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  • Introduction
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  • Prpsd TOC
  • Introduction
  • What is a scenario?
  • Scenario design basics
  • Making the map: The Map Editor
  • Placing the pieces: The Mission Editor
  • Integrating the parts into a whole
  • Scoring
  • Understanding Control Logic
  • Events, Triggers, Conditions, and how to use them
  • Scenario design: advanced concepts
  • Obstacles and Fortifications
  • Balance issues
  • Game play and AI; expecting the unexpected
  • A simple scenario ~ From Concept To Completion
  • A scenario analyzed: Escape from Core
  • Another scenario analyzed: School Days
  • Playtesting
  • Resources
  • Credits