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Search the Community: Showing results for tags 'morter'.
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103 downloadsThis is my first publich scenario. Situated in a Canadian/finish/northern Sweden like environment, in a mix of closed and canalized terrain with some farmland. Can be played as single (1 recon section, 2 Mekinf platoons and 2 Tk platoons, and morter and support) or multiple players. Tne concept is a deep Advance to contact, clean up and finally seize the objective in a industry part of city. Eny is a single forwarded force with heavy artillery support. Enemy is randomized and very responsive action to yours. I tried to make him proactive and tricky. Just to make it fun to replay. Further instructions in the briefing in the scenario. If maps are needed download Kingston maps. The Maps are build together with LEO MACDONNALD from CAN 1 armd div in the SB community. IF I GET 3 COMMENTS, PLEASE ADD YOUR IDEAS FOR A SCENARIO, I WILL MAKE A NEW SCENARIO. Pls issue any comment and enjoy the simulation. Be aware the mission is very difficult and very hard to achieve success in. The scenario has no politically or realistic intention or setup. a mix of old, new equipment, new zeeland APV, german tanks old and new russian and a bit of UK.