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WARNORD


jazjar

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Hello all, got an assignment coming up where I have to read an OPORD, then make and present a WARNORD in fifteen minutes.  Any prior service members have an opinion on what's important in the OPORD that should go into the WARNORD?  To give some background, the OPRORD we are using describes a platoon-level attack, and we need to make a WARNORD intended for a squad.  I've mostly gone over the ADRPs and class-provided power points covering WARNORDs, just looking for personal opinions/how to read the important parts of an OPORD quickly.  Thanks all.

 

Jazjar

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Well here is AS a WNGO consists of:

 

(1) situation, including the threat and current locations of friendly forces;
 
(2) scope of the operation, including likely tasks and moves;
 
(3) preliminary order of battle, including any C2 arrangements;
 
(4) earliest time to act and degree of notice to move (NTM);
 
(5) location and timing for the orders group;
 
(6) orders for moves of advance parties, attachment of specialists, regrouping and/or other preliminary moves;
 
(7) any operational constraints (such as use of weapons or restrictive ROE and OFOF (orders for opening fire);
 
(8) administrative instructions, such as rationing, ammunition, movements/transport and rendezvous; and
 
(9) the requirement to acknowledge instructions.
 
So as you are a Squad Leader / Junior NCO it would be pretty low level (note low level, not basic or simple). 
 
(1) En - Enemy MG team located vicinity grid 12345678;
 
(2) Probable Task - Platoon Atk;
 
(3) Groupings - No change;
 
(4) NTM - On 5 mins NTM after completing Squad orders or "On Order";
 
(5) Location and timing for the orders group - At my foxhole, 10mins after my return from PL Comd Orders;
 
(6) Preliminary moves - pack up;
 
(7) Likely ROE - No Change;
 
(8) Administrative instructions - Pack first line ammo, refresh water, get a warm meal;
 
(9) Ack.
 
Having received the WNGO, the unit (regardless of size) can start to be ready.
 
That way if you come back and the PL Comd hasn't given you time to brief your people, you can say "I'll fill you in on the truck, in the aircraft, etc." and at least they wont spend 20min packing their gear away, or not have ammunition, or whatever.
 
Edited by Gibsonm
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Here in GE a "Warningorder" is called "Vorbefehl" and has effectively no strikt checklist of whats to be in it.

 

The aim of it, is to enable subunits to prepare and plan ahead before a full order can be given. So what pont a WNGO includes here, would depend on the taks ahead...and what information is already available for the CO.

Anything that could help the subunits to prepare for their tasks should be included...speculation/uncertain information not, or marked as such.

Edited by Grenny
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...or, in my words at the officers' training course:

I

could issue a warning order in this situation so my unit is ready to go after I received the full briefing.

Cue an appreciative look from the Major.

But I won't.

Cue bulging eyes from the Major.

I wouldn't want to give up such privileged information without necessity.

Then, after a second,

Just kidding.

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13 hours ago, jazjar said:

Hello all, got an assignment coming up where I have to read an OPORD, then make and present a WARNORD in fifteen minutes.  Any prior service members have an opinion on what's important in the OPORD that should go into the WARNORD?  To give some background, the OPRORD we are using describes a platoon-level attack, and we need to make a WARNORD intended for a squad.  I've mostly gone over the ADRPs and class-provided power points covering WARNORDs, just looking for personal opinions/how to read the important parts of an OPORD quickly.  Thanks all.

 

Jazjar

 

The specific model for how to create a WARNORD will depend largely on what military you are currently serving in. I'll give a perspective from the US Army's doctrinal way to create a WARNORD. I'll also try to identify if there is a specific location on where to pull this from the OPORD you are given. 

 

There are eight minimum elements that should be included in a WARNORD:

 

1. Type of Operation: 

 

- Given in the OPORD Mission (Paragraph II). Keep the wording simple if higher hasn't issued a mission statement (ie: "Attack"). Otherwise, copy the mission statement here. 

 

2. General Location:

 

- Also given in the OPORD Mission. Give a grid coordinate if possible, or use an identifiable landmark on the map (ie. "VIC EG 537629"; VIC JOHN WAYNE PASS"). If you copy the entire mission statement from the OPORD, it will fulfill this requirement. 

 

3. Initial Timeline: 

 

- The OPORD will have this identified as Timeline (Paragraph III, Coordinating Instructions). Add in any events that you will need to execute prior to SP and give a planned time to have them completed. 

 

4. Recon to Initiate: 

 

- Found under Execution (Paragraph III, Tasks to Maneuver Units). If you aren't assigned a specific reconnaissance task, brief that a Map Reconnaissance will be conducted to familiarize your Soldiers with the AO. 

 

5. Movement to Initiate: 

 

- Also found under Execution (Paragraph III, Tasks to Maneuver Units). Focus on prior to reaching the Line of Departure; add in any rehearsals, PCCs/PCIs, or other actions that are necessary for mission success. 

 

6. Planning and Preparation Instructions:

 

- This is a mix of Execution (Paragraph III, Tasks to Maneuver Units), and Sustainment (Paragraph IV.) I focus on the sustainment side of actions you need to take (ie "Draw 3 DOS of Class I, 1 UBL of Class V.")

 

7. Information Requirements:

 

- This will be found under Paragraph III, Coordinating Instructions. Look for EEFI (Essential Elements of Friendly Information) and FFIR (Friendly Forces Information Requirements.) Copy them down. 

 

8. Commander's Critical Information Requirements:

 

- This will be found in the same place as number 7. Copy down the CCIR.

 

Those are the eight elements that the US Army says are necessary to include in a WARNO. If time permits, I would add in more information on Sustainment, and Command and Signal. 

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