Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.
Search the Community: Showing results for tags 'cv9035dk'.
Found 2 results
Major duck posted a topic in Multiplayer EngagementsKANIUM SUNDAY 19TH OF NOV 1900 UTC "THE ATTACK ON OBJECTIVE CHARLIE" BY ASSASIN7 Where: Kanium TS : teamspeak3.i3d.net:10077 Sunday 19th Nov 1900 UTC world clock "The Assault on Objective Charlie" (own party map updates) 1) Situation: Visibility is limited to 3000. Ground conditions are dry and dusty, cross country mobility will be fast. Roads should not be your primary method of mobility. The Enemy has move into position and is preparing to attack east across the border to take over the Kanuim Country. Kanuim VU mission command must prepare an attack toward the Objective Charlie which is the enemies outpost, destroy all enemy encounter and take over the outpost. a) Enemy Forces: Known enemy force operating in your area: Havoc Krasnovian Tank Bn. Intelligence estimates enemy forces to be composed of a heavy force consisting of tanks and mechanized infantry. Approximate strength of the Enemy is a Brigade plus of BMP's, T-tanks and a reinforced Company of T-tanks. b) Kanium Forces: 2 Platoons of M1A2 SEP's 2 Platoons of Leopards 2A6's 1 Platoons of Bradley 1 Platoon of CV-90/35 DK's Trigger QRF= 2 platoons of Tanks ( SEP, Leo 2A6) 2) Mission: Your unit will conduct a attack towards Objective Charlie. Take Control of Objective Charlie. 3) Execution: Command must determine their own plan of execution. 4) Service and Support: a) Artillery: 6 tubes x 6 batteries of HE, Smoke and ICM, FASCAM Priority of fires: Papa Units. Priority targets: Designated by Command units Artillery only available to fire support units: yes b) Air support: 500lb Bombs. c) Additional assets: supply vehicles, medics, engineers, recovery vehicles and FO vehicles are available. CAMPAIGN NOTES: none. Created by: Assassin7