ChrisWerb Posted October 7, 2016 Share Posted October 7, 2016 I have been playing the instant action scenario with the M1A2 - this time the enemy lost 14 vehicles - 9 to my fire and 4 to fratricides. I used quite a bit of DPICM. Are the fratricides literally enemies shooting into one another or are they DPICM kills? 0 Quote Link to comment Share on other sites More sharing options...
Froggy Posted October 7, 2016 Share Posted October 7, 2016 Blue on blue, or for instance, red on red. Red killed by blue artillery are accounted for blue kill ("killed by artillery" in the AAR) 0 Quote Link to comment Share on other sites More sharing options...
Mirzayev Posted October 7, 2016 Share Posted October 7, 2016 For what it is worth, the AI commits fratricide more often in Instant Action than in any other scenario I have played. This makes sense, as there is a concentration of a large number of single units heading down one Axis of Advance. They do tend to shoot one another, though that is generally due to another vehicle wandering into the path of fire just as the gunner pulls the trigger. 0 Quote Link to comment Share on other sites More sharing options...
ChrisWerb Posted October 7, 2016 Author Share Posted October 7, 2016 I'll take another look at the full AAR. What I worked out was a place where if I kept killing them and pouring on the DPICM it would cause a road block where they would clump up and churn around making  an great target for more direct fire and ICM. I suspect that's where the fratricides occurred. 0 Quote Link to comment Share on other sites More sharing options...
TankHunter Posted October 7, 2016 Share Posted October 7, 2016 If there is a large concentration of units they will tend to have fratricides. That said 4 of 14 is a bit much. How close together were they? 0 Quote Link to comment Share on other sites More sharing options...
ChrisWerb Posted October 7, 2016 Author Share Posted October 7, 2016 Bunched up behind a wall of knocked out vehicles. I'm sure that's what happened. 0 Quote Link to comment Share on other sites More sharing options...
Lt DeFault Posted October 7, 2016 Share Posted October 7, 2016 Maybe the ICM is causing rounds in the barrel to discharge as the enemy AFV is hit? 0 Quote Link to comment Share on other sites More sharing options...
ChrisWerb Posted October 7, 2016 Author Share Posted October 7, 2016 I hadn't thought of breech cook-offs. That would also occur from direct fire initiated burns too, if it occurred in the former instance. 0 Quote Link to comment Share on other sites More sharing options...
BigBadVuk Posted October 8, 2016 Share Posted October 8, 2016 15 hours ago, Mirzayev said: For what it is worth, the AI commits fratricide more often in Instant Action than in any other scenario I have played. This makes sense, as there is a concentration of a large number of single units heading down one Axis of Advance. They do tend to shoot one another, though that is generally due to another vehicle wandering into the path of fire just as the gunner pulls the trigger. I dont know about instant action scenario but try Baghdad Thunder Run scenario: if you finish it without any blue on blue fire ill buy you a beer! Nearly every time tanks behind the leading platoon will at least damage vehicles , if not completely knock them down. My solution was - to ply a bit with fire control options along the routes and on check points. 0 Quote Link to comment Share on other sites More sharing options...
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