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Found 71 results

  1. Kanium Sunday 27th of AUG 1800 UTC "Team Kanium Movement to Contact" Where: Kanium TS World clock 1800 UTC Everybody is velcome , though we recommend that new players contact Major Duck, Swordsmandk to get an intro to our use of TS and get setup and get a small get familiar session sometime before the scen as it can be a very very steep learning curve to play multiplayer compared to single player. Its our experience that most new players hang around much longer with that approach and most learn something new that way. We have no requirement for participants to be a member of our VU(Virtual Unit) and you can be a member of other VU's and still play with us or to participate on any number of games etc..., we have a rule that says that your only velcome when you want to play and remember family is more important then the game. SITUATION Enemy: A reinforced enemy mechanized infantry company has established a defense-in-depth at two bridge crossing sites at the river. They are composed of 4x PLT of BMP2's and infantry armed with AK74s and RPG-27s. They have been supplemented with tank support, consisting of 3x Platoons of T-80 tanks. Additionally, the enemy we are facing has been given priority of engineer support - expect dug-in positions with at least one protective mine belt. Friendly: 1st Division is preparing for a massive assault within the built-up areas north, across the river. However, Team Kanium must first seize two vital bridge crossing sites to support the follow-on attack. MISSION: SEIZE OBJ ANACONDA TO PASS FRIENDLY FORCES TO THE NORTH. EXECUTION: Player driven Fires: 6x tubes of 120mm (organic) Support: 1x Suppot Platoon (Repair/Resupply) Info Friendly map updates only Friendly ID is on No penalty zones (honor system - please don't go outside of our boundaries)
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  3. Tuesday 5th of September "Kanium Tuesday Ad-Hoc Session 5: Mechanized Infantry Part II" When: Tuesday 5th of September at 20:00 CEST (UTC Offset: UTC +2) Where: Kanium TS ( teamspeak3.i3d.net:10077 ) World Clock: https://www.timeanddate.com/worldclock/fixedtime.html?msg=Kanium+Tuesday+Ad-Hoc+Session+5%3A+Mechanized+Infantry+Part+II&iso=20170905T20&p1=69&ah=2 We will meet in Kanium TS at the designated time (15 minutes before session start) and take it from there Setup guide for Kanium TS: https://docs.google.com/document/d/16welDGmJbTUN8zMI7w1a2CJwFqmCMfF0dKDmVFS-ik4/edit IP Adress for Network session is in Kanium TS, under Steel Beasts Building on the session from 11/7, then we will expand on what we worked with regarding Mechanized Infantry in Steel Beasts. This time we will work with more advanced concepts - but still in a training context. We have again convinced Kingtiger to take us through some training. More info will follow, but feel free to add points and content you would like to work with. This is good reading from KT: http://www.steelbeasts.com/sbwiki/index.php?title=How_to_fight_tanks_with_ATGM And this: http://www.steelbeasts.com/sbwiki/index.php?title=Category:Infantry It would be nice to have a general idea of how many we will be for the sake of the scenario, so feel free to sign up below if you already know you want to participate. Otherwise show up on time (around 15 minutes before kickoff), and we will sort that out as well. All request and wishes to future games are as usual welcome. The theme in general is that this is a training session, so training SOP´s, tactics, gunnery or what the people want. Small unit stuff in other words. Sessions will be open to anyone regardless of nationality, affiliation and level of skill. Only requirement is that you can speak and understand a comprehensible english, and can get along with others to the degree that you can interact with them.
  4. Version 1.0.0

    36 downloads

    Scenario uses Shot'Kal tanks and M113 APCs Can work with 30+ players Originally played as a Kanium VU scenario on 4 JUN 17 1. SITUATIONA battalion-sized element from the 18th Ahuristani Armored Brigade has established a defense along Route 1 with company-sized elements, consisting of Rifle Squads and T-55A tanks. Enemy forces are established in Company-sized battle positions, in vicinity of key terrain along the route. The enemy battalion also maintains a Company (-) of tanks in reserve that will be used to counter attack our main body. Friendly forces are assembling for a massive counter attack to clear the 18th from the Hamrin region. In this sector, Team Kanium will lead this attack by clearing the way for a follow on force that will continue to attack towards Hamrin and Khanaqin.2. MISSIONTeam Kanium attacks to seize key terrain to pass follow-on forces to the East. 3. EXECUTIONa. Purpose. The purpose of this operation is to clear the Hamrin region of the 18th Ahuristni Armored Brigadeb. Key Tasks1. Clear enemy forces from Jalula2. Clear enemy forces from Qara Tapa3. Seize the Qara Tapa military installationc. End Statei. Terrain. Key terrain seized (All OBJs) ii. Friendly: Friendly forces have freedom of movement to the East.ii. Enemy: Elements of the Ahurastan 18th Armored Brigade are unable to interfere with friendly follow on forces.iii. Civilian: Minimal collateral damage and disruption to the civilian way of life. d. FiresArtillery Platoon in direct support (6x 122mm guns)
  5. Version 1.0.0

    45 downloads

    This is a mission using Shot'Kal tanks and Warrior ODS IFV's Originally played as part of a Kanium VU Cooperative session on 16 JULY 17. A medium sized cooperative mission with 27 player slots (6x platoons x 4x vehicles each + CDR, XO, FO) 1. SITUATION a. A battalion-sized element from the 18th Ahuristani Armored Division has established a defense around the city of Baqubah, with company-sized elements, consisting of Rifle Squads and T-55A tanks. Enemy forces are established in Company-sized battle positions along pieces of key terrain to protect the rear support-zone of Baqubah, but their exact disposition is unknown. b. Friendly forces are assembling for a Division-sized attack to clear the 18th Division from the city of Baqubah and continue to the north. In this sector, Team Kanium will lead this attack by conducting a flank attack into the Khalis Pocket in order to isolate Baqubah and prevent enemy forces from interferring with 2nd Battalion's attack into Baqubah. c. Independent fighter groups are conducting attacks against the 18th Division rear area - hence, such a large force from the 18th Division in the support zone. We received a phone call from an Imam in Balad Ruz who claims that fighter groups will begin emplacing IEDs along key intersections and roads within the next 15 minutes. This action is intended to disrupt the 18th Division, but could also hamper our freedom of movement along the roads. It is highly encouraged to visit the Imam and see if he can apply influence with the independent fighter groups. [NOTE: Dismounts can only speak with the Imam] 2. MISSION Team Kanium conducts a flank attack to destroy enemy forces in the Khalis Pocket. 3. EXECUTION a. Purpose. The purpose of this operation is to clear the Khalis pocket of enemy forces so that 2nd Battalion has freedom of maneuver within Baqubah and enemy forces are prevented from interferring with 2nd Battalions attack into Baqubah. b. Key Tasks 1. Seize the Baqubah Bridge to provide mobility for future operations. 2. Clear enemy forces from Khalis Village (we suspect the enemy is using this village for command and control of the rear area) 3. Clear enemy forces from Khalis Farmland (we have information that this area is being used as a staging area for reinforcements into Baqubah) c. End State i. Terrain. Key terrain is seized (All OBJs) ii. Friendly: Friendly forces have freedom of maneuver within Baqubah. ii. Enemy: Elements of the Ahurastan 18th Armored Brigade are unable to interfere with friendly, follow-on forces. iii. Civilian: Minimal collateral damage and disruption to the civilian way of life. d. Fires 6x Guns (Offscreen) 1x FO (F-1)
  6. Sunday 9th of July "Tank Battle near Willingen close to Soltau 18 September 1987" When: Sunday 9th of July 1800 UTC Where: Kanium TS ( teamspeak3.i3d.net:10077 ) World Clock: Event Timer BTN (-) Mission made from reforger exercise 87' "Certain strike" (GE,US vs UK) changed uk to sovjet.
  7. Tuesday 11th of July "Kanium Tuesday Ad-Hoc Session 4: Mechanized Infantry" When: Tuesday 11th of July at 20:00 CEST (UTC Offset: UTC +2) Where: Kanium TS ( teamspeak3.i3d.net:10077 ) World Clock: https://www.timeanddate.com/worldclock/fixedtime.html?msg=Kanium+Tuesday+Ad-Hoc+Session+4%3A+Mechanized+Infantry&iso=20170711T20&p1=69&ah=2 We will meet in Kanium TS at the designated time and take it from there Setup guide for Kanium TS: https://docs.google.com/document/d/16welDGmJbTUN8zMI7w1a2CJwFqmCMfF0dKDmVFS-ik4/edit IP Adress for Network session is in Kanium TS, under Steel Beasts After a 1 week break, we return strongly, with a session about Mechanized Infantry in Steel Beasts. This is a challenge for many, particularly so as there are no intros to Mech. Inf. in SB. So to work with that, we have convinced Kingtiger to take us through some training. It will be in 2 parts, like so: 1) An general intro to mechinf in SB, duration about 30-45 minutes. 2) A scenario with Mech. inf, duration around 1 1/2 hours It would be nice to have a general idea of how many we will be for the sake of the scenario, so feel free to sign up below if you already know you want to participate. Otherwise show up on time (around 15 minutes before kickoff), and we will sort that out as well. All request and wishes to future games are as usual welcome. The theme in general is that this will be a training game, so training SOP´s, tactics, gunnery or what the people want. Small unit stuff in other words. Games will be open to anyone regardless of nationality, affiliation and level of skill. Only requirement is that you can speak and understand a comprehensible english, and can get along with others to the degree that you can interact with them.
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  9. A few small pics from this years live fire demo and Open house of the Combat school. Our 2 x 3 m banner Very windy so we use the banner a cover. A giant KT making pics of a Leo 2 KT trying real tankers webbing Dr. Hat trying to the helmet thank god that he was able to fold the empty part of his head into the helm DeeKay (DK) loving his precious (we couldn't get him to let go) This is how close we where packed out at the fireing range just before the live firing and thats how close we where They even shoot with a one of these a Scammelturion More will be added as people get home and get it uploaded
  10. Wednesday 21st of June "Kanium Wednesday Ad-Hoc Session 2" When: Wednesday 21st of June at 20:00 CEST (UTC Offset: UTC +2) Where: Kanium TS ( teamspeak3.i3d.net:10077 ) World Clock: https://www.timeanddate.com/worldclock/fixedtime.html?msg=Wednesday+21st+of+June+ "Kanium+Wednesday+Ad-Hoc+Session+2"&iso=20170621T20&p1=69&ah=2 We will meet in Kanium TS at the designated time and take it from there Setup guide for Kanium TS: https://docs.google.com/document/d/16welDGmJbTUN8zMI7w1a2CJwFqmCMfF0dKDmVFS-ik4/edit IP Adress for Network session is in Kanium TS, under Steel Beasts Due to popular demand, we will be starting to host Ad-hoc multiplayer games on wednesdays. Its NOT an attempt to compete with the excellent multiplayer games that the canadians and Gibson mounts, and which I and we will recommend for all to try. Or any of the other good games, which I and we fully support. Its merely a question of timing: For those in the european timezones then its hard to get up at 2 o´clock in the morning. Also for those only doing the Kanium games on sundays, then wednesday seems to be a good day to do a multiplayer game in between. Following up on the first game, then we will continue every wednesday unless otherwise announced. We will have access to a dedicated server and can play any game in any way that the players want. All request and wishes to games welcome. But the idea is that this will be a training game, so training SOP´s, tactics, gunnery or what the people want. Games will be open to anyone regardless of nationality, affiliation and level of skill. Only requirement is that you can speak and understand a comprehensible english, and can get along with others to the degree that you can interact with them.
  11. Wednesday 14th of June "Kanium Wednesday Ad-Hoc Session 1" by ? When: Wednesday 14th of June at 19:00 CEST (UTC Offset: UTC +2) Where: Kanium TS ( teamspeak3.i3d.net:10077 ) World Clock: https://www.timeanddate.com/worldclock/fixedtime.html?msg=Ad-Hoc+Gaming+session&iso=20170614T19&p1=69&ah=2 We will meet in Kanium TS at the designated time and take it from there Setup guide for Kanium TS: https://docs.google.com/document/d/16welDGmJbTUN8zMI7w1a2CJwFqmCMfF0dKDmVFS-ik4/edit IP Adress for Network session is in Kanium TS, under Steel Beasts Due to popular demand, we will be starting to host Ad-hoc multiplayer games on wednesdays. Its NOT an attempt to compete with the excellent multiplayer games that the canadians and Gibson mounts, and which I and we will recommend for all to try. Or any of the other good games, which I and we fully support. Its merely a question of timing: For those in the european timezones then its hard to get up at 2 o´clock in the morning. Also for those only doing the Kanium games on sundays, then wednesday seems to be a good day to do a multiplayer game in between. Therefore this is an initial probe to find out how and when players want to play it. We will have access to a dedicated server and can play any game in any way that the players want. Mu suggestion is that those interested start by answering the following questions. 1) Are you interested, and if so what would you like to play? 2) Frequency: every week or every other week? 3) Time of day: 19:00 GMT +1 ? 4) any other preferences or good ideas ? Games will be open to anyone regardless of nationality, affiliation and level of skill. Only requirement is that you can speak and understand a comprehensible english, and can get along with others to the degree that you can interact with them.
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  19. Sunday 4th DEC "Counter Attack on Anttila - The Empire Strikes Back" mission by Swordsmandk When: Sunday 4th DEC 1900 UTC Where: Kanium / UK armor TS ( teamspeak3.i3d.net:10077 ) World Clock: world clock Continuation from last Sunday. The Empire Strikes Back. British mix COY vs reinforced remains of German BG. UK in attack
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  23. Time: Thursday 17th 1830 UTC EVENTTIMER Where: Kanium TS What are we doing; Experimental recon/tnk PLt missions NOTE TIMES: 1830 Recon will start route recce 1900 TNK PLT briefing 1915 PAUSE AND REJOIN for Tankers 2000 Mission End Manning List: Recon element R11 Cv9030 KT R12 Cv9030 2-pie R13 Cv9030 R14 Cv9030 Hedge R2 - 4xMC TNK element A11 2A6 Dalager A12 2A6 Kapy /Rad A13 2A6 Dirty/Banko A14 2A6 major duck /Grimlokk P66 FO with M106x4 swords
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  25. Time: Wednessday 9th 1900 UTC World Clock Place: Kanium TS and server What are we doing: Small PLT mission for everyday use. Small PLT excersise in the Keisanmäki area. CV9030 FIN in attack to secure flank. Duration 1H + 15M briefing. We will be launching 1900 UTC SHARP!