
Shoot!.jpg
BMPs.jpg
Bradley Killer1.jpg
Guess who's there.jpg

check this out!

Tacbat
04-18-2007, 11:06 PM
Yeah, I believe that is the Tow-2B which is designed to fly over the target and then explode the warhead downwards. It is a pretty cool and fun missile to use in SBPE. I actually just found out about it myself a couple weeks back.

Cool! Thanks for the heads up. I think I'll have fun with this capability.

Tacbat
04-18-2007, 11:31 PM
well, i decided it's now time to share my screens.

my favorites pics are :
Who wanna play snowballs with me.jpg
Shoot!.jpg
BMPs.jpg
Bradley Killer1.jpg
Guess who's there.jpg

check this out!

Really liked the one called "Lost in the forest" with its nice foggy appearance. Also got a chuckle out of the one with the two M1'a that prove friendly fire isn't!

BlackDeath
04-19-2007, 08:20 AM
Really liked the one called "Lost in the forest" with its nice foggy appearance. Also got a chuckle out of the one with the two M1'a that prove friendly fire isn't!

and it's not a player, it's AI.
it decided the mission was too easy for me and kill one of my tank to make it a bit more complicate. (mission called crouching dragon where every single tank was necessary)

after that kill, defense was overwelhmed by enemy tanks and the city felt in enemy hands.

Tacbat
04-19-2007, 11:35 PM
Collaborator!

Tacbat
05-09-2007, 11:10 PM
There's digging in to fight from a prepared position, then there's digging in to withstand a tactical nuclear strike! Positions come avalable for both tanks and APC's. Get yours today!

Tibbs
05-09-2007, 11:36 PM
hehe... those may offer some nuke protection, but one good rainstorm and yer in trouble!:biggrin:

TankHunter
05-10-2007, 12:36 AM
Point taken about the bike. Its a shame as the idea for that site is good however any attempt at sensible discussion seems to be swamped by the drivel some are posting there.

Irish

No one goes there for any reason except for the NAAFI Bar. ;) Some of the best banter that I have seen on the net.

Tacbat
05-10-2007, 03:27 AM
hehe... those may offer some nuke protection, but one good rainstorm and yer in trouble!:biggrin:

Sorry, but fording equipment is sold separately!

Kingtiger
05-10-2007, 04:55 AM
Sorry, but fording equipment is sold separately!

And out of stock....

smithcorp
05-10-2007, 01:36 PM
Here's a couple of shots from a CV90 tutorial. I liked the look of destruction.

BlackDeath
05-10-2007, 01:42 PM
a bit of smoke and the gun down, nothing exceptionnal.
it seems there is a destroyed skin though. i don't know when they're going to include it (if they are going to).

Ssnake
05-10-2007, 07:13 PM
on The List, on The List... moving along folks, there's nothing to be seen here. ;)

BlackDeath
05-11-2007, 08:46 AM
on The List, on The List... moving along folks, there's nothing to be seen here. ;)
you should hire more poeple to quicken the development

JanTog
05-15-2007, 03:42 PM
I think i got him.
( have to be fast on the keybord - Alt-F11 )

RogueSnake79
05-15-2007, 04:04 PM
Great shot, I tried to get one like that once and gave up.

CharlieB
05-17-2007, 02:41 PM
The team have releaced the forst images of the Pizarro to wet the appitite abd can be found at:

http://www.steelbeasts.com/index.php?categoryid=13&g2_itemId=133&g2_page=1

Looks good and will be a good one to simulate Warrior. No missile and a 30mm cannon. It is stabilised or unstabilised like WR?

Retro
05-17-2007, 02:47 PM
:drink: :drink: :drink:

Dare I ask.. when?

[Edit: nm - see http://www.steelbeasts.com/sbforums/showpost.php?p=134289&postcount=17]

Kingtiger
05-17-2007, 02:55 PM
Cool!!!

enigma6584
05-17-2007, 03:29 PM
Looks great. Your interior 3D artist does a fantastic job.:luxhello:

stalintc
05-17-2007, 03:35 PM
Looks great. Your interior 3D artist does a fantastic job.:luxhello:

Take a bow Deja!

dejawolf
05-17-2007, 06:15 PM
thank you all for your nice comments, it feels good to be appreciated :)

Ssnake
05-17-2007, 07:44 PM
Looks good and will be a good one to simulate Warrior. No missile and a 30mm cannon. It is stabilised or unstabilised like WR?

I think the ASCOD is better protected than the Warrior. The gun is stabilized, and (a bit) more accurate. Especially the Warrior can't really fire bursts without seriously degrading its accuracy I heard from people who should know, unlike the Pizarro. Well, no wonder - at 20 or 30 years design time difference the Pizarro ought to be better.

So, it probably works as a substitute if you turn off the stabilization and if you play by gentlemens' agreement to fire single shots only at a rate of one every two seconds or so. (Warrior crews are being trained to re-lay the gun in both horizontal and vertical axis after every shot).

Not sure if the Warrior commander can override the gunner, which may be another difference.

IrishHussar
05-17-2007, 08:56 PM
Hi Snake
for many years I have been led to believe that the rarden cannon, fitted to both warrior and scimitar is capable of upto six round bursts. I do agree that a certain amount of accuracy would be lost however it is regulary practiced during firing camps.

Irish

Skybird03
05-17-2007, 09:54 PM
well, i decided it's now time to share my screens.

my favorites pics are :
Who wanna play snowballs with me.jpg
Shoot!.jpg
BMPs.jpg
Bradley Killer1.jpg
Guess who's there.jpg

check this out!
Some cool shots in there! Why don't you add them here:

http://www.subsim.com/radioroom/showthread.php?t=97188

I admit that thread is my baby - and I hate to hear it crying!

Ssnake
05-17-2007, 10:00 PM
Well, I visited a company developing gunnery trainers for the Warrior and others. Yes, there is the capability of burst shots, but the round dispersion is deemed unacceptable in the current operational environment/context (could be considered "indiscriminate" by Geneva convention).
The consequence for trainingis to train single rounds only with a maximum of accuracy by re-acquiring the same target after each subsequent shot. At least that's how it was presented to us that day.

JanTog
05-18-2007, 01:08 AM
Great shot, I tried to get one like that once and gave up.

Sabot on the way, this time taken with Fraps v2.8, but have to change size from 1280-1024 to 1024-768.

Works more quickly than standard ( Alt - F11 ). :luxhello:

Tacbat
05-18-2007, 02:08 AM
Pizarro looking great!

Nice screen shots there JT. Great idea using Fraps.

CharlieB
05-18-2007, 08:42 AM
Well, I visited a company developing gunnery trainers for the Warrior and others. Yes, there is the capability of burst shots, but the round dispersion is deemed unacceptable in the current operational environment/context (could be considered "indiscriminate" by Geneva convention).
The consequence for trainingis to train single rounds only with a maximum of accuracy by re-acquiring the same target after each subsequent shot. At least that's how it was presented to us that day.

I would have to agree with Irish. The 30mm Raden does have the capability to fire burst. Agreed that there is a degree of dispersion when firing burst but that is also the case when 50cal or 7.62 from a pintle mount.

I seem to recall from watching numerous CAMD and CAFD (Combined Arms Manouvre/Firepower Demos) at Waminster that the accuracy of the 30mm during a burst engagment is surprisingly accurate.

But of course it all done without the veh moving due to a lack of stabilisation. who would think that in the 21st Century the British Army is still fielding vehs with hand dirven gunery sytems and non stabilised gun platforms. I am embarressed! :$ ;@

BlackDeath
05-18-2007, 03:32 PM
Some cool shots in there! Why don't you add them here:

http://www.subsim.com/radioroom/showthread.php?t=97188

I admit that thread is my baby - and I hate to hear it crying!

rgr that, will do.
but ive to resize most of them.

CharlieB
05-18-2007, 04:36 PM
How do you add screen shots in posts as a large picture???

My ability to take screen shots has once again started working - have done nothing so have no idea why!

Kingtiger
05-18-2007, 04:40 PM
How do you add screen shots in posts as a large picture???

My ability to take screen shots has once again started working - have done nothing so have no idea why!

Upload the pic somewhere, like photbucket or so, then copy the link to it. add ""http://www.blablablabla/image.jpg""

But remove the " - I had to put them in to show the text, it tryed to create a pic otherwise :)
/KT

Brennus
05-19-2007, 10:30 AM
Allow me to introduce myself w/ a few Screenshots!

http://img178.imageshack.us/img178/1623/ss025211ev1.jpg

http://img178.imageshack.us/img178/8507/ss025056kp8.jpg

http://img145.imageshack.us/img145/1839/ss043727as2.jpg

Koen
05-19-2007, 01:43 PM
Beautiful !

I'm not so familiar with graphic cards : may I suppose you have a top-quality one ?

Which sky did you use ?

Rgds,

K

congo
05-19-2007, 01:51 PM
outstanding screens.

Brennus
05-19-2007, 05:17 PM
Beautiful !

I'm not so familiar with graphic cards : may I suppose you have a top-quality one ?

Which sky did you use ?

Rgds,

K

My video card is an "ATI X1950XTX". Although, I did make some minor changes to the temperature and contrast of the images w/ photoshop.

As for the sky, it's from "Jaguar's Sky Texture Pack Ver. 4.0".

outstanding screens.

Thank you. I'm sure you recognise the "woodland" skin I used.

Tacbat
05-19-2007, 05:23 PM
Simply awesome. They look just like a real picture! That's one way to make an entrance.

congo
05-19-2007, 06:41 PM
My video card is an "ATI X1950XTX". Although, I did make some minor changes to the temperature and contrast of the images w/ photoshop.

As for the sky, it's from "Jaguar's Sky Texture Pack Ver. 4.0".



Thank you. I'm sure you recognise the "woodland" skin I used.

Affirmative on the woodland skin. Is that the 1024 or 2048, I've updated the green on both M1 and M2 if you would like to have them just pm me your email address and I will fire them off to you. One is 2048 and the M2 is 1024.

Brennus
05-19-2007, 09:15 PM
The skin in question is the 2048 "CZ Studios Creighton".

PM on the way!

Kingtiger
05-20-2007, 01:41 PM
http://i7.photobucket.com/albums/y291/Magnusson/war-1.jpg

Kingtiger
05-20-2007, 02:02 PM
OK played around with it some more. I like this one betther!
The background is from a real desert pic I found on the net and the flag is from a pic of a Scimitar in Iraq.

http://i7.photobucket.com/albums/y291/Magnusson/Iraq.jpg

Jester_UK
05-20-2007, 02:51 PM
Nicely Done KT. I think they're both great.

I see mixing with the Brits is starting to rub off on you. We'll have you eating spam fritters, fish and chips and drinking warm flat beer before you know it!!!

;)

Kingtiger
05-20-2007, 02:56 PM
Nicely Done KT. I think they're both great.

I see mixing with the Brits is starting to rub off on you. We'll have you eating spam fritters, fish and chips and drinking warm flat beer before you know it!!!

;)

Well actually, I was almost becoming a British citizen once.

After my second time in the army as a conscript Sweden stopped the officers training so I couldnt continue (and when they opened it up again I had a good jobb) so I was in contact with the British Army and checking stuff up to move to UK, become British Citizen and then join the british army as it have a fulltime jobb.

what stopped me was that to join the army you had to been a citizen for 5years. and giving me the 1 year to train up my skills to pass the english test your guverment wanted me to do, and train away my damaged achilles heel, plus those 5years in the UK and I would be to old to join the army!

so I gaved up on that project....

so Im still in sweden with the nice blonds/boobs :)

/KT

Jester_UK
05-20-2007, 03:12 PM
Yeah the British armed forces used to be pretty strict on who they'd take. I tried to join the RAF in 1987 after returning to the UK from South Africa for the first time. Although I was a born and bred British citizen they wouldn't take me because I'd been living outside the UK for a few years. They told me at the time I had to have been resident in the UK for at least five years before they'd take me. I was absolutely gutted at the time since I'd wanted to join the RAF from the age of about 10.

I think the rules might have changed now though.

(But with all those blondes and boobs you've got going for you, why would you want to change? In fact if your unit has a place for a 40 year old half cripple I wouldn't mind moving over there!!)

Kingtiger
05-20-2007, 04:20 PM
(But with all those blondes and boobs you've got going for you, why would you want to change? In fact if your unit has a place for a 40 year old half cripple I wouldn't mind moving over there!!)

Sorry females only....

congo
05-20-2007, 11:08 PM
Yeah the British armed forces used to be pretty strict on who they'd take. I tried to join the RAF in 1987 after returning to the UK from South Africa for the first time. Although I was a born and bred British citizen they wouldn't take me because I'd been living outside the UK for a few years. They told me at the time I had to have been resident in the UK for at least five years before they'd take me. I was absolutely gutted at the time since I'd wanted to join the RAF from the age of about 10.

I think the rules might have changed now though.

(But with all those blondes and boobs you've got going for you, why would you want to change? In fact if your unit has a place for a 40 year old half cripple I wouldn't mind moving over there!!)

My only question is will you change will you change your name to Jester Jesterson?

Jester_UK
05-21-2007, 06:43 AM
My only question is will you change will you change your name to Jester Jesterson?


If it means I get time alone with a couple of those sexy Swedish women I'll change my name to anything you want!!!!!! :biggrin:

Brennus
05-21-2007, 09:56 AM
These are the updated skins from "CZ Studios", for both the M1A1 and M2A2.

http://img157.imageshack.us/img157/5206/ss011711op4.jpg

http://img157.imageshack.us/img157/8293/ss040348oo5.jpg

And one more, just for the heck of it...

http://img157.imageshack.us/img157/1286/ss030845jh5.jpg

BlackDeath
05-21-2007, 01:16 PM
were the pics darken? or is it an ingame feature i'm not aware of?
i find colors in the game not contrasted enough...

it's beautiful like that.

congo
05-21-2007, 02:38 PM
Brennus,

You really do justice to my work. I think I have the colors close to where I want them so I should be uploading these skins sometime this week. Thanks for running the screens for me.

Congo

Brennus
05-21-2007, 08:44 PM
were the pics darken? or is it an ingame feature i'm not aware of?
i find colors in the game not contrasted enough...

it's beautiful like that.

I do very minimal changes in photoshop that include both contrast and temperature. That's why they look darker than normal.

Brennus,

You really do justice to my work. I think I have the colors close to where I want them so I should be uploading these skins sometime this week. Thanks for running the screens for me.

Congo

No problem at all! I'm glad you like 'em!

Mogwa
05-22-2007, 02:11 AM
http://img.photobucket.com/albums/v469/Mogwa/SS_19_24_13.jpg

Heres what I did to someones Leo ambush skin. More dots and a couple of streaks. woohoo ...

Mog

Tacbat
05-26-2007, 07:46 PM
Playing connect the dots just got a whole lot more difficult!

smithcorp
05-28-2007, 02:25 PM
A few shots from some of the CV90 tutorials.

http://www.smithcorp.com.au/images/sb/cv9001.jpg

Combined arms tutorial - arty going in ahead, with enemy APC burning in foreground

http://www.smithcorp.com.au/images/sb/cv9003.jpg

Calling the dismounts back to the AFV


http://www.smithcorp.com.au/images/sb/cv9004.jpg

A mech infantry platoon advancing, with others in view


http://www.smithcorp.com.au/images/sb/cv9005.jpg

A shot from the mineclearing tutorial - the CV90 comes with a mine plow and in this tut, you clear a path through to a disabled CV90, evacuate the wounded crew and bring them to a casevac location. Here the casevac helo is landing, with the aid M113 alongside.

Hope you enjoyed them. I also posted these over at SimHQ.

smith

Scorpius
05-28-2007, 06:25 PM
http://img.photobucket.com/albums/v469/Mogwa/SS_19_24_13.jpg

Heres what I did to someones Leo ambush skin. More dots and a couple of streaks. woohoo ...

Mog

That would be mine.

CharlieB
05-28-2007, 07:36 PM
Smith, Which Scenario were they from?

Mogwa
05-29-2007, 02:42 AM
That would be mine.

OK I didnt know who made it. Nice job, I like this skin the best of all my downloads. I added the dots as I was trying to figure out how to make a skin of my own using the gimp.(free software) All I figured out was that I have no idea how to make a skin, and it took me a full day to put these transparent dots and streaks on that skin. :(

Mog

Scorpius
05-29-2007, 04:05 AM
OK I didnt know who made it. Nice job, I like this skin the best of all my downloads. I added the dots as I was trying to figure out how to make a skin of my own using the gimp.(free software) All I figured out was that I have no idea how to make a skin, and it took me a full day to put these transparent dots and streaks on that skin. :(

Mog

No prob Mog, and thanks!

Skinning just requires patience and perserverance. Stick with it and you'll be suprised with what you can do. :)

smithcorp
05-29-2007, 09:04 AM
Smith, Which Scenario were they from?

Hey Charlie - they are in the CV90 tutorials and I believe they are called:

Commander 10 Breaching.sce

Commander 09 Infantry.sce

cheers

smith

121Nilsson
06-02-2007, 07:43 AM
Aloha!

I got a new sight, the x-ray sight.

/121Nilsson

Torak101
06-02-2007, 10:04 AM
Ok,
I have a question...there is a big difference in the quality of some of these screenshots. What exactly is the difference? Is one version older then another? Graphic cards, settings? I see that the vehicles are skinned, I got that, but the terrain and even the buildings and sky are completely different.
http://i33.photobucket.com/albums/d88/torak101/sbpro4a.jpg
VS
http://i33.photobucket.com/albums/d88/torak101/sbpro.jpg

(I love this pic)

http://i33.photobucket.com/albums/d88/torak101/ss011711op4.jpg
VS
http://i33.photobucket.com/albums/d88/torak101/cv9003.jpg
Honestly it looks like two different games.
What else is modded aside from the vehicle skins?

Thanks

Skybird03
06-02-2007, 10:19 AM
The difference is that in shot 1 I used an approach of using a tele in reality, choosing a camera angle that also places some vegetation in front of the tank that then is softening up the picture a bit. Also, it is a winter map. Shot 2 is a skinned vehicle with a separate sky texture, default summer map. Picture 3 obviously used some photoshop editing to brighten colours and add some kind of blurr effect - it is heavily edited with tools that have nothing to do with the simulation's internal possebilities. Shot number four is simply an autumn landscape, pretty much default everything.

If you want to choose special camera angles, you need to arrange that either in the AAR, which I avoid when doing static shots of vehicles, due to the sub windows and markings that could interfere with the motive, or you line up the photo in the mission editor. Both methods have the disadvantage that special effects (smoke, explosions, muzzle flashes) are not visible. If you want them, you better film a live mission with fraps or another tool, later extract poictures from that movie. Special effects of very short durations probably cannot be taken in a different way (muzzle flashes), as long as you do not wish to depend on many, many attempts and a good ammount of luck concerning timing.

Torak101
06-02-2007, 11:45 AM
Thanks,
I was just wondering if there was a way to beef up the game and get it closer to those screenies.
I play Battlefield 2 and it looks great but I'm not a big fan of the gameplay style. :icon_frown:
We need something that looks like BF2 and plays like SB:ANI_army:
http://i33.photobucket.com/albums/d88/torak101/920407_20050615_screen005.jpg
http://i33.photobucket.com/albums/d88/torak101/920407_20050606_screen046.jpg

smithcorp
06-02-2007, 12:14 PM
Hey Torak, as Skybird says, he tinkers a little with photoshop, plus I think most people take screens like Skybird's in the briefing screen, when you can manipulate the camera a lot more to get interesting angles.

I prefer to take my shots in-game using the views that are available, partly because I prefer them that way but also because I'm incompetent at photoshoppery!

121Nilsson
06-02-2007, 01:14 PM
Aloha!

Torak101, have you seen the sky packs?
http://www.steelbeasts.com/sbforums/showthread.php?t=8014&highlight=skies
lots of hires skytextures.

/121Nilsson

Eisenschwein
06-02-2007, 02:10 PM
Thanks,
[...]
We need something that looks like BF2 and plays like SB[...]


No, we don´t !

Tacbat
06-02-2007, 05:05 PM
Aloha!

I got a new sight, the x-ray sight.

/121Nilsson

That would be an interesting piece of kit to take to the bar.

cobrabase
06-02-2007, 05:05 PM
Thanks,
I was just wondering if there was a way to beef up the game and get it closer to those screenies.
I play Battlefield 2 and it looks great but I'm not a big fan of the gameplay style. :icon_frown:
We need something that looks like BF2 and plays like SB:ANI_army:
http://i33.photobucket.com/albums/d88/torak101/920407_20050615_screen005.jpg
http://i33.photobucket.com/albums/d88/torak101/920407_20050606_screen046.jpg

Hey man. Can you only play BF2 in multiplayer?

Torak101
06-02-2007, 07:23 PM
Hey man. Can you only play BF2 in multiplayer?

Well, you can play it single player but the AI is for poop. They all just run around in circles. Its more to learn the controls, vehicles and the maps then to actually play on.
There are a few decent private servers without all the kiddies but its still nothing on the level of an actual tactical/sim game. Its just good clean shot'em up fun, nothing else. No authenticity at all aside from the models. Its not to bad in multiplayer but I play with some folks from work on a private server.
EDIT
I hate to get to far off topic but BF2 does have a single player community who made a bunch of mods for the game. If you want to continue the conversation please PM me
http://battlefieldsingleplayer.planetbattlefield.gamespy. com/

Brennus
06-02-2007, 08:47 PM
Honestly it looks like two different games.
What else is modded aside from the vehicle skins?

I'll have to apologize, because I "edit" most of my screenshots! I make minor adjustments to both contrast and temperature, and sometimes, I'll even add blur to simulate camera focus. My goal is to convert the screenshot into a photograph w/ a touch of "artistic expression". I hope that helps to clear things up...

PS: I like your sig! :biggrin:

smithcorp
06-03-2007, 02:22 PM
Here's a nice looking shot (I reckon) from some offline play tonight.

smithcorp
06-03-2007, 02:23 PM
And another...

smithcorp
06-03-2007, 02:30 PM
And a last atmospheric one from the 73 Easting scenario.

oscar19681
06-06-2007, 12:10 AM
Hey man. Can you only play BF2 in multiplayer?

Yeah as far as realism its not a very good game. The grafics of tanks are actually better in sbp in mho. But the suspension is the best i,ve evern seen in a game and sbp team should acually learn from that in that sence

Torak101
06-06-2007, 04:47 PM
Yeah as far as realism its not a very good game. The grafics of tanks are actually better in sbp in mho. But the suspension is the best i,ve evern seen in a game and sbp team should acually learn from that in that sence
That depends on what version you play:debile2: BF2 vanilla is not very good at all.
However, look at this...its no sim but an excellent mod with a great community that fully supports "tactical style" of play.
http://www.realitymod.com/files.html
And play here
http://www.tacticalgamer.com/#

congo
06-09-2007, 04:10 PM
My favorite screens

Winder
06-22-2007, 02:52 PM
That would be an interesting piece of kit to take to the bar.


Got a thing about skeletons then have you? :)

Tacbat
06-22-2007, 03:17 PM
Well, I guess it would save time figuring out who's bone-headed. :)

stalintc
06-22-2007, 03:18 PM
And who is a little "soft" :biggrin:

Brennus
06-23-2007, 08:08 PM
http://img405.imageshack.us/img405/5952/ss150642fl2.jpg

enigma6584
06-23-2007, 11:51 PM
Sweet pic of the BMP-1. I love the lighting effect. Church steeple is a real nice touch.:drink:

Tacbat
06-25-2007, 01:17 PM
And who is a little "soft" :biggrin:

You got it!

Nice pic Brennus. What program are you using to edit your photo's?

Brennus
06-25-2007, 07:13 PM
Nice pic Brennus. What program are you using to edit your photo's?

Adobe Photoshop CS2.

Tacbat
06-26-2007, 05:57 AM
Thanks,

Are there many inprovements/additions from Photoshop 7 to CS2?

Vati
06-26-2007, 07:20 AM
As there is already CS3, I can say that 7 to CS3 is a huge upgrade worth the money.
Of course you can do everything with 7. But the pain level to do it is much lower with latest version.

Tacbat
06-26-2007, 08:47 AM
Thanks Vati,

I'll take a look then at a possible upgrade to CS/2/3.

JanTog
07-05-2007, 10:55 PM
First take out his engine so he cant run.

Then take him out. :sonic:

MajorMagee
07-06-2007, 02:00 AM
JanTog,

We used to take summer camping vacations in Jutland, and often stayed near Aarhus. I really liked the resistance museum they have there.

http://www.frihedsmuseet.dk/sw4604.asp

koga
07-06-2007, 02:27 AM
i have a screen shot of a .50 cal killing a Leo1A5 oh yeah ;P i rammed that tank too.but i don't think i should post it.cos someone is gonna say it's unrealistic and then make another patch lolololololol

JanTog
07-06-2007, 09:11 AM
JanTog,

We used to take summer camping vacations in Jutland, and often stayed near Aarhus. I really liked the resistance museum they have there.

http://www.frihedsmuseet.dk/sw4604.asp


HeHe, dident now about it and i am born in Aarhus, have to take a look, this weekend is great for me and my dog :

http://www.tsr07.dk/?topID=14

BlackDeath
07-06-2007, 11:24 AM
here are some strange behavior of the damage model :

Why didn't the tree detonate that ATGM??

BlackDeath
07-06-2007, 11:27 AM
Why was my CV90 destroyed, shouldn't be a mobility kill? and why did i loose my TC on the M1? he's on the other side of the tank...

Kingtiger
07-06-2007, 11:34 AM
BD, try to post that in the SB Pro PE Support Forum, you might get a answer there, this tread is for screenshots you taken and want to show off, not for showing problems you have and want answers on (thats what support forum is all about)

and for the tree: I dont think they have done it so trees stops anything?

BlackDeath
07-06-2007, 11:43 AM
rgr...

the trees stop HEAT and our ATGMs, why not enemy's ATGMs?

well just for the fun :
an empty tank...

dejawolf
07-06-2007, 11:54 AM
yes, trees stops ATGMs and HEAT warheads.
maybe the HEAT round retained enough energy after punching through the tree to do some additional damage. try putting the CV90 at different distances behind trees, and shoot the trees while aiming for the cv90, and see if you're capable of killing it.

foeh@mmer
07-06-2007, 05:38 PM
I seem to recall Ssnake meantioning that the shot bars (or whatever you call them) are off a little. So, the actual trajectory may be a little left of the tree. Ditto for the M-1.

Ssnake
07-07-2007, 07:07 PM
Though the chances of any HE/HEAT round/ATGM warhead to pass through a tree without getting triggered are (very) low, they're not zero. As long as it is a very rare freak incident, I would not be worried. If missiles are passing through forests on a regular basis, I would be very concerned; expecially, if this happened in single player mode. A little less so in the case of network sessions, although even then it would warrant closer inspection at least by the beta team.If you do observe such a behavior, and if you can reliably reproduce it - ideally at a very early stage of a mission - please send us the scenario file. I think it's safe to say that we would be very thankful for this kind of support, and show our gratitude to the first guy to submit hints that will lead to the elimination of such a bug with one of three merchandise items which are usually reserved for very special people, or visitors to our stands at exhibitions.

daskal
08-13-2007, 12:58 AM
Just some coop rampaging in the desert:

Speed & power:
http://img514.imageshack.us/img514/2272/ss183919om9.th.jpg (http://img514.imageshack.us/my.php?image=ss183919om9.jpg)

No mercy:
http://img301.imageshack.us/img301/9330/ss183841xu0.th.jpg (http://img301.imageshack.us/my.php?image=ss183841xu0.jpg)

After a hard days work:
http://img227.imageshack.us/img227/3995/ss183802ka1.th.jpg (http://img227.imageshack.us/my.php?image=ss183802ka1.jpg)

Brennus
09-12-2007, 07:54 PM
Here's a couple from the "Splash Screens" I've been working on:

http://img526.imageshack.us/img526/7906/sbpropecm20070911001836ab7.jpg

http://img260.imageshack.us/img260/1898/sbpropecm20070912053047ir9.jpg

Tacbat
09-12-2007, 08:29 PM
Sweet! You definitely have the touch.

Kingtiger
09-12-2007, 08:59 PM
Sweet! You definitely have the touch.

Yepp, but he missed one detail, the swedish 121/90 unit have swedish soldiers as grunts, not american as seen in the pic ;)

(not really a big deal, just a matther of detail :P)

/KT

Brennus
09-12-2007, 09:15 PM
I knew I should of had the PC's "unload" before I started taking shots! I figured that maybe the increase in contrast would mask the camo, and make it difficult to see any detail.

I'll see if I can recreate the shot without the troops KT!

After a short break of course.

Kingtiger
09-13-2007, 12:32 AM
I knew I should of had the PC's "unload" before I started taking shots! I figured that maybe the increase in contrast would mask the camo, and make it difficult to see any detail.

I'll see if I can recreate the shot without the troops KT!

After a short break of course.

No worrys, its fine as it is, no need to work more on it!

/KT

Brennus
09-13-2007, 12:35 AM
Here's a rough WiP for you KT:

http://img524.imageshack.us/img524/2513/sbpropecm20070911001836ep0.jpg

I removed the "Americans" w/ PaintShop. Let me know whatcha' think.

Kingtiger
09-13-2007, 12:38 AM
Looks damn nice! I love those beasts!

sabot_ready
09-13-2007, 04:28 AM
I removed the "Americans" w/ PaintShop.

If you could remove the Americans with PaintShop... be prepared to make big bucks from Iran!!!

Kingtiger
09-13-2007, 07:26 AM
If you could remove the Americans with PaintShop... be prepared to make big bucks from Iran!!!

Well what can you say? LMAO!!!

Scottsbmw
09-14-2007, 01:15 AM
My new background. :) Thanks!

Brennus
09-14-2007, 01:48 AM
Glad you like 'em!

TankHunter
09-14-2007, 01:50 AM
Brennus, that is a work of art.

Brennus
09-14-2007, 04:25 AM
Hmm.

I can't seem to "Edit" my post (edit deadline?). So, I'll just post a new reply w/ the revised Splash Screen for KT.

Now w/ 100% less "Americans":

http://img130.imageshack.us/img130/8633/sbpropecm20070911001836fh7.jpg

Enjoy!

Flak
09-18-2007, 03:15 AM
I love your pic's Brennus! http://www.planetsmilies.com/smilies/love/love0078.gif


Here's what your latest artwork looks like when a little bit enlarged,
cropped and used as desk top!

http://img208.imageshack.us/img208/8383/sbprope0011280desktopky2.th.jpg (http://img208.imageshack.us/my.php?image=sbprope0011280desktopky2.jpg)


I use a nice "m/90" camouflage for my icons and taskbar, which I think looks
very professional! :wink2:


Keep up the good work!


http://www.planetsmilies.com/smilies/character/character0268.gif

Kingtiger
09-18-2007, 03:30 AM
Flak if you dont tell me how I get that M/90 icons your in real troubble! :P

/KT

Wahrborg
09-18-2007, 03:34 AM
you MÖP's! :p

Kingtiger
09-18-2007, 03:37 AM
you MÖP's! :p


And that comes from you.... ;)

12Alfa
09-18-2007, 03:42 AM
And that comes from you.... ;)

And


Now w/ 100% less "Americans":



While I'm in favor of this:wink2: , I did not think we would have no angry replys. LOL

Brennus
09-18-2007, 03:54 AM
I'm glad you guys like it!

I like the camo desktop by the way!

Flak
09-18-2007, 04:05 AM
Sorry for the Offtopic, but you can see Kingtiger is threatening me... :shocked:

I'll keep it short:

* Use StyleXP to change the taskbar and fonts.
* Download the icons.
http://hem.bredband.net/b239495/ikonpack-2.jpg (http://hem.bredband.net/b239495/ikonpack-2.zip) http://hem.bredband.net/b239495/ikonpack.jpg (http://hem.bredband.net/b239495/ikonpack.zip)
(Just klick on the two pics.)
* Download the XP Theme. http://hem.bredband.net/b239495/m90-tema.zip

One might even fiddle around with WinAmp and give it a camouflage skin... :)

http://img462.imageshack.us/img462/6534/winampskin1ra9.jpg

RogueSnake79
11-05-2007, 06:15 AM
Bump!

http://img.photobucket.com/albums/v512/RogueSnake79/526.jpg

http://img.photobucket.com/albums/v512/RogueSnake79/525.jpg

RogueSnake79
11-05-2007, 06:17 AM
I almost forgot these ;P

http://img.photobucket.com/albums/v512/RogueSnake79/527.jpg

http://img.photobucket.com/albums/v512/RogueSnake79/528.jpg

http://img.photobucket.com/albums/v512/RogueSnake79/529.jpg

http://img.photobucket.com/albums/v512/RogueSnake79/530.jpg

DarkLabor
11-05-2007, 02:04 PM
Nice pix!
I got funny situations in SB:
http://img86.imageshack.us/img86/246/ss181ir5.jpg
http://img81.imageshack.us/img81/9518/ss3f981pf2.jpg

DM53
12-19-2007, 09:05 PM
I took a screenshot and changed some things....
tell me what you think about it

http://img142.imageshack.us/my.php?image=leo2a6ccopyen2.jpg

MajorMagee
12-19-2007, 09:56 PM
Just checking out compatibility of my mods that use the replacement sky dome with the new Beta this afternoon, and this one caught my eye.

Tacbat
12-27-2007, 11:58 PM
Here's a couple. First two are examples of what happens when the AI gunner isn't careful enough. Good thing the lead CV wasn't destroyed! The last one shows what happens in the planning stage when you move an ATGM team around the map. The guys moved, but it looks like they forgot something. Not to worry, they had it once the game started and used it to good effect.

Zipuli
12-28-2007, 12:02 AM
Oh yes, I think too that it was a good idea to give the politruk a 40mm autocannon, keeps the men's morale and patriotism a lot higher than before...

Comrade Zip

MajorMagee
12-28-2007, 05:14 AM
Here are a few from the Beta and my Night Mod set to a Full Moon at midnight.

Tacbat
12-28-2007, 05:40 AM
Looking good MM!

Hedgehog
12-28-2007, 03:00 PM
Ow, right in the eye, bastards....

foeh@mmer
12-28-2007, 05:01 PM
Here are a few from the Beta and my Night Mod set to a Full Moon at midnight.

Pretty cool screenshots. Are the explosions from the game or did you embellish? Too bad we can't have full night mod effects since the AI can still see as if its broad daylight.

Kingtiger
12-28-2007, 05:04 PM
Pretty cool screenshots. Are the explosions from the game or did you embellish? Too bad we can't have full night mod effects since the AI can still see as if its broad daylight.
Nah, set the visibility distance to 200m or so and voila, but that affects the TIS as well thoe. (but the TIS still sees further)

you can simulate pitch black if you like :)

Scottsbmw
12-28-2007, 07:35 PM
Oof... That shot in the eye looks like it will sting. That the instant action map?

MajorMagee
12-28-2007, 09:49 PM
The explosions are from Pyro4, but the white smoke has been darkened by 75%. The Night Mod works from 50m out to 2km depending on how far you want to see into the night. I have the moon set low in the eastern sky for Sky_Fog, and high in the southern sky for Sky_d1. This automatically takes care of matching how the sky looks with the scenario's view distance.

Navigation is a challenge, but at 50m the anticipation of a knife fight in the dark really get's your heart pumping. At 2km is plays about like a day scenario, but with a different ambiance.

My night mod for Panzer Elite found some use in Multi-Player, where everyone commented on how intense things could get.

Hedgehog
12-28-2007, 11:50 PM
Oof... That shot in the eye looks like it will sting. That the instant action map?

Indeed, didn't last five minutes...dammit

MajorMagee
12-30-2007, 02:25 AM
Just finished up the Desert, and Winter texture changes for the Night Mod. It really breaths new life into some of the older scenarios that I've already played time and time again.

ChanceBS
12-30-2007, 03:27 PM
The explosions are from Pyro4, but the white smoke has been darkened by 75%. The Night Mod works from 50m out to 2km depending on how far you want to see into the night. I have the moon set low in the eastern sky for Sky_Fog, and high in the southern sky for Sky_d1. This automatically takes care of matching how the sky looks with the scenario's view distance.

Navigation is a challenge, but at 50m the anticipation of a knife fight in the dark really get's your heart pumping. At 2km is plays about like a day scenario, but with a different ambiance.

My night mod for Panzer Elite found some use in Multi-Player, where everyone commented on how intense things could get.
__________________
Andy Magee
US Army, Major (Ret.)
Ordnance Corps

Service to the line,
On the line,
On time!

The Explosions are from where?
Question. If I were to take one of Cobras skins and say changed the hull number from 302 to 303, then gave the impression it was mine, do you Mr. Magee think it would piss him off?

LarryHookins
12-30-2007, 03:48 PM
The Explosions are from where?

I think if your explosions were a bit less asymmetrical I'd like 'em more. I think Major Magee thinks so too.

Larry

Norfolk
12-30-2007, 07:55 PM
Just finished up the Desert, and Winter texture changes for the Night Mod. It really breaths new life into some of the older scenarios that I've already played time and time again.

That screenshot looks eerily close to stuff that really happened in the Land Between the Two Rivers. And I mean that as a compliment; great scene!

MajorMagee
12-30-2007, 08:00 PM
Look Chance, he asked a question, and I answered it.

We've already been through who's been given credit for the original artwork, and I've never pretended it was me. All I've ever said is that the color / shape modifications to your files were to better fit with the rest of the simulation from "my" view of artistic harmony.

If you're concerned people don't understand that, then just remind people that these started out as your creations, and skip the condescending sarcasm because it's baseless.

MajorMagee
12-31-2007, 12:49 AM
I love Tacbat's recent Czech Republic Tiger Hind skin. I reduced the saturation and brightness to fit in with the other textures of my Winter Night Mod, and took a couple of quick snap-shots. Happy New Year. :D

Tacbat
12-31-2007, 01:32 AM
Nice MM! One of those may end up as my wallpaper. HNY back at 'cha.

Ssnake
12-31-2007, 01:46 AM
You should post some of your screenshots over at SimHQ.com as well. :)

Koen
12-31-2007, 10:08 AM
MajorMagee,

Any idea when you could upload your nightmod here ?
(is not done already, no ?)

Looks terrific !


THX,

Koen

Tacbat
01-03-2008, 10:26 PM
Why I love my AI driver:

5983

Tank's fine, everyone else is disabled.

Hedgehog
01-04-2008, 02:22 PM
Why I love My AI driver episode 2:

Hedgehog
01-04-2008, 03:00 PM
Here we have a story:
Picture the scene: SB Generals (red) Vs Panzer Btl 911 (blue)

Pic 1: This guy here is merrily trotting through the woods,
(insert tongue just behind lower lip when you read this next bit)
On a real tank hunt, with real bullets, and a little purse to put them in.
(okay you can stop now)
When low and behold he spots a PanzBtl911 crewed Leo2, suitably distracted by Shady's M1, he whips out his RPG29 and lets rip.

Pic 2: Results of the carnage. (along with several crys of jubilation, half of us have lost our vehicles by this point)

Pic 3: Same guy different tank, only an outbreak of stupidity is involved, he fires his AK this time, the F**king numbnuts.

Pic 4: Oh crap, he's seen me.

Pic 5: Balance is restored.

unga
01-04-2008, 03:26 PM
Well done !!!

He deserved that sabot :diable: !!!

CharlieB
01-04-2008, 03:32 PM
I would have thought that a KE round was a little excesive for a dismount - coax would have done the trick. Gunner forget to select coax???

Dismounts are a nightmare in woods!