dpabrams Posted August 29, 2016 Share Posted August 29, 2016 Is there a way for grunts to derive cover in the following example? I have taken the smallest vehicle emplacement and set a weapons team just inside the berm. I have also placed them behind a jersey barrier and wonder if these objects will stop a bullet/ shrapnel? Pete 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted August 29, 2016 Moderators Share Posted August 29, 2016 Yes, the concrete barrier will certainly stop bullets up to .50 cal ball or so. 0 Quote Link to comment Share on other sites More sharing options...
dpabrams Posted August 29, 2016 Author Share Posted August 29, 2016 1 hour ago, Volcano said: Yes, the concrete barrier will certainly stop bullets up to .50 cal ball or so. 10-4 but is there any benefit from using the vehicle emplacement for cover in this example? 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted August 29, 2016 Moderators Share Posted August 29, 2016 The ground stops bullets, yes. 0 Quote Link to comment Share on other sites More sharing options...
dpabrams Posted August 29, 2016 Author Share Posted August 29, 2016 21 minutes ago, Volcano said: The ground stops bullets, yes. Are there plans in the future for foxholes or trenches? 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted August 30, 2016 Share Posted August 30, 2016 Please say yes 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted August 30, 2016 Members Share Posted August 30, 2016 We don't discuss our plans in public. But I'm not ruling it out. 0 Quote Link to comment Share on other sites More sharing options...
dpabrams Posted August 30, 2016 Author Share Posted August 30, 2016 7 hours ago, Ssnake said: We don't discuss our plans in public. But I'm not ruling it out. I wonder if you allowed more variation in the vehicle emplacement model, to allow for smaller "holes" with varying depths if that would be the short cut? the 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted August 30, 2016 Members Share Posted August 30, 2016 Not sure what you mean. If you want more shallow scrapes, create single-tier emplacements for low-riders like the BMP-1. Other vehicle will still use them, they just provide "less than optimal" cover. 0 Quote Link to comment Share on other sites More sharing options...
dpabrams Posted August 30, 2016 Author Share Posted August 30, 2016 Ssnake thank for the reply. What I mean is can the existing vehicle emplacement model be more flexible to allow for more man sized fighting positions? Perhaps to replicate a trench or foxhole? These position would not be so wide and long and be more relative to the size of a team or squad. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted August 30, 2016 Members Share Posted August 30, 2016 I see. Well, right now that's not an option. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted August 31, 2016 Share Posted August 31, 2016 7 hours ago, dpabrams said: Ssnake thank for the reply. What I mean is can the existing vehicle emplacement model be more flexible to allow for more man sized fighting positions? Perhaps to replicate a trench or foxhole? These position would not be so wide and long and be more relative to the size of a team or squad. 1 hour ago, Ssnake said: I see. Well, right now that's not an option. I think this might be linked to modelling the AEV's ability to use its auger to dig such fighting positions, which is turn probably relies on deformable terrain and the new terrain model in general. Delivery date: TBA 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted August 31, 2016 Share Posted August 31, 2016 I would think it would be acceptable to start the game with the infantry fighting positions in place with the concession being you can't use engineering tools to build them in-game. To me, its better than that sinking feeling infantry have. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted August 31, 2016 Share Posted August 31, 2016 (edited) 12 minutes ago, thewood said: I would think it would be acceptable to start the game with the infantry fighting positions in place with the concession being you can't use engineering tools to build them in-game. To me, its better than that sinking feeling infantry have. Sure but that assumes you have the deformable terrain (at least AIUI * ) in order to display them. This in turn I suspect needs the terrain mesh to be "finer" which again leads to a dependency on the new terrain model. No point in modelling "foxholes" if the resulting hole is 5m x 5m and provides no cover purely because 5m x 5m is the smallest "hole" the terrain can currently support. * By the way, could be way off target here. Edited August 31, 2016 by Gibsonm 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted August 31, 2016 Share Posted August 31, 2016 I think that was the question...and might have been answered...can the positions just be smaller versions of the scrapes? Again, it might not be pretty and perfect, but might be prettier and closer to perfect than today. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted August 31, 2016 Members Share Posted August 31, 2016 We're not going to touch this without the new terrain. 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted September 1, 2016 Share Posted September 1, 2016 Personally I use Vehicle Emplacements like the Wiesel or BMP One Tier with Camo Placed at 90 deg. The emplacements can be made longer read "wider" in the planning phase.b It is extremely bloody fiddly though, but prvides something of a workaround, just be careful when placing in a tree line. (the emplacement deletes trees) 0 Quote Link to comment Share on other sites More sharing options...
dpabrams Posted September 1, 2016 Author Share Posted September 1, 2016 2 hours ago, Hedgehog said: Personally I use Vehicle Emplacements like the Wiesel or BMP One Tier with Camo Placed at 90 deg. The emplacements can be made longer read "wider" in the planning phase.b It is extremely bloody fiddly though, but prvides something of a workaround, just be careful when placing in a tree line. (the emplacement deletes trees) Ture Dat! 0 Quote Link to comment Share on other sites More sharing options...
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