Welcome to Steelbeasts.com

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Search the Community: Showing results for tags 'gaijin'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome, new player! Find your first hints & tips here
  • Steel Beasts Forums
    • General Discussion
    • Support
    • Multiplayer Engagements
    • Scenario and Maps
    • Mods
    • Ground Zero

Calendars

  • Community Calendar

Categories

  • SINGLE PLAYER SCENARIOS
    • Easy
    • Difficult
  • MULTIPLAYER SCENARIOS
    • COOP Large
    • COOP Medium
    • COOP Small
    • H2H Large
    • H2H Medium
    • H2H Small
  • MAPS
    • Terrain
    • Height
  • MODS
    • Skins
    • Sounds
    • Sky
    • Splash Screens
    • Miscellaneous
  • RESOURCES
    • General
    • Documentation
    • Tutorials
    • Vehicle Templates
    • Unit Templates
  • LIBRARY
    • US Army Field Manuals
    • US Marines Field Manuals
    • Russian Manuals
  • STEEL BEASTS LEGACY
    • Single Player Scenarios
    • Multiplayer Scenarios
    • Maps
    • Mods
    • Resources

Categories

  • Articles

Found 1 result

  1. Hello Everyone, I had a conversation on the War Thunder forum concerning the ability of a company to create fairly realistic and/or accurate armor/protection models of modern main battle tanks given the available data that is out there. To make a long story short, I argued that Gaijin could follow the Esim approach of armor and damage model modelling. Not surprisingly; I was shot down by many nay sayers, saying that the information is classified and that there is little to no information out there to realistically or accurately model the armor and damage model of tanks such as the Abrams, Leopard 2, T-64, T-72, etc. One of the individuals named Choogleblitz had the following to say: "TFW WT(War Thunder) has more advanced penetration mechanics, armour mechanics, and damage models, than a "professional simulator"(Steel Beasts Professional) so therefore WT can (not) do it without the needed data to be modelled correctly." My question: Is the damage model of Steel Beasts Pro less advanced than that of War Thunder Ground Forces ? P.S: Gaijin actually had an event in early April where they had modelled both the T-90A and Leopard 2A5. I was surprised to see that they had actually accurately depicted the weak zones of both tanks. Now the front turret armor of the Leopard 2A5 seemed a bit soft to me at times but overall i was very impressed by their efforts.