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JamesT73J
03-15-2007, 04:27 PM
Was playing an old SB favourite today in ProPE (Flash Traffic) and noticed this in the AAR:

http://img143.imageshack.us/img143/365/supersabotav9.th.jpg (http://img143.imageshack.us/my.php?image=supersabotav9.jpg)

The Leo nearest the top was destroyed in a hit to the rear left hand side, although all the crew survived. The same shot passed through (under?) the Marder, and knocked onto the LEO behind, neither was damaged at all.


James

Homer
03-15-2007, 06:04 PM
There was a 2nd shooter on the grassy knoll. ;)

Reload
03-16-2007, 02:51 AM
There was a 2nd shooter on the grassy knoll. ;)
Yes, obviously there could not have been one shot with a trajectory that would somehow pass over or around the "Marder" with enough velocity to then penatrate the second tank. Definatly a government cover up...

This stinks of Bush and his cronnies of Big Oil plotting to subvert the constitution and impose martial law for their own profit....:mad3:






:biggrin:

foeh@mmer
03-19-2007, 02:42 AM
Was playing an old SB favourite today in ProPE (Flash Traffic) and noticed this in the AAR:

http://img143.imageshack.us/img143/365/supersabotav9.th.jpg (http://img143.imageshack.us/my.php?image=supersabotav9.jpg)

The Leo nearest the top was destroyed in a hit to the rear left hand side, although all the crew survived. The same shot passed through (under?) the Marder, and knocked onto the LEO behind, neither was damaged at all.


James

You were playing Flash Traffic? Did you possibly convert it to SB Pro yourself. If you did, would mind uploading to the website. Flash Traffic was one of my favorites under the orginal SB.

Thanks

JamesT73J
03-19-2007, 12:12 PM
You were playing Flash Traffic? Did you possibly convert it to SB Pro yourself. If you did, would mind uploading to the website. Flash Traffic was one of my favorites under the orginal SB.

Thanks

Yes, can do (not at home at the moment). I need to play through it a couple of times - some of the AI pathfinding wasn't quite right in ProPE (those tanks in the screenshot all seemed to have got a bit confused), also the wooded sections have those boulders in them that the AI really struggles with - I'll play about with it and see if I can get it working as smoothly as the original.


James

Ssnake
03-20-2007, 12:27 PM
You may want to pick a different terrain theme as a first step to get rid of boulders in forests.

CharlieB
03-21-2007, 03:25 PM
Which terrain theme gets rid of the boulders cause they really get on my nerves.

Nothing worse than seeing your wing man mucking around in a wood attempting to negotiate his way around a pebble!