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Just Wondering...


Werewolf

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What does well trained infantry do that conscript infantry do not? Or do they just do the same things, but better?

I was reading GibsonM's post about map noifications making AI infantry essentally instakillable by arty. I was wondering whether there was an option to have AI infantry displace frequently within pre-set random parameters between pre-selected BPs so that you could have them disappear into the treeline (unless engaged) and pop up somewhere else inconvenient for the attackers after their empty former BP is hit by arty. I know there is only so much that arty can do, but HARPOON/CMANO has some pretty nifty things you can do with pseudo-random parameters that are conceptually similar to this.

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