Panzer_Leader Posted August 17, 2016 Share Posted August 17, 2016 (edited) With the additional options for infantry included in 4.0, scenario designers interested in doctrinally-accurate equipment and ammunition settings will need to start thinking about the mix of personnel and weapons and ammunition available to rifle / light machine-gun squads, sections, platoons and companies like never before. I've been doing this for the US and Australian infantry in my scenarios, which I'm currently updating to 4.0 standard, and came across this excellent document detailing the standard equipment and ammunition loads for US infantry in Afghanistan: https://dl.dropboxusercontent.com/u/71686353/ModernWarriorsCombatLoadReport_16AUG16.pdf As a template for many similarly-equipped Western armies, and when combined with any other publicly available doctrinal material, it helps triangulate the mix of 5.56 / 7.62 mm weapons and ammunition (M4/16, M249, M240 etc.), 40 mm grenades and other weapons / ammunition in 4.0 to equip your infantry with in the Mission Editor. That's if you don't already know it through personal experience of course! Cheers Edited August 17, 2016 by Panzer_Leader 0 Quote Link to comment Share on other sites More sharing options...
Swordsmandk Posted August 17, 2016 Share Posted August 17, 2016 I have some troubles getting my dk squad loadout in order. The cv90 loadout have both CG and AT4 and M60 mg. So I wanted two man sections x3 (CG, AT4 and m60 in the same vehicle. Turning out a bit difficult.... But templates is definitely a great tool. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted August 17, 2016 Members Share Posted August 17, 2016 If in doubt, create the infantry from scratch. Unload the organic troops, delete them, then assign the new infantry to the vehicles, and save THAT as your new template. 0 Quote Link to comment Share on other sites More sharing options...
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